Search Results
All Results
                Characters
                Compendium
                Spells
                Items
                Monsters
                Vehicles
                Forums
                
                        Returning 28 results for 'noble consult reflecting pdf'.
                    
                
                        
                            
                                Other Suggestions:
                            
                            
                                    
                                        noise consult reflection pdf
                                    
                                
                                    
                                        none consult reflection pdf
                                    
                                
                                    
                                        noble consult reflection pdf
                                    
                                
                                    
                                        noise consult reflecting pdf
                                    
                                
                                    
                                        noble conduct reflections pdf
                                    
                                
                        
                    
                
                        
                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    âs grim energy.
Shadar-kai have ashen skin tones, and while theyâre in the Shadowfell, they also become wizened, reflecting the somber nature of that gloomy plane.
Like other elves
                                                
                                            
                                                
                                                     weight that humans have in our world. If youâd like to determine your characterâs height or weight randomly, consult the Random Height and Weight table in the Playerâs Handbook, and choose the row in the table that best represents the build you imagine for your character.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     noble titles. Founded by Hilarion, a solar angel, the Solar Bastion uses the sun as its symbol. Typically, this symbol is styled to evoke the Sun card in a Deck of Many Things, reflecting both the knights
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     that the noble is being carried around in a palanquin by unarmed slaves. Roll a d6 and consult the Drow House Slaves table to determine what kind of slaves and how many. Drow House Slaves  d6 Slaves   1
                                                
                                            
                                                
                                                     wealth, power, and influence. Soaring stalagmite towers and great manors rise across the area, which is also home to luxury shops, pleasure houses, and discriminating merchants. A noble estate in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     deceive since childhood. Youâve been involved in dozens of schemes and feuds, and youâre likely still tied up in a few of them (consult the Zil Schemes table). Even if you have a good heart and noble
                                                
                                            
                                                
                                                     Persuasion, these skills are common in Zil society; you could take the charlatan or criminal background as a way of reflecting your Zil upbringing. As a player character, one question is why youâve left
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                    Quâellarzâorl Untouched by Demogorgonâs rampage, the high southern plateau of Menzoberranzan is home to many of the oldest and greatest noble houses, with House Baenre situated at the plateauâs
                                                
                                            
                                                
                                                     the eight great drow houses gather and meet. Each noble estate in Quâellarzâorl maintains its own militia, consisting of several hundred highly disciplined drow warriors and drow elite warriors, with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     formerly high-profile drow forced out of their homes and holdings. If you want a random encounter to occur as the characters make their way through the Eastmyr district, roll a d20 and consult the Eastmyr
                                                
                                            
                                                
                                                     wearing cloaks and cowls in the midst of kidnapping a low-ranking drow noble. If the characters kill four or more cultists, the rest flee like rats. Sounds of combat attract the attention of a drow foot
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     each one. Consult the Gambling Results table to see how the character did. Gambling Results  Result Value   0 successes Lose all the money you bet, and accrue a debt equal to that amount. 1 success
                                                
                                            
                                                
                                                     guards raid the gambling hall and throw you in jail.* 3 A noble in town loses badly to you and loudly vows to get revenge.* 4 You won a sum from a low-ranking member of a thievesâ guild, and the guild
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     webbing. Roll for random encounters as the characters cross this district. You can roll a d20 and consult the West Wall Encounters table, or choose an encounter that you like. The party can avoid
                                                
                                            
                                                
                                                     answers arouse suspicion or come across as insolent, the drow attack. Slave Abuse The characters see a drow noble flogging one of a handful of slaves (commoners of any race) while 1d4 bugbear
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     sparsely populated, the area is so vital to the cityâs survival that drow patrols are common here. Roll for random encounters as the characters cross this district. You can roll a d20 and consult the
                                                
                                            
                                                
                                                     noble of that house is present and objects, the two must agree on a punishment (usually flogging). Any drow who falsely wears the colors of another house or who deliberately alters his or her
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     the curtain indicates the plane whose Border Ethereal the curtain conceals; see the Ethereal Curtains table. The curtains are also distinguishable by texture and temperature, each one reflecting
                                                
                                            
                                                
                                                    . Roll 1d20 and consult the Ether Cyclone table to determine the effect on all creatures in the vicinity.  Ether Cyclone   1d20 Effect   1â12 Extended journey. Each character in a group traveling
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     magic items, spellbooks, gear, and the like. Additionally, you can consult with the faculty of your academy as the experts in various fields. Training. Because youâre associated with the academy, you
                                                
                                            
                                                
                                                     Acolyte, Guild Artisan, Noble, Outlander, Sage, Urchin Groundskeeper Charlatan, Hermit, Outlander, Soldier, Urchin Professor Acolyte, Entertainer, Folk Hero, Noble, Sage Researcher Acolyte, Charlatan
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                    â ideology is noble, and its members pride themselves on their ingenuity and incorruptibility. Order of the Gauntlet You met with the heads of the Order of the Gauntlet chapter house in Waterdeep. Theyâve
                                                
                                            
                                                
                                                    . Emerald Enclave You donât need to consult with others in the Emerald Enclave to know that the werewolves are upsetting the natural order. For balance to be restored, they must be eradicated. It seems the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    Island Theme Each island encountered has a theme chosen or rolled on the Island Theme table. This theme defines the islandâs story in one broad stroke. Once you have a theme, consult its section
                                                
                                            
                                                
                                                    , libraries, or towers.  Sanctum Island Leader   d6 Leader   1 Archmage 2 Lich 3 Night hag 4 Noble 5 Rakshasa 6 Werebear   Sanctum Island Inhabitants   d6 Inhabitants   1 5d10 guards and 10d10 commoners 2 1
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    . They serve as guides and advisors to the living, and members of the noble lines of Aerenal can exercise the rite of counsel to consult with ancestors in Shae Mordai. The greatest members of the Undying
                                                
                                            
                                                
                                                     the army of Aerenalâs City of the Dead. They guard the temples of the Undying Court and the mansions of the noble lines of Aerenal, and Aereni ambassadors are often accompanied by undead bodyguards
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     hide behind them. If they keep watch, the characters can take a short or long rest here without being disturbed. If the characters use Zikranâs Zephyrean Tome to consult with Gazre-Azam, the djinni
                                                
                                            
                                                
                                                     ignores the characters. Treasure. The wardrobes contain clothes fit for a female cloud giant of noble status. In one of the wardrobes, the characters can find a pair of boots of the winterlands. They
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     audience with Manistrad can find her here when sheâs not working at the mine. She sometimes has need for adventurers to help keep the mining operation secure. Roll a d6 and consult the table below to
                                                
                                            
                                                
                                                     noble family, this building was purchased by the crown and serves as the dwarven mining companyâs headquarters in Saltmarsh. Manistrad Copperlocks stays here when she must do business in town
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     fiction or nonfiction. If you consult an accurate nonfiction Book about its topic, you gain a +5 bonus to Intelligence (Arcana, History, Nature, or Religion) checks you make about that topic. Bottle
                                                
                                            
                                                
                                                    â Tools to pick the Manaclesâ lock with a successful DC 15 Dexterity (Sleight of Hand) check. Map (1 GP) If you consult an accurate Map, you gain a +5 bonus to Wisdom (Survival) checks you make to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     the weight you can normally lift. Book (25 GP) A Book contains fiction or nonfiction. If you consult an accurate nonfiction Book about its topic, you gain a +5 bonus to Intelligence (Arcana, History
                                                
                                            
                                                
                                                     (Sleight of Hand) check. Map (1 GP) If you consult an accurate Map, you gain a +5 bonus to Wisdom (Survival) checks you make to find your way in the place represented on it. Mirror (5 GP) A handheld steel
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
                                                    
                                                
                                            
                                                     guardroom are as follows. Cell 1C. The female elf in this cell is destined for sacrifice in the Temple. She is a noble, and she promises that if she is rescued, she will send her rescuers a reward of
                                                
                                            
                                                
                                                     secret door that opens only with a key held by the drow high priestess at area 12. Cell 5C. Two noble centaurs imprisoned here are bound for torture and execution. They offer help to any who free them
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     a tout. 2 A stiff-necked Fated tax collector (noble), flanked by two guards, smugly informs the characters they must each pay a âpromenade tollâ of 1 sp to proceed in their current direction. 3 Out of
                                                
                                            
                                                
                                                     odd jobs are posted to a board outside the hall. For more information, interested parties can consult a directory of municipal departments and pay any applicable fee to meet with an officer of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     scandalous masked revels hosted at their manor. Nysene Eomane, a lawful evil female human noble, likes to extend invitations to hopeful social climbers from other districts, intending to trap them at
                                                
                                            
                                                
                                                     laws and ordinances, summaries of judicial decisions and trial outcomes, deed records, guild charters, census tallies, and family genealogies for all the noble houses and sufficiently important
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                     scandalous masked revels hosted at their manor. Nysene Eomane, a lawful evil female human noble, likes to extend invitations to hopeful social climbers from other districts, intending to trap them at
                                                
                                            
                                                
                                                     laws and ordinances, summaries of judicial decisions and trial outcomes, deed records, guild charters, census tallies, and family genealogies for all the noble houses and sufficiently important
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
                                                    
                                                
                                            
                                                     as the Great Stephen Amber is performing sleight-of-hand tricks for an audience of a few dozen low-stakes noble gamblers and three gnoll hecklers. At the southeast corner of the bar is a simple door
                                                
                                            
                                                
                                                     participant sits in the chair, inserts the chips into a slot in the pedestal, and pulls the lever. To determine the result, roll a d10 and consult the Outer Wheel column of the Fortuneâs Wheel Results
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     frequent in the Hive than elsewhere in Sigil, reflecting the wardâs dismal mood. When it falls, gutters ooze sludge into brackish pools of oil and rainwater, their surfaces disturbed by scurrying
                                                
                                            
                                                
                                                     Grease Pit: Bog Standard. Prepared by a court of not-so-noble bullywugs, the patties served up at this unfussy shack were described by one Sigil food critic as âdampâwith an unexpected crunch
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    Roleplaying a Giant Giving a giant a personality trait, an ideal, a bond, and a flaw helps to create a more vibrant NPC. You can also give a character background to a giant. The noble background, for
                                                
                                            
                                                
                                                     instead wear exquisite masks made of precious materials adorned with gemstones. Each noble has a collection of these masks that it wears to conceal its face but still reflect its current mood; an
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     last of a family dynasty passes away or a once-thriving mining town in the region dries up and becomes a ghost town. On a grand scale, magic dies, the last dragon is slain, or the final fey noble
                                                
                                            
                                                
                                                     departs the world. What is gone from the world â or the region of the world youâve chosen â that once existed there? If the answer isnât immediately evident, consult the Extinction or Depletion table for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     creatures are in the chasm, have them roll initiative. On initiative count 10, roll a d20 and consult the following table to determine what effect, if any, occurs in the chasm:  d20 Effect   1â10 None
                                                
                                            
                                                
                                                     Waterdhavian diplomat (an unarmed noble with 4 hit points remaining) who was part of the Mirabar delegation. Both prisoners want only to escape this area and return to civilization. N18. Royal Guard The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     to serve them. Hoarders of Gems. Though blue dragons collect anything that looks valuable, they are especially fond of gems. Considering blue to be the most noble and beautiful of colors, they covet
                                                
                                            
                                                
                                                     dragon sometimes wracks its minionsâ minds with fear to the point of insanity, with the fog that spreads throughout its forest reflecting those minionsâ tortured dreams. Living Treasures. A green
                                                
                                            
                                        






