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Returning 35 results for 'noble core reaction pdf'.
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Monsters
Dragonlance: Shadow of the Dragon Queen
at his core, the seneschal didn’t return as a skeletal knight but rather as an intangible spirit. Caradoc’s Undead form suits him well, allowing him to possess the living and use unwilling
himself. The target must succeed on a DC 15 Wisdom saving throw, or the target must immediately use its reaction to make a melee attack against another creature of Caradoc’s choice (wasting its reaction if there are no other creatures within reach).
Monsters
Mordenkainen Presents: Monsters of the Multiverse
effective leaders in battle.
Among Lolth’s devotees in the city of Menzoberranzan in the Forgotten Realms, each noble house entrusts the leadership of its military forces to a house captain, who
subterranean world of that god’s malevolence.Battle Command. Choose one creature within 30 feet of the drow that the drow can see. If the chosen creature can see or hear the drow, that creature can use its reaction to make one melee attack or to take the Dodge or Hide action.
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
the following effects of the witchkite’s choice:
The target must use its reaction to make a melee attack against another creature of the witchkite’s choice that is within the target
forbidden and dangerous magical secrets. The arcane nature of a witchkite’s hoard seeps into the dragon’s core, granting it spellcasting abilities and twisting its fiery breath into malevolent
Monsters
The Wild Beyond the Witchlight
, Strongheart can use his reaction to impose disadvantage on the attack roll, provided he is carrying a shield.Strongheart is a fearless seeker of justice, risking his life to ensure that good triumphs over
commanding it to halt). He tries to capture and imprison evildoers, slaying them only if they cannot be apprehended.
Valor's Call
The noble adventuring party known as Valor’s Call was founded
Monsters
Mordenkainen Presents: Monsters of the Multiverse
allied demon within 30 feet of the drow uses its reaction to make one attack against a target of the drow’s choice that she can see.
Demon Staff. The drow makes one Demon Staff attack.
Cast a
Spell (Costs 2 Actions). The drow uses Spellcasting.Among drow followers of Lolth, each noble house is led by a matron mother, an influential priestess of Lolth charged with carrying out the god
Compendium
- Sources->Dungeons & Dragons->Hold Back The Dead
Eric Downloadable PDF Equipment Shield of the Cavalier
Chain Mail
Flail
8 Javelins
Dungeoneer’s Pack
Dice Set
Fine Clothes
Perfume
Shield of the Cavalier Armor (Shield), Very Rare
to 10 feet directly away from yourself. If the creature is your size or smaller, you can also knock it down, giving it the Prone condition. Protective Field. As a Reaction, when you or an ally you can
Compendium
- Sources->Dungeons & Dragons->Hold Back The Dead
Eric Downloadable PDF Equipment Shield of the Cavalier
Chain Mail
Flail
8 Javelins
Dungeoneer’s Pack
Dice Set
Fine Clothes
Perfume
Shield of the Cavalier Armor (Shield), Very Rare
to 10 feet directly away from yourself. If the creature is your size or smaller, you can also knock it down, giving it the Prone condition. Protective Field. As a Reaction, when you or an ally you can
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
Eric Downloadable PDF Equipment Shield of the Cavalier
Chain Mail
Flail
8 Javelins
Dungeoneer’s Pack
Dice Set
Fine Clothes
Perfume
Shield of the Cavalier Armor (Shield), Very Rare
to 10 feet directly away from yourself. If the creature is your size or smaller, you can also knock it down, giving it the Prone condition. Protective Field. As a Reaction, when you or an ally you can
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
Eric Downloadable PDF Equipment Shield of the Cavalier
Chain Mail
Flail
8 Javelins
Dungeoneer’s Pack
Dice Set
Fine Clothes
Perfume
Shield of the Cavalier Armor (Shield), Very Rare
to 10 feet directly away from yourself. If the creature is your size or smaller, you can also knock it down, giving it the Prone condition. Protective Field. As a Reaction, when you or an ally you can
Compendium
- Sources->Dungeons & Dragons->Hold Back The Dead
Diana Downloadable PDF Equipment Quarterstaff of the Acrobat
5 Daggers
Calligrapher’s Supplies
Cartographer’s Tools
Explorer’s Pack
Fine Clothes
Lamp
Oil (3 flasks)
Parchment (12
(Acrobatics) checks. Attack Deflection (Quarterstaff Form Only). When you are hit by an attack while holding the weapon, you can take a Reaction to twirl the weapon around you, gaining a +5 bonus to your
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
Diana Downloadable PDF Equipment Quarterstaff of the Acrobat
5 Daggers
Calligrapher’s Supplies
Cartographer’s Tools
Explorer’s Pack
Fine Clothes
Lamp
Oil (3 flasks)
Parchment (12
(Acrobatics) checks. Attack Deflection (Quarterstaff Form Only). When you are hit by an attack while holding the weapon, you can take a Reaction to twirl the weapon around you, gaining a +5 bonus to your
Compendium
- Sources->Dungeons & Dragons->Hold Back The Dead
Diana Downloadable PDF Equipment Quarterstaff of the Acrobat
5 Daggers
Calligrapher’s Supplies
Cartographer’s Tools
Explorer’s Pack
Fine Clothes
Lamp
Oil (3 flasks)
Parchment (12
(Acrobatics) checks. Attack Deflection (Quarterstaff Form Only). When you are hit by an attack while holding the weapon, you can take a Reaction to twirl the weapon around you, gaining a +5 bonus to your
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
Diana Downloadable PDF Equipment Quarterstaff of the Acrobat
5 Daggers
Calligrapher’s Supplies
Cartographer’s Tools
Explorer’s Pack
Fine Clothes
Lamp
Oil (3 flasks)
Parchment (12
(Acrobatics) checks. Attack Deflection (Quarterstaff Form Only). When you are hit by an attack while holding the weapon, you can take a Reaction to twirl the weapon around you, gaining a +5 bonus to your
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
shattered castle, causing new halls and rambling stairs to form between fractured floors. These surreal ruins can’t conceal the magical radiance hanging at the castle’s core—a vestige of the magical force
that destroyed the castle and precipitated the Hour of Ascension. This mysterious force now calls to spirits across Darkon, drawing them in to feed an ongoing magical reaction. Despite the
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
shattered castle, causing new halls and rambling stairs to form between fractured floors. These surreal ruins can’t conceal the magical radiance hanging at the castle’s core—a vestige of the magical force
that destroyed the castle and precipitated the Hour of Ascension. This mysterious force now calls to spirits across Darkon, drawing them in to feed an ongoing magical reaction. Despite the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
lives in a keep or fortress with no nearby town or city. Village Population: Up to about 1,000 Government: A noble (usually not a resident) rules the village, with an appointed agent (a reeve) in
marketplace, a small temple or two, a gathering place, and perhaps an inn for travelers. Town Population: Up to about 6,000 Government: A resident noble rules and appoints a lord mayor to oversee
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, cult fanatic, cultist, knight, noble, spy, thug Signature Spells: Friends (cantrip), charm person (1st level), invisibility (2nd level), haste (3rd level) As an expert in finding loopholes and
anything it is wearing and carrying, magically becomes invisible until the end of its next turn. Infernal Ring Leader. As a reaction when this creature is hit by an attack, it can choose one ally it can see within 5 feet of it and cause that ally to be hit by that attack instead.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, bandit, bandit captain, cult fanatic, cultist, mage, noble, spy Signature Spells: Guidance (cantrip), identify (1st level), see invisibility (2nd level), clairvoyance (3rd level) Dispater trades in
attack rolls it makes until the end of the current turn. Vexing Escape (1/Day). As a reaction when this creature takes damage, it reduces that damage to 0 and teleports up to 60 feet to an unoccupied space it can see.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, cult fanatic, cultist, knight, noble, spy, thug Signature Spells: Friends (cantrip), charm person (1st level), invisibility (2nd level), haste (3rd level) As an expert in finding loopholes and
anything it is wearing and carrying, magically becomes invisible until the end of its next turn. Infernal Ring Leader. As a reaction when this creature is hit by an attack, it can choose one ally it can see within 5 feet of it and cause that ally to be hit by that attack instead.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Cult of Fierna Goals: Control over the emotions of others, turning them into puppets and playthings Typical Cultist: Acolyte, archmage, bandit captain, cult fanatic, cultist, knight, noble, priest
Short or Long Rest). As a reaction when an ally this creature can see is reduced to 0 hit points, that ally is instead reduced to 1 hit point and gains temporary hit points equal to this creature’s Charisma score + half its number of Hit Dice.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
lives in a keep or fortress with no nearby town or city. Village Population: Up to about 1,000 Government: A noble (usually not a resident) rules the village, with an appointed agent (a reeve) in
marketplace, a small temple or two, a gathering place, and perhaps an inn for travelers. Town Population: Up to about 6,000 Government: A resident noble rules and appoints a lord mayor to oversee
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Cult of Fierna Goals: Control over the emotions of others, turning them into puppets and playthings Typical Cultist: Acolyte, archmage, bandit captain, cult fanatic, cultist, knight, noble, priest
Short or Long Rest). As a reaction when an ally this creature can see is reduced to 0 hit points, that ally is instead reduced to 1 hit point and gains temporary hit points equal to this creature’s Charisma score + half its number of Hit Dice.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, bandit, bandit captain, cult fanatic, cultist, mage, noble, spy Signature Spells: Guidance (cantrip), identify (1st level), see invisibility (2nd level), clairvoyance (3rd level) Dispater trades in
attack rolls it makes until the end of the current turn. Vexing Escape (1/Day). As a reaction when this creature takes damage, it reduces that damage to 0 and teleports up to 60 feet to an unoccupied space it can see.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
also includes a few special divisions that could cross the paths of the adventurers. The Blackened Book is an elite core of abjurers and diviners, charged with investigating and containing magical
there’s a case that a noble doesn’t want investigated, it probably won’t be. The Guardians of the Gate came into being during the Last War to monitor the activities of foreign nationals and immigrants
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
to plan. Proficiency in skills such as Persuasion and History can be helpful as well. The Commander might be a career soldier (with that background) or someone from a noble background placed in
with the skills of a ranger or rogue. High Dexterity and Wisdom scores, combined with proficiency in the Nature, Perception, Stealth, and Survival skills, support this character’s core capabilities
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
to plan. Proficiency in skills such as Persuasion and History can be helpful as well. The Commander might be a career soldier (with that background) or someone from a noble background placed in
with the skills of a ranger or rogue. High Dexterity and Wisdom scores, combined with proficiency in the Nature, Perception, Stealth, and Survival skills, support this character’s core capabilities
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
seeking to convert a group of 2d6 commoners to the Dragon Queen’s worship 66–71 1d4 flying sivak draconians* 72–76 1d4 sivak draconians* using their Shape Theft reaction to take the form of kender
1d6 sivak draconians* transporting a captive, a priest of a non-evil god 94–99 1d6 skeletal knights* led by Caradoc,* who’s using his Possession action to control a noble 00 1 Dragon Army officer* and 1 young red dragon
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
undeath. Being duplicitous and cowardly at his core, the seneschal didn’t return as a skeletal knight but rather as an intangible spirit. Caradoc’s Undead form suits him well, allowing him to possess
Divisive Whispers. Caradoc magically whispers to one creature within 60 feet of himself. The target must succeed on a DC 15 Wisdom saving throw, or the target must immediately use its reaction to
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
undeath. Being duplicitous and cowardly at his core, the seneschal didn’t return as a skeletal knight but rather as an intangible spirit. Caradoc’s Undead form suits him well, allowing him to possess
Divisive Whispers. Caradoc magically whispers to one creature within 60 feet of himself. The target must succeed on a DC 15 Wisdom saving throw, or the target must immediately use its reaction to
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
seeking to convert a group of 2d6 commoners to the Dragon Queen’s worship 66–71 1d4 flying sivak draconians* 72–76 1d4 sivak draconians* using their Shape Theft reaction to take the form of kender
1d6 sivak draconians* transporting a captive, a priest of a non-evil god 94–99 1d6 skeletal knights* led by Caradoc,* who’s using his Possession action to control a noble 00 1 Dragon Army officer* and 1 young red dragon
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
also includes a few special divisions that could cross the paths of the adventurers. The Blackened Book is an elite core of abjurers and diviners, charged with investigating and containing magical
there’s a case that a noble doesn’t want investigated, it probably won’t be. The Guardians of the Gate came into being during the Last War to monitor the activities of foreign nationals and immigrants
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
gate” service.
8 The guards wave travelers through without a second look.
Flaming Fist Reactions d8 Reaction
1 The guards demand that everyone drop to the ground, bludgeoning
are called away mid process and let everyone go.
5 The guards merely walk by, as they’re already escorting a patriar (noble).
6 The guards start a bribe bidding war to decide who gets
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
condescending noble might wish to see a group of upstart adventurers fail so as to keep them from becoming rivals for the king’s attention, thwarting them with slander and scheming rather than direct threats
, or Intimidation skill might apply to the check. The creature’s current attitude determines the DC required to achieve a specific reaction, as shown in the Conversation Reaction table. Conversation
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
gate” service.
8 The guards wave travelers through without a second look.
Flaming Fist Reactions d8 Reaction
1 The guards demand that everyone drop to the ground, bludgeoning
are called away mid process and let everyone go.
5 The guards merely walk by, as they’re already escorting a patriar (noble).
6 The guards start a bribe bidding war to decide who gets
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
through without a second look. Flaming Fist Reactions d8 Reaction 1 The guards demand that everyone drop to the ground, bludgeoning those who don’t comply immediately. After searching everyone
, as they’re already escorting a patriar (noble). 6 The guards start a bribe bidding war to decide who gets arrested and who goes free. 7 An officer arrives with the group, insuring that any arrests are






