Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'noble coursing refuse pdf'.
Other Suggestions:
nobles causing refuse pdf
nobles curving refuse pdf
nobles coursing refuse pdf
noble coursing rebuke pdf
notable causing refuse pdf
Monsters
Baldur’s Gate: Descent into Avernus
Elturel. He sees his cause as a noble one — fighting the demons whose chaos marks the end of all things. But his mind is broken and filled with hatred for those who refuse to follow his commands.Necrotic, PoisonBludgeoning, Piercing, and Slashing from Nonmagical AttacksRadiant
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
blessed with inherent magic but perhaps scarred as well? How do you feel about the magical power coursing through you? Do you embrace it, try to master it, or revel in its unpredictable nature? Is it a
blessing or a curse? Did you seek it out, or did it find you? Did you have the option to refuse it, and do you wish you had? What do you intend to do with it? Perhaps you feel like you’ve been given
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
antagonize peaceful members of the keep might attract the attention of the soldiers of the keep, of whom there are many (use the Guard stat block). Those who refuse to keep the peace might be arrested and
detained for a few days, fined up to 50 GP, or ousted from the keep until they can behave. The following stat blocks are used in this section: Commoner Curate Gray Ooze Glob Guard Guard Captain Knight Noble
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
puppet show in a market square predicts a tragic outcome if two noble houses on the cusp of declaring war on each other refuse to reconcile. NPC adventurers in a city are being murdered in a similar yet unusual manner, hinting at a future threat to the player characters.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
main beliefs form the foundation of Yeonido society: that structure is key to all things, and that adherence to familial duty trumps all but one’s devotion to the royal family. But those noble
traditions have a troubling side: the disquieting ancestral spirits called gwishin that refuse to leave the world behind. When a citizen of Yeonido dies feeling wronged or knowing that they’ve harmed others
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
blessed with inherent magic but perhaps scarred as well? How do you feel about the magical power coursing through you? Do you embrace it, try to master it, or revel in its unpredictable nature? Is it a
blessing or a curse? Did you seek it out, or did it find you? Did you have the option to refuse it, and do you wish you had? What do you intend to do with it? Perhaps you feel like you’ve been given
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
took care of all of us; now we must take care of him.” Flaw. “I refuse to back down from a fight if the honor of my family is on the line.” Kusa Xungoon Kusa Xungoon Kusa Xungoon (lawful good, kobold
noble) dresses in impeccable purple-and-gold silk gowns and has polished horns. She runs a respected market stand, Xungoon Family Seafood, and seeks to expand her family’s business. She cherishes her
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. Some are buried in old tombs near town. One such tomb is the final resting place of a forgotten noble who was a warrior in his day. If the characters scout the area before entering the tomb passage
touched, a ghostly armored male human wielding a spectral longsword emerges from it. This minor ghost was a guard who died having failed to protect the noble interred here. (Use specter statistics
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
-dressed, wealthy human merchant (Medium, Neutral Good Noble). Read or paraphrase the following aloud to begin the adventure: You arrive at the Smiling Fish to find Mirel Astafar ensconced in a booth, a
, based on Devi’s description. My ship can get you there in three days.
“Will you help?”
If the characters refuse the quest, Mirel sweetens the reward by offering them free passage on any of her
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Avernus, but the priest rose as an undead creature. Even as an undead, Gideon remains his mistress’s most loyal servant in Elturel. He sees his cause as a noble one — fighting the demons whose chaos
marks the end of all things. But his mind is broken and filled with hatred for those who refuse to follow his commands. Because of his obsession with destroying demons, the characters might be able to
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Guild Master
Stat Block: Noble
This guild master helps fellow artisans get a good deal for their wares and services.
Judgmental. Toryn looks down on artisans who refuse to join the guild
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
Bobby Downloadable PDF Human Traits As a Human, you have these special traits. Resourceful. You gain Heroic Inspiration whenever you finish a Long Rest. Skillful. You gain proficiency in one skill
normally uses a different ability: Acrobatics, Intimidation, Perception, Stealth, or Survival. When you use this ability, your Strength represents primal power coursing through you, honing your agility
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
to wait for 6d10 minutes for no clear reason. 3 The guards refuse to admit anyone with animals, unusual weapons, or obvious magic items. 4 The guards don’t let anyone through the gate. Those wishing
, as they’re already escorting a patriar (noble). 6 The guards start a bribe bidding war to decide who gets arrested and who goes free. 7 An officer arrives with the group, insuring that any arrests are
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
of travelers to wait for 6d10 minutes for no clear reason.
3 The guards refuse to admit anyone with animals, unusual weapons, or obvious magic items.
4 The guards don’t let anyone through
are called away mid process and let everyone go.
5 The guards merely walk by, as they’re already escorting a patriar (noble).
6 The guards start a bribe bidding war to decide who gets
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
ushers each one in and out on schedule, but when angered, she might refuse to change to the next season, or even call upon one out of its proper time. Mortals pray to her to ward off unseasonable
the natural world. Nylea is virtually incapable of distinguishing between the “noble” and “brutal” aspects of their shared bailiwick, considering all forms of war a senseless waste of life and energy
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
punishments or duties that can be set for them. Treatment of slaves is the affair of their owners. It is a capital offense for a slave to refuse any order from a drow of the house that owns the slave. A
noble of that house is present and objects, the two must agree on a punishment (usually flogging). Any drow who falsely wears the colors of another house or who deliberately alters his or her
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
to those of genies: a diamond-skinned dao, a djinni of noble gas, a glacial marid, and an azure efreeti with a saber wreathed in blue flames. Known as the Storm Lords, the beings refuse entrance to
stories in the gate-town. Fortitude Adventures d4 Adventure Hook 1 A local politician (dwarf noble) pays the characters to dig up dirt on an opponent. 2 After a series of guilty admissions, black
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
table covered with food and wine stands in the middle of the pavilion, although the drow refuse to partake. Development. If the characters keep their distance and spy on the Zhentarim enclave for a few
orders them to leave at once. If they refuse, she and her warriors attack as Kinyel cuts a gash in the back wall of the pavilion with her sword and finds a place to hide until the beholder appears. If
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Soggy Court, to return it to the hag with great haste. If the characters show hostility or refuse to join the Soggy Court, Gullop commands his guards to seize them. Captured characters are taken to the
parchment with words written on it in Sylvan. The message reads, “Find Illig, the Baron of Muckstump, at once. The revolution lives!” Illig is an ambitious noble looking to take Gullop’s crown by force
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
(NE male Chultan human noble) is a greedy, conniving man supported by influential and dangerous friends among the Zhentarim. He is jealous of Wakanga O’tamu’s magical power and Ekene-Afa’s reputation
explorers, Jobal has an intense interest in maps of Chult. He would pay the characters handsomely for Syndra Silvane’s map, if he learns of its existence. If they refuse to sell, he’ll resort to theft
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
help. 5 The inhabitants see the characters as no more than insects and refuse to interact with them unless forced. 6 The inhabitants see the characters as gods and can be convinced to worship them
, libraries, or towers. Sanctum Island Leader d6 Leader 1 Archmage 2 Lich 3 Night hag 4 Noble 5 Rakshasa 6 Werebear Sanctum Island Inhabitants d6 Inhabitants 1 5d10 guards and 10d10 commoners 2 1
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
wrest the stone from them during the chaos of the jailbreak. If the characters refuse to play along, the doppelganger cries out in alarm, bringing the full weight of the courthouse garrison (ten guards
thirties. He’s known for his finely honed sense of poetic justice and for meting out unconventional punishments. Magister Umbero Zastro has the statistics of a noble, with these changes: He is lawful
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
in a cloud of smoke and embers.
Stanimir’s face becomes a somber mask. “A curse has befallen our noble prince, turning him into a tyrant. We alone have the power to leave his domain. We’ve traveled
?”
These Vistani refuse to speak the name of their “dread lord” and provide no additional information. If the characters press them for details, the Vistani reply, “Madam Eva has the answers you
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
. The current Lord Warder of Amphail is Dauner Ilzimmer (LN male Chondathan human noble), a bombastic family man who loves horses more than he does most people. Thanks largely to the influence of its
. Suggested Encounter It’s Tylandar Roaringhorn’s sixty-third birthday, and the noble wants all of Amphail to know it. He has imported the finest food and ale from Waterdeep for an outdoor banquet, and
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
to come. And the characters are certain the refugees didn’t appoint Lord Bakaris their leader. Lord Bakaris Uth Estide Lord Bakaris Uth Estide Lord Bakaris Uth Estide (neutral evil, human noble) is
). If the characters refuse, Darrett asks to speak with them for a moment. He plans to accept the governor’s terms and attempts to convince the characters to join him. He wants their aid not only to
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
, not the Ladies’ Ward!”
–Vrex Rexel,
pedantic Harmonium officer
Lady’s Ward Encounters d8 Encounter 1 A tiefling wastrel (noble) flicks a gambling chip from Fortune’s Wheel at the party
it. Harmonium. A faction of rugged peacekeepers, the Harmonium occupies the Barracks and serves as the city watch. Noble do-gooders and vengeful chastisers alike join their ranks, eager to quash crime
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
to harm the pumpkin. Lord Eld, a faultlessly polite aristocrat (chaotic good, male, high elf noble) from the world of Oerth, was transformed into a living statue by wild magic emanating from a family
him eating its fish. Thanks to the awaken spell that was cast on him by a friendly druid, Bodger has an Intelligence of 10 and speaks Common. Majera d’Valzey (neutral, female, human noble) from the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
The Grand Dame The Grand Dame (shown on map 11.1) is an ornately decorated riverboat owned by Lord Khaspere Drylund of Yartar (NE male Tethyrian human). Lord Drylund has the statistics of a noble
money. He expects his guests to be splendidly dressed — and unarmed. Those who are caught carrying concealed weapons are advised to cast their weapons overboard. Those who refuse to do so are
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
character’s feet on landing, forcing the character to succeed on a DC 15 Dexterity saving throw or fall to the floor below. Iron Doors. Ten of the double doors are false and refuse to budge. The two
to convince the noble dragon that Lord Neverember embezzled the gold from the people of Waterdeep, and that it would be fair and just to see the coin safely returned to its rightful owners. Deep down
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
to hurl enormous, 200-pound rocks to land as close as possible to a target on the ground. If the characters refuse to play, the galeb duhr are disappointed and return to their rest. Development. The
if they refuse. A sloping tunnel leads down to a cave containing a mound of copper coins sprinkled with silver, gold, and platinum coins. Stacked neatly against the wall behind the hoard are several
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
noble named Dartinal Livereth. (Thyval suspects the two are lovers.) Jaymont the Sinner, the guild’s resident spy, is a master of disguise. Thyval can’t sleep because of the squawking birds in the
and receive similar messages from those spies. If one or more characters interrupt the oni, it politely asks them to leave. If they refuse, it shoos away the ravens and attacks the characters. The oni’s
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
. Countless adventurers have perished in the Mere, drawn by true tales of ruined castles half-sunk in the mire. These once noble estates are now home to lizardfolk, undead, and worse. The greatest threats to
forges, foundries that operate day and night, and tunnels leading to the mines. Mirabar’s marchion, Selin Ramur (LN male Damaran human noble), meets with the other members of the Lords’ Alliance to
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
and deal with the threat of an evil green dragon that nests there.
Alignment. Chaotic good.
Personality Trait. “I am an elf, and time is on my side. I refuse to give up—ever.”
Ideal. “The elves
.”
Dirlagraun the Displacer Beast
CHAPTER 1: WITCHLIGHT CARNIVAL
Dirlagraun was raised by a noble high elf family of the Summer Court and blessed with the ability to speak and understand Common and
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
and deal with the threat of an evil green dragon that nests there.
Alignment. Chaotic good.
Personality Trait. “I am an elf, and time is on my side. I refuse to give up—ever.”
Ideal. “The elves
.”
Dirlagraun the Displacer Beast
CHAPTER 1: WITCHLIGHT CARNIVAL
Dirlagraun was raised by a noble high elf family of the Summer Court and blessed with the ability to speak and understand Common and Sylvan
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
. To the edge of the niche are two large nests made of hair, dry fungus, and refuse.
Creature. Balsag the bugbear and his two giant rat “hounds,” named Grip and Fang, reside in a natural stone
human woman in a robe fit for a noble; and a middle-aged, bearded human male wearing a hooded brown robe and armed with a staff and sickle. The younger humans have black eyes and gray skin with the






