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                        Returning 35 results for 'noble cunning relatively pdf'.
                    
                
                                                     Monsters
                                                    Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                    Cunning Action. On each of her turns, the Black Viper can use a bonus action to take the Dash, Disengage, or Hide action.
Evasion. If the Black Viper is subjected to an effect that allows her to make
                                                
                                            
                                                
                                                     who died a century ago, after a long and nefarious career. Esvele Rosznar, a brash young noble, has recently adopted the Black Viper's persona to lead a secret life of crime. Like many other nobles
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Divine Contention
                                                    
                                                
                                            
                                                    Knight’s Goblet Inn This coaching inn lay in ruin for decades, but has recently been rebuilt and reopened by Amrisiol Touchfire, a cunning half-elf female with the noble statistics. The inn caters to
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                     areas to help you succeed.
You might be a cunning thief-catcher, prowling the rooftops to catch one of the myriad burglars of the city. Perhaps you are someone who has your ear to the street, aware of
                                                
                                            
                                                
                                                     the doings of thieves’ guilds and street gangs. You might be a “velvet mask” bounty hunter, one who blends in with high society and noble circles in order to catch the criminals that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    Bryn Shander in a Nutshell Speaker Duvessa Shane Friendliness ❄❄❄ Services ❄❄❄ Comfort ❄❄❄ Available Quest. “Foaming Mugs”. Population. 1,200. Leaders. Speaker Duvessa Shane (lawful good human noble
                                                
                                            
                                                
                                                    ) speaks for the townsfolk. Though relatively young, Duvessa is the head of the Council of Speakers. Sheriff Markham Southwell (lawful good human veteran) commands the militia. Militia. Bryn Shander
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    Humans “The dwarf is stoic. The elf is wise. The gnome is cunning. And humans? They can’t make up their mind, so they try to be all of these things at once.”
 —Kessler, Sharn bard
 Humans have
                                                
                                            
                                                
                                                     dominated Khorvaire for thousands of years. They founded the Five Nations and make up the majority of the population in these countries. Despite their relatively short lifespan—or perhaps because of it
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                    Cosmic Horror Plots Adventures in cosmic horror realms are bleak, desperate affairs where the best one can hope for is to survive relatively intact. There is no stopping the ultimate evil, but
                                                
                                            
                                                
                                                     sapient, unholy tome from reaching a group of cultists. 
   3  Save the inheritors of an ancient sect before they transform into horrors. 
   4  Stop the sacrifice of a young noble by those who
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    Cult of Levistus Goals: Survival and eventual revenge against those who wrong them Typical Cultist: Assassin, bandit captain, cult fanatic, cultist, mage, noble, spy, thug Signature Spells: Blade
                                                
                                            
                                                
                                                     pledge their souls to him a single chance to escape from danger, but some cunning folk strike a deal with Levistus, pledging their souls to him in return for escape at a future date. This boon takes
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    Dragons True dragons are winged reptiles of ancient lineage and fearsome power. They are known and feared for their predatory cunning and greed, with the oldest dragons accounted as some of the most
                                                
                                            
                                                
                                                     by all. The brass, bronze, copper, gold, and silver dragons are noble, good, and highly respected by the wise. Though their goals and ideals vary tremendously, all true dragons covet wealth, hoarding
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                    . Lord Eravien Haund
 Lawful neutral half-elf noble
 Ideals: Order, society, peace, stability
 Personality: Charming, sly, worldly
 Potential Resources: Lords’ Alliance guards and spies
 The
                                                
                                            
                                                
                                                     representative of the Lords’ Alliance is a noble of Tethyrian and moon elf heritage, his youthful looks belying his actual age and experience. Although he hails from Waterdeep, Lord Eravien often travels to
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                     otherwise have, for you and your traveling companions. Noble lords, scholars, and merchant princes, to name a few, might be interested in hearing about your distant homeland and people.
 Suggested
                                                
                                            
                                                
                                                     and wonderful! (Chaotic)
4
Cunning. Though I may not know their ways, neither do they know mine, which can be to my advantage. (Evil)
5
Inquisitive. Everything is new, but I have a thirst
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     up the social ladder or trying to slow the downward descent of shifting fortunes. Though this area suffered relatively little damage during Demogorgon’s rampage, its population has swelled with
                                                
                                            
                                                
                                                     wearing cloaks and cowls in the midst of kidnapping a low-ranking drow noble. If the characters kill four or more cultists, the rest flee like rats. Sounds of combat attract the attention of a drow foot
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Humans Dwarves are stoic. Elves are wise. Gnomes are cunning. And humans? They can’t make up their mind, so they try to be all of these things at once.
 — Kessler, bard of Sharn
 The first human
                                                
                                            
                                                
                                                     Nations. Even today humans make up the majority of the population in these countries. Despite their relatively short lifespans — or perhaps because of them — humans are innovative, adaptable, and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
                                                    
                                                
                                            
                                                     to help you succeed. You might be a cunning thief-catcher, prowling the rooftops to catch one of the myriad burglars of the city. Perhaps you are someone who has your ear to the street, aware of the
                                                
                                            
                                                
                                                     doings of thieves’ guilds and street gangs. You might be a “velvet mask” bounty hunter, one who blends in with high society and noble circles in order to catch the criminals that prey on the rich
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                    The Black Viper The Black Viper was a notorious burglar, pickpocket, mugger, and assassin who died a century ago, after a long and nefarious career. Esvele Rosznar, a brash young noble, has recently
                                                
                                            
                                                
                                                     rankles them. The slave trade has continued in Amn and elsewhere, and it’s not like other noble houses don’t have skeletons in their closets. But just because of a little family squabble that went public
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
                                                    
                                                
                                            
                                                    . More than seventy-five noble families call Waterdeep home, representing between them all manner of business interests, rivalries, and internal strife. Being a noble carries with it a great deal of
                                                
                                            
                                                
                                                     advantage. Operating from one’s place at the head of the economic and social hierarchy, a noble can easily lift a mediocre craftperson out of obscurity, dash the hopes of a wealthy merchant of ever securing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
                                                    
                                                
                                            
                                                    , sultans, and rajahs are ready choices for powerful individuals who patronize a party of adventurers. Those on track to become such individuals—such as cunning senators, royal heirs, or influential
                                                
                                            
                                                
                                                     civic and moral leadership. 2 Young Noble. An ambitious noble eagerly seeks to reform society to align with a personal vision. 3 Shipwrecked Governor. A desperate leader struggles to keep people alive
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    , cunning, and planning instead of brute force. Phenax and his champions move with purpose, don’t draw attention to themselves, and use misdirection to keep foes guessing about when and where their
                                                
                                            
                                                
                                                     Phenax’s name. 
   3  The lies of a government functionary (noble) start a trade war between struggling settlements. 
   4  Phenax cultists establish a fake cult of Ephara in a bid to start a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     acts as though Daask is a problem only for Malleon’s Gate, and not a threat to law-abiding citizens, there is clear cunning in the criminal cabal’s actions. Their recent attacks have targeted
                                                
                                            
                                                
                                                     powers in Sharn, or pursue ancient artifacts in the ruins below the city to keep them out of others’ hands. Dreamlily is relatively safe; dragon’s blood is not. Its effects are intentionally unpredictable
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     in the branches above. The crash could have occurred anytime within the past 3d10 days. Climbing up to the wreck is relatively easy, thanks to many vines in the trees and lines of rigging hanging from
                                                
                                            
                                                
                                                     ship’s captain (NG female Halruaan human noble). She explains the situation briefly before she weakens and her voice becomes too soft to hear from the ground. The other crash survivors include the ship’s
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     the city leaders you might bump into in Upper Central or at the Tain Gala. If your character has the noble background, you might already know one of them.  Sharn Councilors   d12 Councilor   1 Sorik
                                                
                                            
                                                
                                                     merchants and shifters of her ward. She is a cunning diplomat and devoted to her constituents. 7 Bestan ir’Tonn (halfling) has represented Upper Tavick’s Landing for thirty years, and largely views his ward
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     manipulate and deceive, and by the time they reach adulthood most have been involved in dozens of schemes and feuds, some of which persist well into adulthood. Even a gnome with a good heart and noble
                                                
                                            
                                                
                                                     goals — of which there are many — often still prefers to use trickery and cunning rather than the unreliable tools of honesty or brute force. Most Zil gnomes belong to the forest gnome subrace. Their
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     deceive since childhood. You’ve been involved in dozens of schemes and feuds, and you’re likely still tied up in a few of them (consult the Zil Schemes table). Even if you have a good heart and noble
                                                
                                            
                                                
                                                     goals, you may still prefer to use trickery and cunning instead of relying on honesty or brute force. Zil gnomes typically use the forest gnome subrace. The natural illusionist trait is a part of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
                                                    
                                                
                                            
                                                    Sheila  Downloadable PDF Human Traits As a Human, you have these special traits. Resourceful. You gain Heroic Inspiration whenever you finish a Long Rest. Skillful. You gain proficiency in one skill
                                                
                                            
                                                
                                                     2: Cunning Action Your quick thinking and agility allow you to move and act quickly. On your turn, you can take one of the following actions as a Bonus Action: Dash, Disengage, or Hide. Level 3: Fast
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     crowns, wisdom was preserved in deep places. In that depth was a great deed done, the quill named, and the scrivener showed his cunning.”
 Great Reader Teles Ahvoste Teles Ahvoste (a human archmage
                                                
                                            
                                                
                                                     Rillyn, an adventurer from a noble family in Baldur’s Gate. Teles doesn’t know what became of Rillyn, but if the characters don’t automatically think about traveling to Baldur’s Gate to question the noble
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
                                                    
                                                
                                            
                                                     bladesinger uses a series of intricate, elegant maneuvers that fend off harm and allow the bladesinger to channel magic into devastating attacks and a cunning defense. Training in War and Song When you adopt
                                                
                                            
                                                
                                                    . Styles that focus on the use of a hafted weapon, such as an axe or hammer, have been grouped together as bird styles, yet they vary wildly. All relatively new styles, they use weapons not typically favored
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     Gellan (NE male human noble) is a well-spoken, dapper older gentleman with a neatly trimmed beard and a fancy wardrobe. With his cunning instincts, he has positioned his family to become the most prominent
                                                
                                            
                                                
                                                     turned a blind eye to their troubles. Their loyalty to the king runs second to their desire for peace and quiet. Eda Oweland Eda (CG female human noble) is the current senior member of the town
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     ornamentation, and some lektoi even wear their hair braided into stylized ram horns. Although the lektoi claim descent from heroes, membership in this noble class isn’t strictly hereditary. Anyone can earn
                                                
                                            
                                                
                                                     the vast majority of Akros’s population, the serfs largely reside outside the protection of the Kolophon, laboring to grow the staple crops that support Akros’s citizens and its trade. A relatively
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     with only her cunning intelligence. In her youth, she learned to dance for coin and slowly worked her way up from the wine sinks of the laborers’ districts to the elegant chambers of the city’s nobles
                                                
                                            
                                                
                                                     of her attention again if she discovers she needs something else from them. While Vanifer puts on the airs of a rich noble, she despises those raised with great wealth, and her sensibilities favor
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     eventual destruction of a humanoid city. A disguised silver dragon, cunning and subtle, works to destabilize the city and bring about its ruin. 3 A local librarian is a disguised gold dragon in the service
                                                
                                            
                                                
                                                     specifically target dragonmarked heirs, or start a popular movement that seeks to destroy the houses. 5 A royal advisor or prominent noble, secretly a servant of the Chamber, guides the leader in a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     culture still centers on worship of and subservience to the illithids. Strong but dimwitted, they lack the initiative and the cunning to rebel as long as they are provided with food, shelter, and the
                                                
                                            
                                                
                                                     groups, and their fear and despair in the face of a mind flayer incursion make their brains tasty to the illithid palate. They are also relatively easy for larger, stronger humanoid thralls to control
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     by creatures it can catch in the open, including the travelers that enter and exit the place. On occasion, this state of (relatively) peaceful coexistence is shattered when a devious rival dragon with
                                                
                                            
                                                
                                                     war wagon laden with gold, gems, stout armor, and sharp weapons. Given the orcs’ propensity to rely on brute force rather than cunning, they can overcome only severely weakened dwarven strongholds
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                    ’ ideology is noble, and its members pride themselves on their ingenuity and incorruptibility. Order of the Gauntlet You met with the heads of the Order of the Gauntlet chapter house in Waterdeep. They’ve
                                                
                                            
                                                
                                                     male half-elf noble) imparts the following information to fellow Lords’ Alliance members and tells them not to share it: The werewolf pack has almost a dozen members. The leader of the pack is a man
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     people from the surface to turn those people into new minions. 5 A monster (perhaps a devil, slaad, or hag) is impersonating a prominent noble to throw the realm into civil war. 6 A master thief plans
                                                
                                            
                                                
                                                     kidnapped an important noble. 19 The descendants of a displaced people want to reclaim their ancestral city, which is now inhabited by monsters. 20 A renowned group of adventurers never returned from an
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                    Random Encounters With routine patrols of heavily armed gray dwarves who can turn invisible, Gracklstugh is a relatively safe place for those who know where they belong and stay there. However
                                                
                                            
                                                
                                                     sake, and disloyalty to their clans. Of late, the folk of Gracklstugh have become increasingly more violent, abandoning their characteristic cunning and stoic pragmatism for wanton malice and petty
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     by 2 instead. For example, characters with connections to the noble Order of the Gauntlet complete a mission in which they free a town from the tyranny of a blue dragon. Because the order likes to
                                                
                                            
                                                
                                                     network that seeks to expand its influence and power throughout the Forgotten Realms.
 The public face of the Black Network appears relatively benign. It offers the best and cheapest goods and services
                                                
                                            
                                        





