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                        Returning 27 results for 'nobles clutching religion pdf'.
                    
                
                        
                            
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                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     ophidian eyes.
 Black Statue. The northwest section of the temple contains a black stone statue of a masked, hooded male humanoid dressed in leather armor and clutching a dripping dagger in each hand
                                                
                                            
                                                
                                                     days. Black Statue Water trickling down from the ceiling falls onto this statue and drips off its daggers like poison. A character who succeeds on a DC 15 Intelligence (Religion) check recognizes the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     its northeast edges looking out over area 2. Neronvain and Chuth brought a dozen elves back from their raids in the Misty Forest as prisoners â 8 commoners, 3 nobles with whom Neronvain converses on
                                                
                                            
                                                
                                                     corner of the cavern, showing a young female human holding a basin. A successful DC 15 Intelligence (Religion) check recognizes the shrine of Eldath, goddess of waterfalls. Water flows from cracks in the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    , with significant elf, hobgoblin, lizardfolk, and yuan-ti populations making up most of the remainder. Faith and Religion The dominant faith is Iwahhid, a philosophy that rejects idols and promotes
                                                
                                            
                                                
                                                     meat, and many are vegetarians. Monarchy and Order Authority in the Tayyib Empire stems from Empress Firuzeh. Nobles who hold prewar titles are respected, while state-appointed judges enforce the law
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     its northeast edges looking out over area 2. Neronvain and Chuth brought a dozen elves back from their raids in the Misty Forest as prisonersâ8 commoners, 3 nobles with whom Neronvain converses on
                                                
                                            
                                                
                                                     of the cavern, showing a young female human holding a basin. A successful DC 15 Intelligence (Religion) check recognizes the shrine of Eldath, goddess of waterfalls. Water flows from cracks in the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    Nobles of Borca From their decadent manors and lofty business offices, twelve prominent noble families rule over Borcan politics, industry, art, entertainment, religion, and every other aspect of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     and values, though Janyaâs aquatic environment drives some differences. Education and Religion Both realmsâ culture is tightly tied to Djaynaiâs historical roots as an advanced, influential
                                                
                                            
                                                
                                                     Djaynai is called the Peopleâs Stewards, whose leadership ranks change whenever a significant number of citizens publicly call for new elections. All citizens of Djaynai are simultaneously seen as nobles
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     Farmers. A character who fought the farmers or examines them afterward can make a DC 13 Intelligence (Arcana or Religion) check. On a success, the character can tell the farmers are being magically
                                                
                                            
                                                
                                                     are confused and remember nothing helpful. Strange Parchment. As the characters investigate the situation, Aunt Dellie notices that one of the farmers was clutching a crumpled sheet of parchment. She
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     succeeds on a DC 10 Intelligence (Religion) check recognizes the figure as Asmodeus. Cult Gathering. During cult gatherings, a bearded devil guards each of the doors leading to area A7. A4. Family Crypt
                                                
                                            
                                                
                                                     Twelve stone sarcophagi are packed into deep recesses in the walls. The plaster lid of each sarcophagus is carved in the likeness of a noble clutching a chalice that bears a symbol of the sun. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     Aundairians consider this an unforgivable act of treason committed at a time of national weakness. The Reachers say their actions were precipitated by the neglect and corruption of the Aundairian nobles. Now
                                                
                                            
                                                
                                                    , but he refuses to take action against the perpetrators. Some scholars believe Vadallia and the Valenar are trying to provoke a full-scale conflict â by the strictures of their religion they donât
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
                                                    
                                                
                                            
                                                    Niko  Downloadable PDF Human Traits As a Human, you have these special traits. Resourceful. You gain Heroic Inspiration whenever you finish a Long Rest. Skillful. You gain proficiency in one skill of
                                                
                                            
                                                
                                                     (included above). In addition, your mystical connection to the divine gives you a bonus to your Intelligence (Arcana or Religion) checks. The bonus equals your Wisdom modifier (minimum of +1). (This is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     Eagletalon. A successful DC 10 Intelligence (Arcana or Religion) check made to study the carved pillars reveals that a pillar can be empowered with radiant energy if the name of the hero it represents is
                                                
                                            
                                                
                                                     the head of a man kneeling before him.
 Out of the shadows step four minotaur skeletons clutching bloody greataxes.
 A squad of Baphometâs minotaurs attempted to overrun the chapel, but Gideon and his
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     skeleton clutching a berserker axe. The south tomb is empty except for an iron amulet shaped like a smithâs hammer. A cleric of Reorx or a character who succeeds on a DC 14 Intelligence (Religion) check
                                                
                                            
                                                
                                                    .
 The statues depict four historic leaders of the Knights of Solamnia and the bison-headed god Kiri-Jolith. A cleric of Kiri-Jolith or a character who succeeds on a DC 14 Intelligence (Religion) check
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     (+1)
 CON
 18 (+4)
 INT
 15 (+2)
 WIS
 17 (+3)
 CHA
 20 (+5)
 
 Saving Throws Wis +7, Cha +9
 Skills Arcana +10, Deception +9, Persuasion +9, Religion +6
 Damage Resistances psychic
                                                
                                            
                                                
                                                     nobles and mages. Warlocks. The warlock of the Great Old One (see Monsters of the Multiverse) could represent a less powerful hierophant.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
                                                    
                                                
                                            
                                                    Presto  Downloadable PDF Human Traits As a Human, you have these special traits. Resourceful. You gain Heroic Inspiration whenever you finish a Long Rest. Skillful. You gain proficiency in one skill
                                                
                                            
                                                
                                                     of study. Choose one of the following skills in which you have proficiency: Arcana, History, Investigation, Medicine, Nature, or Religion. You have Expertise in the chosen skill. (This is included
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                    . The inscription reads, âA secret never before told will part Dumathoinâs lips.â A successful DC 14 Intelligence (Religion) check identifies Dumathoin as the dwarven god of secrets. Any dwarf character
                                                
                                            
                                                
                                                     (Religion) check enables a character to recognize the statue as a depiction of Gorm Gulthyn, the dwarven god of vigilance also known as Fire Eyes. The statue melds seamlessly with the floor and canât be
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     signed contract inside each one. These contracts outline the terms of loans made by Victoro to various nobles, merchants, and guilds. The drawer also has a secret compartment that characters can find
                                                
                                            
                                                
                                                     card table. Ten wealthy nobles are playing a high-stakes game of Three Dragon Ante. A character can play around by betting 5 gp and making a DC 15 Intelligence check, adding a proficiency bonus if the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     three years ago with plans to establish a Zhentarim foothold in the city. In that time, they have forged alliances with various nobles and guilds and run afoul of others, all the while fending off
                                                
                                            
                                                
                                                    
 13(+1)
Saving Throws Con +5, Wis +6
 Skills Intimidation +4, Religion +3
 Damage Resistances poison
 Senses darkvision 60 ft., passive Perception 13
 Languages Common, Dwarvish
 Challenge 8
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    !" a priest of the Sovereign Host cries, pointing to a grimy halfling clutching a silver chain and climbing up the side of a tower. 49â50 A young woman using a crutch and missing a leg approaches, asking
                                                
                                            
                                                
                                                    , delivering an inspiring line taken from one of the king's speeches. 81â82 A dragonborn standing near several soarsleds offers you a tour of upper Sharn's most impressive mansions. 83â84 Two nobles, one
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     Philosophy/learning/magic  Political leaders are monarchs, nobles, and chiefs. Religious leaders include deitiesâ avatars, high priests, and messiahs, as well as those in charge of monasteries and leaders of
                                                
                                            
                                                
                                                     the most as a result of the loss? Who or what benefits the most from it? 7. New Organization The foundation of a new order, kingdom, religion, society, cabal, or cult can shake the world with its
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     patriars, traveling nobles, famed bards, and socially ambitious Lower City residents hoping to rub shoulders with the elite. The inn is unfussy, but conducts its service with flawless technique and the
                                                
                                            
                                                
                                                     This vast workshop is the center of Gondâs religion in Baldurâs Gate. Every day, the anvils and worktables that fill the High House of Wonders ring with the clamor of hammer and saw. Under the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                     patriars, traveling nobles, famed bards, and socially ambitious Lower City residents hoping to rub shoulders with the elite. The inn is unfussy, but conducts its service with flawless technique and the
                                                
                                            
                                                
                                                     Hall High House of Wonders This vast workshop is the center of Gondâs religion in Baldurâs Gate. Every day, the anvils and worktables that fill the High House of Wonders ring with the clamor of hammer
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     +3, Insight +5, Perception +5, Religion +4
 Senses passive Perception 15
 Languages Common, Elvish, Infernal
 Challenge 1/8 (25 XP)
 Dark Devotion. Thurstwell has advantage on saving throws
                                                
                                            
                                                
                                                    -footed iron bathtub, and a fireplace. Standing in the middle of the room is Thurstwell Vanthampur, a frail and hateful forty-two-year-old man clutching an infernal puzzle box (see âTreasureâ below). If
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     (Religion) check to identify this obscure deity. The âcrystalâ is worthless glass. Any creature that removes or destroys the stone must succeed on a DC 15 Wisdom saving throw or be subjected to
                                                
                                            
                                                
                                                     and clutching a flail rushes into view.
 This chamber has been a battleground for the elemental cults as they seek to consolidate control of the fane. The Cult of the Howling Hatred presently holds
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
                                                    
                                                
                                            
                                                    . White Gate. The corridor that leads east has a white gate that connects with the Clay Golem Kilns. 87. Golem Vault Relief-carved walls showing nobles at a great feast make a stark counterpoint to the
                                                
                                            
                                                
                                                     to the pillar must succeed on a DC 12 Dexterity saving throw or take 10 (3d6) bludgeoning damage.  Lumalia, Deva Deva Statue. Anyone who succeeds on a DC 15 Intelligence (Religion) check recognizes the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     Religion. Of Annamâs many sons, none is greater than my patron deity. (Any)  Giant Bonds  d6 Bond   1 My clan is the most important influence on my life; our collective place in the ordning depends on
                                                
                                            
                                                
                                                     smiling ones appear in chapter 3 of this book.
 Masks of Nobility Ancient depictions of Memnor often showed him wearing a two-faced mask. Because of this, cloud giant nobles seldom show their faces, but
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     bereft of decor. Carved into each of its three doors is a full-figure depiction of one of the Dead Three. A character recognizes all the figures with a successful DC 10 Intelligence (Religion) check. East
                                                
                                            
                                                
                                                     two grim figures: a powerfully built woman clutching a mace, and an even bigger man wearing a bucket helm. The helmed man is jabbing the prisoner with a spear, causing him to twitch. Both figures are
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                    âChef Deluxe A skeleton draped in white linen lies atop a marble slab in the center of the crypt, clutching a bell to its sunken chest. Fitted over its skull is a tall chefâs hat. If the bell is rung
                                                
                                            
                                                
                                                     religion recognize the symbol as that of the Morninglord. Crypt 31 We knew him only by his wealth This crypt is empty. Its walls are painted to depict mountains of gold coins. The floor of the crypt
                                                
                                            
                                        






