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Returning 31 results for 'nobles consort religious pdf'.
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Compendium
- Sources->Dungeons & Dragons->Heroes’ Feast: Saving the Children’s Menu
, she felt the mood at court change. The twins’ father wasn’t a noble, and one of her trusted advisers, Lord Invido, suggested this consort might try to usurp her throne. But it was Invido himself who
coveted her power. When Ignis disregarded Invido’s feigned concerns, Invido took matters into his own hands. He had her consort killed and tried to abduct the heirs, intending to raise them as his own
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
doom has residents on edge. 9 Locals are being drafted to fight in a war. 10 Political or religious strife threatens violence. 11 The settlement is under siege. 12 Scandal threatens powerful local
respected leader or council 12 Religious leader or council Tavern Names* 1d20 First Part Second Part 1 The Golden Lyre 2 The Silver Dolphin 3 The Beardless Dwarf 4 The Laughing Pegasus 5 The
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
cloud giant nobles have seized the opportunity to rise above the storm giants and thereby fulfill their lifelong dream of becoming the true, undisputed aristocrats among giants. One such noble is
. In this part of their mission, the characters travel to Lyn Armaal, Sansuri’s cloud castle, and meet the countess and her family. The countess shares the place with her castellan and consort
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
cloud giant nobles have seized the opportunity to rise above the storm giants and thereby fulfill their lifelong dream of becoming the true, undisputed aristocrats among giants. One such noble is
. In this part of their mission, the characters travel to Lyn Armaal, Sansuri’s cloud castle, and meet the countess and her family. The countess shares the place with her castellan and consort
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
refugees (commoners) 5 2d4 Flaming Fist soldiers (veterans) 6 Family of 1d4 patriars (nobles) in a coach pulled by two draft horses, with 2d6 guards on riding horses providing escort 7 2d4 mercenaries for
hire (thugs) 8 1d6 religious pilgrims (acolytes) 9 1d6 Guild agents (bandits) 10 1 archmage accompanied by a shield guardian 11 1d6 entertainers (commoners) 12 1 gladiator leading an ox, which is
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
refugees (commoners) 5 2d4 Flaming Fist soldiers (veterans) 6 Family of 1d4 patriars (nobles) in a coach pulled by two draft horses, with 2d6 guards on riding horses providing escort 7 2d4 mercenaries for
hire (thugs) 8 1d6 religious pilgrims (acolytes) 9 1d6 Guild agents (bandits) 10 1 archmage accompanied by a shield guardian 11 1d6 entertainers (commoners) 12 1 gladiator leading an ox, which is
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
scholars (commoners)
4 3d6 migrants or refugees (commoners)
5 2d4 Flaming Fist soldiers (veterans)
6 Family of 1d4 patriars (nobles) in a coach pulled by two draft horses, with 2d6
guards on riding horses providing escort
7 2d4 mercenaries for hire (thugs)
8 1d6 religious pilgrims (acolytes)
9 1d6 Guild agents (bandits)
10 1 archmage accompanied by a shield
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
scholars (commoners)
4 3d6 migrants or refugees (commoners)
5 2d4 Flaming Fist soldiers (veterans)
6 Family of 1d4 patriars (nobles) in a coach pulled by two draft horses, with 2d6
guards on riding horses providing escort
7 2d4 mercenaries for hire (thugs)
8 1d6 religious pilgrims (acolytes)
9 1d6 Guild agents (bandits)
10 1 archmage accompanied by a shield
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
claims to know a path to religious enlightenment. Those who fail to prove their devotion to his teachings turn up petrified.
3 The sea boils around an ancient, submerged ruin called the Drowned Altar
.
10 Ramya desires a consort to cement her rulership and bring stability to the kingdom. A character who is a capable warrior catches her attention.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
occasion. Divine Deals From the most notable nobles to the most humble members of the working class, everyone needs faith and spiritual guidance. And what better way to teach the value of faith to
others than to make sure the value of faith is measured in gp. In addition to your franchise’s regular operations, you always keep a sideline going in religious paraphernalia, selling specialized signature
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
everything else. Alchemists’ Quarter The Alchemists’ Quarter is the northeast section of the Styes. Long ago, it was the seat of the district’s scholastic and religious leadership, but its once-fine temples
nobles, bureaucrats, and powerful merchants, and extorting protection money from everyone else. Merchants’ Quarter The southwest section of the Styes hosts most of the district’s industry and
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, this great metropolis stands as the pinnacle of what a great city might be, in wealth, influence, and stability. Here, the citizens work, the nobles sneer, and the great masked lords plot and scheme
produced proof of that assertion. Not hidden at all are the other lords of the city — the nobles of Waterdeep, whose high-nosed behavior and heavy-handed spending establish fashion in the city, which
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, this great metropolis stands as the pinnacle of what a great city might be, in wealth, influence, and stability. Here, the citizens work, the nobles sneer, and the great masked lords plot and scheme
produced proof of that assertion. Not hidden at all are the other lords of the city — the nobles of Waterdeep, whose high-nosed behavior and heavy-handed spending establish fashion in the city, which
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
and passengers. Passenger Passenger ships carry travelers. Such vessels are chartered for journeys or pleasure cruises or carry refugees, religious missionaries, or some other peaceful group traveling
passenger ship generally consist of commoners and nobles, though many creatures have the need to travel by ship. Fishing Fishing ships include commercial vessels that catch fish and crustaceans to sell
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
and passengers. Passenger Passenger ships carry travelers. Such vessels are chartered for journeys or pleasure cruises or carry refugees, religious missionaries, or some other peaceful group traveling
passenger ship generally consist of commoners and nobles, though many creatures have the need to travel by ship. Fishing Fishing ships include commercial vessels that catch fish and crustaceans to sell
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
once presumed was theirs.
— Tezzeryn, Head Consort of House Bhaerynden, instructing his son
The ideal of what a male drow can become, Keptolo is handsome, stylish, witty, hedonistic, an outrageous
— who is also a true disciple of Keptolo. In most myths, Keptolo resides in the Demonweb Pits alongside Lolth, whom he serves as consort, more than a plaything but much less than an equal. Keptolo is
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
once presumed was theirs.
— Tezzeryn, Head Consort of House Bhaerynden, instructing his son
The ideal of what a male drow can become, Keptolo is handsome, stylish, witty, hedonistic, an outrageous
— who is also a true disciple of Keptolo. In most myths, Keptolo resides in the Demonweb Pits alongside Lolth, whom he serves as consort, more than a plaything but much less than an equal. Keptolo is
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Philosophy/learning/magic Political leaders are monarchs, nobles, and chiefs. Religious leaders include deities’ avatars, high priests, and messiahs, as well as those in charge of monasteries and leaders of
. You can choose the type of leader or determine one randomly using the Leader Types table. Leader Types d6 Leader Type 1 Political 2 Religious 3 Military 4 Crime/underworld 5 Art/culture 6
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Philosophy/learning/magic Political leaders are monarchs, nobles, and chiefs. Religious leaders include deities’ avatars, high priests, and messiahs, as well as those in charge of monasteries and leaders of
. You can choose the type of leader or determine one randomly using the Leader Types table. Leader Types d6 Leader Type 1 Political 2 Religious 3 Military 4 Crime/underworld 5 Art/culture 6
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
of their hoard and feel no need to consolidate it in specific locations. A dragon emperor might accept fealty from lesser sovereigns and nobles who govern parts of the realm in the dragon’s name, or
), and create tales and hymns to stoke their deities’ egos. But other Humanoids might also feel (or at least feign) religious devotion to a dragon, sometimes even manifesting magical power as a result
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
of their hoard and feel no need to consolidate it in specific locations. A dragon emperor might accept fealty from lesser sovereigns and nobles who govern parts of the realm in the dragon’s name, or
), and create tales and hymns to stoke their deities’ egos. But other Humanoids might also feel (or at least feign) religious devotion to a dragon, sometimes even manifesting magical power as a result
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
occasional large events (such as the ascension of a new chieftain, or certain religious gatherings) for all members of a single tribe to come together in one place. Instead, the Uthgardt tend to travel in
against wealthy merchant caravans and nobles’ baggage trains, which offer the likelihood of fine foods, alcohol, and jewelry that Uthgardt wear as trophies and trade among themselves. For the most part
compendium
- Sources->Dungeons & Dragons->Forgotten Realms: Heroes of Faerûn
greatest center of higher learning in the Old Empires. Luthcheq. Military zeal combines with religious fervor in Luthcheq, whose ruling Karanok family persecutes practitioners of arcane magic in the name
class of powerful theocrats: high priests, sages, and holy warriors who serve the incarnated gods. All Mulhorandi, from blue-blooded nobles to common street peddlers, heed their god-kings’ wishes in
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
building serves as a quasi-religious museum for the magnificent inventions wrought in Gond’s name. Unlike the similarly named High House of Wonders, which serves as both temple and workshop housing working
patriars, traveling nobles, famed bards, and socially ambitious Lower City residents hoping to rub shoulders with the elite. The inn is unfussy, but conducts its service with flawless technique and the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
occasional large events (such as the ascension of a new chieftain, or certain religious gatherings) for all members of a single tribe to come together in one place. Instead, the Uthgardt tend to travel in
against wealthy merchant caravans and nobles’ baggage trains, which offer the likelihood of fine foods, alcohol, and jewelry that Uthgardt wear as trophies and trade among themselves. For the most part
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
building serves as a quasi-religious museum for the magnificent inventions wrought in Gond’s name. Unlike the similarly named High House of Wonders, which serves as both temple and workshop housing
patriars, traveling nobles, famed bards, and socially ambitious Lower City residents hoping to rub shoulders with the elite. The inn is unfussy, but conducts its service with flawless technique and the
compendium
- Sources->Dungeons & Dragons->Forgotten Realms: Heroes of Faerûn
. The largest city in Thesk isn’t controlled by that realm, but by the Shadowmasters, a religious thieves’ guild that owns the city’s inns and gambling halls and exercises considerable influence over
ways to subsist—such as trapping, mining, or fishing—but these trades are only slightly less trying in the region’s frigid climate. Fussy nobles and soft urbanites don’t last long in these parts; the
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
building serves as a quasi-religious museum for the magnificent inventions wrought in Gond’s name. Unlike the similarly named High House of Wonders, which serves as both temple and workshop housing working
patriars, traveling nobles, famed bards, and socially ambitious Lower City residents hoping to rub shoulders with the elite. The inn is unfussy, but conducts its service with flawless technique and the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
building serves as a quasi-religious museum for the magnificent inventions wrought in Gond’s name. Unlike the similarly named High House of Wonders, which serves as both temple and workshop housing
patriars, traveling nobles, famed bards, and socially ambitious Lower City residents hoping to rub shoulders with the elite. The inn is unfussy, but conducts its service with flawless technique and the
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
crimes 5 1d4 patriars (human nobles) and 2d8 guards 6 1d4 barkers (spies) pass out handbills for the Oasis Theater 7 1d4 commoners herding 2d8 goats and one peacock (use the vulture stat block) 8 2d6
extended family or clan, with its own religious site, inn or tavern, marketplace, and places of industry such as smithies, armories, tanneries, or mills. While such an abundance of walls might make
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
. A large coffer, its lid closed, stands against the east wall in this otherwise empty room.
This room is used to store the religious objects and regalia of the priestesses. The coffer is twice as
individuals feel hunger, this hall is used only for important functions, such as to celebrate a great victory or entertain visiting nobles. The ceiling is 30 feet high. The tables and benches can






