Search Results
All Results
                Characters
                Compendium
                Spells
                Items
                Monsters
                Vehicles
                Forums
                
                        Returning 35 results for 'nobles creating religion pdf'.
                    
                
                        
                            
                                Other Suggestions:
                            
                            
                                    
                                        noble creating religious pdf
                                    
                                
                                    
                                        noises creating region pdf
                                    
                                
                                    
                                        noble creating region pdf
                                    
                                
                                    
                                        nobles creation religion pdf
                                    
                                
                                    
                                        noble creating religions pdf
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     form of dragonshards.
Creating a Magewright
The magewright stat block provides the baseline statistics for a magewright. You then add to that baseline by choosing a specialty from the Magewright
                                                
                                            
                                                
                                                    : speak with dead.
Deception (+3), Religion (+4)
8
Oracle
Guidance. Ritual only: augury, divination (1 hour).
History (+4), Religion (+4)
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     reduces the damage to the protected creature by 26 (4d10 + 4);{"diceNotation":"4d10+4", "rollType":"roll", "rollAction":"Arcane Ward"}, to a minimum of 0, and then vanishes.Abjurers specialize in creating
                                                
                                            
                                                
                                                     protective magical wards. Monarchs, nobles, and other wealthy individuals commonly hire abjurers to provide protection.
Wizards
Wizards pursue magical power through the study of arcane texts. Some
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                    Creating a Background Backgrounds are designed to root player characters in the world, and creating new backgrounds is a great way to introduce players to the special features of your world
                                                
                                            
                                                
                                                    . Backgrounds that have ties to particular cultures, organizations, and historical events from your campaign are particularly strong. Perhaps the priests of a certain religion live as beggars supported by a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    Faiths of Khorvaire Religion plays an important role in Eberron. While gods donât physically manifest as they do in other settings, people of faith believe that divine forces play a role in everyday
                                                
                                            
                                                
                                                    , including holy symbols and domains. This section provides a more direct look at what your faith means to you and how to reflect that devotion through your actions. In creating a devout character, it
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     item of the appropriate rarity from your playersâ wish list. Overstocking an Adventure. When creating or modifying an adventure, assume that the characters wonât find all the magic items you place in
                                                
                                            
                                                
                                                     Uncommon Items Rare Items Very Rare Items Legendary Items All Items   1â4 (tier 1) 6 4 1 0 0 11 5â10 (tier 2) 10 17 6 1 0 34 11â16 (tier 3) 3 7 11 7 2 30 17â20 (tier 4) 0 0 5 11 9 25 Total 19 28 23 19 11 100  Justyna Gil  Downloadable PDF
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     evils of the Wastes. When creating a Ghaashâkala character, consider the following: The Binding Flame. The Ghaashâkala worship Kalok Shash, the âBinding Flame.â Fundamentally the same religion as the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     obligations). Some businesses survive entirely by bringing the comforts of Waterdeep to Amphail, creating gathering places where young nobles can feel at home. The three greatest families with significant
                                                
                                            
                                                
                                                     the nobility. Amphailans are by their nature suspicious of and quiet around folk who openly display wealth or status, having learned early in their lives that nobles are folk who like to throw their
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     its northeast edges looking out over area 2. Neronvain and Chuth brought a dozen elves back from their raids in the Misty Forest as prisoners â 8 commoners, 3 nobles with whom Neronvain converses on
                                                
                                            
                                                
                                                     corner of the cavern, showing a young female human holding a basin. A successful DC 15 Intelligence (Religion) check recognizes the shrine of Eldath, goddess of waterfalls. Water flows from cracks in the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    , with significant elf, hobgoblin, lizardfolk, and yuan-ti populations making up most of the remainder. Faith and Religion The dominant faith is Iwahhid, a philosophy that rejects idols and promotes
                                                
                                            
                                                
                                                     meat, and many are vegetarians. Monarchy and Order Authority in the Tayyib Empire stems from Empress Firuzeh. Nobles who hold prewar titles are respected, while state-appointed judges enforce the law
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     its northeast edges looking out over area 2. Neronvain and Chuth brought a dozen elves back from their raids in the Misty Forest as prisonersâ8 commoners, 3 nobles with whom Neronvain converses on
                                                
                                            
                                                
                                                     of the cavern, showing a young female human holding a basin. A successful DC 15 Intelligence (Religion) check recognizes the shrine of Eldath, goddess of waterfalls. Water flows from cracks in the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     king to embrace the Blood of Vol as the national religion. The priests of this faith bolstered Karrnathâs forces with undead. The current King, Kaius irâWynarn III, broke ties with the Blood of Vol
                                                
                                            
                                                
                                                     and has stopped creating new undead, but Karrnath still has a significant number of skeletons and zombies in service. Many Karrns still follow the faith of the Blood of Vol and approve of the use of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     national religion. The priests of this faith bolstered Karrnathâs forces with undead. The current king, Kaius irâWynarn III, broke ties with the Blood of Vol and has stopped creating new undead, but
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     damage.
  Creating a Magewright The magewright stat block provides the baseline statistics for a magewright. You then add to that baseline by choosing a specialty from the Magewright Specialties table
                                                
                                            
                                                
                                                    ) 7 Medium Minor illusion. Ritual only: speak with dead. Deception (+3), Religion (+4) 8 Oracle Guidance. Ritual only: augury, divination (1 hour). History (+4), Religion (+4)
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    Nobles of Borca From their decadent manors and lofty business offices, twelve prominent noble families rule over Borcan politics, industry, art, entertainment, religion, and every other aspect of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    Patriars Patriars are the elite upper class of the city, a rank defined largely by money and lines of vague, increasingly inconsequential heritage. Many nobles claim generations of lineage, dating to
                                                
                                            
                                                
                                                    â lives cheaply. For some nobles, this assessment holds true. These patriars are class-conscious dilettantes who spend their money on frivolous bets, debauched entertainment, and risky business ventures
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    , Medicine, Nature, Perception, Religion, or Survival Weapon Proficiencies Simple weapons Tool Proficiencies Herbalism Kit Armor Training Light armor and Shields Starting Equipment Choose A or B: (A
                                                
                                            
                                                
                                                     Druidâs level 1 features, which are listed in the Druid Features table. See the multiclassing rules in âCreating a Characterâ to determine your available spell slots.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    , Persuasion, or Religion Weapon Proficiencies Simple weapons Armor Training Light and Medium armor and Shields Starting Equipment Choose A or B: (A) Chain Shirt, Shield, Mace, Holy Symbol, Priestâs Pack, and 7
                                                
                                            
                                                
                                                     and Medium armor and Shields. Gain the Clericâs level 1 features, which are listed in the Cleric Features table. See the multiclassing rules in âCreating a Characterâ to determine your available spell slots.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    , Intimidation, Investigation, Nature, or Religion Weapon Proficiencies Simple weapons Armor Training Light armor Starting Equipment Choose A or B: (A) Leather Armor, Sickle, 2 Daggers, Arcane Focus (orb
                                                
                                            
                                                
                                                     from the Core Warlock Traits table: Hit Point Die and training with Light armor. Gain the Warlockâs level 1 features, which are listed in the Warlock Features table. See the multiclassing rules in âCreating a Characterâ to determine your available spell slots.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                    Patriars Patriars are the elite upper class of the city, a rank defined largely by money and lines of vague, increasingly inconsequential heritage. Many nobles claim generations of lineage, dating to
                                                
                                            
                                                
                                                    â lives cheaply. For some nobles, this assessment holds true. These patriars are class-conscious dilettantes who spend their money on frivolous bets, debauched entertainment, and risky business ventures
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    Creating Magic Items House Cannith has an enclave devoted solely to wand production. This facility is equipped with tools that amplify the Mark of Making and channel planar energies; the artisans
                                                
                                            
                                                
                                                     also have access to a vast array of exotic woods and materials. You can also create a wand, but youâre starting from scratch and creating the tools you need. Essentially, when House Cannith creates magic
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     Shadow Cabinet. The members of this cabal are nobles but not kings; they are powerful industrialists, but not dragonmarked barons. They are determined to become the true rulers of Khorvaire, whether
                                                
                                            
                                                
                                                     by binding the current barons and monarchs to their will or by tearing down the current systems and creating something new. In stories driven by action, the Aurum can fund expeditions to exotic lands
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    , Insight, Intimidation, Persuasion, or Religion Weapon Proficiencies Simple weapons Armor Training None Starting Equipment Choose A or B: (A) Spear, 2 Daggers, Arcane Focus (crystal), Dungeoneerâs Pack
                                                
                                            
                                                
                                                     listed in the Sorcerer Features table. See the multiclassing rules in âCreating a Characterâ to determine your available spell slots.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    , Insight, Intimidation, Medicine, Persuasion, or Religion Weapon Proficiencies Simple and Martial weapons Armor Training Light, Medium, and Heavy armor and Shields Starting Equipment Choose A or B: (A) Chain
                                                
                                            
                                                
                                                    , proficiency with Martial weapons, and training with Light and Medium armor and Shields. Gain the Paladinâs level 1 features, which are listed in the Paladin Features table. See the multiclassing rules in âCreating a Characterâ to determine your available spell slots.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    , Investigation, Medicine, Nature, or Religion Weapon Proficiencies Simple weapons Armor Training None Starting Equipment Choose A or B: (A) 2 Daggers, Arcane Focus (Quarterstaff), Robe, Spellbook
                                                
                                            
                                                
                                                     Die from the Core Wizard Traits table. Gain the Wizardâs level 1 features, which are listed in the Wizard Features table. See the multiclassing rules in âCreating a Characterâ to determine your available spell slots.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     and values, though Janyaâs aquatic environment drives some differences. Education and Religion Both realmsâ culture is tightly tied to Djaynaiâs historical roots as an advanced, influential
                                                
                                            
                                                
                                                     Djaynai is called the Peopleâs Stewards, whose leadership ranks change whenever a significant number of citizens publicly call for new elections. All citizens of Djaynai are simultaneously seen as nobles
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     a ruler or council, you might be looking at an intrigue adventure. The process of creating an intrigue adventure is similar to creating any other event-based adventure, with two main differences: how
                                                
                                            
                                                
                                                     adventurers become involved in the intrigue, then spend the bulk of your time creating the NPCs they interact with. Many Villains. Some intrigue adventures feature a whole cast of villains, each with its own
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     franchise features, paying staff, creating merchandise with proper branding, settling legal issues, and more are all encompassed by the baseline cost for a franchiseâs headquarters, a multiplier from
                                                
                                            
                                                
                                                     construction and maintenance, and other subtle fees. Baseline costs are for representative dwellings, and can be adjusted by the DM as needs be. A noble estate that is the envy of other nobles might demand
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    Why a Monstrous Character? Creating characters as creatures normally cast as villains offers up some interesting roleplaying possibilities. Whether played for comedy, as a tragic story of betrayal
                                                
                                            
                                                
                                                     dwarves and have adopted their culture. 4 At a young age, you adopted a human religion and now serve it faithfully. 5 You received divine insight that sent you on your path, and occasionally receive new
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     
  Cha  18  +4  +4 
   
 Skills History +7, Perception +7, Religion +7
 Resistances Necrotic, Radiant
 Immunities Psychic; Charmed, Frightened
 Senses Truesight 60 ft.; Passive Perception 17
                                                
                                            
                                                
                                                     presence, creating the following effects:
 Distant Sight. While in its lair, the sphinx can cast Clairvoyance, requiring no spell components and using the same spellcasting ability as its
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     worship of Annamâs children to other powers (as described under âGods and Religionâ later in this chapter) also reject the ordning. In some cases, as in the hierarchical cults of Elemental Evil, the
                                                
                                            
                                                
                                                     new religion replaces the giantsâ ordning with a different structure that offers the same sense of order, purpose, and meaning. Such cults place giants at a higher position than the giants would
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     pick an item of the appropriate rarity from your playersâ wish list. Overstocking an Adventure. When creating or modifying an adventure, assume that the characters wonât find all the magic items you
                                                
                                            
                                                
                                                     28 23 19 11 100  Justyna Gil  Downloadable PDF Magic Item Tracker You can use the Magic Item Tracker sheet to track how many magic items the characters have acquired. Each time the characters get a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     Makes Perfect Rock gnomes who take a more scientific approach to inventing are the ones responsible for creating technological devices that make life easier. Even an invention as simple as a new kind
                                                
                                            
                                                
                                                     starting point for a new journey of experimentation and discovery. Even though rock gnomes appreciate the practical aspects of their endeavors, they also find satisfaction in creating items that have no
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     under âCreating a Creatureâ in this chapter to better reflect the NPC you have in mind. Alignment Choose the NPCâs alignment, which can help you sketch the outlines of an NPCâs behavior and
                                                
                                            
                                                
                                                     harboring an unrequited passion. 9 The NPC nurses a powerful ambition. 10 The NPC is deeply dissatisfied or unhappy.  Joy Ang  Downloadable PDF
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                    . Regional Effects The region containing Ribcageâs planar gate is influenced by the magic of the Nine Hells, creating one or more of the following effects in and around the gate-town: Diabolical
                                                
                                            
                                                
                                                    . The heat from the glowing lava fall behind the bar keeps drink orders coming. Loose-lipped nobles regularly spill secrets and rumors to Sparax, who always keeps one antenna to the ground. Citadel of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     Aundairians consider this an unforgivable act of treason committed at a time of national weakness. The Reachers say their actions were precipitated by the neglect and corruption of the Aundairian nobles. Now
                                                
                                            
                                                
                                                    , but he refuses to take action against the perpetrators. Some scholars believe Vadallia and the Valenar are trying to provoke a full-scale conflict â by the strictures of their religion they donât
                                                
                                            
                                        






