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                                                     Monsters
                                                    Princes of the Apocalypse
                                                    
                                                
                                            
                                                     pale and cloudy, and he loses the Air Form trait. He can remain in polymorphed form for up to 1 hour. Reverting to his true form requires an action.
Summon Elementals (1/Day). Yan-C-Bin summons up
                                                
                                            
                                                
                                                     or be blinded until initiative count 20 on the next round.
Regional Effects
When Yan-C-Bin inhabits an elemental node, the air is at his command. Temperatures fluctuate from blistering hot to
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     teachers and storytellers who anchor Feywild communities. The worst of them are pompous and ill behaved, but even those remain gentle by nature and curious about all thingsâespecially travelers
                                                
                                            
                                                
                                                     own.
3
A moonstone dragon seeks the platinum crown of a Fey princeâand will do anything to get it.
4
A gluttonous moonstone dragon is consuming all the moonlight in a small forest
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     worst of them are pompous and ill behaved, but even those remain gentle by nature and curious about all thingsâespecially travelers from faraway places.
Moonstone dragons can project themselves
                                                
                                            
                                                
                                                     dragons has discovered a portal to the Material Plane and is wreaking havoc on nearby villages, pilfering every bit of silver the locals own.
3
A moonstone dragon seeks the platinum crown of a
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     teachers and storytellers who anchor Feywild communities. The worst of them are pompous and ill behaved, but even those remain gentle by nature and curious about all thingsâespecially travelers from
                                                
                                            
                                                
                                                     moonstone dragon seeks the platinum crown of a Fey princeâand will do anything to get it.
4
A gluttonous moonstone dragon is consuming all the moonlight in a small forest, making the
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     mature into wise teachers and storytellers who anchor Feywild communities. The worst of them are pompous and ill behaved, but even those remain gentle by nature and curious about all things&mdash
                                                
                                            
                                                
                                                     locals own.
3
A moonstone dragon seeks the platinum crown of a Fey princeâand will do anything to get it.
4
A gluttonous moonstone dragon is consuming all the moonlight in a small
                                                
                                            
                                        
                                                     magic-items
                                                    
                                                    
                                                
                                            
                                                     the curse to you. Only a Wish spell or the will of Myrkul can remove this curse. As long as you remain cursed, the following properties apply to you:
Bound. You are unwilling to part with the crown
                                                
                                            
                                                
                                                    The Crown of Horns contains the essence and intelligence of Myrkul, one of the Dead Three. This ghastly crown is a pale silver circlet with four curved bones set around its rim. On the crown's brow
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     final incantations of a summoning ritual they havenât yet attempted. Each surviving prophet retreats into his or her respective elemental node and begins preparations to summon one of the four Prince of Elemental Evil. Any monsters in the fane remain until the characters defeat them.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     furiously to rebuild. Some of its outer walls still lie in ruins, and several of its neighborhoods remain abandoned. Dagult Neverember is the Lord Protector of Neverwinter, ruling in the absence of a
                                                
                                            
                                                
                                                     true heir to the crown. His dream is to see Neverwinter eclipse nearby Waterdeep in wealth and prosperity.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     wealthiest citizens of Khorvaire, and the average peasant might never see such a coin. A number of other coins remain in circulation, such as the double crown of Breland (2 cp) and the silver throne of
                                                
                                            
                                                
                                                    . The copper crown (cp) traditionally depicts the crown of Galifar on one face. The crown is the lowest denomination of coin minted under the rule of Galifar, which spawned the saying, âIn Galifar
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    Cerulean Citadel The Cerulean Citadel is the palace of the royal family. The jewel in Jaduraiâs crown, it derives its name from the sky-blue sandstone used to construct its outer walls. The octagonal
                                                
                                            
                                                
                                                    , ponds, and gardens. Bas-reliefs adorn the buildings, depicting the history, heroes, and legends of the kingdom, some of which remain mysteries to the wisest scholars. The central domed court houses the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    . Guests are to remain in the garden pavilion until Zybilna deigns to grant them an audience. It is not our responsibility to protect visitors.â Characters on good terms with Envy can ask it about the crown
                                                
                                            
                                                
                                                     traps donât find any, but they do notice a small bronze plaque embedded in a flagstone at the base of the gate. The plaque bears an inscription in Elvish that provides a hint about unlocking the crown
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     defend it, even if the knights must change with it? The Oath and the Measure  Emblems Top to Bottom:
 Order of the Crown,
 Order of the Rose,
 and Order of the Sword The Knights of Solamnia follow a
                                                
                                            
                                                
                                                    , led by a High Knight elected from among its number, has its own hierarchy and rules for admission. Knights of the Crown. Most knights begin their journey as squires in the Knights of the Crown, who
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     that remain linger in the shadows of their ancestorsâ wonders. Only slowly have they begun to push back centuries of darkness and rediscover how the world has changed. Then came the Dragon Armies
                                                
                                            
                                                
                                                    , their origins, and their very nature remain opaque. What is clear is that we face a threat unlike any since the Cataclysm. And when it comes, it will come for Kalaman.
 Good lieges, I pray you make
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     is home to lavish estates. Prior to the Last War, noble families from across the Five Nations maintained mansions here. Though some of these places remain in the hands of their original owners, others
                                                
                                            
                                                
                                                     were seized by the crown during the Last War and sold to wealthy citizens of Breland. The resulting influx of residents has brought more diversity to the district, with dragonmarked heirs and even
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    , with opalescent eyes. She prefers to remain in or near large bodies of water â seas, lakes, rivers, or sometimes great subterranean pools. When she needs to, she can surge onto dry land, moving much
                                                
                                            
                                                
                                                     is in her elemental domain or temporarily occupying a water node, Olhydra commands the waters around her and can shape them to her will.  Lair Actions Olhydra can command the waters around herself to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     is littered with empty wine bottles. Painted in blood above the door leading to the uppermost chamber are the words âThe crown knows all!â in Draconic. When the characters enter the topmost chamber
                                                
                                            
                                                
                                                    , read: An elderly woman sits rigidly on a black throne, shrouded in ice. She wears a crown of entwined iron tentacles, and her forehead is bruised where the band fits tightly against her skull. An
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                    Wood Elves Also called copper elves, or SyâTelâQuessir, wood elves are the most common elves remaining in FaerĂ»n. Their ancestors left behind the strife of the Crown Wars millennia ago to found
                                                
                                            
                                                
                                                     the Sundering, the Crown Wars, the descent of the drow, and other calamities as the result of acts of arrogance on the part of their ancestors. Living around and amid the reminders of this arrogance
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
                                                    
                                                
                                            
                                                     countless enemies who want him to fail even at noble aims. If he succeeds at destroying the crown, his tyranny will still remain.
                                                
                                            
                                                
                                                     the desire to destroy the accursed Scorpion Crown and return Sulm to its fertile state. Since his betrayal of the Circle of Eight and the subjugation of the people of the Bright Desert, Rary has made
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     crown and value the good of the kingdom before the good of the region. The town guard, the dwarves, and the local farmers are generally loyalists. The loyalists care about security. They want to keep
                                                
                                            
                                                
                                                     all else, the members of this faction put their faith in law. They exert influence through the town guard, though they remain within their legal authority. At their best, the loyalists want to grow
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     their newly established bases in Tyar-Besil. Unfortunately, other members of the delegation remain missing, and various other leads and mysteries remain unresolved. Worse yet, it quickly becomes clear
                                                
                                            
                                                
                                                     and warped into strange reflections of the Elemental Planes. At the heart of each elemental node, the characters find a great portal that serves as a conduit from its associated elemental plane. Here
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     gate-towns come knocking on their doors, residents feign ignorance or offer up false clues to throw off the nose of justice. Residents remain smugly aloof, fending off bounty hunters like bad suitors
                                                
                                            
                                                
                                                    , and melted-down manacles and chains. A cranium rat genius broods within the junk piles. Called the Node, the hairless rat claims to have escaped the Lady of Painâs Mazesâa feat that bestowed it a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     to Ironmaster, where they were treated with such distrust that they couldnât remain, and then to Icewind Dale. When Garumnâs grandson, Bruenor, was old enough, and sure of his path, he gathered allies
                                                
                                            
                                                
                                                     Dwarfhome to return and aid his fellows and kinsfolk. Such sacrifice, such loyalty, makes a dwarf king worthy of the crown. Bruenor Battlehammer, the Eighth and Tenth and Thirteen King of Mithral Hall, no
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     character learns that Fenthaza had a prophetic dream about the Black Opal Crown, a treasure which the yuan-ti believe has the power to usher forth Dendar the Night Serpent. 76â90 Clean the yuan-ti nests in
                                                
                                            
                                                
                                                     malison), 4 yuan-ti broodguards, 3 swarms of poisonous snakes The yuan-ti remain here, pulling reinforcements from area 2. The swarms are confined to the pits. 2 Soakosh (yuan-ti pureblood), 4 yuan-ti
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     try to escape. Otherwise, they remain motionless. Fumes. Due to the height of the room relative to the rest of the node, toxic fumes collect here. Whenever a creature starts its turn inside the room
                                                
                                            
                                                
                                                     Skulls This chamber sits at the high point of this part of the fire node. Both passages leading into it (from area W2 and area W7) rise toward it at a thirty-degree angle. A bizarre play of multicolored
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     the first night of a full moon and lasts a full lunar cycle. A year consists of twelve moons, or twelve lunar cycles. 
 Strahd was born in 306. In 346, he inherited his fatherâs crown, lands, and
                                                
                                            
                                                
                                                     sent the devil Strahd to punish them for their ancestorsâ offenses. Spirits drift along the Old Svalich Road toward Castle Ravenloft in the dead of night. These phantoms are all that remain of Strahdâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     githzerai and the githyanki, two factions that arose from the victorious gith, sent hunting parties to root out and slaughter the remaining mind flayers. To this day, isolated clutches of mind flayers remain
                                                
                                            
                                                
                                                    , command, comprehend languages, sanctuary 
 2nd level (3 slots): crown of madness, phantasmal force, see invisibility 
 3rd level (3 slots): clairvoyance, fear, meld into stone 
 4th level (3 slots): confusion, stone shape 
 5th level (2 slots): scrying, telekinesis
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     creature suffering from any form of short-term, long-term, or indefinite madness touches them. A creature under the effect of a confusion spell, a crown of madness spell, or a similar effect can also open
                                                
                                            
                                                
                                                     the doors. The doors remain open until someone or something closes them. 9b. The Masked Lord Characters who bring light sources into this room notice that the shadows created by their light seem to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     Feywild, but the carriage and its glass pegasi shatter if the vehicle leaves the Feywild. P12. Hall of Stars The double door on the south side of this area is sealed with a hart crown lock (see âCrown Locks
                                                
                                            
                                                
                                                     tower and the staircases suspended above it. P13. Court of Storms The double door on the stone balcony between this area and area P22 is sealed with a lion crown lock (see âCrown Locksâ earlier in the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    The Elder Brain Mind flayers use telepathy to communicate with each other and with other creatures. Among their own kind, they form a network of minds. Each mind flayer is an individual node of the
                                                
                                            
                                                
                                                     illithid remains fearful of gith attacks, and likely sets about creating a sort of colony of its own, the better to remain undetected. It gathers minions, establishes a lair, and makes defense of its
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     doing things, arguing that the town has survived for a century by sticking to its original priorities. They suffered mightily due to the Sea Princesâ depredations and remember the days when the crown
                                                
                                            
                                                
                                                     ever seen. The Traditionalists in Play The traditionalists simply want things to remain the same. If they had their way, the dwarves would go home, the guard would stick to dealing with monsters rather
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    .
 This area is perfect for random encounters. G8. Cavern of the Lost Crown As the party approaches this area for the first time, read the following text: Bloodcurdling screams come from the cave ahead
                                                
                                            
                                                
                                                     defeat the specters and talk to the ghost, Ruelek explains his predicament. If the characters point out the specters werenât dwarves and probably didnât care about the crown, Reulek admits that his
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     cult are vicious sea reavers. Many of them were pirates before they fell in with the cult, and they remain eager for blood and plunder. Crushing Wave reavers appreciate the value of stealth and
                                                
                                            
                                                
                                                     claw.
 Drown. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d6 + 3) piercing damage plus 4 (1d8) cold damage.
  In the Water Node When it becomes
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     feet high and 15 feet wide, but Yan-C-Bin sometimes takes the shape of a gaunt, venerable, dark-skinned human with wispy white hair and glowing white eyes. When he wishes to remain unseen, Yan-C-Bin
                                                
                                            
                                                
                                                    .
 Change Shape. Yan-C-Bin polymorphs into a Medium humanoid. While in polymorphed form, a swirling breeze surrounds him, his eyes are pale and cloudy, and he loses the Air Form trait. He can remain in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     such ruling master, Helm Dwarf-Friend, was so beloved and respected that his descendants were able to crown themselves kings, something no dwarf before or since has dared to do in Sundabar. King
                                                
                                            
                                                
                                                     dwarves remain in the sheltered undercity, and those few who have duties on the surface have taken over the buildings with the least damage, scavenging stones from ruined structures to reinforce those
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     goblins and built their cities on the foundations of Dhakaani ruins. Galifar ended the practice of slavery, and these goblins are technically citizens of the Five Nations, but most remain as an
                                                
                                            
                                                
                                                     which leader deserves the Imperial crown; once this is settled, they will turn to the conquest of Darguun and Khorvaire. The Dhakaani are far fewer in number than the Ghaalâdar; they had to carefully
                                                
                                            
                                        






