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                        Returning 20 results for 'noises castle races pdf'.
                    
                
                        
                            
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                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     for one cult member to sound the alarm simply by yelling. If an alarm is raised, the following cult members are tasked with defending the castle: Twelve cultists of various races and genders, who
                                                
                                            
                                                
                                                    Approaching the Caer When the characters first approach the castle, read: A sturdy, stone castle devoid of warmth and ostentation squats atop the cliffs overlooking the town and the frozen harbor
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     mansionâs forbidden east wing, where terrible noises sound from every night 
   2  A castle where all visitors are transformed into rats, bats, spiders, and other beasts 
   3  A science lab where
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                     visions delivered in your trances, your god has called you to a new mission. A goblin tribe has made its lair in an ancient ruin now called Cragmaw Castle, where they have defiled a shrine once sacred to
                                                
                                            
                                                
                                                     knowledge is for the benefit of all. Kingdoms and laws are useful so far as they allow knowledge to flourish. Tyrants who seek to suppress and control it are the worst villains. You share your knowledge freely, and use what you have learned to help where you can.
View Character Sheet Downloadable PDF
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     iron hand of domination over all races inhabiting the adjacent waters and coastal region. If this experiment proves successful, the sahuagin plan to construct more bases of this sort until their control
                                                
                                            
                                                
                                                     between area 19 and the points marked with a â  symbol in the corridors on the map, the characters can hear faint chinking, banging, and tapping noises if they stop to listen, and these noises become
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                    Castle Ward The Castle Ward is the heart and mind of Waterdeep, if not its soul. It houses the cityâs military forces, courts, government, and the Market â the largest market square of any city in
                                                
                                            
                                                
                                                     the North. It encompasses the City Navyâs docks in the Great Harbor and all of Mount Waterdeep, and it is home to six walking statues, numerous temples, and many other landmarks. Castle Waterdeep stands
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     seeing cultists of many races coming and going around the castle, so when they see strangers, their first assumption is that the newcomers are more cultists. This assumption is reinforced if Snapjaw
                                                
                                            
                                                
                                                    Factions Three power groups operate around Castle Naerytar: the Cult of the Dragon, a band of bullywugs, and a lizardfolk tribe. The black dragon Voaraghamanthar, along with its kobold and lizardfolk
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     races coming and going around the castle, so when they see strangers, their first assumption is that the newcomers are more cultists. This assumption is reinforced if Snapjaw or other lizardfolk
                                                
                                            
                                                
                                                    Factions Three power groups operate around Castle Naerytar: the Cult of the Dragon, a band of bullywugs, and a lizardfolk tribe. The black dragon Voaraghamanthar, along with its kobold and lizardfolk
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     table shows the number of miles a given conveyance can travel in a day, provided it has sufficient crew aboard.  Modes of Travel   Conveyance Miles per Hour Miles per Day   Airship 8 192 Cloud castle 1 24
                                                
                                            
                                                
                                                     ship-mounted ballistae. Cloud Castle If the characters gained control of a cloud castle (such as the one in chapter 9), they can fly it over the Trackless Sea and use the castleâs giant telescopes to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     the continent of Khorvaire. The quest for the Mirror of the Seventh Moon might take the heroes from a hidden mountain shrine in Darguun to a ruined castle in the Shadow Marches and finally to a
                                                
                                            
                                                
                                                     called dragonshards, dragonmarks can be made more powerful, elementals can be controlled and harnessed, and magic items can be crafted and shaped. New Races. In addition to the common player character
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                    Cragmaw Castle Areas 1. Castle Entrance The main gates between areas 1 and 2 are made of bronze-covered wood, but they are corroded and collapsed. The castle consists of seven crumbling towers of
                                                
                                            
                                                
                                                     behind the arrow slits. However, they canât fire directly at enemies at or past the broken gate. The goblins also shout loudly enough to alert their comrades in areas 4 and area 6 that the castle is under
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                    Cragmaw Castle Locations The following locations are keyed to map 3.4. Mike Schley  Map 3.4: Cragmaw Castle View Player Version C1: Castle Entrance The castle has seven crumbling towers of different
                                                
                                            
                                                
                                                     goblins also shout to alert their comrades in areas C4 and area C6 that the castle is under attack. C2: Trapped Hall Doors stand closed to the north and south, with a crumbling mound of rubble
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                    Castle Cinis Locations The following locations are keyed to map 10.2.  Map 10.2: DMâs Map View Player Version S1: Entry Hall Lining the west wall of this once grand hall are six hollow suits of
                                                
                                            
                                                
                                                     they are wearing the uniforms of castle guards. Otherwise, any attempt by them to cross the hall causes magical flames to fill three of the suits of armor, which spring to life as three helmed horrors
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     inhabited dungeon might have light sources. In subterranean settlements, even races that have darkvision use fire for warmth, cooking, and defense. But many creatures have no need of warmth or light
                                                
                                            
                                                
                                                     noises such as the clanging hammers of a forge or the din of battle can reverberate through an entire dungeon. Many creatures that live underground use such sounds as a way of locating prey, or go on alert at any sound of an adventuring partyâs intrusion.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     after only an evening or two of proper observation. The largest and oldest building in Daggerford is the ducal castle, a three-level keep enclosed by a two-story wall that contains its own smithy, a
                                                
                                            
                                                
                                                     than the ducal castle â and to many, is the very soul of Daggerford. The Silver Flood Inn and Lizardâs Gizzard also offer rooms, though the latter has no food to provide its guests, only beds. One of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                    â30: Fleetswake This festival celebrates the sea, maritime trade, and the gods of the sea, navigation, and weather. It spans the last tenday of Ches, and includes a series of boat races, the
                                                
                                            
                                                
                                                     sense of shared activities of plowing fields and moving (or ârunningâ) livestock. But within the city, the holiday is celebrated with a series of races. Foot, horse, and chariot races are run through
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                    . But something awoke him early a few years ago, and it was as if the red bastard could smell the gold coming into the island. Although Mintarn had made proper tribute, Hoondarrh landed atop Castle
                                                
                                            
                                                
                                                     slumber. When they canât hear such noises, you might think folk of Mintarn would be inclined to explore Skadaurak, but as it was explained to me, the lack of the dragon snoring might mean he is away hunting somewhere, but it could just as easily mean he is present, watching, and holding his breath.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     disaster. A trail of debris, some of the stones larger than a castle, extends from the corpseâs lower end. The city of Tuânarath is built on and in the corpseâs upper body, with a central district in the
                                                
                                            
                                                
                                                     range from trophies and treasure to prisoners of other races that have been set free and left to fend for themselves. The few githyanki who dwell here maintain a semblance of order amid the wreckage
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     theyâre killed. Olga Drebas  Emerald Enclave Pin Development. If the characters ask about Cragmaw Castle, Reidoth hesitates to provide directions. She is a member of the Emerald Enclave, a widespread
                                                
                                            
                                                
                                                    . Development. Any loud noises here alert the cultists in area U13, who cautiously investigate. U13: Dragon Cultistsâ Cottage A widespread group called the Cult of the Dragon seeks to forge alliances with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                    , and suggests that they leave Thundertree before they get themselves killed. Developments If the characters ask about Cragmaw Castle, Reidoth gladly provides directions. He is a member of the Emerald
                                                
                                            
                                                
                                                    ) check contested by the blightsâ Dexterity (Stealth) check to avoid being surprised by them. Developments Any loud noises here alert the cultists in area 13, who quietly and cautiously investigate
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     Damaran human veteran with 90 hit points), has turned the Troll in Flames â the local inn â into his personal headquarters, with six mercenaries (NE male and female veterans of various races and
                                                
                                            
                                                
                                                     bridge to a formidable castle on the west side of the river. This western bastion enclosed the docks, paddocks, and stock pens, and also gave the townsfolk and the militia a place to fall back to in the
                                                
                                            
                                        






