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                        Returning 23 results for 'non changelings real pdf'.
                    
                
                        
                            
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                                                     Magic Items
                                                    Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     harmlessly floats to the ground. Once the mirror has been deactivated, it canât be activated again until the next dawn.
If a non-Construct creature other than you sees its reflection in the activated
                                                
                                            
                                                
                                                     memories arenât real, but rather idealized versions of those occurrences. Nearby observers can glimpse flashes of these memories if looking indirectly at the mirror.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Tyrants Campaign Themes The primary theme of the Tyrants is mystery. In dealing with the Tyrants, there is always a question of what is real and what the true objective actually is. With the Tyrants
                                                
                                            
                                                
                                                    , anything could be a long con, and both allies and enemies may not be who they appear to be. The Tyrants have three objectives: acquiring gold, gathering secrets, and protecting the changelings of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sage Advice & Errata
                                                    
                                                
                                            
                                                     is the DC of the Constitution save to maintain my Concentration? The DC is 15 in that case. When Temporary Hit Points absorb damage for you, youâre still taking damage, just not to your real Hit
                                                
                                            
                                                
                                                    . Can a spellcaster dismiss a spell after casting it? You can dismiss a non-instantaneous spell. See the âDurationâ section of chapter 7 of the Playerâs Handbook for more information.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     are trained; Arach-Tinilith, a spider-shaped cathedral where drow priestesses worship their demon goddess; and Sorcere, a magnificent tower where drow mages learn to master the magical arts. Non-drow
                                                
                                            
                                                
                                                    , ready to animate to attack non-drow that climb the steps. The two jade spiders have the statistics of stone golems with the following statistical modifications: The jade spiders have 250 hit points each
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     it. On a failure, a character mistakes it for a real giant spider. This place is a shrine to Lolth, the drowâs spider goddess, and also serves as quarters for Asha, the junior priestess. She tends the
                                                
                                            
                                                
                                                     worth 10 gp each. Any non-drow who possesses these gems falls under a curse from Lolth. All spiders and spiderlike creatures attack the bearer of the stones on sight, and such creatures have advantage
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     possible, play in an area with minimal visual or auditory distractions. Favor surroundings that appropriately reinforce your desired atmosphere and have little non-player traffic. If space is shared
                                                
                                            
                                                
                                                    , negotiate with non-players to reserve the space in advance. You can also reduce distracting stimuli by turning screens off, covering decorations, and moving unnecessary objects away. Music Consider
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
                                                    
                                                
                                            
                                                     real key to these great gates is the scepter from area 25. If the gold knob is inserted into the depression, the mithral doors will swing silently open. If the silver end of the scepter is touched to
                                                
                                            
                                                
                                                     the hemispherical cup the holder of the instrument will be teleported instantly to be spat out of the devilâs mouth at area 6, nude, while all non-living materials with the individual go to area 33
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     has no purpose. 4 Life is but a spark in the dark. We all go dark, but those who dare can burn bright.  Githyanki Flaws  d4 Flaw   1 Hunger and thirst are unbearable pains to me. 2 I canât see a non
                                                
                                            
                                                
                                                    -githyanki as a real threat. 3 I follow orders, regardless of their implications. 4 I start projects but never finish them.  Githzerai Names, Male  d10 Name d10 Name   1 Dak 6 Kalla 2 Duurth 7 Muurg 3
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     there simply so that Sir Baerdren can keep his eye on her and ensure that she doesnât sabotage the templars from within?
 Fixer. The Fixer might work for a religious order for entirely non-religious
                                                
                                            
                                                
                                                     this characterâs divine connection. The Prophet is often a cleric or druid, but could also be an NPC with no real adventuring skills, who needs the groupâs protection. Scholar. The Scholar brings
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     Mielikki, Oghma, Silvanus, Sune, Tymora, and Mystra. Knowledge, both the acquisition of it and the wisdom that comes from diligent study, is the real treasure of Silverymoon, as much as magic or wealth
                                                
                                            
                                                
                                                     the bridge when no one else is watching. Given its beauty, a visit to Silverymoon is among the most memorable experiences most non-Silvaeren might have. Even among those that regularly fight monsters or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     below, you can add your proficiency bonus to an ability check to convince a suspicious crowd of your good (or at least non-evil) intentions, encourage franchise hirelings to work faster, or improvise
                                                
                                            
                                                
                                                    . DUNBAR OF SPRECK
 Sun Elf Secretarian (Barbarian)
 Spreck isnât a real place, but Dunbar knows most people wonât check. Theyâll see the âofâ in there and think, âSpreck, you say! Sounds fancy
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     priest of Boldrei wheels a cart of bread loaves through the city, giving food to the homeless. 11â15 A goblin pushing a cart of rusty weapons and broken clay pots calls out, "Real artifacts of ancient
                                                
                                            
                                                
                                                     at a table with a sign attached to it that reads, "I say Breland would have won the Last War. Change my mind." 63â64 Two changelings sit on a bench in front of a tavern, sharing a flask. They take
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
                                                    
                                                
                                            
                                                     enter area 3 against doing so. If someone does anyway, the vampire attacks. Fighting Pit. This rough-hewn arena is 15 feet lower than the floor around it and imbued with magic. Any non-undead creature
                                                
                                            
                                                
                                                     or more, the character knows that the rift is dangerous and is channeling extraplanar elemental forces. If a non-elemental creature ends its turn inside the room, it takes 5 (2d4) damage of a random
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
                                                    
                                                
                                            
                                                     succeed on a DC 20 Intelligence (Investigation) check to determine that a door is real or false without opening it. Light. Insubstantial magic orbs provide bright light in areas that indicate no other
                                                
                                            
                                                
                                                     need to contend with these humanoids. Thayans as Foes. Thayan humanoids in the dungeon, especially Red Wizards, prefer to survive encounters with the characters. (All Thayans in the dungeon are non
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    . The sunken Netherese tower contains a special room that can transform the simulacrum into a real personâor any magical illusion into the real thing, for that matter. If this change occurs, the
                                                
                                            
                                                
                                                     versa, yet it canât affect or be affected by anything on the other plane.
 Horrifying Visage. Each non-undead creature within 60 feet of the ghost that can see it must succeed on a DC 14 Wisdom
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
                                                    
                                                
                                            
                                                     deadly adversaries, but the binding ordeal leaves most of them physically and mentally weakened to the point that they pose no real danger. The Chosen have no memory of how they came to be in the
                                                
                                            
                                                
                                                    . A deathlock wight (see appendix B) keeps watch here. One wraith and four shadows circle around the shrine, streaks of crimson trailing from their spectral forms. Web of Pain. Whenever a non-undead
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     abilities of changelings to develop doppelgangers, while implanting a desire to cause chaos in the communities around them.âeven when thereâs no benefit in it for the doppelganger. Some doppelgangers
                                                
                                            
                                                
                                                     of being watchedâor realizing that something else is using your eyes. Belashyrra can force its victims to question whether what they perceive is real, or can fill their world with such terrors that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                    , see a trove of wealthy city-dwellers and wishy-washy non-priests in their midst, ripe targets for protection schemes, kidnappings, and all manner of other plots. Currently none of the Churchâs
                                                
                                            
                                                
                                                     seeking just her spellcasting is subject to a frank and unflattering critique of their current coiffure. While Danthelon may never have been a real adventurer, he loves associating with them, and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     conditions. Despite its charity, though, the Church of Last Hope is not universally loved. The Faithless, the Guild-associated gang in Twin Songs, see a trove of wealthy city-dwellers and wishy-washy non
                                                
                                            
                                                
                                                     unflattering critique of their current coiffure. While Danthelon may never have been a real adventurer, he loves associating with them, and constantly keeps his ears open for rumors and opportunities
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     friends make cruel sport of them until they can escape at daybreak. As yet, none of Nyseneâs playthings have suffered any real harm, but her games grow ever bolder and more vicious, and itâs only a
                                                
                                            
                                                
                                                     romantics, taking the god Lurue as their inspiration, have called themselves the Knights of the Unicorn. Over time, what began as a light-hearted lark became a real force for good in the world, and several
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                     friends make cruel sport of them until they can escape at daybreak. As yet, none of Nyseneâs playthings have suffered any real harm, but her games grow ever bolder and more vicious, and itâs only a
                                                
                                            
                                                
                                                     romantics, taking the god Lurue as their inspiration, have called themselves the Knights of the Unicorn. Over time, what began as a light-hearted lark became a real force for good in the world, and several
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     navigate its 20-foot elevation above the yard. A steel chain ladder coiled in a corner of the efreetiâs mouth can be lowered to allow access for non-flying creatures. Above the carved efreeti face, a
                                                
                                            
                                                
                                                     mimic attacks any creature that touches or attacks it. The roomâs back wall appears solid but is the anchor for a magical doorway to area B30: the demiplane where Vrakir keeps the real Book of Vile
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     smaller monsters haunt the desert sands within 1 mile of the dragonâs lair. These illusions move and appear real, although they can do no harm. A creature that examines an image from a distance can
                                                
                                            
                                                
                                                     it has collected over its lifetime. Worthless items are put on display in open caves to tantalize treasure seekers and distract them from where the real treasure is hidden. Lair Actions On initiative
                                                
                                            
                                        





