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                        Returning 35 results for 'non consort rules pdf'.
                    
                
                        
                            
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                                                     Monsters
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                     object.
Crew of the Last Breath. The following rules apply to Agony the ghost:
As long as the Last Breath has at least 1 hit point, the ghost canât be permanently slain. If the ghost is reduced
                                                
                                            
                                                
                                                    . Each non-undead creature within 60 feet of the ghost that can see it must succeed on a DC 13 Wisdom saving throw or be frightened for 1 minute. If the save fails by 5 or more, the target also ages 1d4
                                                
                                            
                                        
                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     others were born to non-genasi parents who lived near a place suffused by a genieâs magic.
A typical genasi has a life span of 120 years.
Creating Your Character
At 1st level, you choose
                                                
                                            
                                                
                                                     whether your character is a member of the human race or of a fantastical race. If you select a fantastical race, follow these additional rules during character creation.
Ability Score Increases
When
                                                
                                            
                                        
                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     descendants of a genie, while others were born to non-genasi parents who lived near a place suffused by a genieâs magic.
A typical genasi has a life span of 120 years.
Creating Your Character
                                                
                                            
                                                
                                                    
At 1st level, you choose whether your character is a member of the human race or of a fantastical race. If you select a fantastical race, follow these additional rules during character creation
                                                
                                            
                                        
                                                     monsters
                                                    
                                                    
                                                
                                            
                                                     saving throw, she can choose to succeed instead.
Wishes. Biha Babir knows the Wish spell but can cast it only on behalf of a non-genie creature who communicates a wish in a way Biha Babir can
                                                
                                            
                                                
                                                     again until the start of her next turn.Scheming Marid Ruler
The calculating Biha Babir rules the pelagic city of Maran Saya in Calimshan. Though her physical form is as fluid as the ocean itself, she
                                                
                                            
                                        
                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     were born to non-genasi parents who lived near a place suffused by a genieâs magic.
A typical genasi has a life span of 120 years.
Creating Your Character
At 1st level, you choose whether
                                                
                                            
                                                
                                                     your character is a member of the human race or of a fantastical race. If you select a fantastical race, follow these additional rules during character creation.
Ability Score Increases
When
                                                
                                            
                                        
                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     others were born to non-genasi parents who lived near a place suffused by a genieâs magic.
A typical genasi has a life span of 120 years.
Creating Your Character
At 1st level, you choose
                                                
                                            
                                                
                                                     whether your character is a member of the human race or of a fantastical race. If you select a fantastical race, follow these additional rules during character creation.
Ability Score Increases
When
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     can spend 2d10 minutes to convince 1d6 commoners to perform a non-illegal act that inconveniences a member of the Watch or Flaming Fist, a patriar, or some other wealthy looking individual.
 
                                                
                                            
                                                
                                                    
1
The tyrant who rules my land will stop at nothing to see me killed.
2
Iâm convinced of the significance of my destiny, and blind to my shortcomings and the risk of failure.
3
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sage Advice & Errata
                                                    
                                                
                                            
                                                    Can a non-Battle Master attempt to disarm someone? The Disarming Attack maneuver is designed for the Battle Master Fighter, but any character can try to disarm a foe. Such an attempt would fall under improvising an action not detailed by the rules and would be up to your DM to adjudicate.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                    Duels in the Repository Strixhaven students have the following rules for duels at the Furygale Repository: Only two students duel at a time. Duelists must use magic to defeat their opponents. Weapons
                                                
                                            
                                                
                                                     and magic items arenât allowed. A duelist canât receive aid from non-duelists. A duel is over when one duelist surrenders or is incapacitated. A duelist may not kill another duelist. Any duelist who
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     a particular type. Lists of monsters organized by creature type appear in appendix B. The game includes the following creature types, which have no rules of their own: Aberrations are utterly alien
                                                
                                            
                                                
                                                     beings, such as aboleths, beholders, flumphs, and mind flayers. Beasts are non-Humanoid natural creatures, like horses and wolves, as well as most giant animals. Celestials are magical creatures, such
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     a particular type. The game includes the following creature types, which have no rules of their own: Aberrations are utterly alien beings, such as aboleths, beholders, flumphs, and mind flayers
                                                
                                            
                                                
                                                    . Beasts are non-Humanoid natural creatures, like horses and wolves, as well as most giant animals. Celestials are magical creatures, such as angels and pegasi, with ties to the Upper Planes. Constructs are
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    .
 Târissa is as malevolent as the demonic god she worships and refuses to speak to non-drow, let alone negotiate with them. Târissa stabilizes dying characters so that they can be implanted with spider
                                                
                                            
                                                
                                                     eggs (see âSpider Eggsâ below). The male drow lashed to the wall is named Krenrak. He was Târissaâs consort until she grew bored with him. If set free, he fights against Târissa and the other drow â but
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     artisans are bound in service to an adult red dragon, for whom they make sculptures and art objects from precious metals and gems. 
   3  An adult red dragon rules over a hidden valley filled with
                                                
                                            
                                                
                                                     formerly squabbling nations, creating a massive army ready to conquer the known world. 
   3  A cult in service to an ancient red dragon is gathering resources to summon a consort of Tiamat, so the cultâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     the factions described below, provided the character meets the factionâs prerequisites. If youâre using the optional renown rules described in chapter 1 of the Dungeon Masterâs Guide, allow a player
                                                
                                            
                                                
                                                     does the quality of the support. A faction might also help non-members who further its interests. The descriptions of the factions that follow include suggestions for how support from a faction can
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     following parts. Creature Type. A characterâs species determines the characterâs creature type, which is described in the rules glossary. Every species in this chapter is Humanoid; playable non
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     attack any non-bullywugs that enter the water. If the characters find themselves in battle with the merrow, 1d4 + 1 bullywugs (neutral) arrive immediately after each merrow has taken two turns. The
                                                
                                            
                                                
                                                    ). If the characters offer the bullywugs nothing in return for their help, the bullywugs take no offense. They donât expect foreigners to honor the rule of reciprocity (see âRules of Conductâ earlier in the chapter).
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     following parts. Creature Type. A characterâs species determines the characterâs creature type, which is described in the rules glossary. Every species in this chapter is Humanoid; playable non
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     female drow mage named Thirza Helviiryn (Melithâs consort), two female drow elite warriors named Balryn and Talafaere, and four male drow named Altonrel, Kalanszar, Rezz, and Tsabalin. 11a. Main Cavern
                                                
                                            
                                                
                                                     Lolth while her consort, the drow mage Thirza, sits at a zurkhwood desk reading her spellbook.
 Furnishings. The cave contains two sleeping pallets and a zurkhwood chest. A skewered darkmantle cooks
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     wagon and close when the rear one has entered. The eastern gates donât open for people trying to leave Strahdâs domain unless they are accompanied by Vistani. The fog chokes any non-Vistani that passes
                                                
                                            
                                                
                                                     of fog. THE LANDS OF BAROVIA: COMMON FEATURES
 Unless the text says otherwise, the following rules apply to doors, secret doors, locks, and webs in these lands. 
 Doors. A wooden door can be forced
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     (commoner) believes she can care for the cityâs children better than their parents and works to have the other adults arrested. 
   2  A priest begins imposing restrictive lifestyle rules on a
                                                
                                            
                                                
                                                     (druid) forces marriages between widows and widowers to increase the population. 
   6  A polis leader (soldier) begins doing sweeps of the surrounding countryside to round up non-citizens and put them to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    Optional Rules Here are some optional rules that you can use to reinforce the flavor of adventuring in Avernus. COMMERCE
 When it comes to the souls of mortals, the Nine Hells is always open for
                                                
                                            
                                                
                                                     not evil. A non-evil creature treats normal travel through Avernus as a forced march and must make a Constitution saving throw at the end of each hour of travel. The DC is 10 + 1 for each hour of travel
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     seems to be in a decaying, crumbling, or corroded state. Optional Rule: Abyssal Corruption A non-evil visitor that finishes a long rest in the Abyss must make a DC 10 Charisma saving throw. On a failure
                                                
                                            
                                                
                                                     covered in dense jungle, surrounded by a seemingly endless expanse of ocean and brine flats. The Prince of Demons rules his layer from two serpentine towers, which emerge from a turbid sea. Each tower
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     down and destroy any non-githyanki that dares to carry or wield a silver sword, reclaiming it for their people.
 Red Dragon Riders. In the uprising against the illithids, Gith sought allies. Her
                                                
                                            
                                                
                                                     Astral Plane with the Dragon Queenâs red dragon consort Ephelomon, who proclaimed that his kind would forever act as allies to the githyanki. Not all red dragons honor the alliance kindled so long ago
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    . Glasya, the rebellious daughter of Asmodeus, rules the place and oversees the punishments doled out to devils that stray from their assigned tasks. These lawbreakers are put on trial in Phlegethos, and if
                                                
                                            
                                                
                                                     unpredictable. She flaunts the rules of tradition and bends the law without breaking it. She delights in shocking others by springing gambits that catch them unaware. Mortals who go up against
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    , Fierna and Belial rule in strange tandem. They are variously thought of by mortals as mother and son, daughter and father, wife and husband, or ruler and consort, but none of those terms can capture
                                                
                                            
                                                
                                                     arises, the seeming enemies cooperate to dispatch pretenders to their shared throne. Fiery Realm of Dark Delights The pair rules over Phlegethos, an expanse filled with immense volcanoes that expel
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    Wilderness Survival The following rules come into play as the characters explore Ten-Towns and embark on adventures to the icy, windy, hellishly cold reaches of Icewind Dale. Avalanches The following
                                                
                                            
                                                
                                                     rules can be used for rockslides as well as avalanches. An avalanche is a mass of snow and debris falling rapidly down a mountainside. A typical avalanche is 300 feet wide, 150 feet long, and 30 feet
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     social ladder are drow of low birth and the occasional non-drow captive. Matriarchal Rule. Lolth, through her faithful priestesses, dictates the rules of drow society, ensuring that her orders and plots
                                                
                                            
                                                
                                                     plagues all elvenkind.â
 â Nelar Autumnwell, 
elf cleric of Corellon Larethian
  A drow city is a sprawling metropolis enclosed by high walls. Non-drow visitors must conduct their business outside
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
                                                    
                                                
                                            
                                                    Bobby  Downloadable PDF Human Traits As a Human, you have these special traits. Resourceful. You gain Heroic Inspiration whenever you finish a Long Rest. Skillful. You gain proficiency in one skill
                                                
                                            
                                                
                                                     active, your Rage follows the rules below. Damage Resistance. You have Resistance to Bludgeoning, Piercing, and Slashing damage. Rage Damage. When you make an attack using Strengthâwith either a weapon
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     power. Regardless of who rules the guild, the Devkarin follow the guidance of a high priest, called the matka. The matkaâs spiritual leadership usually aligns with the guildmasterâs temporal commands
                                                
                                            
                                                
                                                    , but during times when the guild is ruled by a non-elf faction, the matka can be a significant dissenting voice.
  FLORIAN DE GESINCOURT
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    Travel The rules in the âExplorationâ section in the Playerâs Handbook cover the basics of travel on a scale ranging from minutes to days. The tools in this section can add excitement to a longer
                                                
                                            
                                                
                                                     journey otherwise works the same as described in the rest of the âTravelâ section.
  Downloadable PDF Weather During each stage of the charactersâ journey, you can determine what the weather is like by
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     harder than normal for non-drow to approach the city safely by any known route. While the characters are within 18 miles (three daysâ travel) of the city, use the Drow Patrols table to determine random
                                                
                                            
                                                
                                                     (leaving the mage and eight drow to staff the outpost). Use the drow pursuit rules in chapter 2, and assume a pursuit level of 4. Drow Patrol B The characters encounter a drow elite warrior and 1d8
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     ceremorph (see appendix C) is equipped with two nonmagical items: Laser Pistol. Rules for laser pistols appear in the Dungeon Masterâs Guide. This weapon can fire 33 shots before its energy cell is
                                                
                                            
                                                
                                                     other mind flayers flowing through its veins. The chaotic neutral gnome ceremorph is equipped with two nonmagical items: Laser Pistol. Rules for laser pistols appear in the Dungeon Masterâs Guide. This
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     configuration ever-changing. The maze has no exits, and its corridors are lit by tiny torches and clouded by fog.
 Any non-undead creature that touches the wall carving vanishes and reappears in a demiplanar
                                                
                                            
                                                
                                                     source of the gift cannot be confirmed without consulting a higher power, but the mark can be removed with a lesser restoration spell or similar magic. These gifts otherwise follow the rules for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     before the Rain of Colorless Fire destroyed the Suloise Empire. Others claim Korenth is a red dragonâa former consort of Tiamat who became trapped in human form. Whatever the true story, the Father of
                                                
                                            
                                                
                                                     an organization might come with concrete benefits such as access to an organizationâs information, equipment, magic, and other resources. See âRenownâ in chapter 3 for rules you can use to track
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sage Advice Compendium
                                                    
                                                
                                            
                                                     factor. You can still try to hide from your foes and gain the benefits conferred by being hidden, but you donât deprive your foes of their turns when you do so. Surprise rules work for two opposing
                                                
                                            
                                                
                                                     fight use the rules for Dexterity (Stealth) checks. If a wizard casts a spell like fireball during a surprise round, do the enemies get disadvantage on their saving throw? Being surprised has no effect
                                                
                                            
                                        





