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Returning 35 results for 'none cavities rolling pdf'.
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Magic Items
Dungeon Masterâs Guide
summons, as well as the requirement for its use. The DM chooses the hornâs type or determines it randomly by rolling on the following table. If you blow the horn without meeting its requirement, the
Valhalla (Silver);Silver
2
None
41â75
Horn of Valhalla (Brass);Brass
3
Proficiency with all Simple weapons
76â90
Horn of Valhalla (Bronze);Bronze
4
Training with all
Species
Strixhaven: A Curriculum of Chaos
increase three different scores by 1. Follow this rule regardless of the method you use to determine the scores, such as rolling or point buy.
The âQuick Buildâ section for your
characterâs class offers suggestions on which scores to increase. Youâre free to follow those suggestions or to ignore them. Whichever scores you decide to increase, none of the scores can be
Species
Spelljammer: Adventures in Space
vibrations. Plasmoids can stiffen the outer layers of their bodies to maintain a humanlike shape, so they can wear clothing and accessories. They speak by forcing air out of tubular cavities that
different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you use to determine the scores, such as rolling or point buy.
The âQuick Build&rdquo
Species
Fizban's Treasury of Dragons
. Follow this rule regardless of the method you use to determine the scores, such as rolling or point buy.
The âQuick Buildâ section for your characterâs class offers suggestions on which
scores to increase. Youâre free to follow those suggestions or to ignore them. Whichever scores you decide to increase, none of the scores can be raised above 20.
Languages
Your character can
Species
Mordenkainen Presents: Monsters of the Multiverse
Feathered folk who resemble ravens, kenku are blessed with keen observation and supernaturally accurate memories. None of them can remember the origin of the first kenku, however, and they often joke
as rolling or point buy. The âQuick Buildâ section for your characterâs class offers suggestions on which scores to increase. You can follow those suggestions or ignore them, but
Species
Dragonlance: Shadow of the Dragon Queen
use to determine the scores, such as rolling or point buy.
The âQuick Buildâ section for your characterâs class offers suggestions on which scores to increase. Youâre free to
follow those suggestions or to ignore them. Whichever scores you decide to increase, none of the scores can be raised above 20.
Languages
Your character can speak, read, and write Common and one
Species
Fizban's Treasury of Dragons
rolling or point buy.
The âQuick Buildâ section for your characterâs class offers suggestions on which scores to increase. Youâre free to follow those suggestions or to ignore them
. Whichever scores you decide to increase, none of the scores can be raised above 20.
Languages
Your character can speak, read, and write Common and one other language that you and your DM agree is
Species
Fizban's Treasury of Dragons
determine the scores, such as rolling or point buy.
The âQuick Buildâ section for your characterâs class offers suggestions on which scores to increase. Youâre free to follow
those suggestions or to ignore them. Whichever scores you decide to increase, none of the scores can be raised above 20.
Languages
Your character can speak, read, and write Common and one other
Species
Spelljammer: Adventures in Space
. Follow this rule regardless of the method you use to determine the scores, such as rolling or point buy.
The âQuick Buildâ section for your characterâs class offers suggestions on which
scores to increase. Youâre free to follow those suggestions or to ignore them. Whichever scores you decide to increase, none of the scores can be raised above 20.
Languages
Your character can
Species
Spelljammer: Adventures in Space
determine the scores, such as rolling or point buy.
The âQuick Buildâ section for your characterâs class offers suggestions on which scores to increase. Youâre free to follow those
suggestions or to ignore them. Whichever scores you decide to increase, none of the scores can be raised above 20.
Languages
Your character can speak, read, and write Common and one other language
Species
Spelljammer: Adventures in Space
use to determine the scores, such as rolling or point buy.
The âQuick Buildâ section for your characterâs class offers suggestions on which scores to increase. Youâre free to
follow those suggestions or to ignore them. Whichever scores you decide to increase, none of the scores can be raised above 20.
Languages
Your character can speak, read, and write Common and one
Species
Spelljammer: Adventures in Space
regardless of the method you use to determine the scores, such as rolling or point buy.
The âQuick Buildâ section for your characterâs class offers suggestions on which scores to
increase. Youâre free to follow those suggestions or to ignore them. Whichever scores you decide to increase, none of the scores can be raised above 20.
Languages
Your character can speak, read
Species
Mordenkainen Presents: Monsters of the Multiverse
characteristic if none of the suggestions below fit your character.
Fey Characteristics
d8
Characteristic
1
Your wings are like those of a bird.
2
You have shimmering, multicolored
regardless of the method you use to determine the scores, such as rolling or point buy. The âQuick Buildâ section for your characterâs class offers suggestions on which scores to increase
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
together, but each had assumed he would be the one to run the business. Since none of the brothers would work for the others, each built his own tavern, and they all compete for customers. The five
hear a rumor or two, which you can determine by rolling on the Ten-Towns Rumors table (See "Ten-Towns Rumors").
Species
Spelljammer: Adventures in Space
, such as rolling or point buy.
The âQuick Buildâ section for your characterâs class offers suggestions on which scores to increase. Youâre free to follow those suggestions or
to ignore them. Whichever scores you decide to increase, none of the scores can be raised above 20.
Languages
Your character can speak, read, and write Common and one other language that you and
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
, each made of a different metal. The hornâs type determines how many spirits it summons, as well as the requirement for its use. The DM chooses the hornâs type or determines it randomly by rolling on the
. 1d100 Horn Type Spirits Requirement 01â40 Silver 2 None 41â75 Brass 3 Proficiency with all Simple weapons 76â90 Bronze 4 Training with all Medium armor 91â00 Iron 5 Proficiency with all Martial weapons
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
Meditation Chamber Level 13 Bastion Facility Prerequisite: None
Space: Cramped
Hirelings: 1
Order: Empower
A Meditation Chamber is a relaxing space that helps align oneâs mind, body, and
. Otherwise, at the end of the seventh day, you gain Advantage on two kinds of saving throws for the next 7 days, determined randomly by rolling on the table below. Reroll if you get a duplicate result. 1d6
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
, each made of a different metal. The hornâs type determines how many spirits it summons, as well as the requirement for its use. The DM chooses the hornâs type or determines it randomly by rolling on the
. 1d100 Horn Type Spirits Requirement 01â40 Silver 2 None 41â75 Brass 3 Proficiency with all Simple weapons 76â90 Bronze 4 Training with all Medium armor 91â00 Iron 5 Proficiency with all Martial weapons
Compendium
- Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
conspiracy, either by having the players craft their own or by rolling on the Conspiracy Details table. Conspiracy Details d4 Conspiracy Details 1 Working amid the High Hallâs records, you came to
envision. Someone clearly had enough of your art and shouted slogans, though. Roles in the Conspiracy Each character plays a role in the conspiracy, determined by rolling on the Conspiracy: Character
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
height and weight randomly, start with rolling a size modifier: Size modifier = 2d4 Height = 5 feet + 1 inch + your size modifier in inches Weight in pounds = 115 + (2d4 Ă your size modifier) Speed. Your
. You can also adjust your height and weight, but not so much that your size changes. You can make yourself appear as a member of another race, though none of your game statistics change. You canât
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
conspiracy, either by having the players craft their own or by rolling on the Conspiracy Details table. Conspiracy Details d4 Conspiracy Details
1 Working amid the High Hallâs records, you came
dukes nor the patriars can envision. Someone clearly had enough of your art and shouted slogans, though.
Roles in the Conspiracy Each character plays a role in the conspiracy, determined by rolling
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
to humans. Alignment. Changelings tend toward pragmatic neutrality, and few changelings embrace evil. Size. Your size is Medium. To set your height and weight randomly, start with rolling a size
much that your size changes. You can make yourself appear as a member of another race, though none of your game statistics change. You canât duplicate the appearance of a creature youâve never seen
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
one of those scores by 2 and increase a different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you use to determine the scores, such as rolling or
increase, none of the scores can be raised above 20. Languages Your character can speak, read, and write Common and one other language that you and your DM agree is appropriate for the character. The
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
3rd-level spell scroll, either of dispel magic or remove curse. Dread Warriors. A dread warrior carries no gold, but some of them have weapons or armor, determined by rolling on the following table. 2d4 Item 2â6 None 7 +1 weapon (usually a battleaxe or a javelin) 8 +1 chain mail
Random Encounters Random encounters help determine if characters meet other creatures moving through the Doomvault. Consider rolling for an encounter in these circumstances: The party enters a zone
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
increase a different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you use to determine the scores, such as rolling or point buy. The âQuick Buildâ section
for your characterâs class offers suggestions on which scores to increase. Youâre free to follow those suggestions or to ignore them. Whichever scores you decide to increase, none of the scores can be
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
one of those scores by 2 and increase a different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you use to determine the scores, such as rolling or
increase, none of the scores can be raised above 20. Languages Your character can speak, read, and write Common and one other language that you and your DM agree is appropriate for the character. The
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
Theater Level 9 Bastion Facility Prerequisite: None
Space: Vast
Hirelings: 4
Order: Empower
The Theater contains a stage, a backstage area where props and sets are kept, and a seating area
expend their Theater die to roll it and add the number rolled to one D20 Test they make, immediately after rolling the d20. If a character hasnât expended their Theater die before gaining another, their first die is lost.
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurerâs Guide
, such as rolling or point buy. The âQuick Buildâ section for your characterâs class offers suggestions on which scores to increase. Youâre free to follow those suggestions or to ignore them. Whichever
scores you decide to increase, none of the scores can be raised above 20. Languages Your character can speak, read, and write Common and one other language that you and your DM agree is appropriate for
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
Presto Downloadable PDF Spellcasting Spellcasting Ability: Intelligence
Spell DC: 14
Spell Attack Modifier: +6
Cantrips (At Will) Spell School Special* Fire Bolt Evocation â Light
use this property again until you finish a Short or Long Rest. On a failed check, you fail to cast the spell and a random effect occurs instead, determined by rolling on the following table. Any spell
Compendium
- Sources->Dungeons & Dragons->Hold Back The Dead
Presto Downloadable PDF Spellcasting Spellcasting Ability: Intelligence
Spell DC: 14
Spell Attack Modifier: +6
Cantrips (At Will) Spell School Special* Fire Bolt Evocation â Light
use this property again until you finish a Short or Long Rest. On a failed check, you fail to cast the spell and a random effect occurs instead, determined by rolling on the following table. Any spell
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
score by 1, or you increase three different scores by 1. You follow this rule regardless of the method you use to determine the scores, such as rolling or point buy. Your classâs âQuick Buildâ section
offers suggestions on which scores to increase. Youâre free to follow those suggestions or to ignore them. Whichever scores you decide to increase, none of the scores can be raised above 20. If you
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
Presto Downloadable PDF Human Traits As a Human, you have these special traits. Resourceful. You gain Heroic Inspiration whenever you finish a Long Rest. Skillful. You gain proficiency in one skill
(round up), and none of the slots can be level 6 or higher. For example, if youâre a level 4 Wizard, you can recover up to two levelsâ worth of spell slots, regaining either one level 2 spell slot or two
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
journey otherwise works the same as described in the rest of the âTravelâ section.
Downloadable PDF Weather During each stage of the charactersâ journey, you can determine what the weather is like by
rolling on the Weather table, adjusting for the terrain and season as appropriate. Roll 1d20 three times to determine the temperature, the wind, and the precipitation. Weather has no significant game
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
colony
Defense: Spore servants and awakened zurkhwoods
Commerce: None
Organizations: Seven myconid circles; Zuggtmoyâs servants
Myconids have lived in Neverlight Grove for untold generations
these spores for 24 hours. On a failed save, the creature is infected with a disease called the spores of Zuggtmoy and also gains a random form of indefinite madness (determined by rolling on the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Reinforcements Check to see if reinforcements arrive once during the day and once at night by rolling d100 and consulting the Ironslag Reinforcements table. If reinforcements are indicated, the fire
survivors. Ironslag Reinforcements d100 Creature(s) 01â60 None 61â85 1 fire giant carrying a rod of the Vonindod and a Small fragment of the Vonindod that weighs 150 pounds 86â00 1 fire giant






