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                                                     Magic Items
                                                    Tyranny of Dragons
                                                    
                                                
                                            
                                                     source, whenever you are subjected to damage of that type, you take none of that damage and regain a number of hit points equal to half the damage dealt of that type.
Draconic Majesty. While you are
                                                
                                            
                                                
                                                     Draconic. You also have advantage on any Charisma check you make against dragons that share the color of the mask from which these properties were chosen.
Legendary Resistance (5/Day). If you fail a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    , light, and unique artifices depend on the Diamond. The Auroral Diamond changes color for unknown reasons. Sometimes it holds a color for an entire year, while other times it shifts twice in a single
                                                
                                            
                                                
                                                     week. Rarely does it ever repeat a color. Some scholars believe each color represents the birth of a new civilization somewhere in the multiverse, and repetition of a color means the death of that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Radiant Citadel
                                                    
                                                
                                            
                                                    , light, and unique artifices depend on the Diamond. The Auroral Diamond changes color for unknown reasons. Sometimes it holds a color for an entire year, while other times it shifts twice in a single
                                                
                                            
                                                
                                                     week. Rarely does it ever repeat a color. Some scholars believe each color represents the birth of a new civilization somewhere in the multiverse, and repetition of a color means the death of that
                                                
                                            
                                        
                                                     Species
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                     grasp and manipulate weapons and tools. Although most plasmoids are translucent gray, they can alter their color and translucence by absorbing dyes through their pores.
Plasmoids donât have
                                                
                                            
                                                
                                                    ; section for your characterâs class offers suggestions on which scores to increase. Youâre free to follow those suggestions or to ignore them. Whichever scores you decide to increase, none of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     type. If you already have immunity to that damage type from another source, whenever you are subjected to damage of that type, you take none of that damage and regain a number of hit points equal to
                                                
                                            
                                                
                                                     feet for 5 minutes. Dragon Tongue. You can speak and understand Draconic. You also have advantage on any Charisma check you make against dragons that share the maskâs color. Legendary Resistance (1/Day). If you fail a saving throw, you can choose to succeed instead.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     type. If you already have immunity to that damage type from another source, whenever you are subjected to damage of that type, you take none of that damage and regain a number of hit points equal to
                                                
                                            
                                                
                                                     feet for 5 minutes. Dragon Tongue. You can speak and understand Draconic. You also have advantage on any Charisma check you make against dragons that share the maskâs color. Legendary Resistance (1/Day). If you fail a saving throw, you can choose to succeed instead.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                    , roll twice and use the higher result.  Wisteria Vale Events   d8 Event   1â2 None. 3 Light rain falls from a clear sky. 4 The sky turns dark as thunderclouds roll in. Lightning flashes in the distance
                                                
                                            
                                                
                                                    , but it doesnât rain. 5 An object near the characters suddenly loses its color and becomes gray and dull. 6 An object near the characters suddenly becomes saturated with bright colors. 7 An incongruous smell or sound manifests. 8 A smell or sound that should be present is noticeably absent.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     type. If you already have immunity to that damage type from another source, whenever you are subjected to damage of that type, you take none of that damage and regain a number of hit points equal to
                                                
                                            
                                                
                                                     feet for 5 minutes. Dragon Tongue. You can speak and understand Draconic. You also have advantage on any Charisma check you make against dragons that share the maskâs color. Legendary Resistance (1/Day). If you fail a saving throw, you can choose to succeed instead.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                    Gorgon Most gorgons are iron bulls wreathed in clouds of petrifying gas. Their metal plates vary in sheen and color, from sleek silver to pitted black. The oldest gorgons might be covered in rust
                                                
                                            
                                                
                                                      12  +1  +1 
  Cha  7  â2  â2 
   
 Skills Perception +7
 Immunities Exhaustion, Petrified
 Senses Darkvision 60 ft.; Passive Perception 17
 Languages None
 CR 5 (XP 1,800; PB +3)
 Actions
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     revealed the existence of five dragon masks to himâone for each chromatic dragon color. Individually, these ancient masks allow wearers to communicate with dragons. More importantly, a person who is erudite
                                                
                                            
                                                
                                                    , especially in the north, but the reasons behind the resurgence are unknown. Besides his cultists, Severin has forged an alliance with a splinter faction of the Red Wizards of Thay. This small and secretive
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     revealed the existence of five dragon masks to himâone for each chromatic dragon color. Individually, these ancient masks allow wearers to communicate with dragons. More importantly, a person who is erudite
                                                
                                            
                                                
                                                    , especially in the north, but the reasons behind the resurgence are unknown. Besides his cultists, Severin has forged an alliance with a splinter faction of the Red Wizards of Thay. This small and secretive
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     revealed the existence of five dragon masks to himâone for each chromatic dragon color. Individually, these ancient masks allow wearers to communicate with dragons. More importantly, a person who is erudite
                                                
                                            
                                                
                                                    , especially in the north, but the reasons behind the resurgence are unknown. Besides his cultists, Severin has forged an alliance with a splinter faction of the Red Wizards of Thay. This small and secretive
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Heroes of the Borderlands
                                                    
                                                
                                            
                                                     color, texture, and dimensions to duplicate inanimate objects of their approximate size. Mimic Medium Monstrosity, Neutral
 AC 12 Initiative +3 (13)
 HP 58 (9d8 + 18)
 Speed 20 ft.
     Ability
                                                
                                            
                                                
                                                    
 Immunities Acid; Prone
 Senses Darkvision 60 ft.; Passive Perception 11
 Languages None
 CR 2 (XP 450; PB +2)
 Traits
 Adhesive (Object Form Only). The mimic adheres to anything that touches it. A
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     work is among the reasons Waterdeep remained so strong for so many years. Even when much of the cityâs navy lay disabled in its harbor, the strong ships of Orlumbor proved sturdy enough that folk could
                                                
                                            
                                                
                                                    , Luskan, Amn, or Baldurâs Gate, all of which have sought to claim the islands and its shipyards for their own. None of these other places ever considered that Orlumbor might simply choose not to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     covered with alien eyes and teeth. They can alter their color, texture, and dimensions to duplicate inanimate objects of their approximate size. Mimics use their disguises as both camouflage and bait
                                                
                                            
                                                
                                                    .; Passive Perception 11
 Languages None
 CR 2 (XP 450; PB +2)
 Traits
 Adhesive (Object Form Only). The mimic adheres to anything that touches it. A Huge or smaller creature adhered to the mimic has
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     (wheelchair, brace, or cane) 4 Pronounced scar 5 Unusual eye color (or two different colors) 6 Tattoos or piercings 7 Birthmark 8 Unusual hair color 9 Bald, or braided beard or hair 10 Distinctive nose
                                                
                                            
                                                
                                                     harboring an unrequited passion. 9 The NPC nurses a powerful ambition. 10 The NPC is deeply dissatisfied or unhappy.  Joy Ang  Downloadable PDF
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                    Earth Elemental Primal Spirit of Soil and Stone Habitat: Mountain, Planar (Elemental Plane of Earth), Underdark; Treasure: None Chris Cold  Primal spirits from the Elemental Plane of Earth merge with
                                                
                                            
                                                
                                                     matter. 5 Mounds of sand studded with shells. 6 Rubble or pieces of a ruined structure. 7 Striking striations or bands of color. 8 Veins of iron or other ore.  The foundations of our homes, the strength
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
                                                    
                                                
                                            
                                                    Fey Curses Curses are common punishments among archfey and other powerful Fey creatures. An adventurer might be cursed for any number of reasons, a few of which are listed below: Offending a powerful
                                                
                                            
                                                
                                                     color.) 8 You must leave a bouquet of eight black roses at the place where you were cursed, or you must give the bouquet to the creature that cursed you. 9 You must persuade a centaur to carry you on its
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     colony
 Defense: Spore servants and awakened zurkhwoods
 Commerce: None
 Organizations: Seven myconid circles; Zuggtmoyâs servants
 Myconids have lived in Neverlight Grove for untold generations
                                                
                                            
                                                
                                                     the growth of fungi and the myconids.
 Abundant Fungi. Mushrooms, molds, and fungi grow in abundance in Neverlight Grove, creating a bizarre yet beautiful tapestry of color.
 Quiet Cacophony
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     poison with a distinctive color or smell.  Assassin Medium or Small Humanoid, Neutral
 AC 16 Initiative +10 (20)
 HP 97 (15d8 + 30)
 Speed 30 ft.
    Ability Score Mod Save   Str 11 +0 +0 Dex 18
                                                
                                            
                                                
                                                    ; Treasure: None
 Magic can invest plants with mobility, sapience, and even a voice. Spells such as Awaken or the influence of other planes of existence might bring mundane vegetation to life, while other
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     be heard everywhere on the battlefield, but they have no source. Crumbling buildings, bare trees, blast craters, and jumbles of bones around spears and swords indicate an immense battle. None of the
                                                
                                            
                                                
                                                     hulk they recently freed from magical stasis. The mezzoloths are darkening the sand-colored umber hulkâs hide with charcoal so it more closely resembles their mottled black color. Against Nellikâs wishes
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                    Fire Elemental Primal Spirit of Heat and Flame Habitat: Desert, Planar (Elemental Plane of Fire); Treasure: None Fire elementals arise when spirits of the Elemental Plane of Fire inhabit flames
                                                
                                            
                                                
                                                      Crackling shapes that look like animals, fiends, skeletons, sprites, or other beings. 
   4  Flames that are predominantly white, blue, or a more unusual color. 
   5  The form of a calm or tormented
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     to the first generation of elves. Some could pass for high elves, but most are distinctly eladrin in appearance: very slender, with hair and skin color determined by the season with which they feel
                                                
                                            
                                                
                                                    , and itâs also the most decadent. Most elves are impetuous to some extent, but eladrin are known for their fickleness. Many of them change their minds on the spur of the moment without giving reasons
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     eager to get their hands on such spoils for a wide variety of reasons. Battlefields and the Field of Ruins Cyre was the site of incessant battles during the Last War, from the first extended campaign
                                                
                                            
                                                
                                                     light can sometimes be seen in its dark depths. Toward the edges of the plateau, the glass becomes lighter in color and more transparent, appearing almost pale white along the jagged cliffs at the edge
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     goblins and ogres, and they are trying to remain as quiet as possible for reasons that might not be readily apparent to the characters. Directly below this cavern is another similarly sized cavern
                                                
                                            
                                                
                                                     Nespers are Tethyrian human pumpkin and squash farmers. None of them were killed in the giant attack, but three of them died at the hands of the goblins and ogres in the Dripping Caves. The remaining
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     into Undermountain to bring Vanrak and his followers to justice. Although none of these adventurers succeeded, they winnowed down Vanrakâs army to the point where he could no longer threaten the city
                                                
                                            
                                                
                                                     exploration, and Wylynd has been known to fund expeditions to Undermountain from time to time for reasons she prefers to keep to herself.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     orb in great detail if questioned, reporting that itâs a thick glass orb, dull red in color and warm to the touch. It is packed in a small wooden cask filled with water and sealed with wax. A mage hired
                                                
                                            
                                                
                                                     attempts to escape by fleeing through the nearby market. The market is crowded with people. Spotting her requires a successful DC 20 Wisdom (Perception) check. If none of the characters spot her, Haliyra
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     journey otherwise works the same as described in the rest of the âTravelâ section.
  Downloadable PDF Weather During each stage of the charactersâ journey, you can determine what the weather is like by
                                                
                                            
                                                
                                                     memorable.  Weather   1d20 Temperature   1â14 Normal for the season 15â17 1d4 Ă 10 degrees Fahrenheit colder 18â20 1d4 Ă 10 degrees Fahrenheit hotter   1d20 Wind Precipitation   1â12 None None 13â17 Light
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     Yeenoghu are fighting to claim Avernus for themselves, and Kostchtchie (assuming the characters released him in chapter 3) wants his hammer back. None of them can be trusted. Demon lords are savagery
                                                
                                            
                                                
                                                     of Chango the manticore. Arkhanâs army is bolstered by five chromatic dragons â one adult dragon of each color â sent by Tiamat to help ensure victory. If they so choose, the characters can join
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     of the winds, the rustle of leaves, the ingenuity of land-dwelling inventors, or any of countless other surface-world charms, every triton living beyond the waves does so for their own reasons. In some
                                                
                                            
                                                
                                                     of you as if it were bright light and in darkness as if it were dim light. You canât discern color in darkness, only shades of gray. Emissary of the Sea. Aquatic beasts have an extraordinary affinity
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     this elegant conference room, given fine food and drink, and asked to wait to speak with none other than Omin Dran â founder and CEO of this august organization.
 If the characters already know each
                                                
                                            
                                                
                                                    .â
 
 JIM DARKMAGIC
 Jimâs reasons for interceding with the characters are left to your determination. He might have intercepted the experienced adventurers Omin called for, then sent them off on a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     Harpells. It is likely this spirit of experimentation that caused the Harpells to found their town so far away from other settlements. Young wizards with oddly sized or shaped limbs, strange hair color
                                                
                                            
                                                
                                                     advised to âmind the tusksâ by locals, a reference to an old joke that none remember. Folk willing to wait can have the able hands of the Ostevers perform a slaughter, hanging, dressing, and packing for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     along one side of the town. Its water is a strange phosphorescent green color.
 The characters can wander around the town as desired, but the only thing that greets them is the wind blowing through
                                                
                                            
                                                
                                                     deterioration. None of the houses hold valuables, but a few reveal makeshift shelters within, along with piles of old clothing and bedding. One of the shelters is built from large wooden signs upon
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
                                                    
                                                
                                            
                                                    Presto  Downloadable PDF Human Traits As a Human, you have these special traits. Resourceful. You gain Heroic Inspiration whenever you finish a Long Rest. Skillful. You gain proficiency in one skill
                                                
                                            
                                                
                                                     (round up), and none of the slots can be level 6 or higher. For example, if youâre a level 4 Wizard, you can recover up to two levelsâ worth of spell slots, regaining either one level 2 spell slot or two
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                      +2 
        Mod Save 
    INT  8  â1  â1 
  WIS  14  +2  +2 
  CHA  11  +0  +0 
   
 Senses Darkvision 60 ft.; Passive Perception 12
 Languages Understands the languages you know
 CR None (XP 0
                                                
                                            
                                                
                                                     12
 Languages Understands the languages you know
 CR None (XP 0; PB equals your Proficiency Bonus)
 Traits
 Amphibious. The beast can breathe air and water.
 Primal Bond. Add your Proficiency
                                                
                                            
                                        






