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Returning 35 results for 'none composed require pdf'.
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Monsters
Candlekeep Mysteries
. The skitterwidget doesn’t require air, food, drink, or sleep.Multiattack. The skitterwidget makes two attacks: one with its bite and one with its tail.
Bite. Melee Weapon Attack: +6
resemblance to a giant dog-headed cockroach. No two skitterwidgets look exactly alike, but all are surprisingly cute.
Language of Squeals. Skitterwidgets speak their own simple language, which is composed of
Monsters
Fizban's Treasury of Dragons
saving throws against spells and other magical effects.
Unusual Nature. The golem doesn’t require air, food, drink, or sleep.Multiattack. The golem makes one Pinion attack and two Rend attacks
ends on the target. On a failed save, the target is petrified.A dragonbone golem is composed of dragon bones linked together with adamantine wire into the form of a dragon, animated by drawing on the
Monsters
Mordenkainen Presents: Monsters of the Multiverse
":"Incorporeal Movement", "rollDamageType":"force"} force damage if it ends its turn inside an object.
Unusual Nature. The allip doesn’t require air, food, drink, or sleep.Maddening Touch. Melee Spell
annihilates its body and leaves behind a spectral being composed of fragments from the victim’s psyche and overwhelming psychic agony.
Every allip is wracked with a horrifying insight that
Monsters
Spelljammer: Adventures in Space
instead.
Transport Inhibitor. The zodar can’t be teleported or sent to any plane of existence against its will.
Unusual Nature. The zodar doesn’t require air, food, drink, or
. Underneath its armored exterior, a zodar’s body is composed of tightly knit muscle fibers that make it incredibly strong and heavy. A zodar weighs 1,500 pounds.
No one knows how many zodars
Monsters
Van Richten’s Guide to Ravenloft
. The nosferatu doesn’t require air.Multiattack. The nosferatu makes two Claw attacks followed by one Bite attack. If both Claw attacks hit the same creature, the Bite attack is made with
, undead hunters, nosferatu possess the endless thirst of vampire;vampires but none of their grace. For them, existence is nothing more than an everlasting string of cold, desperate nights punctuated
Monsters
Van Richten’s Guide to Ravenloft
disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Unusual Nature. The mind flayer doesn’t require air, food, or sleep.Multiattack. The mind flayer makes
mental static of visceral visions. While these ravenous creatures are horrifying to behold, they unsettle none more than other mind flayer;mind flayers, which consider them abominations.Necrotic
Monsters
Icewind Dale: Rime of the Frostmaiden
. The tomb tapper can burrow through solid rock at half its burrowing speed and leaves a 10-foot-wide, 20-foot-tall tunnel in its wake.
Unusual Nature. The tomb tapper doesn't require air or
, hairless warriors stands 15 to 21 feet tall and possesses a lust for magic, an inherited memory (composed of recollections from the souls sacrificed in their creation), and an insane hatred for
Monsters
Icewind Dale: Rime of the Frostmaiden
and headed toward the Sea of Moving Ice, hoping to find a tome called The Codicil of White, a book of magic and lore composed by servants of Auril the Frostmaiden. The Arcane Brotherhood believes that
cast spells that require material components, which limits its options. Its list of prepared spells shows only those spells it can cast. Although it has no 2nd-level spells available, the ghost can use
Species
Spelljammer: Adventures in Space
.
Although thri-kreen don’t sleep, they do require periods of inactivity to revitalize themselves. During these periods, they are fully aware of what’s happening around them.
Thri-kreen
increase. You’re free to follow those suggestions or to ignore them. Whichever scores you decide to increase, none of the scores can be raised above 20.
Languages
Your character can speak, read
Species
Spelljammer: Adventures in Space
internal organs of the usual sort. Their bodies are composed of cells, fibers, plasma-like ooze, and clusters of nerves. These nerves enable a plasmoid to detect light, heat, texture, sound, pain, and
; section for your character’s class offers suggestions on which scores to increase. You’re free to follow those suggestions or to ignore them. Whichever scores you decide to increase, none of
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
eagerly lend their assistance. Others require more convincing. This scorecard helps track various factions’ support for the struggle against the Cult of the Dragon. If you didn’t play Hoard of the Dragon
Queen, assume that events marked with an asterisk (*) occurred, but that the unmarked events did not. Download PDF
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
example, a magma mephit is composed of earth and fire, and it favors volcanic lairs, while an ice mephit, which is composed of air and water, favors frigid locales. Elemental Nature. A mephit doesn’t
require food, drink, or sleep. VARIANT: MEPHIT SUMMONING
Some mephits can have an action option that allows them to summon other mephits.
Summon Mephits (1/Day). The mephit has a 25 percent chance of
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Mephits Malicious Elemental Hooligans Habitat: Planar (Elemental Planes); Treasure: None Andrew Mar Mephits are mean-spirited tricksters that dwell on the Elemental Planes. The six most prominent
types of mephits resemble halfling-size gargoyles with wings, exaggerated features, and bodies composed of two elements. Most live self-interested existences, indulging their warped senses of humor or
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
, inanimate item like a window, door, sword, book, table, chair, or stone. It isn’t a building or a vehicle, which are composed of many objects. Time-Limited Object Interactions When time is short, such
as in combat, interactions with objects are limited: one free interaction per turn. That interaction must occur during a creature’s movement or action. Any additional interactions require the Utilize
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
, inanimate item like a window, door, sword, book, table, chair, or stone. It isn’t a building or a vehicle, which are composed of many objects. Time-Limited Object Interactions When time is short, such
as in combat, interactions with objects are limited: one free interaction per turn. That interaction must occur during a creature’s movement or action. Any additional interactions require the Utilize
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
race). None of these spells require spell components when you cast them with this trait. Psychic Resilience. You have resistance to psychic damage.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Modrons Mechanized Caretakers of Multiversal Law Habitat: Planar (Mechanus); Treasure: None Beings of magic and machinery, modrons embody absolute law. These inhabitants of the clockwork plane of
rank or the ranks immediately above and below them. Those more than one rank away tend to be either too advanced or too simple for them to understand. Modrons excel at tasks that require patience and
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
this race). None of these spells require spell components when you cast them with this trait. Mental Discipline. Your innate psychic defenses grant you advantage on saving throws you make to avoid or
Compendium
- Sources->Dungeons & Dragons->The Radiant Citadel
height, these Incarnates are composed of thousands of smaller gems of the same type. Each holds court in a portion of the Preserve, such as the Amethyst Tiger’s knoll or the Obsidian Eagle’s aerie
. The Dawn Incarnates know everything that transpires in the Preserve of the Ancestors, which is why they require the Speakers for the Ancestors to meet there. While they do not interfere in the day-to
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
instead regains a number of hit points equal to the lightning damage dealt.
Unusual Nature. The skitterwidget doesn’t require air, food, drink, or sleep.
Actions
Multiattack. The skitterwidget makes
kiddywidget it can see within 5 feet of it.
Language of Squeals. Skitterwidgets speak their own simple language, which is composed of high-pitched, vowel-heavy squeals. Control Ring. A skitterwidget
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Dragonbone Golem A dragonbone golem is composed of dragon bones linked together with adamantine wire into the form of a dragon, animated by drawing on the bones’ inherent magic. Most dragonbone
require air, food, drink, or sleep.
Actions
Multiattack. The golem makes one Pinion attack and two Rend attacks.
Pinion. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
height, these Incarnates are composed of thousands of smaller gems of the same type. Each holds court in a portion of the Preserve, such as the Amethyst Tiger’s knoll or the Obsidian Eagle’s aerie
. The Dawn Incarnates know everything that transpires in the Preserve of the Ancestors, which is why they require the Speakers for the Ancestors to meet there. While they do not interfere in the day-to
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Attunement Some magic items require a creature to form a bond—called Attunement—with them before the creature can use an item’s magical properties. Without becoming attuned to an item that requires
attuned to it, but none of its magical properties. Attune during a Short Rest Attuning to an item requires you to spend a Short Rest focused on only that item while being in physical contact with it
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Nimblewright A nimblewright is a magical construct created to serve as a guard or assassin. Composed predominantly of lightweight wood and powered by magic, it can pass for humanoid while wearing
. A nimblewright moves like a dancer and fights like a swashbuckler, using dodges and parries to avoid damage while deftly skewering its foes. Constructed Nature. A nimblewright doesn’t require air
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Attunement Some magic items require a creature to form a bond—called Attunement—with them before the creature can use an item’s magical properties. Without becoming attuned to an item that requires
attuned to it, but none of its magical properties. Attune during a Short Rest Attuning to an item requires you to spend a Short Rest focused on only that item while being in physical contact with it
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
warriors stands 15 to 21 feet tall and possesses a lust for magic, an inherited memory (composed of recollections from the souls sacrificed in their creation), and an insane hatred for nonhuman
tunnel in its wake.
Unusual Nature. The tomb tapper doesn’t require air or sleep.
Actions
Multiattack. The tomb tapper makes two melee attacks with its sledgehammer or with its claws. If it hits
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
the dodecahedron require no components. Roll a d12 and consult the following table to determine the effect: d12 Effect 1–2 The dodecahedron explodes and is destroyed. Each creature within 20 feet of
composed of notched bronze rings, which can be turned so that the notches line up. Aligning the notches requires an action, and doing so causes the orb to gong loudly until the notches are no longer aligned. The sounds are spaced 6 seconds apart and can be heard out to a range of 600 feet.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Attunement Some magic items require a creature to form a bond with them before their magical properties can be used. This bond is called attunement, and certain items have a prerequisite for it. If
of a normal shield to a creature not attuned to it, but none of its magical properties. Attuning to an item requires a creature to spend a short rest focused on only that item while being in physical
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Attunement Some magic items require a creature to form a bond with them before their magical properties can be used. This bond is called attunement, and certain items have a prerequisite for it. If
benefits of a normal shield to a creature not attuned to it, but none of its magical properties. Attuning to an item requires a creature to spend a short rest focused on only that item while being in
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
a pillar composed of thick, red, ooze-like stuff. The creature is actually inside the pillar, and when it is roused, it emerges with evil intent. Undead Nature. The Ooze Master doesn’t require air
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
demon lord’s true name to the hidden truths of the cosmic order. The allip acquires the secret, but the curse annihilates its body and leaves behind a spectral creature composed of fragments from the
sense that some colossal truth sits just outside their recall plagues them for days, months, and sometimes years after their fateful encounter. Undead Nature. An allip doesn’t require air, food
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
demon lord’s true name to the hidden truths of the cosmic order. The creature acquires the secret, but the curse annihilates its body and leaves behind a spectral being composed of fragments from the
doesn’t require air, food, drink, or sleep.
Actions
Maddening Touch. Melee Spell Attack: +6 to hit, reach 5 ft., one target. Hit: 17 (4d6 + 3) psychic damage.
Howling Babble (Recharge 6). Each
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Nosferatu Vicious, undead hunters, nosferatu possess the endless thirst of vampires but none of their grace. For them, existence is nothing more than an everlasting string of cold, desperate nights
starts its turn in sunlight. While in sunlight, it has disadvantage on attack rolls and ability checks.
Unusual Nature. The nosferatu doesn’t require air.
Actions
Multiattack. The nosferatu makes
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
know it, and require no components to cast it. When you cast the spell, the messages are delivered by one of your whispering spirits rather than you or the target’s voice. Your spellcasting ability for
haunting voices grow too loud to ignore. Roll on the Voices from Beyond table to determine the effect of these voices. Once one of these effects occurs, none of these haunting voices manifest again until
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
static of visceral visions. While these ravenous creatures are horrifying to behold, they unsettle none more than other mind flayers, which consider them abominations. Vampiric Mind Flayer
Medium Undead
Wisdom (Perception) checks that rely on sight.
Unusual Nature. The mind flayer doesn’t require air, food, or sleep.
Actions
Multiattack. The mind flayer makes two Claw attacks or one Claw attack






