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                        Returning 5 results for 'noses consult reflections pdf'.
                    
                
                        
                            
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                                                     Monsters
                                                    Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     gnolls. Their noses canât stand the scent of perfumes, and their ears canât abide words spoken aloud in Celestial. They donât cast reflections in mirrors unless they want to.
Unlike
                                                
                                            
                                        
                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    , pointed ears and noses that turn bright red or blue during displays of emotion.
Creating Your Character
At 1st level, you choose whether your character is a member of the human race or of a
                                                
                                            
                                                
                                                     the same ranges of height and weight that humans have in our world. If youâd like to determine your characterâs height or weight randomly, consult the Random Height and Weight table in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     private hunting domain. Drow warriors patrol the forest, alert for poachers and intruders. Check for random encounters in Kyorbblivvin once every hour. Roll a d20 and consult the Kyorbblivvin Encounters
                                                
                                            
                                                
                                                     âFungi of the Underdarkâ in chapter 2). Roll a d6 and consult the Exotic Fungi table to determine what they find.  d6 Fungi   1 1d6 nightlights (50 percent chance they are unlit) 2 2d6 Nilhoggâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     for a psychic haunting, in which case roll a d20 and consult the Psychic Haunting table to determine if the area contains a haunting. If one is present, its image or its effect canât leave the cave
                                                
                                            
                                                
                                                     of their ears, noses, and mouths. The effect is illusory, harmless, and fleeting. 
   4  One party member (determined randomly) hears footsteps behind them when they move. When they stand still, the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    . Their noses canât stand the scent of perfumes, and their ears canât abide words spoken aloud in Celestial. They donât cast reflections in mirrors unless they want to. Unlike normal vampires, gnoll
                                                
                                            
                                        






