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                        Returning 35 results for 'notable class rebuke pdf'.
                    
                
                        
                            
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                                                     Monsters
                                                    Planescape: Adventures in the Multiverse
                                                    
                                                
                                            
                                                     spell fails and has no effect.
Lightning Rebuke. When a creature within 120 feet of the hexton damages it, the hexton magically retaliates with an arc of lightning. The creature must make a DC 17
                                                
                                            
                                                
                                                     Dexterity saving throw, taking 11 (2d10);{"diceNotation":"2d10", "rollType":"damage", "rollAction":"Lightning Rebuke", "rollDamageType":"lightning"} lightning damage on a failed save, or half as much
                                                
                                            
                                        
                                                     Monsters
                                                    Acquisitions Incorporated
                                                    
                                                
                                            
                                                     speak, but her AC, movement modes, Strength, Dexterity, and special senses are replaced by those of the new form, and she gains any statistics and capabilities (except class features, legendary
                                                
                                            
                                                
                                                     actions, and lair actions) that the new form has but that she lacks.Now the owner and driving force behind Dran Enterprises — perhaps Acquisitions Incorporated's most notable rival in the adventuring-for
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmasters’ Guide to Ravnica
                                                    
                                                
                                            
                                                     the crime. Most people are too daunted by you to report your wrongdoing to the Azorius.
Rakdos Guild Spells
Prerequisite: Spellcasting or Pact Magic class feature
For you, the spells on the Rakdos
                                                
                                            
                                                
                                                     Guild Spells table are added to the spell list of your spellcasting class. (If you are a multiclass character with multiple spell lists, these spells are added to all of them.)
Rakdos Guild Spells
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
                                                    
                                                
                                            
                                                     whom are 9th level. Give players who choose from these options time to read over their character sheets before starting the adventure.  Premade Characters   Name Species Class   Cathartic Human Cleric
                                                
                                            
                                                
                                                     Dunil Halfling Rogue Ethelrede Human Fighter Flemin Dwarf Monk Rustle Berrydust Gnome Wizard Weslocke Tiefling Warlock  Cathartic Fay Dalton  View Character Sheet Downloadable PDF Dunil Fay Dalton
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                    , and Westcote Manor—number among the most notable landmarks in the domain. The tenant farmers who work the land pay a portion of their crops to the landowners as rent. A small but relatively well-off
                                                
                                            
                                                
                                                     middle class populates the handful of towns and villages scattered across the domain, most notably the town of Mordentshire. Map 3.11: mordent View Player Version
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     quick to defend them if they sense any ill intent. Dragon chosen are skilled in close combat, using two weapons to tear at their foes. Dragon Chosen
 Medium Humanoid, Any Alignment
 Armor Class 17
                                                
                                            
                                                
                                                     + 4) piercing damage.
 Reaction
 Biting Rebuke. Immediately after the chosen takes damage from a creature within 5 feet of it, it can make a Shortsword attack with advantage against that creature.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
                                                    
                                                
                                            
                                                     outside Mechanus, with the most notable example being the Great Modron March. Hextons have solid frames that bristle with six shining flanges. They boast a pair of arms and tentacles, both of which end
                                                
                                            
                                                
                                                     innocent snickering
  Hexton Modron Huge Construct, Typically Lawful Neutral
 Armor Class 17 (natural armor)
 Hit Points 209 (22d12 + 66)
 Speed 40 ft., fly 40 ft. (hover)
  STR
 19 (+4)
 DEX
 16
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                    
 Armor Class 10 (13 with mage armor)
 Hit Points 33 (6d8 + 6)
 Speed 30 ft.
   STR
  13 (+1)
 
  DEX
  11 (+0)
 
  CON
  12 (+1)
 
  INT
  9 (–1)
 
  WIS
  11 (+0)
 
  CHA
  14 (+2
                                                
                                            
                                                
                                                     knows the following warlock spells:
 Cantrips (at will): fire bolt, guidance, light, mage hand, prestidigitation
 1st–2nd level (2 2nd-level slots): burning hands, flaming sphere, hellish rebuke
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hold Back The Dead
                                                    
                                                
                                            
                                                    Eric  Downloadable PDF Equipment Shield of the Cavalier
 Chain Mail
 Flail
 8 Javelins
 Dungeoneer’s Pack
 Dice Set
 Fine Clothes
 Perfume
 Shield of the Cavalier Armor (Shield), Very Rare
                                                
                                            
                                                
                                                     (Requires Attunement) While holding this Shield, you have a +2 bonus to Armor Class. This bonus is in addition to the Shield’s normal bonus to AC. The Shield has the following additional properties that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Scions of Elemental Evil
                                                    
                                                
                                            
                                                    Diana  Downloadable PDF Equipment Quarterstaff of the Acrobat
 5 Daggers
 Calligrapher’s Supplies
 Cartographer’s Tools
 Explorer’s Pack
 Fine Clothes
 Lamp
 Oil (3 flasks)
 Parchment (12
                                                
                                            
                                                
                                                     Armor Class against the triggering attack, potentially causing the attack to miss you. You can’t use this property again until you finish a Short or Long Rest. Ranged Weapon (Quarterstaff Form Only
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Scions of Elemental Evil
                                                    
                                                
                                            
                                                    Eric  Downloadable PDF Equipment Shield of the Cavalier
 Chain Mail
 Flail
 8 Javelins
 Dungeoneer’s Pack
 Dice Set
 Fine Clothes
 Perfume
 Shield of the Cavalier Armor (Shield), Very Rare
                                                
                                            
                                                
                                                     (Requires Attunement) While holding this Shield, you have a +2 bonus to Armor Class. This bonus is in addition to the Shield’s normal bonus to AC. The Shield has the following additional properties that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hold Back The Dead
                                                    
                                                
                                            
                                                    Diana  Downloadable PDF Equipment Quarterstaff of the Acrobat
 5 Daggers
 Calligrapher’s Supplies
 Cartographer’s Tools
 Explorer’s Pack
 Fine Clothes
 Lamp
 Oil (3 flasks)
 Parchment (12
                                                
                                            
                                                
                                                     Armor Class against the triggering attack, potentially causing the attack to miss you. You can’t use this property again until you finish a Short or Long Rest. Ranged Weapon (Quarterstaff Form Only
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Infernal Machine Rebuild
                                                    
                                                
                                            
                                                    Warlock of the Fiend Warlock of the Fiend
 Medium humanoid (any race), any alignment
 Armor Class 12 (15 with mage armor)
 Hit Points 78 (12d8 + 24)
 Speed 30 ft.
   STR
 10(+0)
 
  DEX
 14
                                                
                                            
                                                
                                                    ): eldritch blast, fire bolt, friends, mage hand, minor illusion, prestidigitation, shocking grasp
 1st–5th level (4 5th-level slots): banishment, burning hands, flame strike, hellish rebuke, magic
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    . Deathlock Mastermind
 Medium undead, neutral evil
 Armor Class 13 (16 with mage armor)
 Hit Points 110 (20d8 + 20)
 Speed 30 ft.
   STR
 11(+0)
 
  DEX
 16(+3)
 
  CON
 12(+1)
 
  INT
 15
                                                
                                            
                                                
                                                    , hunger of Hadar, hypnotic pattern, phantasmal force, sleep
 Fiend patron: blindness/deafness, burning hands, command, fireball, hellish rebuke, scorching ray
 Great Old One patron: armor of Agathys
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                       3rd Oath Spells, Channel Divinity 7th Aura of Conquest (10 ft.) 15th Scornful Rebuke 18th Aura of Conquest (30 ft.) 20th Invincible Conqueror  Oath Spells You gain oath spells at the paladin levels
                                                
                                            
                                                
                                                     listed in the Oath of Conquest Spells table. See the Sacred Oath class feature for how oath spells work. Oath of Conquest Spells  Paladin Level Spells   3rd armor of Agathys, command 5th hold person
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                    Portentia Dran Now the owner and driving force behind Dran Enterprises — perhaps Acquisitions Incorporated’s most notable rival in the adventuring-for-profit-and-power biz — Portentia Dran is more
                                                
                                            
                                                
                                                     known only to her. Portentia Dran
 Medium monstrosity (shapechanger), lawful evil
  
 Armor Class 17 (chain shirt)
 Hit Points 45 (6d8 + 18)
 Speed 30 ft.
  
   STR
 12 (+1)
 
  DEX
 18 (+4
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     from them as bitter cold. Winter Eladrin
 Medium fey (elf), chaotic neutral
 Armor Class 19 (natural armor)
 Hit Points 127 (17d8 + 51)
 Speed 30 ft.
   STR
 11(+0)
 
  DEX
 10(+0)
 
  CON
                                                
                                            
                                                
                                                     used with two hands.
 Longbow. Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 4 (1d8) piercing damage.
 Reactions
 Frigid Rebuke. When the eladrin takes damage from a creature
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
                                                    
                                                
                                            
                                                     enemies. Strong creatures can be mollified with servitude and obsequious begging, while weaker ones are victims for their fangs and clubs. norker
 Small humanoid (goblinoid), chaotic evil
 Armor Class
                                                
                                            
                                                
                                                     hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage.
 Mace. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.
 Reactions
 Defensive Rebuke. If a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Misplaced Monsters: Volume One
                                                    
                                                
                                            
                                                     himself farther than his wings can take him on their own. Sheldon the Blueberry Dragon Large Dragon, Neutral Good
 Armor Class 16 (natural armor)
 Hit Points 142 (15d10 + 60)
 Speed 30 ft., fly 60
                                                
                                            
                                                
                                                    . At the end of this movement, each creature within 5 feet of Sheldon must succeed on a DC 15 Strength saving throw or have the prone condition, as the wind bursts around Sheldon.
 
   Download PDF
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     as Tormentor of the Wojek, as a way of mocking their intended victims. Blood Witch
 Medium humanoid (any race), chaotic evil
 Armor Class 12 (15 with mage armor)
 Hit Points 78 (12d8 + 24)
 Speed
                                                
                                            
                                                
                                                     blast (at 11th level), false life, levitate (self only), mage armor (self only)
 1/day each: circle of death, enthrall, suggestion
 3/day each: hellish rebuke, hex, scorching ray (at 3rd level
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    . Duke Thalamra Vanthampur
 Medium humanoid (human), lawful evil
 Armor Class 10
 Hit Points 78 (12d8 + 24)
 Speed 30 ft.
   STR
 17 (+3)
 
  DEX
 10 (+0)
 
  CON
 15 (+2)
 
  INT
 13
                                                
                                            
                                                
                                                    ., one creature. Hit: 9 (1d10 + 4) force damage.
 Unarmed Strike. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 bludgeoning damage.
 Reactions
 Hellish Rebuke (1st-Level Spell; 2/Day
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Thieves’ Gallery
                                                    
                                                
                                            
                                                     Humanoid (Druid), Neutral Good
 Armor Class 14 (leather armor)
 Hit Points 104 (16d8 + 32)
 Speed 30 ft.
  STR
 12 (+1)
 DEX
 16 (+3)
 CON
 14 (+2)
 INT
 16 (+3)
 WIS
 19 (+4)
 CHA
 10
                                                
                                            
                                                
                                                     her current hit points, her hit point maximum, this bonus action, her alignment, and her Intelligence, Wisdom, and Charisma scores.
 Reactions
 Fiery Rebuke (3/Day). When Doric is damaged by a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     the Guardian (30 ft.) 20th Emissary of Redemption  Oath Spells You gain oath spells at the paladin levels listed in the Oath of Redemption Spells table. See the Sacred Oath class feature for how oath
                                                
                                            
                                                
                                                     your presence with divine power. As a bonus action, you grant yourself a +5 bonus to Charisma (Persuasion) checks for the next 10 minutes. Rebuke the Violent. You can use your Channel Divinity to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     foes, providing him with the opportunity to escape or reducing his enemies to discolored corpses. Lohezet
 Medium Humanoid (Human, Wizard), Neutral Evil
 Armor Class 12 (15 with mage armor)
 Hit
                                                
                                            
                                                
                                                    , wall of force
 Reactions
 Noxious Rebuke (3/Day). When a creature within 60 feet of Lohezet damages him, Lohezet magically retaliates with a spray of foul, purple mist. The creature must make a DC
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     oculorb unleashes powerful waves of energy charged with negative emotions, cowing its foes with despair and ire. Oculorb Large Aberration, Typically Chaotic Evil
 Armor Class 13 (natural armor)
 Hit
                                                
                                            
                                                
                                                     frightened creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a successful save.
 Reactions
 Obsessive Rebuke. When the oculorb is damaged by a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     elemental fire in its worst incarnation. 
 Firenewt Warrior
 Medium humanoid (firenewt), neutral evil
 Armor Class 16 (chain shirt, shield)
 Hit Points 22 (4d8 + 4)
 Speed 30 ft.
   STR
 10(+0
                                                
                                            
                                                
                                                     grounds in their lairs for giant striders, and the striders voluntarily serve as mounts for elite firenewt soldiers. Giant Strider
 Large monstrosity, neutral evil
 Armor Class 14 (natural armor)
 Hit
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     Deep Crawler Huge Giant, Any Alignment
 Armor Class 14 (natural armor)
 Hit Points 184 (16d12 + 80)
 Speed 30 ft., climb 30 ft.
  STR
 23 (+6)
 DEX
 15 (+2)
 CON
 20 (+5)
 INT
 9 (−1)
 WIS
                                                
                                            
                                                
                                                     Chaotic Evil
 Armor Class 14 (17 with mage armor)
 Hit Points 253 (22d12 + 110)
 Speed 30 ft.
  STR
 23 (+6)
 DEX
 18 (+4)
 CON
 20 (+5)
 INT
 19 (+4)
 WIS
 14 (+2)
 CHA
 16 (+3
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    -proud order to find a new purpose in the service of Lady Illmarrow. Bone Knight
 Medium humanoid (any race), any non-good alignment
 Armor Class 20 (bonecraft armor)
 Hit Points 84 (13d8 + 26
                                                
                                            
                                                
                                                     14, +6 to hit with spell attacks). It has the following paladin spells prepared:
 1st level (4 slots): command, compelled duel, hellish rebuke, wrathful smite
 2nd level (3 slots): branding smite
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     Chaotic Evil
 Armor Class 15 (natural armor)
 Hit Points 161 (14d12 + 70)
 Speed 40 ft.
  STR
 23 (+6)
 DEX
 10 (+0)
 CON
 21 (+5)
 INT
 8 (−1)
 WIS
 14 (+2)
 CHA
 10 (+0)
 
 Saving
                                                
                                            
                                                
                                                     prone condition. Until this grapple ends, the target has the restrained condition. The maw can have only one creature grappled in this way at a time.
 Reactions
 Fanged Rebuke. In response to taking
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     protecting their flocks and making their crops more abundant. Alseid
 Medium fey, chaotic good
 Armor Class 15 (natural armor)
 Hit Points 22 (4d8 + 4)
 Speed 30 ft.
   STR
 15 (+2)
 
  DEX
 10
                                                
                                            
                                                
                                                     deep into the earth, and near portals to the Underworld. Lampad
 Medium fey, neutral evil
 Armor Class 15 (natural armor)
 Hit Points 52 (8d8 + 16)
 Speed 30 ft.
   STR
 12 (+1)
 
  DEX
 13
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     battle, and for his propensity to fall asleep as soon as a fight is done (as well as countless other inopportune times). More immediately notable is the unique physical trait that all members of his clan
                                                
                                            
                                                
                                                     while he watched over her while she was in her egg. Donaar Blit’zen
 Medium humanoid (dragonborn), chaotic good
  
 Armor Class 18 (plate)
 Hit Points 45 (7d8 + 14)
 Speed 30 ft.
  
   STR
 17 (+3
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     following spells, requiring no material components: 3/day: darkness 1/day each: fear (shadow horror and skittering horror only), phantasmal killer (skittering horror only) 4 Psychic Rebuke. When the
                                                
                                            
                                                
                                                     on Wisdom (Perception) checks that rely on sight, sound, or smell. 4 Mind Sight. Magical darkness doesn’t impede the horror’s darkvision.  Shadow Horror
 Large aberration, neutral evil
 Armor Class
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     with panache. Since most of your franchise compatriots likely think “panache” is some kind of elven delicacy, it’s all the more impressive. Jumping a small pit? Land with the flourish of a world-class
                                                
                                            
                                                
                                                     power comes the great responsibility — of not being lame. When you use your spells and class features to denigrate your enemies into an early grave, you need to have a number of tried and true
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
                                                    
                                                
                                            
                                                    Diana  Downloadable PDF Human Traits As a Human, you have these special traits. Resourceful. You gain Heroic Inspiration whenever you finish a Long Rest. Skillful. You gain proficiency in one skill
                                                
                                            
                                                
                                                    . Monk Class Features Level 1: Martial Arts Your practice of martial arts gives you mastery of combat styles that use your Unarmed Strike and Monk weapons, which are the following: Simple Melee weapons
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
                                                    
                                                
                                            
                                                    Eric  Downloadable PDF Human Traits As a Human, you have these special traits. Resourceful. You gain Heroic Inspiration whenever you finish a Long Rest. Skillful. You gain proficiency in one skill of
                                                
                                            
                                                
                                                     Style Feature) While you’re wearing Light, Medium, or Heavy armor, you gain a +1 bonus to Armor Class. (This is included above.) Shield Master General Feat (Prerequisite: Level 4+, Shield Training) You
                                                
                                            
                                        





