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                        Returning 13 results for 'notable completed religious pdf'.
                    
                
                        
                            
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                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     respected 19â20 Religious leader   Notable Traits   d20 Trait   1 Canals in place of streets 2 Massive statue or monument 3 Grand temple 4 Large fortress 5 Verdant parks and orchards 6 River divides town 7
                                                
                                            
                                                
                                                     Site of many battles 14 Site of a mythic or magical event 15 Important library or archive 16 Worship of all gods banned 17 Sinister reputation 18 Notable library or academy 19 Site of important tomb or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     doom has residents on edge. 9 Locals are being drafted to fight in a war. 10 Political or religious strife threatens violence. 11 The settlement is under siege. 12 Scandal threatens powerful local
                                                
                                            
                                                
                                                     respected leader or council 12 Religious leader or council   Tavern Names*   1d20 First Part Second Part   1 The Golden Lyre 2 The Silver Dolphin 3 The Beardless Dwarf 4 The Laughing Pegasus 5 The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                    Notable Kuo-toa in Sloobludop A number of important kuo-toa have the ability to influence the adventurersâ fate in Sloobludop. Prominent Kuo-toa  Ploopploopeen (âPloopâ) Archpriest of the
                                                
                                            
                                                
                                                     religious obsessions as anything other than âdangerous illusions,â combined with his preference for nonviolent solutions.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     occasion. Divine Deals From the most notable nobles to the most humble members of the working class, everyone needs faith and spiritual guidance. And what better way to teach the value of faith to
                                                
                                            
                                                
                                                     others than to make sure the value of faith is measured in gp. In addition to your franchiseâs regular operations, you always keep a sideline going in religious paraphernalia, selling specialized signature
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     it. Thatâs why you employ a tool of your trade: the signature item. Whenever youâre particularly proud of a completed project, you leave an item at the scene to claim the work as your own. Signature
                                                
                                            
                                                
                                                    -woven turban from a master tailor of Calimshan 
   3  Soft leather boots with a notable personal symbol etched into the side 
   4  A pair of suspenders made from the hide of a displacer beast
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     shattered their minds. The kuo-toa adopted a religious fervor, inventing gods to protect them against threats. Most notable of these threats are the drow, which have slain the kuo-toa on sight since the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    Locations in the Styes The most notable buildings in the Styes are described here. A few of these locations are detailed later, but most are left for you to develop as you see fit. 1. Harbor Master
                                                
                                            
                                                
                                                     that the tower is haunted by devils and contains a portal to the Nine Hells. 10. Mortuary The lack of a strong religious presence in the Styes means that the task of dealing with the dead falls to the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     original garrison. After the hermits moved in, they converted it to a scriptorium where they compose philosophical tracts, illuminate other texts, or copy manuscripts. Completed works are moved downstairs
                                                
                                            
                                                
                                                    . Treasure. The unlocked chest next to the cot contains a selection of threadbare garments and worn sandals. It also holds a religious icon set with fourteen small diamonds (100 gp each), two blocks of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     journey otherwise works the same as described in the rest of the âTravelâ section.
  Downloadable PDF Weather During each stage of the charactersâ journey, you can determine what the weather is like by
                                                
                                            
                                                
                                                     moving on. Describe the journey as vividly as you like, but keep momentum by focusing on the most notable details that reinforce the desired mood. Visual aids can help set the scene for the characters
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    Upper City Gazetteer Despite its well-policed streets and decorous homes, the Upper City harbors secrets both marvelous and scandalous. Some of its most notable locales are described below in
                                                
                                            
                                                
                                                     building serves as a quasi-religious museum for the magnificent inventions wrought in Gondâs name. Unlike the similarly named High House of Wonders, which serves as both temple and workshop housing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                    Upper City Gazetteer Despite its well-policed streets and decorous homes, the Upper City harbors secrets both marvelous and scandalous. Some of its most notable locales are described below in
                                                
                                            
                                                
                                                     building serves as a quasi-religious museum for the magnificent inventions wrought in Gondâs name. Unlike the similarly named High House of Wonders, which serves as both temple and workshop housing working
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     city in miniature, with its interior divided into multiple drudachs (neighborhoods). Each drudach is walled off and inhabited by a particular family or tribe, with its own religious site, inn or tavern
                                                
                                            
                                                
                                                    , has teamed up with an oddball inventor and arcanist named Ardryn Deagle, a chaotic good male rock gnome mage. Rumors spread by Prole herself suggest that theyâve almost completed a magical invention
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                     extended family or clan, with its own religious site, inn or tavern, marketplace, and places of industry such as smithies, armories, tanneries, or mills. While such an abundance of walls might make
                                                
                                            
                                                
                                                     an oddball inventor and arcanist named Ardryn Deagle, a chaotic good male rock gnome mage. Rumors spread by Prole herself suggest that theyâve almost completed a magical invention that will âfinally
                                                
                                            
                                        






