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                        Returning 19 results for 'notable completely religious pdf'.
                    
                
                        
                            
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                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     respected 19â20 Religious leader   Notable Traits   d20 Trait   1 Canals in place of streets 2 Massive statue or monument 3 Grand temple 4 Large fortress 5 Verdant parks and orchards 6 River divides town 7
                                                
                                            
                                                
                                                     Site of many battles 14 Site of a mythic or magical event 15 Important library or archive 16 Worship of all gods banned 17 Sinister reputation 18 Notable library or academy 19 Site of important tomb or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     view only gets worse. All of the Styes appears to have one foot in the grave. This is the Styes, the decaying remains of a once-notable port district. Under bent gables, the carcasses of its houses lean
                                                
                                            
                                                
                                                     broken limbs, disappearing into the thick, rancid water of the harbor below. In numerous places, sections of the boardwalks have fallen away completely, leaving broad holes that expose polluted water.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     doom has residents on edge. 9 Locals are being drafted to fight in a war. 10 Political or religious strife threatens violence. 11 The settlement is under siege. 12 Scandal threatens powerful local
                                                
                                            
                                                
                                                     respected leader or council 12 Religious leader or council   Tavern Names*   1d20 First Part Second Part   1 The Golden Lyre 2 The Silver Dolphin 3 The Beardless Dwarf 4 The Laughing Pegasus 5 The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
                                                    
                                                
                                            
                                                     otherwise be as different or similar as the player wishes. Incarnations might use completely different character options, they might have different physical forms, or they might simply have cosmetic
                                                
                                            
                                                
                                                     Features table. Nexus Features  d4 Nexus Feature   1 A notable scar or birthmark 2 A distinctive symbol or piece of clothing 3 A signature weapon or piece of armor 4 A particular type of makeup or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                    Notable Kuo-toa in Sloobludop A number of important kuo-toa have the ability to influence the adventurersâ fate in Sloobludop. Prominent Kuo-toa  Ploopploopeen (âPloopâ) Archpriest of the
                                                
                                            
                                                
                                                     religious obsessions as anything other than âdangerous illusions,â combined with his preference for nonviolent solutions.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     occasion. Divine Deals From the most notable nobles to the most humble members of the working class, everyone needs faith and spiritual guidance. And what better way to teach the value of faith to
                                                
                                            
                                                
                                                     others than to make sure the value of faith is measured in gp. In addition to your franchiseâs regular operations, you always keep a sideline going in religious paraphernalia, selling specialized signature
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     in the entire city in gratitude. Glossion. Glossion is a small coastal town that would be completely unremarkable, except that itâs accumulated a truly impressive library. The bulk of the townâs
                                                
                                            
                                                
                                                     stilts to accommodate the changing tides. Sitrium is famed for its skilled shipwrights. Thesteia. The village of Thesteia is little more than a crossroads, but itâs notable for its temple to Karametra. The site draws farmers from the region who offer a portion of their crops to the god of agriculture.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     buildings become unlivable, new ones are built atop them, and the tangle of structures is four or five stories deep in some places. Many of the lower structures are completely walled off from the
                                                
                                            
                                                
                                                     everything else. Alchemistsâ Quarter The Alchemistsâ Quarter is the northeast section of the Styes. Long ago, it was the seat of the districtâs scholastic and religious leadership, but its once-fine temples
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     shattered their minds. The kuo-toa adopted a religious fervor, inventing gods to protect them against threats. Most notable of these threats are the drow, which have slain the kuo-toa on sight since the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     completely reasonable and plausible explanation. Singing songs and strumming lutes might be fine for most bards. Who doesnât like a rousing shanty now and then? But standing in a crowded tavern playing for
                                                
                                            
                                                
                                                    . Notable Enemies    d10 Enemy 
     1  A guard captain who was fired for failing to catch you after you flouted the law 
   2  A former master bard whose songs you stole and knowledge you plundered
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    Locations in the Styes The most notable buildings in the Styes are described here. A few of these locations are detailed later, but most are left for you to develop as you see fit. 1. Harbor Master
                                                
                                            
                                                
                                                     that the tower is haunted by devils and contains a portal to the Nine Hells. 10. Mortuary The lack of a strong religious presence in the Styes means that the task of dealing with the dead falls to the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     journey otherwise works the same as described in the rest of the âTravelâ section.
  Downloadable PDF Weather During each stage of the charactersâ journey, you can determine what the weather is like by
                                                
                                            
                                                
                                                     moving on. Describe the journey as vividly as you like, but keep momentum by focusing on the most notable details that reinforce the desired mood. Visual aids can help set the scene for the characters
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                    , and ceiling of the tunnel as far as you can see. Within this tunnel are several branches, all of them covered in the same black moss.
 The notable aspect of this tunnel is the uniform layer of black
                                                
                                            
                                                
                                                     when summer melts the snow. When the full moon hangs in the night sky, the lake becomes a fey crossing. Anyone who completely submerges in the icy waters during this time surfaces in the Feywild.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     different kinds working together, perhaps united as members of a religious order or some other kind of organization that crosses the divide of giant kinds (see âGods and Religionâ and âOrganizations
                                                
                                            
                                                
                                                    
  Against the Giants   d8 Adventure Hook   1 Adventurers find a village completely deserted, with tracks leading to a hill giant steading. Can they rescue the surviving villagers and livestock before the hill
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                    .
 The kingpriest insisted the Threshold was a holy place, but little besides the holy water fonts here remains of its religious trappings. Guardians. A bone devil named Guelfost and his handler, a
                                                
                                            
                                                
                                                     active, the controls indicate something is malfunctioning. If the character wishes, they can use the console to diminish the power of this magic, but they canât deactivate it completely. Diminished Magic
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                    C: Blue Phoenix Shrine Carved into a labyrinthine gorge is the Blue Phoenix Shrine, an ancient shrine to Habbakukâgod of the seas and animal life. The entrance to the shrine is completely engulfed by
                                                
                                            
                                                
                                                     traditions, but they know little of the deedâs religious ties or the god Habbakuk. If the characters agree, Ishvern leads them to the shrineâs entrance. Yearkalâs Return. If the characters know of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    Upper City Gazetteer Despite its well-policed streets and decorous homes, the Upper City harbors secrets both marvelous and scandalous. Some of its most notable locales are described below in
                                                
                                            
                                                
                                                     building serves as a quasi-religious museum for the magnificent inventions wrought in Gondâs name. Unlike the similarly named High House of Wonders, which serves as both temple and workshop housing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                    Upper City Gazetteer Despite its well-policed streets and decorous homes, the Upper City harbors secrets both marvelous and scandalous. Some of its most notable locales are described below in
                                                
                                            
                                                
                                                     building serves as a quasi-religious museum for the magnificent inventions wrought in Gondâs name. Unlike the similarly named High House of Wonders, which serves as both temple and workshop housing working
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     completely submerges itself must succeed on a DC 15 Strength saving throw or become trapped under the waterâs surface. Unless the creature can breathe underwater, it begins to suffocate when it runs
                                                
                                            
                                                
                                                     investigate 5 minutes later. Each roomâs occupants are frozen in time. Individual rooms have their own color schemes and notable features, as indicated below: P40a. Red Room. A high elf noble (neutral
                                                
                                            
                                        






