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                        Returning 35 results for 'noted combine rules pdf'.
                    
                
                                                     Species
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                     character is a member of the human race or one of the gameâs fantastical races. If you create a character using a race option presented here, follow these additional rules during character creation
                                                
                                            
                                                
                                                     DM is free to add or remove languages from that list for a particular campaign.
Creature Type
Every creature in D&D, including every player character, has a special tag in the rules that
                                                
                                            
                                        
                                                     Species
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                    âs fantastical races. If you create a character using a race option presented here, follow these additional rules during character creation.
Ability Score Increases
When determining your
                                                
                                            
                                                
                                                     for a particular campaign.
Creature Type
Every creature in D&D, including every player character, has a special tag in the rules that identifies the type of creature they are. Most player
                                                
                                            
                                        
                                                     Species
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                     of the gameâs fantastical races. If you create a character using a race option presented here, follow these additional rules during character creation.
Ability Score Increases
When
                                                
                                            
                                                
                                                     that list for a particular campaign.
Creature Type
Every creature in D&D, including every player character, has a special tag in the rules that identifies the type of creature they are. Most
                                                
                                            
                                        
                                                     Species
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                     member of the human race or one of the gameâs fantastical races. If you create a character using a race option presented here, follow these additional rules during character creation.
Ability
                                                
                                            
                                                
                                                     to add or remove languages from that list for a particular campaign.
Creature Type
Every creature in D&D, including every player character, has a special tag in the rules that identifies the
                                                
                                            
                                        
                                                     Species
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                     fantastical races. If you create a character using a race option presented here, follow these additional rules during character creation.
Ability Score Increases
When determining your characterâs
                                                
                                            
                                                
                                                     campaign.
Creature Type
Every creature in D&D, including every player character, has a special tag in the rules that identifies the type of creature they are. Most player characters are of the
                                                
                                            
                                        
                                                     Species
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                     presented here, follow these additional rules during character creation.
Ability Score Increases
When determining your characterâs ability scores, increase one of those scores by 2 and increase a
                                                
                                            
                                                
                                                     every player character, has a special tag in the rules that identifies the type of creature they are. Most player characters are of the Humanoid type. A race option presented here tells you what your
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    Crafting Magic Items The Playerâs Handbook contains rules on brewing Potions of Healing and scribing Spell Scrolls. To create other magic items, follow the rules below. In these rules, âyouâ refers
                                                
                                            
                                                
                                                     information on the tools, see the Playerâs Handbook.  Magic Item Tools   Item Category Required Tool   Armor Leatherworkerâs Tools, Smithâs Tools, or Weaverâs Tools depending on the kind of armor as noted
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                    Playing the Game As noted above, each mascot-stacking team has two members, each of whom uses a wand. To determine which team stacks the most mascots, have each member of the team make one ability
                                                
                                            
                                                
                                                     check of their choice, chosen from the following options: Dexterity (Sleight of Hand), Intelligence (Arcana), or Wisdom (Animal Handling). Record the check totals for each team member, then combine them
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Languages This entry lists languages that the monster can use to communicate. Sometimes a monster can understand a language but canât communicate with it, which is noted in its entry. âNone
                                                
                                            
                                                
                                                    â indicates that a creature doesnât comprehend any language. Telepathy Telepathy is a magical ability that allows a creature to communicate mentally with another creature within a specified range. See the âRules Glossaryâ for more information.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     combine with the adventures in this book to enhance the flavor of life at a university of magic.
 If you find these rules arenât the best fit for your group, you can run this bookâs adventures without those rules, simply narrating the effects of related encounters without using rules to resolve them.
                                                
                                            
                                                
                                                    Strixhaven Tracking Sheet The sections on the following pages give special rules for certain aspects of university life. Players can use the sheet below to keep track of the effects of those rules on
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                    Joining an Extracurricular At any point during the bookâs adventures, a character can gain the benefit of two of the Extracurriculars noted below, as described later in this section. If a student
                                                
                                            
                                                
                                                     character also works on campus using the Job rules, the character can benefit from only one Extracurricular. Characters can gain the benefit from a new Extracurricular only by joining it at the start of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     further. This section defines two optional sets of rules for customizing your character: multiclassing and feats. Multiclassing lets you combine classes together, and feats are special options you can
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     go a step further. This chapter defines two optional sets of rules for customizing your character: multiclassing and feats. Multiclassing lets you combine classes together, and feats are special
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
                                                    
                                                
                                            
                                                     have crumbled away, exposing the ruins to the open air. Unless otherwise noted, the ruins stand 30 feet above the oceanâs surface. The rugged cliffs offer abundant hand- and footholds, so a character
                                                
                                            
                                                
                                                     who jumps or falls into the water and survives (see âFallingâ in the Basic Rules) can climb back up without needing to make an ability check.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     military force, the Boros Legion An espionage network, House Dimir An association of raiders, the Gruul Clans Two scientific research institutions, the Izzet League and the Simic Combine An organized
                                                
                                            
                                                
                                                     of offspring. Members of certain races are also drawn to specific guilds, as noted in the description of each of guild.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    Valenar Capital: Taer Valaestas Noted for Elves, mercenaries, horses In the midst of the Last War, an army of warrior elves seized this region from Cyre, invoking a claim to the land from long before
                                                
                                            
                                                
                                                     humanityâs arrival on the continent. The elves of Valenar are utterly devoted to the arts of war. Their cavalry has no equal in Khorvaire, and they combine a talent for magic with stealth and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     rarity into a single item, provided no more than one of them requires Attunement. For example, you could combine the properties of a Helm of Comprehending Languages with those of a Helm of Telepathy
                                                
                                            
                                                
                                                     into a single helmet. This makes the item more powerful (and probably increases its rarity), but it wonât break your game. Special Features and Sentience Chapter 7 has rules for giving magic items interesting histories, minor properties, quirks, and sentience.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
                                                    
                                                
                                            
                                                    Seagrow Caves Features The caves have the following features: Ceilings. Unless noted otherwise, the ceilings in the caverns are 20 feet high, and the tunnels connecting the caverns are 15 feet high
                                                
                                            
                                                
                                                    . Light. The interior caves are illuminated by bioluminescent fungi, which provide dim light throughout the area. See âVisionâ in the Basic Rules. Walls. The cave walls are formed from hexagonal columns
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     special flourishes that happen when the monster uses an item, and the stat block might ignore the rules in âEquipmentâ for that item. When used by someone else, a retrievable item uses its âEquipment
                                                
                                            
                                                
                                                    â rules, ignoring any special flourishes in the stat block. The Gear entry doesnât necessarily list all of a monsterâs equipment. For example, a monster that wears clothes is assumed to be dressed
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                     noted otherwise. Rooms have 20-foot-high ceilings, while natural caverns have 30-foot-high ceilings dotted with stalactites. Doors. Unless noted otherwise, all doors are 6 feet tall, 4 feet wide, and
                                                
                                            
                                                
                                                     light sources or darkvision. Stalagmites. Found in many of the natural caverns, these spires of rock rise up from the floor and can be used for cover (see âCoverâ in the Basic Rules). BOOMING WAVES
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurerâs Guide
                                                    
                                                
                                            
                                                     in this chapter. If you create a character using a race option presented here, follow these additional rules during character creation. Ability Score Increases When determining your characterâs
                                                
                                            
                                                
                                                     creature in D&D, including every player character, has a special tag in the rules that identifies the type of creature they are. Most player characters are of the Humanoid type. A race option presented here
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     special flourishes that happen when the monster uses an item, and the stat block might ignore Playerâs Handbook rules for that item. When used by someone else, a retrievable item uses its Playerâs
                                                
                                            
                                                
                                                     Handbook rules, ignoring any special flourishes in the stat block. The Gear entry doesnât necessarily list all of a monsterâs equipment. For example, a monster that wears clothes is assumed to be dressed
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     enthusiasts combine their athletic skills with the finesse of artists as they choreograph water dances to the latest popular songs. Live-Action Roleplaying Guild Skills: Animal Handling, Performance
                                                
                                            
                                                
                                                     that they resolve with special rules. Mage Tower Cheer Squad Skills: Perception, Persuasion Member: Zanther Bowen With their coordinated cheers, outfits, and school spirit, these cheerleaders inspire
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    Breland Capital: Wroat Noted for Industry, manufactured goods, metalwork, processed ore; organized crime, subterfuge In the wake of the Last War, Breland is one of the most powerful nations in
                                                
                                            
                                                
                                                     of Breland rules in conjunction with an elected parliament. Boranel is a popular leader celebrated for his exploits during the Last War. But his children have yet to prove themselves, and there is a growing movement that advocates abandoning royal rule when Boranel passes.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Challenge Rating Challenge Rating is defined in the âRules Glossaryâ, while guidance on using CR to plan potential combat encounters is in the DMâs Toolbox. Experience Points The number of Experience
                                                
                                            
                                                
                                                    . Unless a rule says otherwise, a monster summoned by a spell or another magical ability is worth the XP noted in its stat block. Experience Points by Challenge Rating     CR XP 
     0  0 or 10 
   1/8
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     must work for 8 hours. If an item requires multiple days, those days neednât be consecutive. Assistants. Characters can combine their efforts to shorten the crafting time. Divide the time needed to
                                                
                                            
                                                
                                                     cost (such as a weapon or a suit of armor), you must also pay that entire cost or craft that item using the rules in âEquipmentâ. For example, to make +1 Armor (Plate Armor), you must pay 3,500 GP or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Flee, Mortals! Rule Primer
                                                    
                                                
                                            
                                                    Psionic Powers Some creatures have psionic powers, creating effects with sheer force of will instead of with magic. When a creature manifests a power, they create an effect that has similar rules to
                                                
                                            
                                                
                                                     cantrips in strength), and 6th-order powers are the strongest. If a stat block feature should be considered a power, its order is noted in parentheses. No Components Powers donât have material, somatic
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     you like, you can roll 1d6 to determine which table to choose a name from, then roll 1d12 to get a name. You can also alter or combine names, pull from a book of names, or use a name inspired by a movie
                                                
                                            
                                                
                                                     and lowest ability scores, and combine them to inspire a persona. For example, if you find the adventurers unexpectedly arguing with a Lawful Neutral guard, you might create a cooperative but laconic
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     require some explanation. Innate Spellcasting A monster with the innate ability to cast spells has the Innate Spellcasting special trait. Unless noted otherwise, an innate spell of 1st level or higher
                                                
                                            
                                                
                                                     spell can have special rules or restrictions. For example, a drow mage can innately cast the levitate spell, but the spell has a âself onlyâ restriction, which means that the spell affects only the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     require some explanation. Innate Spellcasting A monster with the innate ability to cast spells has the Innate Spellcasting special trait. Unless noted otherwise, an innate spell of 1st level or higher
                                                
                                            
                                                
                                                     spell can have special rules or restrictions. For example, a drow mage can innately cast the levitate spell, but the spell has a "self only" restriction, which means that the spell affects only the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     across the multiverse and contribute to many different cultures. Members of most species live for about 80 years, with exceptions noted in the text about the species in this chapter. Regardless of life
                                                
                                            
                                                
                                                     following parts. Creature Type. A characterâs species determines the characterâs creature type, which is described in the rules glossary. Every species in this chapter is Humanoid; playable non
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     across the multiverse and contribute to many different cultures. Members of most species live for about 80 years, with exceptions noted in the text about the species in this chapter. Regardless of life
                                                
                                            
                                                
                                                     following parts. Creature Type. A characterâs species determines the characterâs creature type, which is described in the rules glossary. Every species in this chapter is Humanoid; playable non
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     continuing to advance as a barbarian. Elves are known to combine martial mastery with magical training and advance as fighters and wizards simultaneously. Optional rules for combining classes in this
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     noted in the monsterâs stat block. See the Rules Glossary for more about Speed as well as about special speeds, such as a Climb Speed, Fly Speed, or Swim Speed. Difficult Terrain Combatants are often
                                                
                                            
                                                
                                                     explained in the Rules Glossary). These different modes of movement can be combined with your regular movement, or they can constitute your entire move. However youâre moving with your Speed, you deduct
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    , you can move a distance equal to your Speed or less. Or you can decide not to move. Your movement can include climbing, crawling, jumping, and swimming (each explained in the rules glossary). These
                                                
                                            
                                                
                                                     from it until it is used up or until you are done moving, whichever comes first. A characterâs Speed is determined during character creation. A monsterâs Speed is noted in the monsterâs stat block. See
                                                
                                            
                                        






