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Returning 35 results for 'pact armies and his called'.
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Monsters
Curse of Strahd
":"piercing"} piercing damage.Kasimir, a mutiliated and grief-stricken dusk elf, has been trapped in Barovia for centuries. His people were on the verge of being annihilated by Strahd's armies when they
has told Kasimir that the Amber Temple, an ancient vault hidden in the Barovian mountains, is where Strahd forged his pact with evil powers and discovered how to become a vampire. Kasimir has been
Monsters
Keys from the Golden Vault
other planes, and something finally answered him: an entity that called itself Krokulmar. This entity made a pact with Markos, granting insight into the multiverse in exchange for influence on the
Monsters
Eberron: Rising from the Last War
death until the children of Eberron and Siberys rose up against them. Armies of dragons fought against the fiends of Khyber. And though the overlords couldn't be destroyed, the couatl sacrificed
can't die permanently. Upon its death, it reforms elsewhere in the multiverse and becomes active again at a time set by the DM.
Rak Tulkhesh
Called the Rage of War, Rak Tulkhesh is the incarnation of
Monsters
Mordenkainen Presents: Monsters of the Multiverse
command, Hutijin can easily crush any rival who gets in his way while also defending Mephistopheles against armies seeking to contest his dominion. Hutijin has amassed enough power to challenge the
assail Mephistopheles. Hutijin sends devils into the Material Plane to eradicate mention of his name and destroy those who have learned of him, but the summonings still occur. When called from his post
Backgrounds
Sword Coast Adventurer's Guide
exchange for gold. Some organizations, such as the Zhentarim, Flaming Fist, and the nation of Mintarn have hundreds or thousands of members and can provide private armies to those with enough funds. A
called the Chill. Unlike most of their kind, the Chill refrains from raiding the people of the North and maintains relatively good relations so that they can hire themselves out as warriors. Few city
Monsters
Fizban's Treasury of Dragons
victories.
2
A sapphire dragon is bound by an ancient pact to advise a monarchy on matters of defense—until someone bests the dragon’s security measures.
3
A sapphire dragon
Connections
d4;{"diceNotation":"1d4","rollType":"roll","rollAction":"Connected Creatures"}
Connected Creatures
1
An ancient sapphire dragon has called a conclave of ancient gem dragons to
Backgrounds
Guildmasters’ Guide to Ravnica
’t be found. Unearthing the deepest secrets of the multiverse can require an adventure or even a whole campaign.
Simic Guild Spells
Prerequisite: Spellcasting or Pact Magic class feature
For you
abundant connections among the Simic. The guild members live in watery sinkholes called zonots, and their isolation shelters them from much contact with outsiders. Nonetheless, a fair number of Simic
monsters
. They communicate when their masters wish, forming special organs for the purpose.
Most shoggoths serve powerful cult leaders or Mythos entities directly. They are called forth to provide physical
power, working to hew cities from mountains or trample armies beneath their shifting, iridescent mass. Shoggoths are effectively immortal. Some continue their labors in ruins or dungeons long after the
monsters
special organs for the purpose.
Most shoggoths serve powerful cult leaders or Mythos entities directly. They are called forth to provide physical power, working to hew cities from mountains or trample
armies beneath their shifting, iridescent mass. Shoggoths are effectively immortal. Some continue their labors in ruins or dungeons long after the cults that summoned them have vanished while others
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Dragon Armies Regroup 351 AC With virtually all of eastern Ansalon under their control, the Dragon Armies have spent much of the last year regrouping and consolidating their power. The Blue and Red
Dragon Armies have returned to the Taman Busuk region, tasked with preparing to invade Solamnia. The White Dragon Army has ventured south to conquer Icereach, where its white dragons can fight
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Dragon Armies Regroup 351 AC With virtually all of eastern Ansalon under their control, the Dragon Armies have spent much of the last year regrouping and consolidating their power. The Blue and Red
Dragon Armies have returned to the Taman Busuk region, tasked with preparing to invade Solamnia. The White Dragon Army has ventured south to conquer Icereach, where its white dragons can fight
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
squandered mine. The death she saw in me turned her from me. And so I came to hate death—my death. My hate is very strong. I would not be called “death” so soon. I made a pact with death, a pact of blood
death. My army settled in the valley of Barovia and took power over the people in the name of a just god, but with none of a god’s grace or justice.
I called for my family, long unseated from their
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
extradimensional space when the bond breaks. Pact of the Tome Your patron gives you a grimoire called a Book of Shadows. When you gain this feature, choose three cantrips from any class’s spell list
Pact Boon At 3rd level, your otherworldly patron bestows a gift upon you for your loyal service. You gain one of the following features of your choice. Pact of the Chain You learn the find familiar
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
extradimensional space when the bond breaks. Pact of the Tome Your patron gives you a grimoire called a Book of Shadows. When you gain this feature, choose three cantrips from any class’s spell list (the three
Pact Boon At 3rd level, your otherworldly patron bestows a gift upon you for your loyal service. You gain one of the following features of your choice. Pact of the Chain You learn the find familiar
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
. Many of Ansalon’s communities are isolated, and the Dragon Armies work to suppress information of their conquests. As a result, most people in Solamnia and west of the mountainous Taman Busuk region
aren’t aware of the Dragon Armies’ threat beyond vague rumors. Roll or choose a result from the Wartime Rumors table whenever characters hear a rumor regarding the Dragon Armies or strange happenings
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
. Many of Ansalon’s communities are isolated, and the Dragon Armies work to suppress information of their conquests. As a result, most people in Solamnia and west of the mountainous Taman Busuk region
aren’t aware of the Dragon Armies’ threat beyond vague rumors. Roll or choose a result from the Wartime Rumors table whenever characters hear a rumor regarding the Dragon Armies or strange happenings
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
extradimensional space when the bond breaks. Pact of the Tome Your patron gives you a grimoire called a Book of Shadows. When you gain this feature, choose three cantrips from any class’s spell list
Pact Boon At 3rd level, your otherworldly patron bestows a gift upon you for your loyal service. You gain one of the following features of your choice. Pact of the Chain You learn the find familiar
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
squandered mine. The death she saw in me turned her from me. And so I came to hate death—my death. My hate is very strong. I would not be called “death” so soon. I made a pact with death, a pact of blood
death. My army settled in the valley of Barovia and took power over the people in the name of a just god, but with none of a god’s grace or justice.
I called for my family, long unseated from their
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
extradimensional space when the bond breaks. Pact of the Tome Your patron gives you a grimoire called a Book of Shadows. When you gain this feature, choose three cantrips from any class’s spell list (the three
Pact Boon At 3rd level, your otherworldly patron bestows a gift upon you for your loyal service. You gain one of the following features of your choice. Pact of the Chain You learn the find familiar
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
expansionistic Dragon Armies of Queen Takhisis. Unusual dragons such as sapphire dragons and lunar dragons pursue hidden agendas. Ruins of the Cataclysm. A world-shattering event called the Cataclysm
Paladin
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
has taken him or her away from adventuring for a time, every paladin lives on the front lines of the cosmic struggle against evil. Fighters are rare enough among the ranks of the militias and armies
your quests? Perhaps you stumbled into a sacred grove or a hidden elven enclave and found yourself called to protect all such refuges of goodness and beauty. Or you might have known from your
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
expansionistic Dragon Armies of Queen Takhisis. Unusual dragons such as sapphire dragons and lunar dragons pursue hidden agendas. Ruins of the Cataclysm. A world-shattering event called the Cataclysm
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
her from fully returning to the world. She called on the evil dragons who served her, long withdrawn from the world, and began once more to plot the conquest of Krynn. Chromatic dragons, acting on
the Dragon Queen’s servants secretly broke their promises. Takhisis taught her followers to corrupt the stolen eggs into monstrous warriors known as draconians, gambling that draconian armies will
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
her from fully returning to the world. She called on the evil dragons who served her, long withdrawn from the world, and began once more to plot the conquest of Krynn. Chromatic dragons, acting on
the Dragon Queen’s servants secretly broke their promises. Takhisis taught her followers to corrupt the stolen eggs into monstrous warriors known as draconians, gambling that draconian armies will
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
answered him: an entity that called itself Krokulmar. This entity made a pact with Markos, granting insight into the multiverse in exchange for influence on the Material Plane. Markos assumed Krokulmar’s
intentions were benign. Krokulmar hails from the Far Realm. In making its pact with Markos, Krokulmar corrupted the mansion and its residents, then eroded Markos’s sense of self until he became eager
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
larvae (see the Dungeon Master’s Guide). 3 A hero requests the characters’ help in gaining the aid of a legendary steed called a nic’epona, a nightmare influenced by one of the Upper Planes. 4 Rival
incubi seek to recruit the characters to serve either a balor warlord or a pit fiend general whose fiendish armies are prepared to clash nearby.
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
answered him: an entity that called itself Krokulmar. This entity made a pact with Markos, granting insight into the multiverse in exchange for influence on the Material Plane. Markos assumed Krokulmar’s
intentions were benign. Krokulmar hails from the Far Realm. In making its pact with Markos, Krokulmar corrupted the mansion and its residents, then eroded Markos’s sense of self until he became eager
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
larvae (see the Dungeon Master’s Guide). 3 A hero requests the characters’ help in gaining the aid of a legendary steed called a nic’epona, a nightmare influenced by one of the Upper Planes. 4 Rival
incubi seek to recruit the characters to serve either a balor warlord or a pit fiend general whose fiendish armies are prepared to clash nearby.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Age of Trax Human history vaguely recalls an era just before the birth of modern human civilization, called the Age of Trax. This semi-mythical era, nestled several centuries back in the fog of
historical memory, is marked by the rule of supernatural beings called archons. The archons of Trax are said to have come from unknown lands to the north and established a heavy-handed rule over the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Age of Trax Human history vaguely recalls an era just before the birth of modern human civilization, called the Age of Trax. This semi-mythical era, nestled several centuries back in the fog of
historical memory, is marked by the rule of supernatural beings called archons. The archons of Trax are said to have come from unknown lands to the north and established a heavy-handed rule over the
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
dark vestiges imprisoned within the temple will try to corrupt them, offering them secrets and gifts in exchange for a taste of the evil that lurks within their true hearts. I would not be called ‘death’ so soon. I made a pact with death, a pact of blood.
—The Tome of Strahd
, Exethanter sensed that he was a man of destiny. The evil powers in the temple felt something much stronger: a darkness that eclipsed their own. Strahd communed with these evil vestiges and forged a pact
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Kasimir Velikov Kasimir, a mutiliated and grief-stricken dusk elf, has been trapped in Barovia for centuries. His people were on the verge of being annihilated by Strahd’s armies when they
Kasimir that the Amber Temple, an ancient vault hidden in the Barovian mountains, is where Strahd forged his pact with evil powers and discovered how to become a vampire. Kasimir has been spying on
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Kasimir Velikov Kasimir, a mutiliated and grief-stricken dusk elf, has been trapped in Barovia for centuries. His people were on the verge of being annihilated by Strahd’s armies when they
Kasimir that the Amber Temple, an ancient vault hidden in the Barovian mountains, is where Strahd forged his pact with evil powers and discovered how to become a vampire. Kasimir has been spying on
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
dark vestiges imprisoned within the temple will try to corrupt them, offering them secrets and gifts in exchange for a taste of the evil that lurks within their true hearts. I would not be called ‘death’ so soon. I made a pact with death, a pact of blood.
—The Tome of Strahd
, Exethanter sensed that he was a man of destiny. The evil powers in the temple felt something much stronger: a darkness that eclipsed their own. Strahd communed with these evil vestiges and forged a pact
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
Dead in Thay Near the village of Daggerford on the Sword Coast, the Red Wizards of Thay plotted to extend the evil reach of their land and its master, the lich lord Szass Tam. At a site called
Bloodgate Keep they built a powerful portal, fueled by elemental nodes, that could allow Thayans to instantly transport whole armies into the very heart of the Sword Coast. With this power, the Red Wizards