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Returning 35 results for 'passed across and his cure'.
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Monsters
Vecna: Eve of Ruin
fails.Lady Alustriel Silverhand, called the Shining Lady, has been an influential wizard and proponent of good across Toril for centuries. Alustriel is one of the Seven Sisters—immortal daughters
of Mystra, the god of magic. The divine energy Mystra passed to Alustriel grants Alustriel incredible power over arcane magic.
Alustriel’s youthful appearance as a human woman with silver hair
Monsters
Candlekeep Mysteries
charismatic bard who carries himself with a quiet confidence that doesn't hint at the full extent of his skills or powers. A scar cuts across his handsome face, curving from the top of his left
spent alone with his thoughts in Wisteria Vale has led him to suspect that the Harpers were never going to find a cure, and that they were simply biding their time until he became complacent enough
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
where the Wicked Slumber is prominent. Purple tendrils of wispy nightmares spread like vines across those areas and surround the bodies of those who sleep.
Heroes throughout Eldraine have ventured
out to find a cure for the Wicked Slumber, but no one has yet discovered how to break the enchantment. It has even affected one of the Kindly Lord’s daughters, the famed duelist Obyra. Meanwhile
Backgrounds
Spelljammer: Adventures in Space
wanderlust, you drifted from one part of the Astral Sea to another, like a mote of dust on the wind. You have lost count of the decades that have passed since you arrived here.
In your travels, you
have camped on the petrified hulks of dead gods and narrowly escaped the psychic winds that sweep across the Astral Sea while also avoiding prolonged contact with the plane’s most dangerous
Changeling
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Eberron: Rising from the Last War
knowing another like themselves. Others are part of nomadic changeling clans spread across the Five Nations, families who keep their true nature hidden from the single-skins. Some clans maintain safe
can be shared by multiple changelings; there might be three healers in a community, but whoever is on duty will adopt the persona of Tek, the kindly old medic. Personas can even be passed down through
Magic Items
Tasha’s Cauldron of Everything
Ages ago, the serene god Rao created a tool to shield his fledgling faithful against the evils of the Lower Planes. Yet, as eons passed, mortals developed their own methods of dealing with
of its charges to cast one of the following spells (save DC 18) from it: aura of life (2 charges), aura of purity (2 charges), banishment (1 charge), beacon of hope (1 charge), mass cure wounds (3
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Wisdom as the spellcasting ability (spell save DC 17):
At will: light, major image (6th-level version), thaumaturgy
3/day each: cure wounds, dispel magic, lesser restoration, sending
1/day each
pledging service to the creature. They study under its tutelage in its lair and serve as its agents in the world. These followers might travel incognito across the land, seeking news of growing evil and
Monsters
Fizban's Treasury of Dragons
in the retelling of stories. Each new teller adds a bit of themself to the spell. (Any)
4
Nurture. Rearing a child is our best chance to make sure our own stories are passed on. (Any)
5
wary eye on the efreeti;efreet who have built a tower near the dragon’s lair, and indirectly aids any who oppose the efreet.
7
An iron golem ferries visitors across the lava moat
races
Across wilderness and settled lands, in forest hamlets and farmsteads, the fear of lycanthropy runs deep. But few folk ever come to realize that the hulking stranger they passed on the trade road at
races
Mordenkainen Presents: Monsters of the Multiverse
ages passed, githzerai explorers ranged out to other planes and worlds of the multiverse.
Githzerai are generally slender, with speckled skin in shades of yellow, green, or brown. Eons of cultivating
, Monstrosity, Ooze, Plant, Undead. These types don’t have rules themselves, but some rules in the game affect creatures of certain types in different ways. For example, the cure wounds spell doesn’t
races
Mordenkainen Presents: Monsters of the Multiverse
birdfolk. Only when they roost on a branch or walk across the ground is their Humanoid nature clear. Standing upright, aarakocra are typically about 5 feet tall, and they have long, narrow legs that
, Humanoid, Monstrosity, Ooze, Plant, Undead. These types don’t have rules themselves, but some rules in the game affect creatures of certain types in different ways. For example, the cure wounds
races
Mordenkainen Presents: Monsters of the Multiverse
left early duergar with psionic powers, which have been passed down to their descendants. In time, they liberated themselves from their aberrant tyrants and forged a new life for themselves in the
, but some rules in the game affect creatures of certain types in different ways. For example, the cure wounds spell doesn’t work on a Construct or an Undead.
Life Span
The typical life span
races
Mordenkainen Presents: Monsters of the Multiverse
Originally from the Elemental Plane of Water, many tritons entered the Material Plane centuries ago in response to the growing threat of evil elementals. Those tritons spread across the worlds&rsquo
the game affect creatures of certain types in different ways. For example, the cure wounds spell doesn’t work on a Construct or an Undead.
Life Span
The typical life span of a player character
races
Mordenkainen Presents: Monsters of the Multiverse
Tortles have a saying: “We wear our homes on our backs.” These turtle folk live on many worlds, most often journeying up and down coasts, along waterways, and across the sea. Tortles don
game affect creatures of certain types in different ways. For example, the cure wounds spell doesn’t work on a Construct or an Undead.
Life Span
The typical life span of a player character in
races
Mordenkainen Presents: Monsters of the Multiverse
spots in foes larger than themselves and for getting out of trouble. Goblins brought this fey boon with them to worlds across the Material Plane, even if they don’t remember the fey realm they
. These types don’t have rules themselves, but some rules in the game affect creatures of certain types in different ways. For example, the cure wounds spell doesn’t work on a Construct or an
races
Mordenkainen Presents: Monsters of the Multiverse
physician. Personas can even be passed down through a family, allowing a younger changeling to take advantage of contacts established by the persona’s previous users.
Creating Your Character
At 1st
, Monstrosity, Ooze, Plant, Undead. These types don’t have rules themselves, but some rules in the game affect creatures of certain types in different ways. For example, the cure wounds spell
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
from a powerful being called Dungeon Master, the characters undertook many adventures before finally returning to their own world. Years passed, and these exploits became the gossamer memories of a
here? Quest for the Unicorn. The characters seek a unicorn for personal reasons. Perhaps the unicorn’s healing magic can cure a character’s dying relative or friend. Maybe the characters seek a patron
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Alustriel Silverhand Lily Abdullina Lady Alustriel Silverhand, called the Shining Lady, has been an influential wizard and proponent of good across Toril for centuries. Alustriel is one of the Seven
Sisters—immortal daughters of Mystra, a god of magic. The divine energy Mystra passed to Alustriel grants Alustriel incredible power over arcane magic. Alustriel’s youthful appearance as a human
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
from a powerful being called Dungeon Master, the characters undertook many adventures before finally returning to their own world. Years passed, and these exploits became the gossamer memories of a
here? Quest for the Unicorn. The characters seek a unicorn for personal reasons. Perhaps the unicorn’s healing magic can cure a character’s dying relative or friend. Maybe the characters seek a patron
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
agents infiltrate enemy governments to discover weaknesses that their leaders can exploit. The yuan-ti look forward to the day when their empire rises again and spreads across the world like venom through
away with it, I would gladly kill and eat a superior yuan-ti.
Yuan-ti Names
Yuan-ti names have meanings that have been passed down through the generations, although spellings and inflections
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Settlements and Sites The lands of Mordent are carved into estates passed down through hereditary lines, accompanied by minor titles of nobility. These estates—including Gryphon Hill, Heather House
middle class populates the handful of towns and villages scattered across the domain, most notably the town of Mordentshire. Map 3.11: mordent View Player Version
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Settlements and Sites The lands of Mordent are carved into estates passed down through hereditary lines, accompanied by minor titles of nobility. These estates—including Gryphon Hill, Heather House
middle class populates the handful of towns and villages scattered across the domain, most notably the town of Mordentshire. Map 3.11: mordent View Player Version
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Alustriel Silverhand Lily Abdullina Lady Alustriel Silverhand, called the Shining Lady, has been an influential wizard and proponent of good across Toril for centuries. Alustriel is one of the Seven
Sisters—immortal daughters of Mystra, a god of magic. The divine energy Mystra passed to Alustriel grants Alustriel incredible power over arcane magic. Alustriel’s youthful appearance as a human
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Medicine The dragonmarked House Jorasco maintains houses of healing across Khorvaire. The simplest service is the expert application of the Medicine skill. For those with desperate need and gold to
per day Cure wounds 25 gp per level of the spell Lesser restoration 50 gp Remove curse 75 gp Greater restoration 150 gp Raise dead 750 gp
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Medicine The dragonmarked House Jorasco maintains houses of healing across Khorvaire. The simplest service is the expert application of the Medicine skill. For those with desperate need and gold to
per day Cure wounds 25 gp per level of the spell Lesser restoration 50 gp Remove curse 75 gp Greater restoration 150 gp Raise dead 750 gp
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
23A. Triangular Stone If the characters approach from the south, read: You come upon a ten-foot-wide pit that stretches across the corridor. Beyond it is a wedge-shaped stone block or pillar that
blocks the passage. The light ahead of you that you had been following is nowhere to be seen, as though it somehow passed through the pillar.
The pit is 10 feet deep and contains several humanoid
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
23A. Triangular Stone If the characters approach from the south, read: You come upon a ten-foot-wide pit that stretches across the corridor. Beyond it is a wedge-shaped stone block or pillar that
blocks the passage. The light ahead of you that you had been following is nowhere to be seen, as though it somehow passed through the pillar.
The pit is 10 feet deep and contains several humanoid
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
stands a statue of a warrior. The stairs to the east, across the room, are partly obscured by shadow. The southern staircase is luminescent, appearing to change colors in the light.
Tucked into each nook
just idle curiosity. Therefore, you will find the cure upon the stone in the middle of the dais, if you can solve the puzzle to reach it by the proper route. Choose your path wisely, and act quickly
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
stands a statue of a warrior. The stairs to the east, across the room, are partly obscured by shadow. The southern staircase is luminescent, appearing to change colors in the light.
Tucked into each nook
just idle curiosity. Therefore, you will find the cure upon the stone in the middle of the dais, if you can solve the puzzle to reach it by the proper route. Choose your path wisely, and act quickly
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
sense of mystery. Chapter 3 starts with a missing-persons investigation, for example, and the “Cure of the Fire Witch,” “Dark Dealings in Yartar,” and “Halls of the Hunting Axe” side treks all involve
four cults. Have the cults lean harder on the leadership of the communities scattered across the region, threatening, blackmailing, and corrupting them so they do the cults’ bidding. Eberron is also
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
characters need, but she will share it only with characters who have passed the Test of Ascension. 2 Mercenaries capture a group of spirit arbiters trying to deal with a murderous gwishin (ghost). These
mercenaries were hired by enemies of Yeonido seeking to undo the city from within. 3 Cunning spies are breaking into the homes of magistrates across the city, looking for proof that the Pearl of Mireu is
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
, a solitary stone archway, provides a frame for the portal you just passed through. Glittering, deep-blue sand spreads before you in all directions. Great impact divots mark the passage of something
Outlands and atop which floats Sigil. Characters who follow the trail find a walking castle (see the following section) after an hour of travel. Those who avoid the trail come across the castle in
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
sense of mystery. Chapter 3 starts with a missing-persons investigation, for example, and the “Cure of the Fire Witch,” “Dark Dealings in Yartar,” and “Halls of the Hunting Axe” side treks all involve
four cults. Have the cults lean harder on the leadership of the communities scattered across the region, threatening, blackmailing, and corrupting them so they do the cults’ bidding. Eberron is also
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Tharmekhûl, the dwarven god of fire and molten rock. It holds an obsidian greataxe above its head. A steel plaque at the base of the statue reads in Dwarvish, “Fire is the cure.” The statue can’t be budged
another teleport trap, a disembodied voice shouts, “Teleported!” at the same moment the statue of Tharmekhûl animates and takes a swing at the creature. Flames spread across its obsidian axe as it
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
characters need, but she will share it only with characters who have passed the Test of Ascension. 2 Mercenaries capture a group of spirit arbiters trying to deal with a murderous gwishin (ghost). These
mercenaries were hired by enemies of Yeonido seeking to undo the city from within. 3 Cunning spies are breaking into the homes of magistrates across the city, looking for proof that the Pearl of Mireu is