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Returning 35 results for 'path alike and his call'.
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Classes
Player’s Handbook
mightiest spells change one substance into another, call meteors from the sky, or open portals to other worlds.
Most Wizards share a scholarly approach to magic. They examine the theoretical
Wizards believe that their counterparts in ancient civilizations knew secrets of magic that have been lost to the ages, and discovering those secrets could unlock the path to a power greater than any
Monsters
Bigby Presents: Glory of the Giants
Labyrinthine Recall. The stalker can perfectly recall any path it has traveled.
Magic Resistance. The stalker has advantage on saving throws against spells and other magical effects.Multiattack. The
bloodlust by hunting in them.
Baphomet rewards his most faithful cultists with transformation into demonic stalkers. Such a giant grows an elaborate crown of six horns, and Baphomet gives the stone giant a magic glaive and the ability to call up horns of stone from the earth.
Monsters
Mythic Odysseys of Theros
the effect ends on a successful one.An enormous golem of bronze and iron overlooks the path leading to the polis of Akros. Though it is rarely called on to defend the polis, the sight of its towering
form is enough to ease the minds of the populace. In truly desperate times, priests of Purphoros work their magic to call the colossus to life, whereupon the earth rumbles as it steps down from its twin
Monsters
Adventure Atlas: The Mortuary
imparts a lasting oblivion to his enemies. Caretaker, custodian, and grave keeper, the factol ushers allies and foes alike from this false existence toward the path to True Death.Necrotic, PoisonCold; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Graz'zt
Legacy
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Monsters
Out of the Abyss
mortals would blush at the excess. Within Graz’zt’s lairs, followers, thralls, and subjects alike are forced to slake Graz’zt’s thirst for pageantry and pleasure.
Lair Actions
On
desires.”
21–40
“Anyone who doesn’t do exactly what I say doesn’t deserve to live.”
41–60
“Mine is the path of redemption. Anyone who says
Monsters
Icewind Dale: Rime of the Frostmaiden
archdevil Levistus, having traded her soul years ago for her first taste of magical power. Levistus speaks to her in dreams and guides her path. Shortly after Avarice arrived in Ten-Towns, Levistus
the Knights of the Black Sword, if she needs to call on their talents.
Familiar. Avarice’s familiar throughout the adventure is a squawking raven named Skelm. It uses the raven stat block in
Backgrounds
Sword Coast Adventurer's Guide
-wielding police force of the City of Splendors, protecting the common folk from thieves and rowdy nobility alike. Or you might have been one of the valiant defenders of Silverymoon, a member of the
hell hound without flinching.
6
I enjoy being strong and like breaking things.
7
I have a crude sense of humor.
8
I face problems head-on. A simple, direct solution is the best path to
Shifter
Legacy
This doesn't reflect the latest rules and lore.
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Species
Eberron: Rising from the Last War
can’t fully change shape, they can temporarily enhance their animalistic features — a state they call shifting. Each shifter walks on the knife’s edge between the wilds and the
world around them. Do they embrace their primal instincts or the path of civilization?
The Beast Within
Early in childhood, a shifter forms a bond with a beast within, a totemic force that shapes their
Backgrounds
Sword Coast Adventurer's Guide
abandoned that path, you find yourself adrift. Or you might come from a segment of the Uthgardt that adheres to tradition, but you seek to bring glory to your tribe by achieving great things as a
you normally would when you forage there.
Additionally, you can call upon the hospitality of your people, and those folk allied with your tribe, often including members of druid circles, tribes of
Monsters
Fizban's Treasury of Dragons
adult bronze dragon has ignored the petitions of townsfolk to deal with an ancient topaz dragon killing livestock and farmers alike. But now the topaz dragon has killed the bronze dragon’s child
tucked into chests stacked on gold-chased shelves.
Clifftop Path. A second exit from the cave allows the dragon quick access to the lair and leads to a narrow path bordered on the right by a sheer 50
Monsters
Mythic Odysseys of Theros
is a formidable enemy under normal circumstances, but to give characters a truly mythic challenge, you can have her call on her Armor of Spiders. Her use of this trait signals a drastic turn in the
beyond the branches of the tree and carpet the forest floor of her realm.
Path to the Underworld. Tales are told of forlorn souls who, because of grief or madness over the loss of a loved one, have
Magic Items
The Book of Many Things
Humanoid
27
Jester*
28
Key*
29
Knight*
30
Lance
31
Mage
32
Map
33
Maze
34
Mine
35
Monstrosity
36
Moon*
37
Ooze
38
Path
39
in your space and engulfs you. The gelatinous cube is hostile and remains until it is destroyed. If there isn’t enough space for the gelatinous cube to appear, this card has no effect.
Path
Aarakocra
Legacy
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Species
Elemental Evil Player's Companion
, a mission of vengeance, or a catastrophe typically lies at the heart of the aarakocra adventurer’s chosen path.
Two other circumstances might call an aarakocra to adventure. First, aarakocra
Classes
Player’s Handbook (2014)
, either to keep those folk on the path of righteousness or to encourage them to offer sacrifices of propitiation to ward off divine wrath.
Tempest Domain Spells
Cleric Level
Spells
3rd
fog cloud, gust of wind, shatter, thunderwave
5th
call lightning, sleet storm
7th
control water, ice storm
9th
destructive wave, insect plague
magic-items
spell using this item, you always contact Hastur.
Each time you finish a long rest, roll a d20. On a 1 you can cast call deity to summon Hastur. You lose access to this benefit if you finish a long rest
Carcosa (+20): You must find lost Carcosa and gaze upon forgotten Lake Hali. There, in that dreadful realm, you will finally find peace. No matter the cost, you must find the path there. You see omens and
Tempest Domain
Legacy
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Classes
Player’s Handbook (2014)
folk, either to keep those folk on the path of righteousness or to encourage them to offer sacrifices of propitiation to ward off divine wrath.
Tempest Domain Spells
Cleric Level
Spells
1st
fog cloud, thunderwave
3rd
gust of wind, shatter
5th
call lightning, sleet storm
7th
control water, ice storm
9th
destructive wave, insect plague
classes
into the darkness, whispers at the edge of their hearing.
These Rogues hear the call of the shadow, and they are fated to become bound. The darkness can sense a void in a creature’s heart, a
yearning that can never be filled. Or perhaps it can. The shadows reache out with a simple offer: yield something of your past and open a path to a future where your empty heart is filled. Those who hear
classes
into the darkness, whispers at the edge of their hearing.
These Rogues hear the call of the shadow, and they are fated to become bound. The darkness can sense a void in a creature’s heart, a
yearning that can never be filled. Or perhaps it can. The shadows reache out with a simple offer: yield something of your past and open a path to a future where your empty heart is filled. Those who hear
Wizard
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
-force mind control. Their magic conjures monsters from other planes of existence, glimpses the future, or turns slain foes into zombies. Their mightiest spells change one substance into another, call
in ancient civilizations knew secrets of magic that have been lost to the ages, and discovering those secrets could unlock the path to a power greater than any magic available in the present age
Paladin
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
of the world, but even fewer people can claim the true calling of a paladin. When they do receive the call, these warriors turn from their former occupations and take up arms to fight evil. Sometimes
, Paladine, Kiri-Jolith, Dol Arrah, the Silver Flame, Bahamut, Athena, Re-Horakhty, and Heimdall.
How did you experience your call to serve as a paladin? Did you hear a whisper from an unseen god or angel
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
increase the number of people who, when faced with peril, will call on that god for help. It’s that trust, that reliance, that faith that gives the gods their power, not merely ideas and concepts. Mortal
beings—heroes and monsters alike—often become unwitting pawns in the contests of the gods. Having a powerful champion is an indication of a god’s power—and can potentially increase the god’s own power. A
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
increase the number of people who, when faced with peril, will call on that god for help. It’s that trust, that reliance, that faith that gives the gods their power, not merely ideas and concepts. Mortal
beings—heroes and monsters alike—often become unwitting pawns in the contests of the gods. Having a powerful champion is an indication of a god’s power—and can potentially increase the god’s own power. A
Compendium
- Sources->Dungeons & Dragons->Divine Contention
characters to disciplinegroup of deserters hiding out in a nearby barn.
6 Townsfolk call for the characters’ aid as the shrine of Tymora goes up in flames.
7 A cart carrying medical supplies
fear and look to the characters for inspiration.
12 One of the enemies goes berserk and starts cutting down enemy and ally alike.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
features—a state they call shifting. Whatever their origins, shifters have evolved into a unique race. A shifter walks on the knife’s edge between the wilds and the world around them. Do they embrace their primal instincts or the path of civilization?
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
find a suitable place to call home. 2 A myconid sovereign has convinced a group of githzerai monks to abandon their teachings and follow its path to serenity. Another githzerai hires the characters to
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Opening a Path Reaching the Drought Elder in the Far Realm is no easy task. While spells like plane shift can convey characters to the Far Realm, reaching the unfathomable entity requires a more
the Ghost Orchid Tepui’s connection to Atagua. But with the Far Realm’s influence affecting the land, the hammock could likely follow those corrupted planar connections as well, creating a path to the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Opening a Path Reaching the Drought Elder in the Far Realm is no easy task. While spells like plane shift can convey characters to the Far Realm, reaching the unfathomable entity requires a more
the Ghost Orchid Tepui’s connection to Atagua. But with the Far Realm’s influence affecting the land, the hammock could likely follow those corrupted planar connections as well, creating a path to the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Locations in Yon The following encounters take place at locations marked on the map of Yon. As the characters explore Yon, you can move these locations as needed, putting them in the characters’ path
them. Inside the mine, they encounter a member of Valor’s Call (see appendix B) and discover a secret way into Motherhorn.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
find a suitable place to call home. 2 A myconid sovereign has convinced a group of githzerai monks to abandon their teachings and follow its path to serenity. Another githzerai hires the characters to
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
features—a state they call shifting. Whatever their origins, shifters have evolved into a unique race. A shifter walks on the knife’s edge between the wilds and the world around them. Do they embrace their primal instincts or the path of civilization?
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
change shape, they can temporarily enhance their animalistic features — a state they call shifting. Each shifter walks on the knife’s edge between the wilds and the world around them. Do they embrace their primal instincts or the path of civilization?
Compendium
- Sources->Dungeons & Dragons->Divine Contention
characters to disciplinegroup of deserters hiding out in a nearby barn.
6 Townsfolk call for the characters’ aid as the shrine of Tymora goes up in flames.
7 A cart carrying medical supplies
fear and look to the characters for inspiration.
12 One of the enemies goes berserk and starts cutting down enemy and ally alike.
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Locations in Yon The following encounters take place at locations marked on the map of Yon. As the characters explore Yon, you can move these locations as needed, putting them in the characters’ path
them. Inside the mine, they encounter a member of Valor’s Call (see appendix B) and discover a secret way into Motherhorn.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
change shape, they can temporarily enhance their animalistic features — a state they call shifting. Each shifter walks on the knife’s edge between the wilds and the world around them. Do they embrace their primal instincts or the path of civilization?
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
across the forest peninsula locals call the Harvest Peninsula. At the height of its prosperity, Kalakeri was a robust center of art, commerce, and religion, with foreign merchants spreading wild tales of
change on a whim. The people of Kalakeri live in dread, as a single misstep means doom. Schemers and hapless citizens alike are tossed by the tidal forces of the royal family. Following her betrayal