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Returning 35 results for 'path arms and his combine'.
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path armor and his combine
Monsters
Vecna: Eve of Ruin
condition for 1 minute. A stunned creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.Phisarazu spyder-fiends have a pair of muscular arms
on guard duty.
Spyder-Fiends
Demonic beasts that combine the worst attributes of wolves and spiders, spyder-fiends scuttle about with bloated, spiderlike bodies and gnash with wolflike heads
Monsters
Vecna: Eve of Ruin
art objects—the more beautiful, the better. The arms hanging below their wolf heads are physically frail but useful for employing tools of destruction or sabotage.
Spyder-Fiends
Demonic
beasts that combine the worst attributes of wolves and spiders, spyder-fiends scuttle about with bloated, spiderlike bodies and gnash with wolflike heads. Spyder-fiends are usually coated with gore, as
Monsters
Vecna: Eve of Ruin
and gleaming spines. With luxuriantly furry wolf heads, powerful arms, and alluring voices, raklupises are the only spyder-fiends that might be called majestic. They create delicate web globes, which
they fill with their venom and hurl at foes. Raklupises are keen strategists, and most of them command legions of lesser spyder-fiends.
Spyder-Fiends
Demonic beasts that combine the worst attributes
Monsters
Quests from the Infinite Staircase
can roll over its enemies to crush them with its immense weight. It can also fire poison darts with deadly precision, jab creatures with similar darts attached to extendable arms that retract inside
unoccupied space out of the maschin-i-bozorg’s path. On a failed save, the creature takes 10 (3d6);{"diceNotation":"3d6", "rollType":"damage", "rollAction":"Crushing Stride", "rollDamageType
Species
Guildmasters’ Guide to Ravnica
.
Reasoning toward Perfection
Their curious intellects and rational minds incline vedalken toward membership in the Azorius Senate, the Simic Combine, and (less often) the Izzet League. Whatever their guild
affiliation, they put their intelligence to use in crafting and improving things, whether those things are laws, procedures, or magical sciences.
Vedalken believe that the path toward the impossible
Classes
Tasha’s Cauldron of Everything
feels within. Similarly, an orc monk might manifest gossamer arms and a delicate visage, representing the gentle beauty of the orc’s soul. Each astral self is unique, and some of the monks of
this monastic tradition are known more for the appearance of their astral self than for their physical appearance.
When choosing this path, consider the quirks that define your monk. Are you obsessed
Classes
Tasha’s Cauldron of Everything
feels within. Similarly, an orc monk might manifest gossamer arms and a delicate visage, representing the gentle beauty of the orc’s soul. Each astral self is unique, and some of the monks of this
monastic tradition are known more for the appearance of their astral self than for their physical appearance.
When choosing this path, consider the quirks that define your monk. Are you obsessed with
Backgrounds
Baldur’s Gate: Descent into Avernus
shunned by the rest of your family?
Does your family have a coat of arms? An insignia you might wear on a signet ring? Particular colors you wear all the time? An animal you regard as a symbol of
knighthood is among the lowest noble titles in most societies, but it can be a path to higher status. If you wish to be a knight, choose the Retainers feature (see the sidebar) instead of the
Half-Elf
Legacy
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Species
Basic Rules (2014)
Flint squinted into the setting sun. He thought he saw the figure of a man striding up the path. Standing, Flint drew back into the shadow of a tall pine to see better. The man’s walk was
neared.
“The same.” The newcomer’s bearded face split in a wide grin. He held open his arms and, before the dwarf could stop him, engulfed Flint in a hug that lifted him off the
backgrounds
tradition. Your shield bears a coat of arms which symbolizes the tenets to which you’re sworn—those of your household or Knight Chapter. If you are still a squire, yet to accomplish your first
may be feared as a stern justiciar of the Crown’s justice. The path of a knight is difficult and perilous, and not all who walk it maintain their virtues.
Knight
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Player’s Handbook (2014)
shunned by the rest of your family?
Does your family have a coat of arms? An insignia you might wear on a signet ring? Particular colors you wear all the time? An animal you regard as a symbol of
most societies, but it can be a path to higher status. If you wish to be a knight, choose the Retainers feature (see the sidebar) instead of the Position of Privilege feature. One of your commoner
Noble
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Basic Rules (2014)
shunned by the rest of your family?
Does your family have a coat of arms? An insignia you might wear on a signet ring? Particular colors you wear all the time? An animal you regard as a symbol of
.
Variant Noble: Knight
A knighthood is among the lowest noble titles in most societies, but it can be a path to higher status. If you wish to be a knight, choose the Retainers feature (see the sidebar
Cleric
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
Arms and eyes upraised toward the sun and a prayer on his lips, an elf begins to glow with an inner light that spills out to heal his battle-worn companions.
Chanting a song of glory, a dwarf swings
spells relies on devotion and an intuitive sense of a deity’s wishes.
Clerics combine the helpful magic of healing and inspiring their allies with spells that harm and hinder foes. They can
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Half-Elf Flint squinted into the setting sun. He thought he saw the figure of a man striding up the path. Standing, Flint drew back into the shadow of a tall pine to see better. The man’s walk was
newcomer’s bearded face split in a wide grin. He held open his arms and, before the dwarf could stop him, engulfed Flint in a hug that lifted him off the ground. The dwarf clasped his old friend close for
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Half-Elf Flint squinted into the setting sun. He thought he saw the figure of a man striding up the path. Standing, Flint drew back into the shadow of a tall pine to see better. The man’s walk was
newcomer’s bearded face split in a wide grin. He held open his arms and, before the dwarf could stop him, engulfed Flint in a hug that lifted him off the ground. The dwarf clasped his old friend close for
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Half-Elf Flint squinted into the setting sun. He thought he saw the figure of a man striding up the path. Standing, Flint drew back into the shadow of a tall pine to see better. The man’s walk was
newcomer’s bearded face split in a wide grin. He held open his arms and, before the dwarf could stop him, engulfed Flint in a hug that lifted him off the ground. The dwarf clasped his old friend close for
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Half-Elf Flint squinted into the setting sun. He thought he saw the figure of a man striding up the path. Standing, Flint drew back into the shadow of a tall pine to see better. The man’s walk was
newcomer’s bearded face split in a wide grin. He held open his arms and, before the dwarf could stop him, engulfed Flint in a hug that lifted him off the ground. The dwarf clasped his old friend close for
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Bloody Treasure In the hills south of the Larch Path is a cave known to Red Larchers as Tricklerock Cave. Albaeri Mellikho (Red Larch, area 18) and Elak Dornan (Red Larch, area 12) point the
hillside before opening up into a cavern. Many trickles of water combine into a pleasant sound, and the walls glisten with moisture. Stalagmites dot the floor, and stalactites hang from the ceiling
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Bloody Treasure In the hills south of the Larch Path is a cave known to Red Larchers as Tricklerock Cave. Albaeri Mellikho (Red Larch, area 18) and Elak Dornan (Red Larch, area 12) point the
hillside before opening up into a cavern. Many trickles of water combine into a pleasant sound, and the walls glisten with moisture. Stalagmites dot the floor, and stalactites hang from the ceiling
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Simic Hybrid
BRAM SELS
The Simic Combine uses magic to fuse different life forms together. In recent years, the Simic Combine has extended this research to humanoid subjects, magically
Simic Combine and join another guild, but the Simic would consider the individual a deserter. And the new guild might never fully welcome a hybrid who could easily be a Simic spy. Simic Hybrid Names A
Paladin
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
of the world, but even fewer people can claim the true calling of a paladin. When they do receive the call, these warriors turn from their former occupations and take up arms to fight evil. Sometimes
BREAKING YOUR OATH
A paladin tries to hold to the highest standards of conduct, but even the most virtuous paladin is fallible. Sometimes the right path proves too demanding, sometimes a situation calls
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Simic Hybrid
BRAM SELS
The Simic Combine uses magic to fuse different life forms together. In recent years, the Simic Combine has extended this research to humanoid subjects, magically
Simic Combine and join another guild, but the Simic would consider the individual a deserter. And the new guild might never fully welcome a hybrid who could easily be a Simic spy. Simic Hybrid Names A
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Romeo and Juliet. It was a departure from the more expected adventure design of the time in that violent solutions to problems aren’t an automatic path to victory—inquisitive minds and compassionate
hearts carry the heroes further than strength of arms.
This updated version of the adventure reimagines Caerwyn and Porphura’s—originally Porpherio’s—garden as the Eternal Garden, a domain in the Feywild, and the Green Man as the Gardener, the benevolent archfey who rules it.
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
tradition. Your shield bears a coat of arms which symbolizes the tenets to which you’re sworn—those of your household or Knight Chapter. If you are still a squire, yet to accomplish your first quest, your
stern justiciar of the Crown’s justice. The path of a knight is difficult and perilous, and not all who walk it maintain their virtues.
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
roll on the Seelie Market Introductions table or choose the most fitting option. Seelie Market Introductions d6 Introduction 1 A strange trail of toadstools leads off the beaten path into the
nearby woods. 2 A pixie beckons you to follow her, promising you a sight beyond your wildest dreams. 3 A man stumbles from the forest. He doesn’t speak, but his arms are full of delicious-looking fruit. 4
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
roll on the Seelie Market Introductions table or choose the most fitting option. Seelie Market Introductions d6 Introduction 1 A strange trail of toadstools leads off the beaten path into the
nearby woods. 2 A pixie beckons you to follow her, promising you a sight beyond your wildest dreams. 3 A man stumbles from the forest. He doesn’t speak, but his arms are full of delicious-looking fruit. 4
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
clouds remain. Ahead, you see a path branch from the wider road, heading to the sea. A raven perches solemnly on a leaning post bearing two signs that point like arms toward the west. One says “The Way
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Romeo and Juliet. It was a departure from the more expected adventure design of the time in that violent solutions to problems aren’t an automatic path to victory—inquisitive minds and compassionate
hearts carry the heroes further than strength of arms.
This updated version of the adventure reimagines Caerwyn and Porphura’s—originally Porpherio’s—garden as the Eternal Garden, a domain in the Feywild, and the Green Man as the Gardener, the benevolent archfey who rules it.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
clouds remain. Ahead, you see a path branch from the wider road, heading to the sea. A raven perches solemnly on a leaning post bearing two signs that point like arms toward the west. One says “The Way
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
deep notches cut into it, which pulse with a shifting rainbow of light.
Behind most of the double doors are blank stone walls. Only the southern set of doors holds a path forward: pulling open these
creatures within 60 feet of the pillar. Any creature that would be transported to another plane by this effect instead appears in the arms of the Halaster statue in area 22.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
deep notches cut into it, which pulse with a shifting rainbow of light.
Behind most of the double doors are blank stone walls. Only the southern set of doors holds a path forward: pulling open these
creatures within 60 feet of the pillar. Any creature that would be transported to another plane by this effect instead appears in the arms of the Halaster statue in area 22.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
into a dirt path that leads to Van Richten’s Tower on Lake Baratok (area V). One branch heads south, becoming Tsolenka Pass (area T) as it winds through the lower mountains and clings to the side of
Svalich Road and the road to the winery is a signpost: You see a weatherworn signpost next to the road. The three arms of the sign point along the three branches of the road. The arm pointing north
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
into a dirt path that leads to Van Richten’s Tower on Lake Baratok (area V). One branch heads south, becoming Tsolenka Pass (area T) as it winds through the lower mountains and clings to the side of
Svalich Road and the road to the winery is a signpost: You see a weatherworn signpost next to the road. The three arms of the sign point along the three branches of the road. The arm pointing north
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
observe the Path of Light, and the Undying Court guides the elves of Aerenal. Religion is especially important for a paladin, cleric, or druid, yet any character can have faith in a higher power
dragon Boldrei Community, home Life Fire in a stone hearth or copper dragon Dol Arrah Honor, sunlight Light, War Rising sun or red dragon Dol Dorn Strength at arms War Longsword crossed over a shield or
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
observe the Path of Light, and the Undying Court guides the elves of Aerenal. Religion is especially important for a paladin, cleric, or druid, yet any character can have faith in a higher power
dragon Boldrei Community, home Life Fire in a stone hearth or copper dragon Dol Arrah Honor, sunlight Light, War Rising sun or red dragon Dol Dorn Strength at arms War Longsword crossed over a shield or