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Returning 35 results for 'patrons act and his contests'.
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patrons act and his content
patrons act and his contacts
Monsters
Bigby Presents: Glory of the Giants
emulate them and are recognized by the giants as kin. These goliath giant-kin often act as liaisons between giant clans and other Humanoids.
Though they rarely stand more than 8 feet tall, goliaths can
hold their own in contests of strength with ogres. Goliath giant-kin can also channel the magic of their giant relatives into mighty melee attacks.
Though they are not part of the ordning, goliath
Goblin
Legacy
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Species
Volo's Guide to Monsters
new leader can act as the real boss. If the creature brushes aside such manipulation, the tribe falls into line behind the new tyrant—better to abide the new rule than conspire against it and be
Khurgorbaeyag seems to dislike sharing his divine power with his followers. And although many goblins would readily offer anything to have the abilities of a warlock, the patrons that grant such power
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
are closely knit. They resolve disagreements through contests that end with reconciliatory singing, dancing, and storytelling. The Vistani are quick to act when their lives or traditions are threatened and are merciless when they believe they must be.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
are closely knit. They resolve disagreements through contests that end with reconciliatory singing, dancing, and storytelling. The Vistani are quick to act when their lives or traditions are threatened and are merciless when they believe they must be.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
motley humans saunter into the tavern. The leader is a brawny man with a cloudy right eye, a cruel sneer, and a pirate’s swagger. The others are an unsavory, rowdy bunch who act as if they own the place
evil disposition. Dead-Eye offers a tall glass of ale to anyone with information on Tarina’s location, and several tavern patrons are quick to accept the offer. Characters can confront the pirates if
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
strategy of picking up a rock and letting it fly. Few activities, in fact, seem to give them as much satisfaction as the simple act of tossing boulders. Most of the games that giants play involve
throwing rocks in ways that hone their skills for hunting and war. One of the most popular contests, especially among fire giants, involves nothing more than taking turns trying to knock each other down with
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
personal vendetta, or simply reacting to disastrous events around you. The Guild Adventures table refers to the descriptions of other patrons in this section; your DM can use the adventure ideas in
those descriptions to flesh out job opportunities available through your guild. Guild Adventures d10 Adventures 1 Crime. You have to break the law to administer justice or thwart a criminal act (see
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
motley humans saunter into the tavern. The leader is a brawny man with a cloudy right eye, a cruel sneer, and a pirate’s swagger. The others are an unsavory, rowdy bunch who act as if they own the place
evil disposition. Dead-Eye offers a tall glass of ale to anyone with information on Tarina’s location, and several tavern patrons are quick to accept the offer. Characters can confront the pirates if
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
giant’s respect. Communities of goliaths who live in close relationship with giants emulate them and are recognized by the giants as kin. These goliath giant-kin often act as liaisons between giant
clans and other Humanoids. Though they rarely stand more than 8 feet tall, goliaths can hold their own in contests of strength with ogres. Goliath giant-kin can also channel the magic of their giant
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
personal vendetta, or simply reacting to disastrous events around you. The Guild Adventures table refers to the descriptions of other patrons in this section; your DM can use the adventure ideas in
those descriptions to flesh out job opportunities available through your guild. Guild Adventures d10 Adventures 1 Crime. You have to break the law to administer justice or thwart a criminal act (see
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
strategy of picking up a rock and letting it fly. Few activities, in fact, seem to give them as much satisfaction as the simple act of tossing boulders. Most of the games that giants play involve
throwing rocks in ways that hone their skills for hunting and war. One of the most popular contests, especially among fire giants, involves nothing more than taking turns trying to knock each other down with
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
giant’s respect. Communities of goliaths who live in close relationship with giants emulate them and are recognized by the giants as kin. These goliath giant-kin often act as liaisons between giant
clans and other Humanoids. Though they rarely stand more than 8 feet tall, goliaths can hold their own in contests of strength with ogres. Goliath giant-kin can also channel the magic of their giant
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
subtle, and her resistance to change sometimes causes her to let a situation worsen until she erupts in rage. Thassa might begin by answering another god’s offensive act with a display of power—which
change them back? How will the champions’ patrons respond if she refuses?
4 When multiple gods turn against her in a dispute, Thassa is enraged. She releases the locks binding every kraken in the sea, along with that of an ancient and mysterious kraken brood mother.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
. Milil’s priests are patrons of the arts in addition to being performers themselves, and they frequently act as tutors in the arts of performance at his shrines and temples. Like Deneir, Milil is
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
subtle, and her resistance to change sometimes causes her to let a situation worsen until she erupts in rage. Thassa might begin by answering another god’s offensive act with a display of power—which
change them back? How will the champions’ patrons respond if she refuses?
4 When multiple gods turn against her in a dispute, Thassa is enraged. She releases the locks binding every kraken in the sea, along with that of an ancient and mysterious kraken brood mother.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
. Milil’s priests are patrons of the arts in addition to being performers themselves, and they frequently act as tutors in the arts of performance at his shrines and temples. Like Deneir, Milil is
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
want to replace the entire city council of Sharn, or are their aspirations even higher than that? In a campaign that examines this idea, the Tyrants might impersonate the patrons and allies of the
member of the Tyrants to use as part of an assumed identity. 3 Act as bodyguards for a member of the Tyrants who is pretending to be an important figure. 4 Assume new identities to infiltrate the Sharn
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Giant Patrons Many of the adventure hooks throughout this book involve giants asking characters for help or hiring them to carry out a task. This section outlines long-term patron roles giants might
fill. If you want to use a giant as a patron for a group of adventurers, you can use the perks, contacts, and roles described in the “Group Patrons” chapter of Tasha’s Cauldron of Everything alongside
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Giant Patrons Many of the adventure hooks throughout this book involve giants asking characters for help or hiring them to carry out a task. This section outlines long-term patron roles giants might
fill. If you want to use a giant as a patron for a group of adventurers, you can use the perks, contacts, and roles described in the “Group Patrons” chapter of Tasha’s Cauldron of Everything alongside
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
want to replace the entire city council of Sharn, or are their aspirations even higher than that? In a campaign that examines this idea, the Tyrants might impersonate the patrons and allies of the
member of the Tyrants to use as part of an assumed identity. 3 Act as bodyguards for a member of the Tyrants who is pretending to be an important figure. 4 Assume new identities to infiltrate the Sharn
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
in Waterdeep whose lives are more magical than the marvels possible with spells.
Nobles and Patronage Nobles in Waterdeep are patrons of and investors in all manner of businesses in the city and
abroad, as well as the many expressions of the arts. They spend coin to fund celebrations, contests at the Field of Triumph, upkeep at the city’s temples and shrines, civic projects, guild events, and
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
in Waterdeep whose lives are more magical than the marvels possible with spells.
Nobles and Patronage Nobles in Waterdeep are patrons of and investors in all manner of businesses in the city and
abroad, as well as the many expressions of the arts. They spend coin to fund celebrations, contests at the Field of Triumph, upkeep at the city’s temples and shrines, civic projects, guild events, and
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
. Members hone their bodies and minds through rigorous conditioning, and they regularly challenge others in the Market Ward to contests of artistic, athletic, or spiritual prowess. Because Ciphers tend to
bubbling acid, molten lava, and liquid shadow. Unicorns, bariaurs, and various Fiends get their hooves trimmed in grooming rooms, and galeb duhr sigh as they settle into boiling tubs of mud. Patrons dry off
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
. Members hone their bodies and minds through rigorous conditioning, and they regularly challenge others in the Market Ward to contests of artistic, athletic, or spiritual prowess. Because Ciphers tend to
bubbling acid, molten lava, and liquid shadow. Unicorns, bariaurs, and various Fiends get their hooves trimmed in grooming rooms, and galeb duhr sigh as they settle into boiling tubs of mud. Patrons dry off
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Humanoid form are often drawn to this role, and their minions might have no idea that their generous patrons are actually dragons. If you want to have a dragon act as a patron for a group of adventurers
toasty blessing God Some dragons demand not just service but worship from their minions. Among Humanoid creatures, kobolds are most likely to treat their dragon patrons as deities, since they typically
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Humanoid form are often drawn to this role, and their minions might have no idea that their generous patrons are actually dragons. If you want to have a dragon act as a patron for a group of adventurers
toasty blessing God Some dragons demand not just service but worship from their minions. Among Humanoid creatures, kobolds are most likely to treat their dragon patrons as deities, since they typically
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
could struggle to reclaim the influence they once held, while the new head of a business dynasty might seek to catapult their fortunes to new heights. By aligning with such patrons, you stand to
family leaders. Regardless of your skills or social standing, aristocratic patrons with enough foresight and imagination find a use for agents from any background. The Aristocrat Retainer Roles table
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Persuasion) check. If a character knows the legends about Widow’s Henge, this is abjectly not a good act and could affect the character’s alignment. If Kopoha eats from the feast, she vanishes the next
happened. Other Celebrations There are countless other celebrations around Sylvania. Use the events here and challenges like those outlined in the “Contests” section of chapter 9 to create more festivities and chances for Kopoha to confide in the characters.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Yugoloths Yugoloths are fickle fiends that inhabit the planes of Acheron, Gehenna, Hades, and Carceri. They act as mercenaries and are notorious for their shifting loyalties. They are the embodiments
opportunities to misinterpret them. The General of Gehenna. Somewhere in the brimstone wastes of Gehenna, there roams an ultroloth so strong that none contests his power: the General of Gehenna. Many
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
could struggle to reclaim the influence they once held, while the new head of a business dynasty might seek to catapult their fortunes to new heights. By aligning with such patrons, you stand to
family leaders. Regardless of your skills or social standing, aristocratic patrons with enough foresight and imagination find a use for agents from any background. The Aristocrat Retainer Roles table
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Persuasion) check. If a character knows the legends about Widow’s Henge, this is abjectly not a good act and could affect the character’s alignment. If Kopoha eats from the feast, she vanishes the next
happened. Other Celebrations There are countless other celebrations around Sylvania. Use the events here and challenges like those outlined in the “Contests” section of chapter 9 to create more festivities and chances for Kopoha to confide in the characters.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Yugoloths Yugoloths are fickle fiends that inhabit the planes of Acheron, Gehenna, Hades, and Carceri. They act as mercenaries and are notorious for their shifting loyalties. They are the embodiments
opportunities to misinterpret them. The General of Gehenna. Somewhere in the brimstone wastes of Gehenna, there roams an ultroloth so strong that none contests his power: the General of Gehenna. Many
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Fortuitous Happenstance. The Shieldmeet festival features a number of games of chance, skill, and bravery, from dice and darts, to drunken running, to wrestling and other physical contests
merchant trying to get the upper hand on a rival, either through damage of goods, intimidation of workers, or theft of patrons and customers. To curb and control rowdiness, the Waterbaron employs the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Fortuitous Happenstance. The Shieldmeet festival features a number of games of chance, skill, and bravery, from dice and darts, to drunken running, to wrestling and other physical contests
merchant trying to get the upper hand on a rival, either through damage of goods, intimidation of workers, or theft of patrons and customers. To curb and control rowdiness, the Waterbaron employs the
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
tavern is rarely troubled by bullies or thieves. Large Luigi, the proprietor of the Happy Beholder, is delighted to meet new patrons Lesser Market The Low City’s marketplace is much smaller and shabbier
established a presence on the Rock by taking over an unmarked, inconspicuous building near the Lesser Market. The place is occupied by a small staff of agents who act as an intermediary between the