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Classes
Van Richten’s Guide to Ravenloft
Bards of the College of Spirits seek tales with inherent power—be they legends, histories, or fictions— and bring their subjects to life. Using occult trappings, these bards conjure
spiritual embodiments of powerful forces to change the world once more. Such spirits are capricious, though, and what a bard summons isn’t always entirely under their control.
Classes
Van Richten’s Guide to Ravenloft
Bards of the College of Spirits seek tales with inherent power—be they legends, histories, or fictions— and bring their subjects to life. Using occult trappings, these bards conjure
spiritual embodiments of powerful forces to change the world once more. Such spirits are capricious, though, and what a bard summons isn’t always entirely under their control.
Backgrounds
Guildmasters’ Guide to Ravnica
, conjure barrage
4th
dominate beast, stoneskin
5th
destructive wave
Fueled by the fire of rage burning in your heart, your magic is almost always accompanied by fiery
Spell Level
Spells
Cantrip
fire bolt, produce flame
1st
compelled duel, speak with animals, thunderwave
2nd
beast sense, shatter
3rd
conjure animals
Backgrounds
Guildmasters’ Guide to Ravnica
messenger, calm emotions, warding bond
3rd
plant growth, speak with plants
4th
aura of life, conjure minor elementals
5th
awaken, commune with nature
always straining to peer into another reality that seems to be just beyond my senses.
5
I’m uneasy if I can’t see plants growing or feel soil beneath my feet.
6
Seeing illness
feats
Field, Ballistic Smite, Conjure Cannonball, Conjure Cover, Jam Weapon, Jethro's Instant Reload, and Perforating Shot.
Spells Prepared. Choose a number of spells equal to your Proficiency Bonus from among
those in the Expanded Spell List benefit. You always have these spells prepared. Whenever you gain a new level, you can replace one of these spells with a different spell from the Expanded Spell List.
Ki-rin
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Volo's Guide to Monsters
creatures into its service, its lair doubles as a sacred site wherein the ki-rin not only rests, but also teaches of holy mysteries.
Inside its lair, a ki-rin has the power to conjure objects up to three
while it is within 3 miles of its lair. The spell's point of origin is always the point outdoors closest to the center of its lair. The ki-rin doesn't need to maintain a clear path to the sky or to
Goblin
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
traps, snares, and nets to catch the unwary, and when their hunting patrols encounter other beings, they always look for ways to capture their foes instead of killing them. Goblins that run up against
occasionally abused) pets.
Virtually any kind of creature that can be browbeaten into service might be found with a goblin tribe, but rats and wolves are nearly always present. Both have lived in concert
Magic Items
Infernal Machine Rebuild
, a supply of which can always be produced from the machine’s inner workings. This silver wire shares the same general nature as the silvery cord of an astral projection spell, connecting to the
of the conjuration school, as follows:
1/day: conjure animals, summon lesser demons
1/7 days: conjure minor elementals, conjure woodland beings, summon greater demon
1/month: conjure elemental
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Bahamut, and the warlock who made an eldritch pact with a moonstone dragon. For dragons are not always adversaries. They can be patrons, allies, and benefactors; they can scheme in the shadows; and they
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
, Aurora is often found at Bow’s End Tavern performing beautiful dirges on the hurdy-gurdy for the assembled patrons. Aurora is also a member of the Strixhaven Show Band Association, though she believes
expenses for one night per week at places where live music is common.
Bond Bane: When there’s live music on campus, the lyrics always include rude sentiments directed toward you.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
following ways: Any food or drink the characters bring with them or conjure by magic retains its nutritional value but tastes awful when eaten or imbibed on Avernus. The food tastes like ash, the water
called Infernal Rapture (see "Infernal Rapture"). The price of a good-tasting meal is always a bit too high. If a character commits a selfish act, you can reward that selfishness by granting that
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
following ways: Any food or drink the characters bring with them or conjure by magic retains its nutritional value but tastes awful when eaten or imbibed on Avernus. The food tastes like ash, the water
called Infernal Rapture (see "Infernal Rapture"). The price of a good-tasting meal is always a bit too high. If a character commits a selfish act, you can reward that selfishness by granting that
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Bahamut, and the warlock who made an eldritch pact with a moonstone dragon. For dragons are not always adversaries. They can be patrons, allies, and benefactors; they can scheme in the shadows; and they
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
, Aurora is often found at Bow’s End Tavern performing beautiful dirges on the hurdy-gurdy for the assembled patrons. Aurora is also a member of the Strixhaven Show Band Association, though she believes
expenses for one night per week at places where live music is common.
Bond Bane: When there’s live music on campus, the lyrics always include rude sentiments directed toward you.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
,” “macaroni and sausages,” and “rat ratatouille.” No one knows the ingredients used in these dishes, though servers always ask patrons about possible allergies. The table below lists the tavern’s menu
Room The most crowded area of the tavern is filled with students. At opening hour, the tavern’s seating is arranged neatly, as shown on the map. In short order, though, student patrons shift the
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
,” “macaroni and sausages,” and “rat ratatouille.” No one knows the ingredients used in these dishes, though servers always ask patrons about possible allergies. The table below lists the tavern’s menu
Room The most crowded area of the tavern is filled with students. At opening hour, the tavern’s seating is arranged neatly, as shown on the map. In short order, though, student patrons shift the
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
you always have certain spells ready; when you reach a Warlock level specified in the First Vampire Spells table, you thereafter always have the listed spells prepared. First Vampire Spells Warlock
Level Spells 3 Bane, Command, False Life, Fog Cloud 5 Conjure Animals (bats, rats, or wolves only), Gaseous Form 7 Dominate Person, Seeming 9 [Tooltip Not Found], Telekinesis Level 6: Creature of
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Dragon’s Pride. If the characters ask the patrons milling around the casino lobby, they can learn the information presented below about each pit master. Kaylan Renaudon Master of the Stygian Maze
ever-shifting halls of the casino’s Stygian Maze. Kaylan now presides over the maze, gleefully watching patrons wander the confounding passages in search of riches. Kaylan has a special Sword of Life
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Dragon’s Pride. If the characters ask the patrons milling around the casino lobby, they can learn the information presented below about each pit master. Kaylan Renaudon Master of the Stygian Maze
ever-shifting halls of the casino’s Stygian Maze. Kaylan now presides over the maze, gleefully watching patrons wander the confounding passages in search of riches. Kaylan has a special Sword of Life
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
personal vendetta, or simply reacting to disastrous events around you. The Guild Adventures table refers to the descriptions of other patrons in this section; your DM can use the adventure ideas in
party. In the latter case, there’s always the possibility that you could end up competing with an organization—running up against a crime syndicate while pursuing a criminal job, perhaps, or competing
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
his identity is always apparent because of his five-stringed harp made of silvery leaves, which he carries constantly. He is the ideal to which all performers aspire: poised and confident, winningly
. Milil’s priests are patrons of the arts in addition to being performers themselves, and they frequently act as tutors in the arts of performance at his shrines and temples. Like Deneir, Milil is
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Tyrants Campaign Themes The primary theme of the Tyrants is mystery. In dealing with the Tyrants, there is always a question of what is real and what the true objective actually is. With the Tyrants
and suspicion? The Tyrants offer an easy way to provide adventurers with information. The Spider can be a strong ally for adventurers, and you can always arrange for an agent of the Tyrants to step out
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
personal vendetta, or simply reacting to disastrous events around you. The Guild Adventures table refers to the descriptions of other patrons in this section; your DM can use the adventure ideas in
party. In the latter case, there’s always the possibility that you could end up competing with an organization—running up against a crime syndicate while pursuing a criminal job, perhaps, or competing
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
his identity is always apparent because of his five-stringed harp made of silvery leaves, which he carries constantly. He is the ideal to which all performers aspire: poised and confident, winningly
. Milil’s priests are patrons of the arts in addition to being performers themselves, and they frequently act as tutors in the arts of performance at his shrines and temples. Like Deneir, Milil is
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
any time. The Hearth is always open, and the fire is never permitted to go out. A dozen patrons typically occupy the pub during the day, with more during lunch and supper. When the characters first show
One, to honor the poor halfling whose life he cut short. Shunned by polite society, Little One came to Candlekeep hoping to learn as much as he can. He’s a quiet but popular fixture in the fortress, and the monks are always saying hello to him and recommending new books for him to read.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Tyrants Campaign Themes The primary theme of the Tyrants is mystery. In dealing with the Tyrants, there is always a question of what is real and what the true objective actually is. With the Tyrants
and suspicion? The Tyrants offer an easy way to provide adventurers with information. The Spider can be a strong ally for adventurers, and you can always arrange for an agent of the Tyrants to step out
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
any time. The Hearth is always open, and the fire is never permitted to go out. A dozen patrons typically occupy the pub during the day, with more during lunch and supper. When the characters first show
One, to honor the poor halfling whose life he cut short. Shunned by polite society, Little One came to Candlekeep hoping to learn as much as he can. He’s a quiet but popular fixture in the fortress, and the monks are always saying hello to him and recommending new books for him to read.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
of Earth avoid the dao, which are always seeking more laborers to mine the mazeworks of their floating earth islands. Proud Overseers. Dao force those they enslave to work in dangerous subterranean
can innately cast the following spells, requiring no material components:
At will: detect evil and good, detect magic, stone shape
3/day each: passwall, move earth, tongues
1/day each: conjure
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
of Earth avoid the dao, which are always seeking more laborers to mine the mazeworks of their floating earth islands. Proud Overseers. Dao force those they enslave to work in dangerous subterranean
can innately cast the following spells, requiring no material components:
At will: detect evil and good, detect magic, stone shape
3/day each: passwall, move earth, tongues
1/day each: conjure
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Casino Currency The Red Belvedere uses a special type of in-house currency known as a talon. An exchange desk in the casino’s lobby allows patrons to trade in coins for talons and vice versa. One
essence and gain 1d10 temporary hit points. Query. You telepathically ask the soul a question and receive a brief telepathic response, which you can always understand. The soul knows only what it knew in
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Casino Currency The Red Belvedere uses a special type of in-house currency known as a talon. An exchange desk in the casino’s lobby allows patrons to trade in coins for talons and vice versa. One
essence and gain 1d10 temporary hit points. Query. You telepathically ask the soul a question and receive a brief telepathic response, which you can always understand. The soul knows only what it knew in
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
following benefits: You can always find food and lodging at a circle outpost, though you might be expected to entertain the patrons in exchange. If times are tough, your food and lodging might be a step
each year. The primary benefit of belonging to a guild is access to work, since the guildmaster can connect parties of adventurers with patrons and jobs suited to their talents. Beyond that, there are
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
following benefits: You can always find food and lodging at a circle outpost, though you might be expected to entertain the patrons in exchange. If times are tough, your food and lodging might be a step
each year. The primary benefit of belonging to a guild is access to work, since the guildmaster can connect parties of adventurers with patrons and jobs suited to their talents. Beyond that, there are
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
of the city, this means not merely the ability to carry a weapon, but the right to retain up to seventy equipped soldiers. These soldiers always wear a house’s colors and the house’s “arms of grace
. Above all, be polite. Always address a known noble as “Lord” or “Lady.” A short bow or a nod of the head to acknowledge a noble upon each meeting and parting is customary. Obsequiousness and servility
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
place where the adventurers will meet with patrons and conduct business. The Home Base table can also be useful to determine the venue if a patron wants to set up a meeting at a neutral location. Home
adventuring trophies. The owner, a middle-aged halfling named Hascal d'Ghallanda, is a former adventurer who lost an eye and a leg in Xen'drik; he always has a story to share. 2 The Anvil (Callestan