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Returning 35 results for 'peace advisor and his craft'.
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Classes
Tasha’s Cauldron of Everything
might use alchemist’s supplies to create a potent elixir, calligrapher’s supplies to inscribe a sigil of power, or tinker’s tools to craft a temporary charm. The magic of artificers
, artificers create inventions and magic items of peace and war. Many lives have been brightened or saved because of the work of kind artificers, but countless lives have also been lost because of the mass
Tortle
Legacy
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Species
The Tortle Package
equally vigilant eye of day. Tortles feel most at peace when one or both of these “eyes” are looking down on them. They become more nervous and uneasy when neither orb is visible in the sky
watch a frog croaking on a lily pad, or to stand in a crowded human marketplace.
Tortles like to learn new skills. They craft their own tools and weapons, and they are good at building structures and
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
hands, or perhaps they send you to the palaces of their enemies as envoys of peace. In exchange for loyalty and discretion, your patron is a powerful ally whose favor bestows far more than gold. Types
Contact d6 Contact 1 Common Contact. A servant with ambitions toward a title works as a go-between for your patron. 2 Professional. A level-headed advisor or manager of your patron’s business
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
is hope and the fragile promise of peace. Types of Sovereigns Broadly defined, a sovereign ranges from the head of a government to the leader of a powerful, private institution. Queens, chieftains
their busy schedules or to maintain plausible deniability regarding your work. In such cases, an advisor or functionary oversees your assignments, serving as the primary contact between you and the
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
is hope and the fragile promise of peace. Types of Sovereigns Broadly defined, a sovereign ranges from the head of a government to the leader of a powerful, private institution. Queens, chieftains
their busy schedules or to maintain plausible deniability regarding your work. In such cases, an advisor or functionary oversees your assignments, serving as the primary contact between you and the
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
hands, or perhaps they send you to the palaces of their enemies as envoys of peace. In exchange for loyalty and discretion, your patron is a powerful ally whose favor bestows far more than gold. Types
Contact d6 Contact 1 Common Contact. A servant with ambitions toward a title works as a go-between for your patron. 2 Professional. A level-headed advisor or manager of your patron’s business
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Guildpact gets involved, alarmed at the possibility of another goblin gang war that could threaten the tenuous peace between the guilds. During the adventure, the Shattergang Brothers catch wind of
your own adventures in Ravnica, you can use the suggestions in the Dungeon Master’s Guide for creating villains to craft a guildless villain, one who prefers the independence of operating outside the
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Guildpact gets involved, alarmed at the possibility of another goblin gang war that could threaten the tenuous peace between the guilds. During the adventure, the Shattergang Brothers catch wind of
your own adventures in Ravnica, you can use the suggestions in the Dungeon Master’s Guide for creating villains to craft a guildless villain, one who prefers the independence of operating outside the
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
commonly used, many rune carvers incorporate symbols from their native languages into the craft. Skill Proficiencies: History, Perception Tool Proficiencies: One set of artisan’s tools Languages
, so I can prevent it from happening to societies of the present. 5 Life may be a whirlwind of chaos, but whenever I create my runes, I feel at peace. 6 My brain struggles to process words written in ink, but the feeling of carved runes makes my mind sing.
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
commonly used, many rune carvers incorporate symbols from their native languages into the craft. Skill Proficiencies: History, Perception Tool Proficiencies: One set of artisan’s tools Languages
, so I can prevent it from happening to societies of the present. 5 Life may be a whirlwind of chaos, but whenever I create my runes, I feel at peace. 6 My brain struggles to process words written in ink, but the feeling of carved runes makes my mind sing.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
art, but never master it. They stand among treasures taken from countless worlds but are never truly appreciative of them. The githyanki flit from topic to topic, craft to craft, never settling on one
party of ten warriors. A githyanki war leader retains that status in times of peace, looking after her underlings and maintaining their discipline and combat training. A silver sword in motion is a liquid thing, as much a weapon of the mind as a piece of metal in the hand.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
as their strong right hands. Stone giants and fire giants settled on the mountaintops and in the sprawling caverns beneath them, where they carved and forged the greatest works of giant art and craft
known as the Thousand-Year War. Dragons had lived in and around Ostoria in relative peace since the empire’s foundation. Conflicts between dragons and giants in those days were personal, not tribal or
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
8. Gray Alchemist The Gray Ghosts have claimed this cave as both a safe house and a laboratory, where their alchemists can work in relative peace and isolation. This area is surprisingly clean and
ingredients in the laboratory to craft 1d4 of each. The character who knows the recipe and has the proper ingredients can craft a vial of acid or flask of alchemist’s fire in 1 hour. A character who
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
or a blooming rose over grain Cyric, god of lies CE Trickery White jawless skull on black or purple sunburst Deneir, god of writing NG Knowledge Lit candle above an open eye Eldath, goddess of peace NG
Life, Nature Waterfall plunging into still pool Gond, god of craft N Knowledge Toothed cog with four spokes Helm, god of protection LN Life, Light Staring eye on upright left gauntlet Ilmater, god of
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
or a blooming rose over grain Cyric, god of lies CE Trickery White jawless skull on black or purple sunburst Deneir, god of writing NG Knowledge Lit candle above an open eye Eldath, goddess of peace NG
Life, Nature Waterfall plunging into still pool Gond, god of craft N Knowledge Toothed cog with four spokes Helm, god of protection LN Life, Light Staring eye on upright left gauntlet Ilmater, god of
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
art, but never master it. They stand among treasures taken from countless worlds but are never truly appreciative of them. The githyanki flit from topic to topic, craft to craft, never settling on one
party of ten warriors. A githyanki war leader retains that status in times of peace, looking after her underlings and maintaining their discipline and combat training. A silver sword in motion is a liquid thing, as much a weapon of the mind as a piece of metal in the hand.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
8. Gray Alchemist The Gray Ghosts have claimed this cave as both a safe house and a laboratory, where their alchemists can work in relative peace and isolation. This area is surprisingly clean and
ingredients in the laboratory to craft 1d4 of each. The character who knows the recipe and has the proper ingredients can craft a vial of acid or flask of alchemist’s fire in 1 hour. A character who
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
as their strong right hands. Stone giants and fire giants settled on the mountaintops and in the sprawling caverns beneath them, where they carved and forged the greatest works of giant art and craft
known as the Thousand-Year War. Dragons had lived in and around Ostoria in relative peace since the empire’s foundation. Conflicts between dragons and giants in those days were personal, not tribal or
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
that thing, just put it on the rug there, open it as quietly as ye can, and let me die in peace.”
At that point, the characters hear a strange thump from within the crate. If Mirt is asked about the
of Spelljammer Academy
Mirt was a loudmouthed rogue with a reputation as an adventurer and philanderer. The Old Wolf rose to serve as one of the Masked Lords of Waterdeep and became a close advisor
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
that thing, just put it on the rug there, open it as quietly as ye can, and let me die in peace.”
At that point, the characters hear a strange thump from within the crate. If Mirt is asked about the
of Spelljammer Academy
Mirt was a loudmouthed rogue with a reputation as an adventurer and philanderer. The Old Wolf rose to serve as one of the Masked Lords of Waterdeep and became a close advisor
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
candle above an open eye Eldath, goddess of peace NG Life, Nature Waterfall plunging into still pool Gond, god of craft N Knowledge Toothed cog with four spokes Helm, god of protection LN Life, Light
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
obtained from a member of Bregan D’aerthe or some other dark elf. If the characters have encountered no drow, they might hear rumors that Xanathar employs a drow advisor. Shapechanger Any living creature
. Silvered Warhammer The characters can buy a silvered warhammer for 115 gp, or they can give a silver bar to Embric and Avi (see chapter 2, area T3) and have the genasi smiths craft one. Sunlight Since the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
stronghold, typically a series of chambers dug out beneath a mountain or inside a hill. The stronghold is a haven from the chaos of the outside world, allowing the dwarves to toil in peace. The first
stronghold. Island of Stability A well-built stronghold is an easily managed, tranquil environment where dwarves focus on rearing their families and pursuing their craft. Since the beginnings of their
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
stronghold, typically a series of chambers dug out beneath a mountain or inside a hill. The stronghold is a haven from the chaos of the outside world, allowing the dwarves to toil in peace. The first
stronghold. Island of Stability A well-built stronghold is an easily managed, tranquil environment where dwarves focus on rearing their families and pursuing their craft. Since the beginnings of their
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
obtained from a member of Bregan D’aerthe or some other dark elf. If the characters have encountered no drow, they might hear rumors that Xanathar employs a drow advisor. Shapechanger Any living creature
. Silvered Warhammer The characters can buy a silvered warhammer for 115 gp, or they can give a silver bar to Embric and Avi (see chapter 2, area T3) and have the genasi smiths craft one. Sunlight Since the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
what excites them most, you can craft stories they want to see their characters star in. You can also more effectively draw players into adventure plots (see “Draw In the Players” in chapter 4) if you
bringing peace to their homeland. Ambitions might be unrelated to the character’s current goal. Quirks and Whims. Quirks and whims are a character’s preferences, impulses, or other traits. They often
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
candle above an open eye Eldath, goddess of peace NG Life, Nature Waterfall plunging into still pool Gond, god of craft N Knowledge Toothed cog with four spokes Helm, god of protection LN Life, Light
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
what excites them most, you can craft stories they want to see their characters star in. You can also more effectively draw players into adventure plots (see “Draw In the Players” in chapter 4) if you
bringing peace to their homeland. Ambitions might be unrelated to the character’s current goal. Quirks and Whims. Quirks and whims are a character’s preferences, impulses, or other traits. They often
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
trouble, but I managed to talk my way out of it every time. 4 I took up with a confidence artist, from whom I learned my craft. 5 After a charlatan fleeced my family, I decided to learn the trade so I
place for me. 4 I was always good with my hands, so I took the opportunity to learn a trade. 5 I wanted to get away from my home situation and start a new life. 6 I learned the essentials of my craft
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
trouble, but I managed to talk my way out of it every time. 4 I took up with a confidence artist, from whom I learned my craft. 5 After a charlatan fleeced my family, I decided to learn the trade so I
place for me. 4 I was always good with my hands, so I took the opportunity to learn a trade. 5 I wanted to get away from my home situation and start a new life. 6 I learned the essentials of my craft
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
factions grow too powerful and need dismantlement. The Bleak Cabal and Doomguard work well with the Hands of Havoc in short bursts. Harmonium Who Enforce Peace through Might Factol: Sarin Headquarters
: Barracks Aligned Plane: Arcadia Members: Authoritarians, guards, mediators Epithet: Hardheads The Harmonium looks at existence and sees only two states: war and peace. Where neighbors share the same
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
factions grow too powerful and need dismantlement. The Bleak Cabal and Doomguard work well with the Hands of Havoc in short bursts. Harmonium Who Enforce Peace through Might Factol: Sarin Headquarters
: Barracks Aligned Plane: Arcadia Members: Authoritarians, guards, mediators Epithet: Hardheads The Harmonium looks at existence and sees only two states: war and peace. Where neighbors share the same
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
dust for centuries, there are those that see Daggerford as the last bastion of a better time of peace, wealth, and influence — a time that, given the right leadership, has the smallest of chances of
advisor to many dukes of Daggerford through the years. Though he was rebuffed by Duke Maldwyn during his reign, there are signs that Lady Morwen may be more receptive to the advice of a gold elf who has
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
dust for centuries, there are those that see Daggerford as the last bastion of a better time of peace, wealth, and influence — a time that, given the right leadership, has the smallest of chances of
advisor to many dukes of Daggerford through the years. Though he was rebuffed by Duke Maldwyn during his reign, there are signs that Lady Morwen may be more receptive to the advice of a gold elf who has
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Trickery White jawless skull on black or purple sunburst Deneir, god of writing NG Arcana, Knowledge Lit candle above an open eye Eldath, goddess of peace NG Life, Nature Waterfall plunging into a
still pool Gond, god of craft N Knowledge Toothed cog with four spokes Grumbar, god of earth N Knowledge Mountain Gwaeron Windstrom, god of tracking NG Knowledge, Nature Paw print with a five-pointed