Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 29 results for 'people are and his caster'.
Other Suggestions:
people are and his caste
people are and his castes
people are and his center
people are and his chapter
people are and his cluster
Monsters
Keys from the Golden Vault
has no effect. Whatever the spell’s level, the caster takes 10 (3d6);{"diceNotation":"3d6", "rollType":"damage", "rollAction":"Fiery Counterspell", "rollDamageType":"fire"} fire damage if the
far as to murder her fellow councilor, Regine, while she slept.
As she came to realize the people of Ghalasine didn’t love her as they did the king, Charmayne became filled with rage. She used
Monsters
Vecna: Eve of Ruin
. Whatever the spell’s level, the caster takes 11 (2d10);{"diceNotation":"2d10", "rollType":"damage", "rollAction":"Shining Counterspell", "rollDamageType":"radiant"} radiant damage if the spell
Weave favors those who act with mercy and compassion, seeks to deliver lives of security for all, and bolsters people’s efforts when they seek to right wrongs and combat evil.
Nowhere are
Magic Items
The Wild Beyond the Witchlight
:
If water is poured into the cauldron and stirred for 1 minute, it transforms into a hearty, hot stew that provides one nourishing meal for up to four people per gallon of water used. The stew remains
for 10 minutes, it transforms into a magical elixir that fortifies up to four people per gallon of wine used. Any creature that imbibes the elixir gains 10 temporary hit points. Any of the elixir that
Magic Items
Tasha’s Cauldron of Everything
’s origins and operation can be found in the Mind of Metal, a tome of artificer’s secrets that connects the device to the traditions of the lost Olman people, and which was written by Lum the
hatch also opens it until the start of the caster’s next turn.
A creature can enter or exit through the hatch by spending 10 feet of movement. Those inside the servant have total cover from
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Attack Rolls Some spells require the caster to make an attack roll to determine whether the spell effect hits the intended target. Your attack bonus with a spell attack equals your spellcasting
summon creatures or objects to the caster's side, whereas others allow the caster to teleport to another location. Some conjurations create objects or effects out of nothing.
Divination spells
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Attack Rolls Some spells require the caster to make an attack roll to determine whether the spell effect hits the intended target. Your attack bonus with a spell attack equals your spellcasting
summon creatures or objects to the caster's side, whereas others allow the caster to teleport to another location. Some conjurations create objects or effects out of nothing.
Divination spells
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
requires a somatic component, the caster must have free use of at least one hand to perform these gestures. Material (M) Casting some spells requires particular objects, specified in parentheses in the
component, a character must have that specific component before he or she can cast the spell. If a spell states that a material component is consumed by the spell, the caster must provide this component
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
requires a somatic component, the caster must have free use of at least one hand to perform these gestures. Material (M) Casting some spells requires particular objects, specified in parentheses in the
component, a character must have that specific component before he or she can cast the spell. If a spell states that a material component is consumed by the spell, the caster must provide this component
Goblin
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
the fringes of a society first test its defenses by stealing objects, and if these crimes go unpunished, they begin stealing people.
Enslaved creatures receive the worst treatment the goblins can dish
of farming of which goblins are capable and are charged with checking traps for captured people or beasts. Gatherers aren’t usually armed with weapons more deadly than a sling or a knife, but
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Fees Spell Level Price 1st 25 gp 2nd 50 gp 3rd 100 gp These costs can vary depending on the spell and the spellcaster, and they don’t include the price of expensive components. People who can
cast higher-level spells are rare, typically found only in the dragonmarked houses or the wizard circles; the cost and availability of such services varies based on the caster. LIFESTYLE AND STANDARDS OF
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
specifications can lead to adventure. After all, not many people voluntarily travel into the depths of Carceri, so very few know what kind of tuning fork is required to get there. Second, the spell
doesn’t send the caster to a specific location unless he or she has specialized information. The sigil sequence of a teleportation circle located on another plane allows the caster to travel directly to
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Fees Spell Level Price 1st 25 gp 2nd 50 gp 3rd 100 gp These costs can vary depending on the spell and the spellcaster, and they don’t include the price of expensive components. People who can
cast higher-level spells are rare, typically found only in the dragonmarked houses or the wizard circles; the cost and availability of such services varies based on the caster. LIFESTYLE AND STANDARDS OF
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
specifications can lead to adventure. After all, not many people voluntarily travel into the depths of Carceri, so very few know what kind of tuning fork is required to get there. Second, the spell
doesn’t send the caster to a specific location unless he or she has specialized information. The sigil sequence of a teleportation circle located on another plane allows the caster to travel directly to
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. Anographers Anographers are the scribes of the Returned. On long scrolls of bleached white parchment, they write half-remembered names, images from dreams, and descriptions of places and people that
. Kakomanteis Returned kakomanteis employ powerful magic at a price paid in blood. Some theorize that in life each kakomantis was a spell caster, and the trip along the Path of Phenax corrupted their
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. Anographers Anographers are the scribes of the Returned. On long scrolls of bleached white parchment, they write half-remembered names, images from dreams, and descriptions of places and people that
. Kakomanteis Returned kakomanteis employ powerful magic at a price paid in blood. Some theorize that in life each kakomantis was a spell caster, and the trip along the Path of Phenax corrupted their
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
in complete control.
Upon one of the Dakra Isles, trespassers learn the truth behind the storied Curse of the Swine
(JAMES RYMAN) Island Inhabitants Any sort of people, from isolated societies
what sort of people might make their home on a mystical island. Island Inhabitants d10 Inhabitants
1 The Last. Creatures that think they’re the last of their kind—perhaps Returned, leonin, or
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
in complete control.
Upon one of the Dakra Isles, trespassers learn the truth behind the storied Curse of the Swine
(JAMES RYMAN) Island Inhabitants Any sort of people, from isolated societies
what sort of people might make their home on a mystical island. Island Inhabitants d10 Inhabitants
1 The Last. Creatures that think they’re the last of their kind—perhaps Returned, leonin, or
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
hearty, hot stew that provides one nourishing meal for up to four people per gallon of water used. The stew remains hot while in the cauldron, then cools naturally after it is removed. The outside of the
cauldron remains safe to touch despite the heat of the stew. If wine is poured into the cauldron and stirred for 10 minutes, it transforms into a magical elixir that fortifies up to four people per
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
hearty, hot stew that provides one nourishing meal for up to four people per gallon of water used. The stew remains hot while in the cauldron, then cools naturally after it is removed. The outside of the
cauldron remains safe to touch despite the heat of the stew. If wine is poured into the cauldron and stirred for 10 minutes, it transforms into a magical elixir that fortifies up to four people per
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
testing to identify every potential caster in their ranks. The Academy of Devastation is a hobgoblin institution made up of spellcasters. Members are sent abroad to test young hobgoblins. Those who show an
their territory where other people can come to exchange goods and coin. Who Goes There? A hobgoblin lair resembles nothing so much as a military base. It is always well guarded, whether by lone
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
testing to identify every potential caster in their ranks. The Academy of Devastation is a hobgoblin institution made up of spellcasters. Members are sent abroad to test young hobgoblins. Those who show an
their territory where other people can come to exchange goods and coin. Who Goes There? A hobgoblin lair resembles nothing so much as a military base. It is always well guarded, whether by lone
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
by stealing objects, and if these crimes go unpunished, they begin stealing people. Enslaved creatures receive the worst treatment the goblins can dish out while still getting decent performance out of
little amount of farming of which goblins are capable and are charged with checking traps for captured people or beasts. Gatherers aren’t usually armed with weapons more deadly than a sling or a knife
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
by stealing objects, and if these crimes go unpunished, they begin stealing people. Enslaved creatures receive the worst treatment the goblins can dish out while still getting decent performance out of
little amount of farming of which goblins are capable and are charged with checking traps for captured people or beasts. Gatherers aren’t usually armed with weapons more deadly than a sling or a knife
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. Daanvi Manifest Zone Features d4 Feature 1 People who live in the manifest zone are inclined to follow duly enacted regulations without question, regardless of moral implications. 2 Creatures can’t
. 4 In order to cast a spell of 1st level or higher in the zone, the caster must succeed on a Constitution check with a DC equal to 10 + the level of the spell. On a failed check, the spell is not
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. Daanvi Manifest Zone Features d4 Feature 1 People who live in the manifest zone are inclined to follow duly enacted regulations without question, regardless of moral implications. 2 Creatures can’t
. 4 In order to cast a spell of 1st level or higher in the zone, the caster must succeed on a Constitution check with a DC equal to 10 + the level of the spell. On a failed check, the spell is not
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
books. Each bookshelf is outfitted with a ladder on a rolling track to enable people to reach the highest books. Shelves that take up the entire southwest wall hold not books but eighty wide-necked glass
Casting feature (or the Ritual Caster feat) who spends 24 hours reading the book can master the ritual described within. The ritual takes 11 minutes to cast and requires incense and a vial of unholy water
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
(Persuasion) check. On a successful check, Figaro trusts the characters, unlocks the door, and permits the characters to enter. By helping the people found throughout the wreck, the party can find
caster needs to see the rune. He also suspects the captain knew another way to deactivate it. If she survived on another segment, the characters could try to reach her to ask; if not, it might be
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
books. Each bookshelf is outfitted with a ladder on a rolling track to enable people to reach the highest books. Shelves that take up the entire southwest wall hold not books but eighty wide-necked glass
Casting feature (or the Ritual Caster feat) who spends 24 hours reading the book can master the ritual described within. The ritual takes 11 minutes to cast and requires incense and a vial of unholy water
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
(Persuasion) check. On a successful check, Figaro trusts the characters, unlocks the door, and permits the characters to enter. By helping the people found throughout the wreck, the party can find
caster needs to see the rune. He also suspects the captain knew another way to deactivate it. If she survived on another segment, the characters could try to reach her to ask; if not, it might be