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Returning 35 results for 'personality alive and his changeling'.
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Monsters
The Wild Beyond the Witchlight
points at the start of her turn as long as both twins are alive and within 60 feet of each other. A twin dies only if she starts her turn with 0 hit points and doesn’t regenerate.
Twin Bond
. While both Selenelion twins are alive and on the same plane of existence, each is aware of the other’s emotions.Dagger. Melee or Ranged Weapon Attack: +6;{"diceNotation":"1d20+6", "rollType":"to
Monsters
The Wild Beyond the Witchlight
elf used her magic to animate the oilcan in jest. Having come alive at a party, Squirt was imbued with the urge to seek out fun wherever it can be found.
Alignment. Chaotic neutral.
Personality
Backgrounds
Baldur’s Gate: Descent into Avernus
; and maybe get some payback on all the rich people who treated them badly.
d8
Personality Trait
1
I hide scraps of food and trinkets away in my pockets.
2
I ask a lot of questions
the gutters. (Evil)
5
People. I help the people who help me — that’s what keeps us alive. (Neutral)
6
Aspiration. I’m going to prove that I’m worthy of a better life
Backgrounds
Baldur’s Gate: Descent into Avernus
you care to remember. You trained as a youth, studied the use of weapons and armor, learned basic survival techniques, including how to stay alive on the battlefield. You might have been part of a
soldiers, shaping their ideals, creating strong bonds, and often leaving them scarred and vulnerable to fear, shame, and hatred.
d8
Personality Trait
1
I’m always polite and
Gnome
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
excitement. Their fair hair has a tendency to stick out in every direction, as if expressing the gnome’s insatiable interest in everything around.
A gnome’s personality is writ large in
made in modest earth tones, is elaborately decorated with embroidery, embossing, or gleaming jewels.
Delighted Dedication
As far as gnomes are concerned, being alive is a wonderful thing, and they
Soldier
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Basic Rules (2014)
War has been your life for as long as you care to remember. You trained as a youth, studied the use of weapons and armor, learned basic survival techniques, including how to stay alive on the
hatred.
d8
Personality Trait
1
I’m always polite and respectful.
2
I’m haunted by memories of war. I can’t get the images of violence out of my mind.
3
I
Urchin
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Player’s Handbook (2014)
life — and maybe get some payback on all the rich people who treated them badly.
d8
Personality Trait
1
I hide scraps of food and trinkets away in my pockets.
2
I ask a lot
are like in the gutters. (Evil)
5
People. I help the people who help me — that’s what keeps us alive. (Neutral)
6
Aspiration. I’m going to prove that I’m worthy of a
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
its enemies than crush them in battle. 5 An artificer is obsessed with infusing necromantic curses into their construct creations. 6 A changeling necromancer often poses as a vampire or a mummy, even though it’s still alive.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
its enemies than crush them in battle. 5 An artificer is obsessed with infusing necromantic curses into their construct creations. 6 A changeling necromancer often poses as a vampire or a mummy, even though it’s still alive.
Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
, and no orc will leave an elf alive. Orcs become so frenzied in combat against elves that they forget all about taking loot and valuables back to the tribe — the only trophies of any worth are
inspiration. They suggest characteristics that an orc might possess.
Orc Personality Traits
d6
Personality Trait
1
I never relinquish my weapon.
2
I welcome any chance to prove my
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
or roll on the Alignment supplemental table. Status. By now, each of your siblings might be alive and well, alive and not so well, in dire straits, or dead. Roll on the Status supplemental table
how the others do. Other Details. You can decide any other details you like about each sibling, including gender, personality, and place in the world. Number of Siblings d10 Siblings 2 or lower
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
or roll on the Alignment supplemental table. Status. By now, each of your siblings might be alive and well, alive and not so well, in dire straits, or dead. Roll on the Status supplemental table
how the others do. Other Details. You can decide any other details you like about each sibling, including gender, personality, and place in the world. Number of Siblings d10 Siblings 2 or lower
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
beholder — not an easy thing to do, I’ll grant — ye don’t know true paranoia.
— Elminster
Beholder Personality Traits d8 Personality Trait 1 I enjoy lording my superiority over others. 2 Cold
, emotionless logic is the way I defeat my foes. 3 I determine if a creature is worth keeping alive within the first minute of speaking to it. 4 I frequently dream of [a particular creature] and am
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
beholder — not an easy thing to do, I’ll grant — ye don’t know true paranoia.
— Elminster
Beholder Personality Traits d8 Personality Trait 1 I enjoy lording my superiority over others. 2 Cold
, emotionless logic is the way I defeat my foes. 3 I determine if a creature is worth keeping alive within the first minute of speaking to it. 4 I frequently dream of [a particular creature] and am
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
in jest. Having come alive at a party, Squirt was imbued with the urge to seek out fun wherever it can be found.
Alignment. Chaotic neutral.
Personality Trait. “Why do something yourself when you
precarious situations when he has an audience, confident that his speed and cunning will see him through danger. He leads by example rather than by dictate.
Alignment. Chaotic evil.
Personality Trait
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
jest. Having come alive at a party, Squirt was imbued with the urge to seek out fun wherever it can be found.
Alignment. Chaotic neutral.
Personality Trait. “Why do something yourself when you can
precarious situations when he has an audience, confident that his speed and cunning will see him through danger. He leads by example rather than by dictate.
Alignment. Chaotic evil.
Personality Trait
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
jest. Having come alive at a party, Squirt was imbued with the urge to seek out fun wherever it can be found.
Alignment. Chaotic neutral.
Personality Trait. “Why do something yourself when you can
precarious situations when he has an audience, confident that his speed and cunning will see him through danger. He leads by example rather than by dictate.
Alignment. Chaotic evil.
Personality Trait
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
in jest. Having come alive at a party, Squirt was imbued with the urge to seek out fun wherever it can be found.
Alignment. Chaotic neutral.
Personality Trait. “Why do something yourself when you
precarious situations when he has an audience, confident that his speed and cunning will see him through danger. He leads by example rather than by dictate.
Alignment. Chaotic evil.
Personality Trait
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
1d6 for a predatory monster, 1d6 + 3 for ordinary travelers, or 1d6 + 6 for kindhearted individuals. Monster Personality If an encounter involves a significant individual, use the guidance in the
“Nonplayer Characters” section of chapter 3 to flesh out the details of that individual’s personality and aims. For a group of nameless monsters, you can decide on a personality based on the monsters
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
1d6 for a predatory monster, 1d6 + 3 for ordinary travelers, or 1d6 + 6 for kindhearted individuals. Monster Personality If an encounter involves a significant individual, use the guidance in the
“Nonplayer Characters” section of chapter 3 to flesh out the details of that individual’s personality and aims. For a group of nameless monsters, you can decide on a personality based on the monsters
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
begins, make photocopies of the six NPCs corresponding to the location you’ve chosen. These NPCs are gathered in appendix D. Each NPC comes with a brief description, personality traits (a bond, an
to your character, each of you has received a special nonplayer character with ties to the location where the adventure begins. Take a moment to review your NPC’s personality traits and statistics
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
begins, make photocopies of the six NPCs corresponding to the location you’ve chosen. These NPCs are gathered in appendix D. Each NPC comes with a brief description, personality traits (a bond, an
to your character, each of you has received a special nonplayer character with ties to the location where the adventure begins. Take a moment to review your NPC’s personality traits and statistics
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
personality traits, relationships, and events. Most describe your character’s past, but some foretell something in your character’s future instead. These events might be a mystery to your character, shared only
not. Talons A precious object was stolen from you. Throne You are secretly the heir to great power, but those who usurped that power want you dead. Void Someone you care for is lost; although others have written them off, you believe they’re still alive somewhere.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
form allows it to blend into almost any group or community, but its transformation doesn’t impart languages, mannerisms, memory, or personality. Doppelgangers often follow or capture creatures they
few scattered memories. A doppelganger impersonating a specific creature as part of a long-term plot might keep its double alive and close at hand for weeks, probing the victim’s mind daily to learn
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
or to inspire those of your own design. Horror Character Personality Traits d12 Personality Trait
1 I had an encounter that I believe gives me a special affinity with a supernatural
lesser option not working?
12 I’m easily startled, but I’m not a coward.
Horror Character Ideals d12 Ideal
1 Adrenaline. I’ve experienced such strangeness that now I feel alive
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
so hungry I could eat you alive, but I’ll settle for somethin’ else. Somethin’ livin’. Somethin’ light!”
The mouth is similar to that created by a magic mouth spell, but more powerful. A successful
of the aboleth in area 65. If the aboleth’s crueler personality is dominant, it attempts to enslave any characters in the cage. If it succeeds, it sends them back to the surface with orders to entice
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
form allows it to blend into almost any group or community, but its transformation doesn’t impart languages, mannerisms, memory, or personality. Doppelgangers often follow or capture creatures they
few scattered memories. A doppelganger impersonating a specific creature as part of a long-term plot might keep its double alive and close at hand for weeks, probing the victim’s mind daily to learn
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
personality traits, relationships, and events. Most describe your character’s past, but some foretell something in your character’s future instead. These events might be a mystery to your character, shared only
not. Talons A precious object was stolen from you. Throne You are secretly the heir to great power, but those who usurped that power want you dead. Void Someone you care for is lost; although others have written them off, you believe they’re still alive somewhere.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
death. Though she is a capable leader in her own right, the burden of taking over from Nidalia is a heavy one. While she was alive, Nidalia taught Korvala the ritual to create gingwatzims. The other
effect, Korvala refuses to divulge information about the ritual. Personality Trait. “When I have a goal in mind, I will do everything to be sure it gets completed.” Ideal. “My pack should be able to
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
death. Though she is a capable leader in her own right, the burden of taking over from Nidalia is a heavy one. While she was alive, Nidalia taught Korvala the ritual to create gingwatzims. The other
effect, Korvala refuses to divulge information about the ritual. Personality Trait. “When I have a goal in mind, I will do everything to be sure it gets completed.” Ideal. “My pack should be able to
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
so hungry I could eat you alive, but I’ll settle for somethin’ else. Somethin’ livin’. Somethin’ light!”
The mouth is similar to that created by a magic mouth spell, but more powerful. A successful
of the aboleth in area 65. If the aboleth’s crueler personality is dominant, it attempts to enslave any characters in the cage. If it succeeds, it sends them back to the surface with orders to entice
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
when looking for items or information. Suggested Characteristics Being a merchant involved having a head for numbers, a strong personality, the ability to make deals with hostile adversaries, a strong
transaction. It takes a strong mind and a stronger stomach to succeed. So why did you fail? d8 Personality Trait
1 I didn’t have the cutthroat attitude necessary to succeed. I won’t make
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
when looking for items or information. Suggested Characteristics Being a merchant involved having a head for numbers, a strong personality, the ability to make deals with hostile adversaries, a strong
transaction. It takes a strong mind and a stronger stomach to succeed. So why did you fail? d8 Personality Trait
1 I didn’t have the cutthroat attitude necessary to succeed. I won’t make
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
gamblers can lose everything, and the worst gamblers sometimes win. Regardless, you can always tell gamblers by the look in their eyes. Lady Luck haunts them. d8 Personality Trait
1 I plan
measure of a person. In the end, the only thing that matters is the scoreboard. (Evil)
d6 Bond
1 One person in particular owes me a lot of money, and I need to keep them alive if I want to
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
or to inspire those of your own design. Horror Character Personality Traits d12 Personality Trait
1 I had an encounter that I believe gives me a special affinity with a supernatural
lesser option not working?
12 I’m easily startled, but I’m not a coward.
Horror Character Ideals d12 Ideal
1 Adrenaline. I’ve experienced such strangeness that now I feel alive