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Returning 35 results for 'piece act and his comes'.
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peace act and his comes
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place act and his comes
Monsters
Mordenkainen Presents: Monsters of the Multiverse
personality it has absorbed or else become uncontrolled and erratic. This act spawns a new oblex.
Newly formed oblexes lack the capabilities of their older kin. They seek only to feed on memories and
oblexes hunt targets more likely to be intelligent, such as wizards and other spellcasters. When suitable fare comes within reach, an oblex draws its body up to engulf its victim. As it withdraws, it
Monsters
Mordenkainen Presents: Monsters of the Multiverse
of a conquering army on the Material Plane. These fearsome Constructs obey their summoners until they are dismissed back to Acheron, but if a summoner comes to a bad end, a cadaver collector might
spaces within 15 feet of it. The specters act right after the collector on the same initiative count and fight until they’re destroyed. They disappear when the collector is destroyed.
Monsters
Van Richten’s Guide to Ravenloft
False Object. If the carrionette is motionless at the start of combat, it has advantage on its initiative roll. Moreover, if a creature hasn’t observed the carrionette move or act, that
explores the world in its stolen guise—often that of the very person who wished the carrionette into being.
Carrionettes might appear as any type of toy or piece of art. While marionettes and
Classes
Xanathar's Guide to Everything
magic as both a weapon and armor, a resource superior to any piece of steel. War mages act fast in battle, using their spells to seize tactical control of a situation. Their spells strike hard, while
Classes
Xanathar's Guide to Everything
magic as both a weapon and armor, a resource superior to any piece of steel. War mages act fast in battle, using their spells to seize tactical control of a situation. Their spells strike hard, while
Monsters
Monstrous Compendium Vol. 1: Spelljammer Creatures
creature hasn’t observed the spider move or act, that creature must succeed on a DC 18 Intelligence (Investigation) check to discern that the spider is anything other than an asteroid
comes close enough to be detected. The spider then snares the ship before using web strands to catch crew members and reel them toward its snapping jaws.Snare Ship (1/Day). The spider weaves a magical
Monsters
Mordenkainen Presents: Monsters of the Multiverse
sharper the mind, the better the meal, so oblexes hunt targets more likely to be intelligent, such as wizards and other spellcasters. When suitable fare comes within reach, an oblex draws its body up to
prey to use as lures, which helps them harvest even more victims for their mind flayer masters.Sulfurous Impersonation. The oblex extrudes a piece of itself that assumes the appearance of one Medium or
Monsters
Quests from the Infinite Staircase
Horrid Plant Varieties. A horrid plant comes in one of three varieties (choose or roll a d6;{"diceNotation":"1d6", "rollType":"roll", "rollAction":"Horrid Plant Varieties"}): 1–2, dew drinker
advantage on its initiative roll. Moreover, if a creature hasn’t observed the horrid plant move or act, that creature must succeed on a DC 18 Intelligence (Nature) check to discern that the horrid
Monsters
Mordenkainen Presents: Monsters of the Multiverse
move or act, that creature must succeed on a DC 18 Intelligence (Investigation) check to discern that the trapper isn’t part of the floor, wall, or ceiling.
Spider Climb. The trapper can climb
hibernation that can last for months, though it is still aware when prey comes near. A trapper on the verge of starvation might defy its instincts and abandon its old territory in search of better hunting.
Monsters
Mordenkainen Presents: Monsters of the Multiverse
suitable fare comes within reach, an oblex draws its body up to engulf its victim. As it withdraws, it plunders the creature’s mind, leaving its prey befuddled and confused—or dead.
When
extrudes a piece of itself that assumes the appearance of one Medium or smaller creature whose memories it has stolen. This simulacrum appears, feels, and sounds exactly like the creature it impersonates
Backgrounds
Baldur’s Gate: Descent into Avernus
: RESEARCHER
When you attempt to learn or recall a piece of lore, if you do not know that information, you often know where and from whom you can obtain it. Usually, this information comes from a
Backgrounds
Planescape: Adventures in the Multiverse
laws, and power comes from understanding and exploiting them.
Hands of Havoc. Those who try to impose a single order on the multiverse are doomed to fail.
Harmonium. The multiverse will be perfect
the multiverse, one must act on instinct alone.
Feature: Conviction
You gain the Scion of the Outer Planes feat. In addition, members of your organization provide you free, modest lodging and food at any of their holdings or the homes of other faction members.
Backgrounds
Guildmasters’ Guide to Ravnica
;s wing, a tattered piece of a Boros banner (a souvenir from a famous battle), a set of common clothes, and a belt pouch containing 2 gp (Boros-minted 1-zino coins)
Feature: Legion Station
You have
suffer because of the arrogance of the powerful. (Good)
4
Solidarity. It is most crucial to act with a single will, marching side by side in perfect accord. (Lawful)
5
Order.
Monsters
Fizban's Treasury of Dragons
, collections of prophecy, works on astronomy, and star charts. When it comes to magical treasure, they seek items and spells that predict the future, create or manipulate light, or channel positive energy for
’s act, in exchange for a portion of the take from the charlatan’s clients.
Cold, Radiant
Backgrounds
Guildmasters’ Guide to Ravnica
guild is all that really matters. (Any)
2
Hedonism. Death comes for everyone, so take as much pleasure as you can from every moment of life. (Neutral)
3
Creativity. I strive to
.
Rakdos Contacts
d8
Contact
1
I was part of a two-person act until my former partner moved to a different troupe.
2
My sibling and I ran away from home and joined the Cult
Backgrounds
Guildmasters’ Guide to Ravnica
scientific fact, if you don’t know that information, you know where and from whom you can obtain it. Usually, this information comes from a Simic laboratory, or sometimes from an Izzet facility, a
make a nice sideshow act.
9
I left the Selesnya — and a lover — behind when I joined the Simic.
10
Roll an additional Simic contact; you can decide if the contact is an ally or a rival.
Cordon of Arrows
Legacy
This doesn't reflect the latest rules and lore.
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Spells
Player’s Handbook (2014)
creature other than you comes within 30 feet of the ammunition for the first time on a turn or ends its turn there, one piece of ammunition flies up to strike it. The creature must succeed on a Dexterity
saving throw or take 1d6 piercing damage. The piece of ammunition is then destroyed. The spell ends when no ammunition remains. When you cast this spell, you can designate any creatures you choose, and
Cadaver Collector
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Mordenkainen’s Tome of Foes
unoccupied spaces within 15 feet of the cadaver collector. The specter;specters act right after the cadaver collector on the same initiative count and fight until they're destroyed. They disappear when
back to Acheron, but if a summoner comes to a bad end, a cadaver collector might wander the Material Plane for centuries, collecting corpses while searching for a way to return home.
Sweeping the Dead
Monsters
Infernal Machine Rebuild
flame than the instigation of the evil act—and the general spread of chaos and misery that comes with it.
Mystic Gemstones. An eye of fear and flame casts its magic powers through its gemstone eyes. In
Lizardfolk
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
skilled allies.
Alien Minds
The lizardfolk’s reptilian nature comes through not only in their appearance, but also in how they think and act. Lizardfolk experience a more limited emotional life than
’t scared of a troll; instead, they understand that a troll is a fearsome, dangerous creature and react accordingly.
Lizardfolk never become angry in the way others do, but they act with
Sage
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Basic Rules (2014)
Wizard’s apprentice
8
Scribe
FEATURE: RESEARCHER
When you attempt to learn or recall a piece of lore, if you do not know that information, you often know where and from whom you
can obtain it. Usually, this information comes from a library, scriptorium, university, or a sage or other learned person or creature. Your DM might rule that the knowledge you seek is secreted away in
Bugbear
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
terrifying to them as bugbears are in the eyes of many other races. His name is rarely spoken, and never above a whisper. Skiggaret’s influence manifests at times when bugbears are forced to act
believe that this feeling of fear comes from being possessed by Skiggaret, and they don’t relish experiencing it. After the madness has passed, bugbears don’t dwell on things that were done
backgrounds
can choose a new recalled feature early if something reminds you of your past, such as finding a piece of evidence from your missing memories or experiencing an event similar to one you have
.
3
A friend has been traveling the provinces of Druskenvald with a caravan, searching for any hint of your past as they do.
4
A rhyme or song you’ve never heard before comes to mind when
Hobgoblin
Legacy
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Species
Volo's Guide to Monsters
’t serve a purpose in the legion, the warlord eliminates it from the hierarchy to maximize efficiency.
Honor Bound, By Glory Crowned
Advancement in rank comes as a result of attaining glory, but
will result in death if the act will bring glory to the banner or the legion.
Honor the Gods. Hobgoblins give regular recognition to the deities left to them after Maglubiyet’s conquest. Idols
Warlock
Legacy
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Classes
Basic Rules (2014)
, hags, and alien entities of the Far Realm, warlocks piece together arcane secrets to bolster their own power. Sworn and Beholden A warlock is defined by a pact with an otherworldly being. Sometimes the
that are not fiendish. Sometimes a traveler in the wilds comes to a strangely beautiful tower, meets its fey lord or lady, and stumbles into a pact without being fully aware of it. And sometimes
Paladin
Legacy
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Classes
Basic Rules (2014)
sacred work. Although many paladins are devoted to gods of good, a paladin’s power comes as much from a commitment to justice itself as it does from a god.
Paladins train for years to learn the
her faith or from another paladin of the same order. The paladin might spend an all-night vigil in prayer as a sign of penitence, or undertake a fast or similar act of self-denial. After a rite of
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Roleplaying Roleplaying is, literally, the act of playing out a role. In this case, it’s you as a player determining how your character thinks, acts, and talks. Roleplaying is part of every aspect of
the game, and it comes to the fore during social interactions. As you roleplay, consider whether you prefer an active approach or a descriptive approach, each of which is described in “Social
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Roleplaying Roleplaying is, literally, the act of playing out a role. In this case, it’s you as a player determining how your character thinks, acts, and talks. Roleplaying is part of every aspect of
the game, and it comes to the fore during social interactions. As you roleplay, consider whether you prefer an active approach or a descriptive approach, each of which is described in “Social
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Roleplaying Roleplaying is, literally, the act of playing out a role. In this case, it’s you as a player determining how your character thinks, acts, and talks. Roleplaying is part of every aspect of
the game, and it comes to the fore during social interactions. As you roleplay, consider whether you prefer an active approach or a descriptive approach. The DM uses an NPC’s personality and your
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Roleplaying Roleplaying is, literally, the act of playing out a role. In this case, it’s you as a player determining how your character thinks, acts, and talks. Roleplaying is part of every aspect of
the game, and it comes to the fore during social interactions. As you roleplay, consider whether you prefer an active approach or a descriptive approach. The DM uses an NPC’s personality and your
Goblin
Legacy
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Species
Volo's Guide to Monsters
, or secret backstabbing and outright fights over the title. Most often, the victor in such a struggle comes from another family of the lasher caste, and any allies of the previous boss count themselves
new leader can act as the real boss. If the creature brushes aside such manipulation, the tribe falls into line behind the new tyrant—better to abide the new rule than conspire against it and be
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Tracking Initiative You can use several different methods for keeping track of who goes when in combat. Hidden List Many DMs keep track of initiative on a list the players can’t see: usually a piece
up, and they can start planning their actions in advance. A visible list also removes any uncertainty about when the monsters will act in the fight. A variation on the visible list is to give one
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Tracking Initiative You can use several different methods for keeping track of who goes when in combat. Hidden List Many DMs keep track of initiative on a list the players can’t see: usually a piece
up, and they can start planning their actions in advance. A visible list also removes any uncertainty about when the monsters will act in the fight. A variation on the visible list is to give one
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
—arrows or crossbow bolts—in the ground within range and lay magic upon them to protect an area. Until the spell ends, whenever a creature other than you comes within 30 feet of the ammunition for the first
time on a turn or ends its turn there, one piece of ammunition flies up to strike it. The creature must succeed on a Dexterity saving throw or take 1d6 piercing damage. The piece of ammunition is
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
—arrows or crossbow bolts—in the ground within range and lay magic upon them to protect an area. Until the spell ends, whenever a creature other than you comes within 30 feet of the ammunition for the first
time on a turn or ends its turn there, one piece of ammunition flies up to strike it. The creature must succeed on a Dexterity saving throw or take 1d6 piercing damage. The piece of ammunition is