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Returning 35 results for 'places angel and his chaos'.
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Monsters
Planescape: Adventures in the Multiverse
from an attack that hits it, provided it can see the attacker.Cuprilachs infiltrate places of power throughout the multiverse, serving as spies and assassins. They strike surgically, following the
seek to maintain planar equilibrium, assuring that good, evil, law, or chaos never grow too powerful or too weak. To the rilmani, each of these forces is fundamental to the multiverse’s existence
Backgrounds
Guildmasters’ Guide to Ravnica
, Intimidation
Tool Proficiencies: One type of gaming set
Languages: Choose one of Celestial, Draconic, Goblin, or Minotaur
Equipment: A Boros insignia, a feather from an angel&rsquo
.
Contacts
The ordered structure of the Boros Legion offers abundant opportunities to make friends — and rivals — in higher places. You might have close friends in other guilds that share the
Species
Acquisitions Incorporated
The verdan owe their existence to chaos. Descended and transformed from a large clan of goblins and hobgoblins, those who became the verdan were simply living their lives, doing goblinoid things. But
.
Reality is a descent into chaos punctuated by brief flashes of order, whence we arose and so imagine it to be the norm rather than a distant outlier. That-Which-Endures held entropy back for a mere instant
Backgrounds
Guildmasters’ Guide to Ravnica
and wealth. (Evil)
5
Stability. The economy functions best when chaos is kept under control and everyone knows their place. (Lawful)
6
Eternity. I want to live forever — in
of Vizkopa Bank.
7
A giant thinks I’m adorable.
8
I regularly offer tribute to an angel, and the angel has been kind to me in turn.
Non-Orzhov Contacts
d10
Monsters
Fizban's Treasury of Dragons
also prize understanding of the cosmic forces that emanate from the Outer Planes, studying the opposing tides of good and evil, chaos and order, so they can offer counsel to those with the wisdom to
flayer;mind flayers and other wicked Aberrations, remind amethyst dragons that allies can be found in the strangest places.
Hoarded Arcana
In addition to material wealth, amethyst dragons delight in
Monsters
Fizban's Treasury of Dragons
Planes, studying the opposing tides of good and evil, chaos and order, so they can offer counsel to those with the wisdom to accept it.
Amethyst dragons pay particular attention to intrusions of the
allies can be found in the strangest places.
Hoarded Arcana
In addition to material wealth, amethyst dragons delight in collecting knowledge and magic dealing with the nature of the planes of
Monsters
Fizban's Treasury of Dragons
of the cosmic forces that emanate from the Outer Planes, studying the opposing tides of good and evil, chaos and order, so they can offer counsel to those with the wisdom to accept it.
Amethyst
other wicked Aberrations, remind amethyst dragons that allies can be found in the strangest places.
Hoarded Arcana
In addition to material wealth, amethyst dragons delight in collecting knowledge and
Monsters
Fizban's Treasury of Dragons
. They also prize understanding of the cosmic forces that emanate from the Outer Planes, studying the opposing tides of good and evil, chaos and order, so they can offer counsel to those with the
mind flayer;mind flayers and other wicked Aberrations, remind amethyst dragons that allies can be found in the strangest places.
Hoarded Arcana
In addition to material wealth, amethyst dragons delight
Monsters
Mordenkainen's Fiendish Folio Volume 1
","rollDamageType":"piercing"} piercing damage.
Blood Boiling Hex (Recharge 6);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Blood Boiling Hex"}. The mite places a hex on a creature it can see
frustration and antipathy build. When adventurers enter the dungeon, the mites go to work to exploit the added chaos. They use their magic to drag visitors into their web of anger and frustration, luring explorers deeper into the site and into situations and locations that promise to yield up the most havoc.
Barbarian
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
by walls and crowds. They thrive in the wilds of their homelands: the tundra, jungle, or grasslands where their tribes live and hunt.
Barbarians come alive in the chaos of combat. They can enter a
sufficient to defeat whatever threats arise.
A Life of Danger
A barbarian plays an important role as a protector of their people and a leader in times of war. Life in the wild places of the world is
Paladin
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
Clad in plate armor that gleams in the sunlight despite the dust and grime of long travel, a human lays down her sword and shield and places her hands on a mortally wounded man. Divine radiance
angel of death by the gods or driven by your need for revenge? The Gods of the Multiverse section lists many deities worshiped by paladins throughout the multiverse, such as Torm, Tyr, Heironeous
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Angels in the Aftermath After the purple worm is dispatched, the pari Artavazda introduces themself: A blue-skinned angel with four scarlet wings lands before you, accompanied by a gentle breeze. The
angel wears a pointed, shimmering helmet and wields a flanged mace reminiscent of a blazing sun. “I am Artavazda,” the angel announces, “harbinger of the Brightguard and Atash’s righteous hand
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
distant but powerful familial connection to a divine being. Perhaps your ancestor was an angel, transformed into a mortal and sent to fight in a god’s name. Or your birth might align with an ancient
arbitrary. There should be a bat angel!
Divine Soul Features Sorcerer Level Feature 1st Divine Magic, Favored by the Gods 6th Empowered Healing 14th Otherworldly Wings 18th Unearthly Recovery
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
distant but powerful familial connection to a divine being. Perhaps your ancestor was an angel, transformed into a mortal and sent to fight in a god’s name. Or your birth might align with an ancient
arbitrary. There should be a bat angel!
Divine Soul Features Sorcerer Level Feature 1st Divine Magic, Favored by the Gods 6th Empowered Healing 14th Otherworldly Wings 18th Unearthly Recovery
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Angels in the Aftermath After the purple worm is dispatched, the pari Artavazda introduces themself: A blue-skinned angel with four scarlet wings lands before you, accompanied by a gentle breeze. The
angel wears a pointed, shimmering helmet and wields a flanged mace reminiscent of a blazing sun. “I am Artavazda,” the angel announces, “harbinger of the Brightguard and Atash’s righteous hand
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Background Before recorded history, the god known as Chaos was trapped by Reorx in the Graygem, but echoes of Chaos remained in the world. These took the form of nodes buried deep in the earth, where
-Besil. Unbeknown to the dwarves, the settlement was built less than a mile from the location of one such Chaos node. After the Kinslayer Wars, the dwarves retreated south of Pax Tharkas and into
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Background Before recorded history, the god known as Chaos was trapped by Reorx in the Graygem, but echoes of Chaos remained in the world. These took the form of nodes buried deep in the earth, where
-Besil. Unbeknown to the dwarves, the settlement was built less than a mile from the location of one such Chaos node. After the Kinslayer Wars, the dwarves retreated south of Pax Tharkas and into
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
A Strixhaven Campaign If you run these adventures as a campaign, one villain is behind the chaos on campus: the bullywug Murgaxor Grenshel, a disgruntled former student who attended Strixhaven
campaign, and each adventure provides information about how Murgaxor’s influence corrupts and warps creatures and places on campus. The end of each adventure provides information that foreshadows or sets
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
A Strixhaven Campaign If you run these adventures as a campaign, one villain is behind the chaos on campus: the bullywug Murgaxor Grenshel, a disgruntled former student who attended Strixhaven
campaign, and each adventure provides information about how Murgaxor’s influence corrupts and warps creatures and places on campus. The end of each adventure provides information that foreshadows or sets
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Created by Chaos When the power of That-Which-Endures mutated the verdan, their skin was turned the color of jade and their blood began to flow black. Their ears grew pointed, and they gained a
limited form of telepathy — but at the cost of forgetting their history. The underground homes of the goblins were places of terror to the new creatures those goblins became, and the verdan quickly fled to
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Created by Chaos When the power of That-Which-Endures mutated the verdan, their skin was turned the color of jade and their blood began to flow black. Their ears grew pointed, and they gained a
limited form of telepathy — but at the cost of forgetting their history. The underground homes of the goblins were places of terror to the new creatures those goblins became, and the verdan quickly fled to
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
. They also prize understanding of the cosmic forces that emanate from the Outer Planes, studying the opposing tides of good and evil, chaos and order, so they can offer counsel to those with the wisdom
and other wicked Aberrations, remind amethyst dragons that allies can be found in the strangest places.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
. They also prize understanding of the cosmic forces that emanate from the Outer Planes, studying the opposing tides of good and evil, chaos and order, so they can offer counsel to those with the wisdom
and other wicked Aberrations, remind amethyst dragons that allies can be found in the strangest places.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Asmodeus I literally sit beneath eight tiers of scheming, ambitious entities that represent primal law suffused with evil. The path from this realm leads to an infinite pit of chaos and evil. Now
the law, and the law is a contract. Primus weighed Asmodeus’s words and listened patiently as angel after angel testified to his crimes. Hours turned to days and days into weeks as more and more of his
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Asmodeus I literally sit beneath eight tiers of scheming, ambitious entities that represent primal law suffused with evil. The path from this realm leads to an infinite pit of chaos and evil. Now
the law, and the law is a contract. Primus weighed Asmodeus’s words and listened patiently as angel after angel testified to his crimes. Hours turned to days and days into weeks as more and more of his
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
View of the World A ranger’s view of the world begins (and sometimes ends) with that character’s outlook toward civilized folk and the places they occupy. Some rangers have an attitude toward
as the entries on the following table). How might that feeling affect the way you conduct yourself? Views of the World d6 View 1 Towns and cities are the best places for those who can’t survive on
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
as a dragon or an angel, others gain it by accident from exposure to wild magical power, and others manifest this power by chance or the hand of fate, perhaps portended by events at their conception
Gate, Neverwinter, and Waterdeep — all have a few sorcerers, since people with magic gravitate to places where their abilities are valued. Sorcerers are slightly more common among cultures steeped in
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
as a dragon or an angel, others gain it by accident from exposure to wild magical power, and others manifest this power by chance or the hand of fate, perhaps portended by events at their conception
Gate, Neverwinter, and Waterdeep — all have a few sorcerers, since people with magic gravitate to places where their abilities are valued. Sorcerers are slightly more common among cultures steeped in
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
View of the World A ranger’s view of the world begins (and sometimes ends) with that character’s outlook toward civilized folk and the places they occupy. Some rangers have an attitude toward
as the entries on the following table). How might that feeling affect the way you conduct yourself? Views of the World d6 View 1 Towns and cities are the best places for those who can’t survive on
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
large numbers on the Elemental Planes and in the Elemental Chaos. They also find their way to the Material Plane, where they prefer to dwell in places where their base elements are abundant. For
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Pandemonium Pandemonium is a plane of overwhelming chaos, a great mass of rock riddled with tunnels carved by howling winds. It is cold, noisy, and dark, with no natural light. Wind quickly
forced others to take shelter in places where the winds die down until they sound like distant cries of torment. Optional Rule: Mad Winds A visitor must make a DC 10 Wisdom saving throw after each hour
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Pandemonium Pandemonium is a plane of overwhelming chaos, a great mass of rock riddled with tunnels carved by howling winds. It is cold, noisy, and dark, with no natural light. Wind quickly
forced others to take shelter in places where the winds die down until they sound like distant cries of torment. Optional Rule: Mad Winds A visitor must make a DC 10 Wisdom saving throw after each hour
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
large numbers on the Elemental Planes and in the Elemental Chaos. They also find their way to the Material Plane, where they prefer to dwell in places where their base elements are abundant. For
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Limbo Limbo is a plane of pure chaos, a roiling soup of impermanent matter and energy. Stone melts into water that freezes into metal, then turns into diamond that burns up into smoke that becomes
maintaining those places for years. A simpleminded creature such as a fish, though, might have less than a minute before the pocket of water surrounding it freezes, vanishes, or turns to glass. The
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Index of Stat Blocks — Monsters and NPCs Anarch
Archon of the Triumvirate
Arclight Phoenix
Aurelia
Battleforce Angel
Biomancer
Blistercoil Weird
Blood Drinker Vampire
Blood Witch
Bloodfray Giant
Borborygmos
Cackler
Category 1 Krasis
Category 2 Krasis
Category 3 Krasis
Conclave Dryad
Cosmotronic Blastseeker
Counterflux Blastseeker
Deathpact Angel
Devkarin