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Returning 23 results for 'places awake and his clanging'.
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Kenku
Legacy
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Species
Volo's Guide to Monsters
. They settle in places that accept them, usually bleak cities that have fallen on hard times and are overrun with crime.
Dreams of Flight
Above all else, kenku wish to regain their ability to fly
. They seek out ruins that reach to the sky, though they lack the motivation and creativity to make repairs or fortify such places. Even so, their light weight and size allow them to dwell in rickety
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
hours when Ammalia is home and awake, her location in the villa can be determined randomly: d100 Ammalia’s Location 01–70 She’s tending to her butterfly garden (area C25). 71–90 She’s smoking on the
. The dominated character reports to the City Watch that the party broke into Cassalanter Villa and must be arrested for their crime. During the hours when Victoro is home and awake, his location in the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
hours when Ammalia is home and awake, her location in the villa can be determined randomly: d100 Ammalia’s Location 01–70 She’s tending to her butterfly garden (area C25). 71–90 She’s smoking on the
. The dominated character reports to the City Watch that the party broke into Cassalanter Villa and must be arrested for their crime. During the hours when Victoro is home and awake, his location in the
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
are gleaming, fruitful places, where dream and reality blur together and where the weary can find rest. I don’t dream because I don’t sleep. I’m always awake so no one can ever sneak up on me.
If
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Ephara’s Influence Ephara’s sphere of influence is the polis. Although worshiped in many places, she is most beloved in Meletis, whose citizens credit her with the city’s founding. Many city walls
bear Ephara’s face, fashioned thus in the belief that each of her images watches over the part of the city it looks upon. Ephara is strongly affiliated with the daytime, when cities are awake, alive
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
are gleaming, fruitful places, where dream and reality blur together and where the weary can find rest. I don’t dream because I don’t sleep. I’m always awake so no one can ever sneak up on me.
If
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Pseudodragon The elusive pseudodragon dwells in the quiet places of the world, making its home in the hollows of trees and small caves. With its red-brown scales, horns, and a maw filled with sharp
target falls unconscious for the same duration, or until it takes damage or another creature uses an action to shake it awake.
VARIANT: PSEUDODRAGON FAMILIAR
Some pseudodragons are willing to serve
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Ephara’s Influence Ephara’s sphere of influence is the polis. Although worshiped in many places, she is most beloved in Meletis, whose citizens credit her with the city’s founding. Many city walls
bear Ephara’s face, fashioned thus in the belief that each of her images watches over the part of the city it looks upon. Ephara is strongly affiliated with the daytime, when cities are awake, alive
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Pseudodragon The elusive pseudodragon dwells in the quiet places of the world, making its home in the hollows of trees and small caves. With its red-brown scales, horns, and a maw filled with sharp
target falls unconscious for the same duration, or until it takes damage or another creature uses an action to shake it awake.
VARIANT: PSEUDODRAGON FAMILIAR
Some pseudodragons are willing to serve
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
defeat, the beast might reappear as a Nyxborn being and begin its legend anew. Ironscale Hydra Five-headed ironscale hydras lurk in the wild places of the world, being common foes for heroes seeking to
reaction that can be used only for opportunity attacks.
Wakeful. While the hydra sleeps, at least one of its heads is awake.
Actions
Multiattack. The hydra makes as many bite attacks as it has heads
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
defeat, the beast might reappear as a Nyxborn being and begin its legend anew. Ironscale Hydra Five-headed ironscale hydras lurk in the wild places of the world, being common foes for heroes seeking to
reaction that can be used only for opportunity attacks.
Wakeful. While the hydra sleeps, at least one of its heads is awake.
Actions
Multiattack. The hydra makes as many bite attacks as it has heads
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
be hiding in dark places to avoid danger. As a cleric in an Acquisitions Incorporated campaign, you’ll carefully choose your deity so that the domains of your divine patron synergize seamlessly with
the dark of the moon, or whenever the fighter kicks you awake to tell you your long rest is done, get healing already! Either way, it’s good to incorporate a regular ritual into your daily devotions
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
be hiding in dark places to avoid danger. As a cleric in an Acquisitions Incorporated campaign, you’ll carefully choose your deity so that the domains of your divine patron synergize seamlessly with
the dark of the moon, or whenever the fighter kicks you awake to tell you your long rest is done, get healing already! Either way, it’s good to incorporate a regular ritual into your daily devotions
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
reflect their demeanors: a flamboyant, golden disc for the Lightcaller and a closed, silver helmet for the coolly distant Nightwhisperer. The circadian monarchs swap places at dusk and dawn, and
citizens are awake during the day, the Lightcaller spends more time governing in their luminous court than their nightly counterpart. The Lightcaller typically delegates protection efforts to three
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
reflect their demeanors: a flamboyant, golden disc for the Lightcaller and a closed, silver helmet for the coolly distant Nightwhisperer. The circadian monarchs swap places at dusk and dawn, and
citizens are awake during the day, the Lightcaller spends more time governing in their luminous court than their nightly counterpart. The Lightcaller typically delegates protection efforts to three
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
this room, two remain awake, and two work in area M7. The two monks who remain awake watch to make sure no one sneaks out to raid the kitchen or the distillery, or otherwise behaves inappropriately
(area M7), while the duergar rest in here. At any given time while the duergar are present, three are awake and three are dozing. At night, the duergar patrol the area around the monastery and venture
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
this room, two remain awake, and two work in area M7. The two monks who remain awake watch to make sure no one sneaks out to raid the kitchen or the distillery, or otherwise behaves inappropriately
(area M7), while the duergar rest in here. At any given time while the duergar are present, three are awake and three are dozing. At night, the duergar patrol the area around the monastery and venture
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
visible and awake. The doppelganger looks like a thin, middle-aged man with a sallow complexion, one blue eye and one green eye, and a streak of silver in his long, jet-black hair. The awake doppelganger
characters’ minds. After all, it has a lot of catching up to do. The doppelganger has no ill intentions toward the characters but places self-preservation above all else. If the characters befriend Xerophon
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
visible and awake. The doppelganger looks like a thin, middle-aged man with a sallow complexion, one blue eye and one green eye, and a streak of silver in his long, jet-black hair. The awake doppelganger
characters’ minds. After all, it has a lot of catching up to do. The doppelganger has no ill intentions toward the characters but places self-preservation above all else. If the characters befriend Xerophon
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
the creature that triggered the trap (+10 to hit; 1d12 + 5 slashing damage on a hit). The clanging of the axe alerts the guards in area E2, who investigate. Secret Door. A secret door is hidden
E29), their mistress. E20 and E21. Storage Rooms The smell of old iron and dust fills this room. Great heaps of junk are stacked everywhere. In some places, the collection is neat and orderly, while in
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
the creature that triggered the trap (+10 to hit; 1d12 + 5 slashing damage on a hit). The clanging of the axe alerts the guards in area E2, who investigate. Secret Door. A secret door is hidden
E29), their mistress. E20 and E21. Storage Rooms The smell of old iron and dust fills this room. Great heaps of junk are stacked everywhere. In some places, the collection is neat and orderly, while in
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
bunks in this room. The cultists keep odd hours, and at any given time 1d4 are sacked out in their bunks. At least two of the residents are awake even in the middle of the night. They assume that
four cultists. Erione resents the fact that few priests hold high places in the cult, and she intends to demonstrate that worship can bring even greater power. She has coaxed a black pudding into the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
bunks in this room. The cultists keep odd hours, and at any given time 1d4 are sacked out in their bunks. At least two of the residents are awake even in the middle of the night. They assume that
four cultists. Erione resents the fact that few priests hold high places in the cult, and she intends to demonstrate that worship can bring even greater power. She has coaxed a black pudding into the