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Returning 35 results for 'player abide and his conflict'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
;s petrified flesh came back to life as morkoths: tentacled monstrosities brimming with malice and greed.
Morkoths are driven by greed and selfishness mixed with a yearning for conflict. They hoard
saving throw. On a failure, the creature has misplaced one possession (chosen by the player, if the creature is that player’s character). The possession remains nearby but concealed for a short
Backgrounds
Sword Coast Adventurer's Guide
company, including the names and reputations of its commanders and leaders, and who has hired them recently. You can find the taverns and festhalls where mercenaries abide in any area, as long as you speak
chapter 8 of the Player’s Handbook).
Suggested Characteristics
Use the tables for the soldier background below as the basis for your traits and motivations, modifying the entries
Species
Wayfinder's Guide to Eberron
is why your people constantly seek out conflict; you need to find challenges worthy of a hero.
In creating a Valenar, think about your patron ancestor. Your class should reflect their class; if you
particular rival who channels the same ancestor, or one who channels a rival of your ancestor?
It’s also important to think about why you are traveling with a group of player characters
Species
Wayfinder's Guide to Eberron
is why your people constantly seek out conflict; you need to find challenges worthy of a hero.
In creating a Valenar, think about your patron ancestor. Your class should reflect their class; if you
particular rival who channels the same ancestor, or one who channels a rival of your ancestor?
It’s also important to think about why you are traveling with a group of player characters
Monsters
Fizban's Treasury of Dragons
dragons, but we are superior beings and should not lower ourselves to direct conflict.
4
I have no interest in going to the surface world. It’s where one sends one’s servants.
5
with a drow matriarch for centuries. Each move represents what that player plans to do next in the competitors’ long struggle for domination in the Underdark.
2
A fire giant who
Hobgoblin
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
hobgoblins associate only with images of conflict and warfare.
The iron grip their philosophy holds on their hearts blinds hobgoblins to the accomplishments of other peoples. Hobgoblins have little
for the achievement to mean anything, a hobgoblin must abide by the race’s code of honor in doing so.
Glory can be earned by discovery of great resources (such as finding a new vein of iron or
Compendium
- Sources->Dungeons & Dragons->Intro to Stormwreck Isle
Overview A D&D adventure is a collection of locations, quests, and challenges that inspire you to tell a story. The outcome of that story is determined by the actions and decisions of the player
characters—and the luck of the dice. Dragons of Stormwreck Isle draws the characters into the midst of an ancient war among dragons as they explore an island that has long been a battlefield in that conflict.
Compendium
- Sources->Dungeons & Dragons->Intro to Stormwreck Isle
Overview A D&D adventure is a collection of locations, quests, and challenges that inspire you to tell a story. The outcome of that story is determined by the actions and decisions of the player
characters—and the luck of the dice. Dragons of Stormwreck Isle draws the characters into the midst of an ancient war among dragons as they explore an island that has long been a battlefield in that conflict.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
. This section provides the rules you need for your characters and monsters to engage in combat, whether it is a brief skirmish or an extended conflict in a dungeon or on a field of battle. Throughout this
section, the rules address you, the player or Dungeon Master. The Dungeon Master controls all the monsters and nonplayer characters involved in combat, and each other player controls an adventurer. “You” can also mean the character or monster that you control.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
. This section provides the rules you need for your characters and monsters to engage in combat, whether it is a brief skirmish or an extended conflict in a dungeon or on a field of battle. Throughout this
section, the rules address you, the player or Dungeon Master. The Dungeon Master controls all the monsters and nonplayer characters involved in combat, and each other player controls an adventurer. “You” can also mean the character or monster that you control.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
chapter provides the rules you need for your characters and monsters to engage in combat, whether it is a brief skirmish or an extended conflict in a dungeon or on a field of battle. Throughout this
chapter, the rules address you, the player or Dungeon Master. The Dungeon Master controls all the monsters and nonplayer characters involved in combat, and each other player controls an adventurer. “You” can also mean the character or monster that you control.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
chapter provides the rules you need for your characters and monsters to engage in combat, whether it is a brief skirmish or an extended conflict in a dungeon or on a field of battle. Throughout this
chapter, the rules address you, the player or Dungeon Master. The Dungeon Master controls all the monsters and nonplayer characters involved in combat, and each other player controls an adventurer. “You” can also mean the character or monster that you control.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
the whims of their gods. “Old Snarl” knows that the civilizations of the North won’t abide the giants’ depredations for long. The dragon fully expects adventurers to mobilize and take the fight to the
giant lords. Not surprisingly, Klauth has been keeping an eye on Harshnag and, more recently, the player characters. Klauth has brought members of the Cult of the Dragon to his vale. (For more
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
the whims of their gods. “Old Snarl” knows that the civilizations of the North won’t abide the giants’ depredations for long. The dragon fully expects adventurers to mobilize and take the fight to the
giant lords. Not surprisingly, Klauth has been keeping an eye on Harshnag and, more recently, the player characters. Klauth has brought members of the Cult of the Dragon to his vale. (For more
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Interacting with Objects Interacting with objects is often simple to resolve. The player tells the DM that their character is doing something, such as moving a lever or opening a door, and the DM
worrying about the weight of those objects. If you try to haul an unusually heavy object or a massive number of lighter objects, the DM might require you to abide by the rules for carrying capacity in the
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Interacting with Objects Interacting with objects is often simple to resolve. The player tells the DM that their character is doing something, such as moving a lever or opening a door, and the DM
worrying about the weight of those objects. If you try to haul an unusually heavy object or a massive number of lighter objects, the DM might require you to abide by the rules for carrying capacity in the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
rings. Massive industrial complexes loom over colorful homes in quaint streets and alleys. Map 4.3: san citlán and borderlandsView Player Version Papalotlán Hill This verdant hill at the heart of the
industrial workers and their families. These buildings, known as vecindades, each house dozens of tenants and abide by complex internal community structures. The Borderlands and Milpazul The dry, rocky
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Chapter 4: The Last War Khorvaire is still rising from the ashes of the Last War. The consequences of a century of conflict can’t be offset with a single treaty. The Last War didn’t end because
continuing the struggle could doom them all. Many are sick of the endless conflict and embrace the peace. But just as many yearn to finish what their ancestors started, and others see potential profit for
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Chapter 4: The Last War Khorvaire is still rising from the ashes of the Last War. The consequences of a century of conflict can’t be offset with a single treaty. The Last War didn’t end because
continuing the struggle could doom them all. Many are sick of the endless conflict and embrace the peace. But just as many yearn to finish what their ancestors started, and others see potential profit for
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
rings. Massive industrial complexes loom over colorful homes in quaint streets and alleys. Map 4.3: san citlán and borderlandsView Player Version Papalotlán Hill This verdant hill at the heart of the
industrial workers and their families. These buildings, known as vecindades, each house dozens of tenants and abide by complex internal community structures. The Borderlands and Milpazul The dry, rocky
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Interacting with Objects Interacting with objects is often simple to resolve. The player tells the DM that their character is doing something, such as moving a lever or opening a door, and the DM
worrying about the weight of those objects. If you try to haul an unusually heavy object or a massive number of lighter objects, the DM might require you to abide by the rules for carrying capacity in the
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Interacting with Objects Interacting with objects is often simple to resolve. The player tells the DM that their character is doing something, such as moving a lever or opening a door, and the DM
worrying about the weight of those objects. If you try to haul an unusually heavy object or a massive number of lighter objects, the DM might require you to abide by the rules for carrying capacity in the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Chapter 10: Hold of the Storm Giants Before the dissolution of the ordning, the influence of the storm giants was so great that lesser giants were compelled to abide by their decrees. The storm
conflict with the Kraken Society (as discussed in chapter 11, “Caught in the Tentacles”). Standing in the characters’ way are Serissa’s siblings, Mirran and Nym, who do everything in their power to turn
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Chapter 10: Hold of the Storm Giants Before the dissolution of the ordning, the influence of the storm giants was so great that lesser giants were compelled to abide by their decrees. The storm
conflict with the Kraken Society (as discussed in chapter 11, “Caught in the Tentacles”). Standing in the characters’ way are Serissa’s siblings, Mirran and Nym, who do everything in their power to turn
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
realms of small folk and sparking conflict. The greatest storm giants are powerful seers, skilled at identifying and interpreting cosmic signs and divine omens. The aloof and aristocratic cloud giants
rule. Dragons are the ancient enemies of giants. Thousands of years ago, the last great empire of giants — Ostoria — fell after a long and brutal conflict with dragons. Little of Ostoria remains in
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
realms of small folk and sparking conflict. The greatest storm giants are powerful seers, skilled at identifying and interpreting cosmic signs and divine omens. The aloof and aristocratic cloud giants
rule. Dragons are the ancient enemies of giants. Thousands of years ago, the last great empire of giants — Ostoria — fell after a long and brutal conflict with dragons. Little of Ostoria remains in
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
creatures from the Nessian Wood, or by visiting punishment on an entire polis for the actions of a few citizens. From there, she could easily end up in an escalating conflict against mortals across
Theros, drawing in multiple gods and threatening the idea of civilization itself. Player characters who are champions of other gods could find themselves marked for death by hunters who have a grudge
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
creatures from the Nessian Wood, or by visiting punishment on an entire polis for the actions of a few citizens. From there, she could easily end up in an escalating conflict against mortals across
Theros, drawing in multiple gods and threatening the idea of civilization itself. Player characters who are champions of other gods could find themselves marked for death by hunters who have a grudge
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Using Ability Scores When a player wants to do something, it’s often appropriate to let the attempt succeed without a roll or a reference to the character’s ability scores. For example, a character
deciding whether to use a roll, ask yourself two questions: Is a task so easy and so free of conflict and stress that there should be no chance of failure? Is a task so inappropriate or impossible — such
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
is added, give a copy of the sheet to each player. Players can fill out their sheets anonymously, but ask each of them to add the following information:
Limits. Using an X for a hard limit or a
this discussion, but further discussion is warranted each time a new player joins the group or when the campaign has a shift in story or tone. Someone might cross a line and need to be reminded of a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
is added, give a copy of the sheet to each player. Players can fill out their sheets anonymously, but ask each of them to add the following information:
Limits. Using an X for a hard limit or a
this discussion, but further discussion is warranted each time a new player joins the group or when the campaign has a shift in story or tone. Someone might cross a line and need to be reminded of a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Using Ability Scores When a player wants to do something, it’s often appropriate to let the attempt succeed without a roll or a reference to the character’s ability scores. For example, a character
deciding whether to use a roll, ask yourself two questions: Is a task so easy and so free of conflict and stress that there should be no chance of failure? Is a task so inappropriate or impossible — such
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Behavior” section. Player Conflict. Conflicts between characters sometimes surface conflicts between players. These conflicts are best handled away from the gaming table. Encourage the players to
the sheet to each player. Players can fill out their sheets anonymously, but ask each of them to add the following information:
Limits. Using an X for a hard limit or a question mark for a soft
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Behavior” section. Player Conflict. Conflicts between characters sometimes surface conflicts between players. These conflicts are best handled away from the gaming table. Encourage the players to
the sheet to each player. Players can fill out their sheets anonymously, but ask each of them to add the following information:
Limits. Using an X for a hard limit or a question mark for a soft
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
and Tavern. Volothamp Geddarm, the famous explorer and raconteur, has a quest for them — one that entangles the characters in a bitter conflict between two nefarious organizations. If the adventurers
adventure designed for characters starting at 1st level. By the end of the story, the characters will be at least 5th level. If you’re planning to run through the adventure as a player, stop reading now! If