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Returning 35 results for 'poison achieve and his could'.
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person active and his could
Monsters
Mordenkainen Presents: Monsters of the Multiverse
", "rollAction":"Bite", "rollDamageType":"poison"} poison damage.
Spectral Fangs. Ranged Spell Attack: +6;{"diceNotation":"1d20+6", "rollType":"to hit", "rollAction":"Spectral Fangs"} to hit, range 120 ft
., one target. Hit: 16 (3d8 + 3);{"diceNotation":"3d8+3", "rollType":"damage", "rollAction":"Spectral Fangs", "rollDamageType":"poison"} poison damage.
Merrshaulk’s Slumber (1/Day). The yuan-ti
Monsters
Quests from the Infinite Staircase
":"damage", "rollAction":"Toxic Mold", "rollDamageType":"poison"} poison damage and has the blinded and deafened conditions for 1 minute as it becomes covered in a thick layer of mold. On a successful
sometimes achieve control over the growth and propagation of the mold that bore them. These elders, known as moldmakers, can envelop foes in stifling layers of mold. Moldmakers often wear pauldrons made
Monsters
Keys from the Golden Vault
Construct. If she’s allowed to continue her work, she will achieve this apotheosis in a matter of weeks, after which her creature type changes to Construct. She also gains immunity to poison damage
Monsters
Mordenkainen Presents: Monsters of the Multiverse
":"Flurry of Bites", "rollDamageType":"piercing"} piercing damage plus 14 (4d6);{"diceNotation":"4d6", "rollType":"damage", "rollAction":"Flurry of Bites", "rollDamageType":"poison"} poison damage
from weaker creatures and use every resource at their disposal to war against neighbors, seeking the captives, sacrifices, glory, and riches the anathemas believe they need to achieve true divinity
Monsters
Fizban's Treasury of Dragons
creature takes 78 (12d12);{"diceNotation":"12d12","rollType":"damage","rollAction":"Breath Weapon","rollDamageType":"poison"} poison damage. On a successful save, the creature takes half as much
target, then disappears.The most ancient chromatic dragons, who have survived over twelve hundred years of mortal life and acquired vast hoards worth millions of gold pieces, can achieve a form of
Monsters
Spelljammer: Adventures in Space
. Another theory is that all zodars are working in concert to achieve some master objective. A third, less ominous idea is that zodars lost their sense of purpose when their creator vanished, and they are
also warp the fabric of the multiverse to cast the wish spell as its final act—it is destroyed once the spell is cast.Acid, Fire, Poison
Monsters
The Book of Many Things
", "rollDamageType":"piercing"} piercing damage plus 10 (3d6);{"diceNotation":"3d6", "rollType":"damage", "rollAction":"Intoxicating Sting", "rollDamageType":"poison"} poison damage, and the target must
claws, glossy black eyes, and a snakelike tail tipped with a poisonous spike. On the rare occasion when her social graces fail to achieve the desired result, Hulgaz turns her natural weapons on her
Orcus
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Out of the Abyss
damage plus 9 (2d8);{"diceNotation":"2d8","rollType":"damage","rollAction":"Tail","rollDamageType":"poison"} poison damage.Orcus can take 3 legendary actions, choosing from the options below. Only one
tampering with the dead in my search to better understand death.”
61–80
“I want to achieve the everlasting existence of undeath.”
81–00
“I am awash in
Yuan-ti Malison (Type 3)
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Monster Manual (2014)
","rollAction":"Bite","rollDamageType":"poison"} poison damage.
Constrict. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Constrict"} to hit, reach 5 ft., one
individual who attains enough power can devour and replace one of the yuan-ti gods. The yuan-ti strive for ascension and are willing to commit the darkest atrocities to achieve it.Poison
monsters
Bludgeoning, Piercing, and Slashing damage; Immunity to Poison and Psychic damage).
Feed on Light (Recharge 5–6);{"diceNotation":"1d6", "rollType":"recharge", "rollAction":"Feed on Light"}. The
hunger and have been known to offer themselves up to voidgluttons as prey in order to achieve religious insights. Most who attempt this get a closer look at death than they intended.
Wisps
The eerie
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
. They are the most traditionalist yuan-ti and believe that they are best equipped to achieve the goals of their people. Pit masters are deeply involved in yuan-ti’s long-term plan to take over Humanoid
13 (+1)
INT
14 (+2)
WIS
12 (+1)
CHA
16 (+3)
Saving Throws Wis +4, Cha +6
Skills Deception +6, Stealth +5
Damage Immunities poison
Condition Immunities poisoned
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
. They are the most traditionalist yuan-ti and believe that they are best equipped to achieve the goals of their people. Pit masters are deeply involved in yuan-ti’s long-term plan to take over Humanoid
13 (+1)
INT
14 (+2)
WIS
12 (+1)
CHA
16 (+3)
Saving Throws Wis +4, Cha +6
Skills Deception +6, Stealth +5
Damage Immunities poison
Condition Immunities poisoned
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
in the Underdark as well as the surface world, taking prisoners back with them. Rendered unconscious with drow poison, then collared and shackled, these prisoners are eventually sold as slaves or
of the Drow” assumes the characters start at 1st level, and that they will achieve 2nd level (if not 3rd) by the end of this chapter of the adventure. Given the challenges of the adventure and the
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Vegepygmy Moldmaker The oldest vegepygmies in a colony sometimes achieve control over the growth and propagation of the mold that bore them. These elders, known as moldmakers, can envelop foes in
of itself. If the target isn’t a vegepygmy, it must make a DC 13 Constitution saving throw. On a failed save, the target takes 13 (3d8) poison damage and has the blinded and deafened conditions for 1
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Vegepygmy Moldmaker The oldest vegepygmies in a colony sometimes achieve control over the growth and propagation of the mold that bore them. These elders, known as moldmakers, can envelop foes in
of itself. If the target isn’t a vegepygmy, it must make a DC 13 Constitution saving throw. On a failed save, the target takes 13 (3d8) poison damage and has the blinded and deafened conditions for 1
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
in the Underdark as well as the surface world, taking prisoners back with them. Rendered unconscious with drow poison, then collared and shackled, these prisoners are eventually sold as slaves or
of the Drow” assumes the characters start at 1st level, and that they will achieve 2nd level (if not 3rd) by the end of this chapter of the adventure. Given the challenges of the adventure and the
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
believe they need to achieve true divinity. Anathemas don’t age, allowing them to pursue their goals until the end of days. Truly powerful ones might rule multiple yuan-ti cities and bring entire
19 (+4)
WIS
17 (+3)
CHA
20 (+5)
Skills Perception +11, Stealth +5
Damage Resistances acid, fire, lightning
Damage Immunities poison
Condition Immunities poisoned
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
believe they need to achieve true divinity. Anathemas don’t age, allowing them to pursue their goals until the end of days. Truly powerful ones might rule multiple yuan-ti cities and bring entire
19 (+4)
WIS
17 (+3)
CHA
20 (+5)
Skills Perception +11, Stealth +5
Damage Resistances acid, fire, lightning
Damage Immunities poison
Condition Immunities poisoned
Compendium
- Sources->Dungeons & Dragons->Monster Manual
, ultroloths use their eerie eyes and innate magic to hypnotize or charm targets. Ultroloths strive to achieve planes-spanning plots. Roll on or choose a result from the Ultroloth Conspiracies table to
18 +4 +4 Mod Save Int 19 +4 +4 Wis 15 +2 +2 Cha 18 +4 +4
Skills Deception +9, Perception +7, Stealth +8
Resistances Cold, Fire, Lightning
Immunities Acid, Poison; Charmed, Frightened
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Chromatic Greatwyrm The most ancient chromatic dragons, who have survived over twelve hundred years of mortal life and acquired vast hoards worth millions of gold pieces, can achieve a form of
, Wis +13, Cha +16
Skills Intimidation +16, Perception +21, Stealth +10
Damage Immunities acid (black), cold (white), fire (red), lightning (blue), or poison (green)
Condition Immunities charmed
Compendium
- Sources->Dungeons & Dragons->Monster Manual
return to life. Solars don’t enforce these destinies, but they trust in the potential of mortals to achieve great things. Solar Large Celestial (Angel), Lawful Good
AC 21 Initiative +20 (30)
HP 297
30 +10 +10
Skills Perception +14
Immunities Poison, Radiant; Charmed, Exhaustion, Frightened, Poisoned
Senses Truesight 120 ft.; Passive Perception 24
Languages All; telepathy 120 ft
Compendium
- Sources->Dungeons & Dragons->Monster Manual
, ultroloths use their eerie eyes and innate magic to hypnotize or charm targets. Ultroloths strive to achieve planes-spanning plots. Roll on or choose a result from the Ultroloth Conspiracies table to
18 +4 +4 Mod Save Int 19 +4 +4 Wis 15 +2 +2 Cha 18 +4 +4
Skills Deception +9, Perception +7, Stealth +8
Resistances Cold, Fire, Lightning
Immunities Acid, Poison; Charmed, Frightened
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Chromatic Greatwyrm The most ancient chromatic dragons, who have survived over twelve hundred years of mortal life and acquired vast hoards worth millions of gold pieces, can achieve a form of
, Wis +13, Cha +16
Skills Intimidation +16, Perception +21, Stealth +10
Damage Immunities acid (black), cold (white), fire (red), lightning (blue), or poison (green)
Condition Immunities charmed
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
couldn’t achieve in life is fulfilled, the goal of a starlight apparition is to help someone else avoid or overcome a perilous obstacle or accomplish a difficult task. A starlight apparition comes into
)
Damage Resistances acid, cold, fire; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities poison, radiant
Condition Immunities blinded, charmed, exhaustion, frightened
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
couldn’t achieve in life is fulfilled, the goal of a starlight apparition is to help someone else avoid or overcome a perilous obstacle or accomplish a difficult task. A starlight apparition comes into
)
Damage Resistances acid, cold, fire; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities poison, radiant
Condition Immunities blinded, charmed, exhaustion, frightened
Compendium
- Sources->Dungeons & Dragons->Monster Manual
return to life. Solars don’t enforce these destinies, but they trust in the potential of mortals to achieve great things. Solar Large Celestial (Angel), Lawful Good
AC 21 Initiative +20 (30)
HP 297
30 +10 +10
Skills Perception +14
Immunities Poison, Radiant; Charmed, Exhaustion, Frightened, Poisoned
Senses Truesight 120 ft.; Passive Perception 24
Languages All; telepathy 120 ft
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
state of life.” 21–40 “I am compelled to make the weak suffer.” 41–60 “I have no compunction against tampering with the dead in my search to better understand death.” 61–80 “I want to achieve the
+13
Skills Arcana +12, Perception +12
Damage Resistances cold, fire, lightning
Damage Immunities necrotic, poison; bludgeoning, piercing, and slashing that is nonmagical
Condition Immunities
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
–40 “I am compelled to make the weak suffer.” 41–60 “I have no compunction against tampering with the dead in my search to better understand death.” 61–80 “I want to achieve the everlasting existence
Arcana +12, Perception +12
Damage Resistances cold, fire, lightning
Damage Immunities necrotic, poison; bludgeoning, piercing, and slashing that is nonmagical
Condition Immunities charmed, exhaustion
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
–40 “I am compelled to make the weak suffer.” 41–60 “I have no compunction against tampering with the dead in my search to better understand death.” 61–80 “I want to achieve the everlasting existence
Arcana +12, Perception +12
Damage Resistances cold, fire, lightning
Damage Immunities necrotic, poison; bludgeoning, piercing, and slashing that is nonmagical
Condition Immunities charmed, exhaustion
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
state of life.” 21–40 “I am compelled to make the weak suffer.” 41–60 “I have no compunction against tampering with the dead in my search to better understand death.” 61–80 “I want to achieve the
+13
Skills Arcana +12, Perception +12
Damage Resistances cold, fire, lightning
Damage Immunities necrotic, poison; bludgeoning, piercing, and slashing that is nonmagical
Condition Immunities
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
limited language ability suggests that the druids might have engaged in self-sacrifice to achieve their creation. Horrific Egg Layers. An assassin bug attacks with a paralytic bite to first
)
CHA
6(−2)
Skills Perception +3, Stealth +4
Damage Resistances poison
Condition Immunities paralyzed
Senses darkvision 60ft., passive Perception 13
Languages understands Druidic but
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
limited language ability suggests that the druids might have engaged in self-sacrifice to achieve their creation. Horrific Egg Layers. An assassin bug attacks with a paralytic bite to first
)
CHA
6(−2)
Skills Perception +3, Stealth +4
Damage Resistances poison
Condition Immunities paralyzed
Senses darkvision 60ft., passive Perception 13
Languages understands Druidic but
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
by their state of being. These greater death dragons scheme to achieve their ends, all the while amassing and jealously guarding treasure hoards as they did in life. In battle, they are deadly foes
Immunities necrotic, poison
Condition Immunities exhaustion, poisoned
Senses blindsight 60 ft., darkvision 120 ft., passive Perception 17
Languages Common, Draconic
Challenge 14 (11,500 XP
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
by their state of being. These greater death dragons scheme to achieve their ends, all the while amassing and jealously guarding treasure hoards as they did in life. In battle, they are deadly foes
Immunities necrotic, poison
Condition Immunities exhaustion, poisoned
Senses blindsight 60 ft., darkvision 120 ft., passive Perception 17
Languages Common, Draconic
Challenge 14 (11,500 XP
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
, 30 hit points, and immunity to poison and psychic damage. Repairing the Runestone. A character who knows the Giant language can repair the cracked runestone with a successful DC 15 Dexterity check
the characters or bartering for Theldin’s freedom. All she wants is to reaffirm her lofty position in the ordning. To achieve her goal, she requires Theldin’s expert, nimble hands. Together the smiths