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Returning 35 results for 'poison aspect and his cat'.
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Monsters
Fizban's Treasury of Dragons
(Poison)", "rollDamageType":"poison"}. On a successful save, the creature takes half as much damage.The aspect can take 3 legendary actions, choosing from the options below. Only one legendary action
path.Acid, Cold, Fire, Lightning, Poison; Bludgeoning, Piercing, and Slashing from Nonmagical AttacksIf the aspect’s Chromatic Wrath trait has activated in the last hour, she can use the options
Monsters
Storm King's Thunder
that rely on smell.
Poison Sense. A tressym can detect whether a substance is poisonous by taste, touch, or smell.Claws. Melee Weapon Attack: +0;{"diceNotation":"1d20+0","rollType":"to hit
","rollAction":"Claws"} to hit, reach 5 ft., one target. Hit: 1 slashing damage.A tressym is a mischievous winged cat as big as a house cat, with a wingspan of 3 feet.
Thought to be the results of wizardly
Monsters
Mordenkainen Presents: Monsters of the Multiverse
"} piercing damage plus 3 (1d6);{"diceNotation":"1d6","rollType":"damage","rollAction":"Shortsword","rollDamageType":"poison"} poison damage.
Shortbow. Ranged Weapon Attack: +7;{"diceNotation":"1d20+7
"} piercing damage plus 3 (1d6);{"diceNotation":"1d6","rollType":"damage","rollAction":"Shortbow","rollDamageType":"poison"} poison damage.Uncanny Dodge. The thief halves the damage that it takes from an
Monsters
The Wild Beyond the Witchlight
","rollDamageType":"poison"} poison damage.
Spellcasting. Skabatha casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability (spell save DC 14):
At
creature she sees when she awakens after a long rest. See the stat block for details.
Hourglass Coven
The Hourglass Coven is a group of three hags, each one bound to an aspect of time: one reflects
Shifter
Legacy
This doesn't reflect the latest rules and lore.
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Species
Eberron: Rising from the Last War
weretouched, as many believe they are the descendants of humans and lycanthropes. Whatever their origins, shifters have evolved into a unique race. They are humanoids with a bestial aspect; while they
spiritual and psychological effect, as well. Two beasthide shifters share the same special ability, but if one has the aspect of the boar and the other is more like a bear, they’ll be quite
Monsters
Fizban's Treasury of Dragons
creature takes 78 (12d12);{"diceNotation":"12d12","rollType":"damage","rollAction":"Breath Weapon","rollDamageType":"poison"} poison damage. On a successful save, the creature takes half as much
apotheosis, reaching a level of power approaching that of Tiamat’s mighty aspect. The competitive avarice of dragonkind and the interference of adventurers prevent most dragons from attaining this
Monsters
Curse of Strahd
"} hit points and is freed from any curse, disease, poison, blindness, or deafness.
Change Shape. The Abbot magically polymorphs into a humanoid or beast that has a challenge rating equal to or less
meant to be perfect. They didn't want to be ordinary humans. They wanted the eyes of a cat, wings to fly like a bat, the strength of a mule, and the guile of a snake. In short, they craved bestial
Yeenoghu
Legacy
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Monsters
Out of the Abyss
. Those that ate of great Yeenoghu’s kills became gnoll;gnolls, emulating their master’s ways. Few others worship the Beast of Butchery, but those who do tend to take on a gnoll-like aspect
constantly starting fights in the hope of seeing bloodshed.”
81–00
“I keep trophies from the bodies I have slain, turning them into adornments.”
Poison; Bludgeoning, Piercing, and Slashing from Nonmagical AttacksCold, Fire, Lightning
Monsters
Mordenkainen Presents: Monsters of the Multiverse
others worship the Beast of Butchery, but those who do tend to take on a gnoll-like aspect, hunching over and filing their teeth down to points.
Yeenoghu wants nothing more than slaughter and senseless
incapacitated, any creature that has Rampage can make its Gnashing Jaws attack as a bonus action while within 10 feet of this creature.
Poison; Bludgeoning, Piercing, and Slashing that is
Eye and Hand of Vecna
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Dungeon Master’s Guide (2014)
transforms into a golden eye with a slit for a pupil, much like that of a cat. If the eye is ever removed, you die.
To attune to the hand, you must lop off your left hand at the wrist and the press
both the hand and eye, you gain the following additional benefits:
You are immune to disease and poison.
Using the eye’s X-ray vision never causes you to suffer exhaustion.
You experience
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Tressym A tressym is a mischievous winged cat as big as a house cat, with a wingspan of 3 feet. Thought to be the results of wizardly experimentation on house cats, tressym are intelligent felines
tressym can also mate with a normal cat, though only one out of every ten of their offspring will be a tressym; the others will be normal cats. With the DM’s permission, a person who casts the find
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Tressym A tressym is a mischievous winged cat as big as a house cat, with a wingspan of 3 feet. Thought to be the results of wizardly experimentation on house cats, tressym are intelligent felines
tressym can also mate with a normal cat, though only one out of every ten of their offspring will be a tressym; the others will be normal cats. With the DM’s permission, a person who casts the find
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
make a DC 27 Dexterity saving throw. On a failed save, the creature takes 39 (6d12) damage of a type chosen by the aspect: acid, cold, fire, lightning, or poison. On a successful save, the creature takes half as much damage.
Aspect of Tiamat The five-headed progenitor of chromatic dragons, Tiamat embodies the vices of evil dragons. Since the destruction of the First World, she has dwelled in the Nine Hells—some say by
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
make a DC 27 Dexterity saving throw. On a failed save, the creature takes 39 (6d12) damage of a type chosen by the aspect: acid, cold, fire, lightning, or poison. On a successful save, the creature takes half as much damage.
Aspect of Tiamat The five-headed progenitor of chromatic dragons, Tiamat embodies the vices of evil dragons. Since the destruction of the First World, she has dwelled in the Nine Hells—some say by
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Tressym A tressym is a mischievous winged cat as big as a house cat, with a wingspan of 3 feet. Thought to be the results of wizardly experimentation on house cats, tressym are intelligent and have
life. A tressym can also mate with a normal cat, though only one out of every ten of their offspring will be a tressym; the others will be normal cats. Tressym have good memories, particularly when it
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Tressym A tressym is a mischievous winged cat as big as a house cat, with a wingspan of 3 feet. Thought to be the results of wizardly experimentation on house cats, tressym are intelligent felines
40 ft.
STR
3 (–4)
DEX
15 (+2)
CON
10 (+0)
INT
11 (+0)
WIS
12 (+1)
CHA
12 (+1)
Skills Perception +5, Stealth +4
Damage Immunities poison
Condition
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Tressym A tressym is a mischievous winged cat as big as a house cat, with a wingspan of 3 feet. Thought to be the results of wizardly experimentation on house cats, tressym are intelligent felines
40 ft.
STR
3 (–4)
DEX
15 (+2)
CON
10 (+0)
INT
11 (+0)
WIS
12 (+1)
CHA
12 (+1)
Skills Perception +5, Stealth +4
Damage Immunities poison
Condition
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Tressym A tressym is a mischievous winged cat as big as a house cat, with a wingspan of 3 feet. Thought to be the results of wizardly experimentation on house cats, tressym are intelligent and have
life. A tressym can also mate with a normal cat, though only one out of every ten of their offspring will be a tressym; the others will be normal cats. Tressym have good memories, particularly when it
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
animal similar to one listed here but more suitable to your homeland, such as a horse or stag, rather than an elk, or a lion, panther, or other big cat, rather than a tiger. Elk. While you’re raging
feet to your high jump distance. The spirit of the tiger empowers your leaps. Aspect of the Beast These options are available to you when you choose a totem animal at 6th level. Elk. Whether mounted
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
animal similar to one listed here but more suitable to your homeland, such as a horse or stag, rather than an elk, or a lion, panther, or other big cat, rather than a tiger. Elk. While you’re raging
feet to your high jump distance. The spirit of the tiger empowers your leaps. Aspect of the Beast These options are available to you when you choose a totem animal at 6th level. Elk. Whether mounted
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
immunity to poison and psychic damage. Destroying a statue doesn’t stop sound from issuing from its location until all its rubble is removed from the area. Statue Sound Effects d8 Effect 1 One statue
out.” 5 One statue says, “Give me an H!” 6 One statue asks, “Hey, have you seen my cat?” 7 One statue screams, “The call is coming from inside the mountain!” 8 One statue says, “Die!” as it casts a power word kill spell targeting the creature that triggered the sound effect.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
immunity to poison and psychic damage. Destroying a statue doesn’t stop sound from issuing from its location until all its rubble is removed from the area. Statue Sound Effects d8 Effect 1 One statue
out.” 5 One statue says, “Give me an H!” 6 One statue asks, “Hey, have you seen my cat?” 7 One statue screams, “The call is coming from inside the mountain!” 8 One statue says, “Die!” as it casts a power word kill spell targeting the creature that triggered the sound effect.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
father Klaus’s eyes—utterly unfit to lead their family. Unwilling to accept her father’s view, Ivana spent her youth eschewing the dalliances of her kin, instead learning every aspect of her family’s
perfume into poison. Drinking the antidote, Ivana watched as Klaus and all the manor’s workers and inhabitants died choking amid a violet fog. By the time the poison cleared, the land of Borca had become surrounded by the Mists.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
father Klaus’s eyes—utterly unfit to lead their family. Unwilling to accept her father’s view, Ivana spent her youth eschewing the dalliances of her kin, instead learning every aspect of her family’s
perfume into poison. Drinking the antidote, Ivana watched as Klaus and all the manor’s workers and inhabitants died choking amid a violet fog. By the time the poison cleared, the land of Borca had become surrounded by the Mists.
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Master Thief Calling Cards table to determine what a master thief leaves behind. Master Thief Calling Cards d10 Calling Card 1 Tiny, folded paper cat 2 Red bird feather 3 Rose petal 4 Figurine made from
, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage plus 3 (1d6) poison damage.
Shortbow. Ranged Weapon Attack: +7 to hit, range 80/320 ft., one target. Hit: 7 (1d6 + 4) piercing damage plus
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Master Thief Calling Cards table to determine what a master thief leaves behind. Master Thief Calling Cards d10 Calling Card 1 Tiny, folded paper cat 2 Red bird feather 3 Rose petal 4 Figurine made from
, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage plus 3 (1d6) poison damage.
Shortbow. Ranged Weapon Attack: +7 to hit, range 80/320 ft., one target. Hit: 7 (1d6 + 4) piercing damage plus
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
long rest. Draconic Strike. When you damage a target with an unarmed strike, you can change the damage type to acid, cold, fire, lightning, or poison. Tongue of Dragons. You learn to speak, read, and
choice). Choose a damage type: acid, cold, fire, lightning, or poison. Each creature in that area must make a Dexterity saving throw against your ki save DC, taking damage of the chosen type equal to
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Art Elemental Mascot Often referred to as a “living expression,” an art elemental is an aspect of creativity and emotion given physical form—making it the perfect mascot for Prismari College. To
)
CHA
15 (+2)
Skills Performance +4
Damage Resistances cold, fire
Damage Immunities poison
Condition Immunities poisoned
Senses passive Perception 10
Languages understands the languages
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
Legend of the Tomb Somewhere under a lost and lonely hill of grim and foreboding aspect lies a labyrinthine crypt. It is filled with terrible traps and not a few strange and ferocious monsters to
demilich lingers, for the passages and rooms of the tomb are fraught with traps, poison gases, and magical protections. Furthermore, the demilich has so well hidden his lair that even those who avoid
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
Legend of the Tomb Somewhere under a lost and lonely hill of grim and foreboding aspect lies a labyrinthine crypt. It is filled with terrible traps and not a few strange and ferocious monsters to
demilich lingers, for the passages and rooms of the tomb are fraught with traps, poison gases, and magical protections. Furthermore, the demilich has so well hidden his lair that even those who avoid
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
long rest. Draconic Strike. When you damage a target with an unarmed strike, you can change the damage type to acid, cold, fire, lightning, or poison. Tongue of Dragons. You learn to speak, read, and
choice). Choose a damage type: acid, cold, fire, lightning, or poison. Each creature in that area must make a Dexterity saving throw against your ki save DC, taking damage of the chosen type equal to
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Art Elemental Mascot Often referred to as a “living expression,” an art elemental is an aspect of creativity and emotion given physical form—making it the perfect mascot for Prismari College. To
)
CHA
15 (+2)
Skills Performance +4
Damage Resistances cold, fire
Damage Immunities poison
Condition Immunities poisoned
Senses passive Perception 10
Languages understands the languages
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
until they are all destroyed. Each marionette has AC 15, 1 hit point, and immunity to poison and psychic damage. Any character who has interacted with korreds can tell that the marionettes are strung with
Basket and Toys. The wicker basket belonged to Endelyn’s missing cat, Gloam, which the characters might have found in chapter 2. Harmless cat toys (three tiny, stuffed birds from Bavlorna and three tiny
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
until they are all destroyed. Each marionette has AC 15, 1 hit point, and immunity to poison and psychic damage. Any character who has interacted with korreds can tell that the marionettes are strung with
Basket and Toys. The wicker basket belonged to Endelyn’s missing cat, Gloam, which the characters might have found in chapter 2. Harmless cat toys (three tiny, stuffed birds from Bavlorna and three tiny
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
1 (–5)
WIS
10 (+0)
CHA
1 (–5)
Damage Vulnerabilities fire
Damage Immunities poison, psychic
Condition Immunities charmed, exhaustion, frightened, grappled, paralyzed
10 (+0)
INT
1 (–5)
WIS
5 (–3)
CHA
1 (–5)
Damage Immunities poison, psychic
Condition Immunities blinded, charmed, deafened, exhaustion, frightened, paralyzed