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Returning 31 results for 'portion arts and his calling'.
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Hobgoblin
Legacy
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Species
Volo's Guide to Monsters
to keep the knowledge fresh for new generations. When hobgoblins aren’t waging war, they farm, they build, and they practice both martial and arcane arts.
These trappings of civil society do
careful to position themselves and their banners to claim the greatest victories in any conflict, and they portion out opportunities and responsibilities to other banners as politics dictate.
Each
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Council of Spiders Many drow wizards have long sought a means of increasing their power and influence, frustrated that the arcane arts are viewed as secondary to the divine magic of Lolth’s
priestesses. A secret cabal of noble wizards calling itself the Council of Spiders works to see wizards represented on the Ruling Council — overturning thousands of years of tradition while remaining true to
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Council of Spiders Many drow wizards have long sought a means of increasing their power and influence, frustrated that the arcane arts are viewed as secondary to the divine magic of Lolth’s
priestesses. A secret cabal of noble wizards calling itself the Council of Spiders works to see wizards represented on the Ruling Council — overturning thousands of years of tradition while remaining true to
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
The Celtic Pantheon It’s said that something wild lurks in the heart of every soul, a space that thrills to the sound of geese calling at night, to the whispering wind through the pines, to the
Nature Red sun-capped mountain peak Goibhniu, god of smiths and healing NG Knowledge, Life Giant mallet over sword Lugh, god of arts, travel, and commerce CN Knowledge, Life Pair of long hands
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
The Celtic Pantheon It’s said that something wild lurks in the heart of every soul, a space that thrills to the sound of geese calling at night, to the whispering wind through the pines, to the
Nature Red sun-capped mountain peak Goibhniu, god of smiths and healing NG Knowledge, Life Giant mallet over sword Lugh, god of arts, travel, and commerce CN Knowledge, Life Pair of long hands
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
hunting. Some individuals feel a calling to a particular deity’s service and claim that god as a patron. Particularly devoted individuals become priests by setting up a shrine or helping to staff a holy
site. Much more rarely, those who feel such a calling become clerics or paladins invested with the responsibility of true divine power. Shrines and temples serve as community gathering points for
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Background The time of dragons dawns. Calling upon ancient magic and a host of draconic allies, the Cult of the Dragon seeks to unleash Tiamat from her prison in the Nine Hells. By bringing the Queen
hoard for Tiamat—then lost a portion of that hoard when Skyreach Castle fell. All the while, the cult kept secret its goal of bringing back Tiamat and its alliance with an exiled group of Red Wizards of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
hunting. Some individuals feel a calling to a particular deity’s service and claim that god as a patron. Particularly devoted individuals become priests by setting up a shrine or helping to staff a holy
site. Much more rarely, those who feel such a calling become clerics or paladins invested with the responsibility of true divine power. Shrines and temples serve as community gathering points for
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Background The time of dragons dawns. Calling upon ancient magic and a host of draconic allies, the Cult of the Dragon seeks to unleash Tiamat from her prison in the Nine Hells. By bringing the Queen
hoard for Tiamat—then lost a portion of that hoard when Skyreach Castle fell. All the while, the cult kept secret its goal of bringing back Tiamat and its alliance with an exiled group of Red Wizards of
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
master of the dark arts you are. Otherworldly Quirks d10 Quirk
1 Every meal you eat must involve copious amounts of raw onions.
2 When you are in a stressful situation, you shout every
Idiom As a warlock, you bring every dark aspect of your dark path and darker calling to bear darkly on your franchise’s operations. Wrapping yourself in mysterious defensive power or tagging an enemy in
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
master of the dark arts you are. Otherworldly Quirks d10 Quirk
1 Every meal you eat must involve copious amounts of raw onions.
2 When you are in a stressful situation, you shout every
Idiom As a warlock, you bring every dark aspect of your dark path and darker calling to bear darkly on your franchise’s operations. Wrapping yourself in mysterious defensive power or tagging an enemy in
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
possible. Or so the stories go. Despite all the quests undertaken by adventurers down the centuries, none ever truly found the ancient city until the ghosts of Gauntlgrym’s former denizens began calling to
doors of the city lies the great Iron Tabernacle, the holy center of Gauntlgrym, which the priests of all the Morndinsamman are meticulously restoring to honor the gods. Every portion of the city has a
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
possible. Or so the stories go. Despite all the quests undertaken by adventurers down the centuries, none ever truly found the ancient city until the ghosts of Gauntlgrym’s former denizens began calling to
doors of the city lies the great Iron Tabernacle, the holy center of Gauntlgrym, which the priests of all the Morndinsamman are meticulously restoring to honor the gods. Every portion of the city has a
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
new techniques of performance and magic. 4 I felt a calling to recount the deeds of champions and heroes, to bring them alive in song and story. 5 I joined one of the great colleges to learn old lore
unmistakable sign. I dropped everything to serve the divine. 4 Although I was always devout, it wasn’t until I completed a pilgrimage that I knew my true calling. 5 I used to serve in my religion’s bureaucracy
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
new techniques of performance and magic. 4 I felt a calling to recount the deeds of champions and heroes, to bring them alive in song and story. 5 I joined one of the great colleges to learn old lore
unmistakable sign. I dropped everything to serve the divine. 4 Although I was always devout, it wasn’t until I completed a pilgrimage that I knew my true calling. 5 I used to serve in my religion’s bureaucracy
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
history of shared traditions, recorded and retold to keep the knowledge fresh for new generations. When hobgoblins aren’t waging war, they farm, they build, and they practice both martial and arcane arts
, warlords are careful to position themselves and their banners to claim the greatest victories in any conflict, and they portion out opportunities and responsibilities to other banners as politics
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
history of shared traditions, recorded and retold to keep the knowledge fresh for new generations. When hobgoblins aren’t waging war, they farm, they build, and they practice both martial and arcane arts
, warlords are careful to position themselves and their banners to claim the greatest victories in any conflict, and they portion out opportunities and responsibilities to other banners as politics
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
fortune before sending young centaurs on their way, guiding the first steps of their journey. While most centaurs return to the band eventually, some find their calling elsewhere. When the Lagonna tell
the red mud of the eldest river, Pheres trompers taught them how to corner and kill prey. The story tells that, to repay this debt, humans owe the centaurs a portion of what they catch. While humans
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
fortune before sending young centaurs on their way, guiding the first steps of their journey. While most centaurs return to the band eventually, some find their calling elsewhere. When the Lagonna tell
the red mud of the eldest river, Pheres trompers taught them how to corner and kill prey. The story tells that, to repay this debt, humans owe the centaurs a portion of what they catch. While humans
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
the northeast flank of the Nether Mountains, near the western edge of Anauroch. Little is known about this forest except that rock gnomes dwell in the eastern portion. They emerge occasionally to
. Cairn Road The Cairn Road is a well-worn wagon trail that crosses the Dessarin Valley between the village of Red Larch and the Bargewright Inn trading post. Calling Horns Calling Horns was nothing more
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
the northeast flank of the Nether Mountains, near the western edge of Anauroch. Little is known about this forest except that rock gnomes dwell in the eastern portion. They emerge occasionally to
. Cairn Road The Cairn Road is a well-worn wagon trail that crosses the Dessarin Valley between the village of Red Larch and the Bargewright Inn trading post. Calling Horns Calling Horns was nothing more
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
following: A small door, perhaps a servants’ entrance, is on the northwest side of the monastery. On the northeast side, a low wall encloses a good-sized garden with a locked gate. The eastern portion of the
monastery is in very poor repair — the walls there are crumbling, and the windows have been bricked up with old masonry. A small side door is near that section, in the southeast portion of the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
following: A small door, perhaps a servants’ entrance, is on the northwest side of the monastery. On the northeast side, a low wall encloses a good-sized garden with a locked gate. The eastern portion of the
monastery is in very poor repair — the walls there are crumbling, and the windows have been bricked up with old masonry. A small side door is near that section, in the southeast portion of the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
devises the strategies that allow the forces of Gruumsh to dominate the battle and fill their war wagons with plunder and severed heads. Ilneval stands with his bloody sword, calling to those who
chosen by Ilneval and are groomed to serve as blades of Ilneval. These individuals are battle captains that follow the orders of the tribe’s chief, leading a portion of the tribe’s warriors into the thick
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
goblin on the bridge waits to see if the first flood got rid of all the intruders before calling for the second flood to be released. H6: Goblin Den The Cragmaw raiders stationed in the hideout use this
area as a common room and barracks. Any character who attempts to approach quietly must make a successful DC 14 Dexterity (Stealth) check or be spotted by the goblins in the lower portion of the cave
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
goblin on the bridge waits to see if the first flood got rid of all the intruders before calling for the second flood to be released. H6: Goblin Den The Cragmaw raiders stationed in the hideout use this
area as a common room and barracks. Any character who attempts to approach quietly must make a successful DC 14 Dexterity (Stealth) check or be spotted by the goblins in the lower portion of the cave
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
devises the strategies that allow the forces of Gruumsh to dominate the battle and fill their war wagons with plunder and severed heads. Ilneval stands with his bloody sword, calling to those who
chosen by Ilneval and are groomed to serve as blades of Ilneval. These individuals are battle captains that follow the orders of the tribe’s chief, leading a portion of the tribe’s warriors into the thick
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
common room, while the western portion held the kitchens and the brewer’s vats. Huge wooden tuns stand to the west, and a faint smell of yeast still permeates the air. The ale is long gone. Awarding
. Awarding Experience Points Divide 150 XP equally among the characters if the party destroys the twig blights. 13. Dragon Cultists A group calling itself the Cult of the Dragon seeks to forge alliances
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
common room, while the western portion held the kitchens and the brewer’s vats. Huge wooden tuns stand to the west, and a faint smell of yeast still permeates the air. The ale is long gone. Awarding
. Awarding Experience Points Divide 150 XP equally among the characters if the party destroys the twig blights. 13. Dragon Cultists A group calling itself the Cult of the Dragon seeks to forge alliances
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
of the elves for their lost paradise empowered them to recreate that beauty in music and arts. They have crafted heartbreaking songs of a lost past that echo among the trees in the night. In these
how the orcs abandoned their lands en masse—not because of enemy incursions or natural disaster, but because of some mysterious calling from their ancestors to sail west across the sea. While it’s
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
. [Tooltip Not Found] Illusion Cantrip (Bard, Sorcerer, Warlock, Wizard) Casting Time: Action
Range: Touch
Components: S, M (a stamp carved like the mark left by your calling card)
Duration
(a 1-ounce fresh or magically preserved portion of another creature’s brain)
Duration: 1 hour
You consume the brain of a dead creature, gaining access to its memories. The creature must have a