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Returning 35 results for 'position art and his causing'.
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positions art and his coursing
Monsters
Guildmasters’ Guide to Ravnica
dreams of one day reclaiming control of the Golgari Swarm, or at least causing pain to its current guildmaster, Jarad Vod Savo (whose own sister displaced the medusas from their position).
cables, and its hands are scaly claws.
The gaze of a medusa's glowing eyes causes living tissue to petrify. The transformation is rapid, leaving the victim as a stone statue, usually frozen in a position
Monsters
Vecna: Eve of Ruin
art objects—the more beautiful, the better. The arms hanging below their wolf heads are physically frail but useful for employing tools of destruction or sabotage.
Spyder-Fiends
Demonic
position.
Spyder-fiends loyally serve their general, Miska the Wolf-Spider. While they were rarely seen during Miska’s imprisonment in Pandemonium, they have become increasingly active as Miska
Monsters
Fizban's Treasury of Dragons
, or at least get close without arousing suspicion. Once in a position to observe, the dragon studies the day-to-day life of local folk, with a keen interest in any magical phenomena.
Emerald dragons
and must be convinced to defend the school in a contest against a rival college.
7
An emerald dragon invisibly tails a party of adventurers, causing trouble for the heroes so the dragon can
Backgrounds
Sword Coast Adventurer's Guide
circumstances of your birth, could have secured you this position.
You might have been one of the many functionaries, attendants, and other hangers-on in the Court of Silverymoon, or perhaps you
those who can’t appreciate fine art.
3
I always want to know how things work and what makes people tick.
4
I’m full of witty aphorisms and have a proverb for every occasion
Monsters
Fizban's Treasury of Dragons
least get close without arousing suspicion. Once in a position to observe, the dragon studies the day-to-day life of local folk, with a keen interest in any magical phenomena.
Emerald dragons&rsquo
must be convinced to defend the school in a contest against a rival college.
7
An emerald dragon invisibly tails a party of adventurers, causing trouble for the heroes so the dragon can watch how
Monsters
Fizban's Treasury of Dragons
while the dragons live. These levitating horns and spines shift slightly with the dragons’ moods, bobbing in amusement or flaring with anger.
Art of War
The warlike sapphire dragons devise
population, but the galeb duhr are causing trouble for local miners.
4
Two Lolth cultist;cultists seek a magical relic that attracts giant spider;giant spiders, but the relic’s resting place has
Monsters
Curse of Strahd
attacks at the most advantageous moment and from the most advantageous position.
Strahd knows when he’s in over his head. If he begins taking more damage than he can regenerate, he moves beyond
, Strahd can pass through solid walls, doors, ceilings, and floors as if they weren’t there.
Strahd targets any number of doors and windows that he can see, causing each one to either open or
Monsters
Fizban's Treasury of Dragons
close without arousing suspicion. Once in a position to observe, the dragon studies the day-to-day life of local folk, with a keen interest in any magical phenomena.
Emerald dragons&rsquo
convinced to defend the school in a contest against a rival college.
7
An emerald dragon invisibly tails a party of adventurers, causing trouble for the heroes so the dragon can watch how they respond
Monsters
Fizban's Treasury of Dragons
arousing suspicion. Once in a position to observe, the dragon studies the day-to-day life of local folk, with a keen interest in any magical phenomena.
Emerald dragons’ attentiveness to unusual
the school in a contest against a rival college.
7
An emerald dragon invisibly tails a party of adventurers, causing trouble for the heroes so the dragon can watch how they respond.
8
An
monsters
causing it to miss. If the attack misses, Salaisa can make a melee attack against the attacker.The second-in-command of the outpost of Yldaris, Salaisa is a serious and pragmatic drow who’s earned
her position as head of the drow wardens who defend the outpost. She’s a capable commander and comfortable in the chain of command. Although she has no qualms about voicing her opinion to Quara
Nilbog
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Volo's Guide to Monsters
Maglubiyet, this trickster god survives in splintered form as a possessing spirit that arises when goblinoids form a host, causing disorder in the ranks unless it is appeased. Goblins have no name for
host has given rise to a practice among goblinoids that each host include at least one goblin jester. This jester is allowed to go anywhere and do whatever it pleases. The position of jester is a much
Hobgoblin
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
appreciation or patience for art. They leave little space for joy or leisure in their lives, and thus have no reserves of faith to call upon when in dire straits.
Implacable Gods
Hobgoblins revere two
would prefer the position were filled by someone more like himself, but Bargrivyek was all he was left with after Maglubiyet’s conquest. Although both deities are ultimately beholden to
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
the last thing the bladesinger’s enemy hears. The elves and half-elves who practice the art of the bladesinger, a tradition found primarily on the world of Toril, appear to be almost casual in combat
, deflecting opponents’ blades while elegantly moving into position to score hits in return. A bladesinger wields a weapon one-handed, leaving the other free for spellcasting or to manipulate a wand
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
the last thing the bladesinger’s enemy hears. The elves and half-elves who practice the art of the bladesinger, a tradition found primarily on the world of Toril, appear to be almost casual in combat
, deflecting opponents’ blades while elegantly moving into position to score hits in return. A bladesinger wields a weapon one-handed, leaving the other free for spellcasting or to manipulate a wand
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
driver can activate this magical device as a bonus action, causing the vehicle to expel a 30-foot cube of opaque smoke directly in front of it or behind it. The cloud is stationary and lasts for 1
. This device needs 24 hours to recharge before it can be used again. Teleporter The vehicle’s driver can activate this magical device as a bonus action, causing the vehicle to teleport to an
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
driver can activate this magical device as a bonus action, causing the vehicle to expel a 30-foot cube of opaque smoke directly in front of it or behind it. The cloud is stationary and lasts for 1
. This device needs 24 hours to recharge before it can be used again. Teleporter The vehicle’s driver can activate this magical device as a bonus action, causing the vehicle to teleport to an
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
a matter, usually after much heated debate, it presents its position to the Council of Four. Three dukes and one grand duke make up this ruling council (see “Council of Four,” below, for more
buying cheap jewelry or fake art objects with their bribe money (usually in the form of platinum coins or jewels) hidden inside.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
a matter, usually after much heated debate, it presents its position to the Council of Four. Three dukes and one grand duke make up this ruling council (see “Council of Four,” below, for more
buying cheap jewelry or fake art objects with their bribe money (usually in the form of platinum coins or jewels) hidden inside.
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
a matter, usually after much heated debate, it presents its position to the Council of Four. Three dukes and one grand duke make up this ruling council (see “Council of Four,” below, for more
buying cheap jewelry or fake art objects with their bribe money (usually in the form of platinum coins or jewels) hidden inside.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
a matter, usually after much heated debate, it presents its position to the Council of Four. Three dukes and one grand duke make up this ruling council (see “Council of Four,” below, for more
buying cheap jewelry or fake art objects with their bribe money (usually in the form of platinum coins or jewels) hidden inside.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
8. Neronvain’s Chambers Neronvain has created a lush living space in this rough-walled cavern, decorating it with select art and craftworks from his raids. Rich carpets and tapestries cover the floor
the stronghold, he is found in this area only if the characters have managed to come this far without engaging in any combat or causing any alert to be sounded. He is otherwise encountered when he
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
collections of emeralds and beryls as a result, punctuated by amber, red rubies, tiger’s eyes, bismuth, and the like. They likewise covet finely crafted items and works of art depicting unspoiled nature
contents. Green Dragon Art Objects d10 Object
1 The polished skull of a unicorn, latticed with luminescent blooms
2 An elaborate necklace of yuan-ti origin, set with gleaming gems and
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
collections of emeralds and beryls as a result, punctuated by amber, red rubies, tiger’s eyes, bismuth, and the like. They likewise covet finely crafted items and works of art depicting unspoiled nature
contents. Green Dragon Art Objects d10 Object
1 The polished skull of a unicorn, latticed with luminescent blooms
2 An elaborate necklace of yuan-ti origin, set with gleaming gems and
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
8. Neronvain’s Chambers Neronvain has created a lush living space in this rough-walled cavern, decorating it with select art and craftworks from his raids. Rich carpets and tapestries cover the floor
the stronghold, he is found in this area only if the characters have managed to come this far without engaging in any combat or causing any alert to be sounded. He is otherwise encountered when he
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
This figurehead depicts an armored knight. As an action, the ship can activate this item, causing it to animate as an iron golem. The golem acts on the ship’s turn when the captain uses one of the
ship’s actions. The golem remains animated for 1 minute. At the end of that time, it teleports back to its position as a figurehead. Once a ship uses this action, it can’t use it again for 24 hours. Red
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
This figurehead depicts an armored knight. As an action, the ship can activate this item, causing it to animate as an iron golem. The golem acts on the ship’s turn when the captain uses one of the
ship’s actions. The golem remains animated for 1 minute. At the end of that time, it teleports back to its position as a figurehead. Once a ship uses this action, it can’t use it again for 24 hours. Red
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
others stand on the roofs of the porticos to shout messages to the assembled crowds. In addition to activities involving art, commerce, politics, and religion, people come to the agora for socializing
all the gods are usually honored in these forums with statues or other works of art. Agora Adventures An agora is the perfect location for adventures where roleplaying takes center stage. The
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
you it means. Cards from Magic: The Gathering also work well for inspiration since they feature amazing fantasy art in addition to symbols. Ordinary playing cards’ suits, one-eyed jacks, and other
by removing cards once they’ve been drawn. Position and Orientation. You can assign meaning to a card’s position or orientation in addition to its numeric or symbolic value. For example, in a tarot
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
you it means. Cards from Magic: The Gathering also work well for inspiration since they feature amazing fantasy art in addition to symbols. Ordinary playing cards’ suits, one-eyed jacks, and other
by removing cards once they’ve been drawn. Position and Orientation. You can assign meaning to a card’s position or orientation in addition to its numeric or symbolic value. For example, in a tarot
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
others stand on the roofs of the porticos to shout messages to the assembled crowds. In addition to activities involving art, commerce, politics, and religion, people come to the agora for socializing
all the gods are usually honored in these forums with statues or other works of art. Agora Adventures An agora is the perfect location for adventures where roleplaying takes center stage. The
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
frozen in a position of abject fear or agony — a fine trophy for the medusa’s macabre collection. The medusa must exert its will to effect this transformation, so the gaze of a surprised or friendly
petrified victims. She dreams of one day reclaiming control of the Golgari Swarm, or at least causing pain to its current guildmaster, Jarad Vod Savo (whose own sister displaced the medusas from their
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
, causing the gold key to turn back to its original position. The portal closes instantly if the gold key is removed from the chest’s lock. Treasure. The gold key is worth 25 gp. Inside the chest, held in
be used to unscrew the hook from which the ring hangs, causing the keys to fall. The iron keys unlock the chests in this room. The silver key (which is worth 2 gp) unlocks the chest in area J4. Chests
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
manipulate the fallen clock tower back to its standing position. This seals off her plateau defensively, denying it to the hags in case she falls. (If she survives, the unicorn remains able to teleport
silver wire carefully twisted by the fey into delicate sculptures honoring Banrion. As art objects, the sculptures are worth 50 gp each.
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
frozen in a position of abject fear or agony — a fine trophy for the medusa’s macabre collection. The medusa must exert its will to effect this transformation, so the gaze of a surprised or friendly
petrified victims. She dreams of one day reclaiming control of the Golgari Swarm, or at least causing pain to its current guildmaster, Jarad Vod Savo (whose own sister displaced the medusas from their
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
, causing the gold key to turn back to its original position. The portal closes instantly if the gold key is removed from the chest’s lock. Treasure. The gold key is worth 25 gp. Inside the chest, held in
be used to unscrew the hook from which the ring hangs, causing the keys to fall. The iron keys unlock the chests in this room. The silver key (which is worth 2 gp) unlocks the chest in area J4. Chests