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Returning 35 results for 'potion are and his creating'.
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Monsters
Icewind Dale: Rime of the Frostmaiden
heart to mix with other alchemical ingredients, creating one potion of cold resistance;potion of resistance (cold). It takes 1 hour to create this potion.
Cold
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
days, which needn’t be consecutive. Creating Common Magic Items Common Magic Item Time Cost Spell scroll (cantrip) 8 hours 15 gp Potion of healing 8 hours 25 gp Any other common magic item 32 hours* 50 gp* *Halved for a consumable item like a potion or scroll
Creating Common Magic Items Normally, a magic item in Eberron is created using the crafting rules in the Dungeon Master’s Guide or Xanathar’s Guide to Everything. But if you have a dragonshard, you
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
days, which needn’t be consecutive. Creating Common Magic Items Common Magic Item Time Cost Spell scroll (cantrip) 8 hours 15 gp Potion of healing 8 hours 25 gp Any other common magic item 32 hours* 50 gp* *Halved for a consumable item like a potion or scroll
Creating Common Magic Items Normally, a magic item in Eberron is created using the crafting rules in the Dungeon Master’s Guide or Xanathar’s Guide to Everything. But if you have a dragonshard, you
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
container. The strange ingredients used in creating potions can result in unpredictable interactions. When a character mixes two potions together, roll on the Potion Miscibility table. If more than two are
Potions An item in the Potion category might be a magical brew that must be imbibed or an oil that must be applied to a creature or an object. A typical potion consists of 1 ounce of liquid in a vial
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
container. The strange ingredients used in creating potions can result in unpredictable interactions. When a character mixes two potions together, roll on the Potion Miscibility table. If more than two are
Potions An item in the Potion category might be a magical brew that must be imbibed or an oil that must be applied to a creature or an object. A typical potion consists of 1 ounce of liquid in a vial
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Creating a Magic Item
The magic items in chapter 7, "Treasure," section are but a few of the magic treasures that characters can discover during their adventures. If your players are seasoned
could deal lightning damage instead of fire, for example. One capability can replace another, so a potion of climbing can easily become a potion of stealth.
You can also modify an item by fusing it
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Creating a Magic Item
The magic items in chapter 7, "Treasure," section are but a few of the magic treasures that characters can discover during their adventures. If your players are seasoned
could deal lightning damage instead of fire, for example. One capability can replace another, so a potion of climbing can easily become a potion of stealth.
You can also modify an item by fusing it
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Item Categories Category Examples Armor +1 Leather Armor, +1 Shield Potions Potion of Healing Rings Ring of Invisibility Rods Immovable Rod Scrolls Spell Scroll Staffs Staff of Striking Wands Wand
. If no type is specified, choose the type or determine it randomly. Potions An item in the Potion category might be a magical brew that must be imbibed or an oil that must be applied to a creature or an
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Item Categories Category Examples Armor +1 Leather Armor, +1 Shield Potions Potion of Healing Rings Ring of Invisibility Rods Immovable Rod Scrolls Spell Scroll Staffs Staff of Striking Wands Wand
. If no type is specified, choose the type or determine it randomly. Potions An item in the Potion category might be a magical brew that must be imbibed or an oil that must be applied to a creature or an
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Rarity Each magic item has a rarity: common, uncommon, rare, very rare, or legendary. Common magic items, such as a potion of healing, are the most plentiful. Some legendary items, such as the
apparatus of Kwalish, are unique. The game assumes that the secrets of creating the most powerful items arose centuries ago and were then gradually lost as a result of wars, cataclysms, and mishaps. Even
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Rarity Each magic item has a rarity: common, uncommon, rare, very rare, or legendary. Common magic items, such as a potion of healing, are the most plentiful. Some legendary items, such as the
apparatus of Kwalish, are unique. The game assumes that the secrets of creating the most powerful items arose centuries ago and were then gradually lost as a result of wars, cataclysms, and mishaps. Even
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
potion while still under the effects of another, or pour several potions into a single container. The strange ingredients used in creating potions can result in unpredictable interactions.
When a
oils that are applied to a creature or object. Most potions consist of one ounce of liquid. Potions are consumable magic items. Drinking a potion or administering a potion to another character requires
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
potion while still under the effects of another, or pour several potions into a single container. The strange ingredients used in creating potions can result in unpredictable interactions.
When a
oils that are applied to a creature or object. Most potions consist of one ounce of liquid. Potions are consumable magic items. Drinking a potion or administering a potion to another character requires
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
, potion of healing Leatherworker’s tools Leather armor, boots Smith’s tools Armor, weapons Weaver’s tools Cloaks, robes If all the above requirements are met, the result of the process is an item of the
desired sort. A character can sell an item crafted in this way at its listed price. Crafting Magic Items. Creating a magic item requires more than just time, effort, and materials. It is a long-term
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
, potion of healing Leatherworker’s tools Leather armor, boots Smith’s tools Armor, weapons Weaver’s tools Cloaks, robes If all the above requirements are met, the result of the process is an item of the
desired sort. A character can sell an item crafted in this way at its listed price. Crafting Magic Items. Creating a magic item requires more than just time, effort, and materials. It is a long-term
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
has a flat floor, which is normal terrain. A single column supports a domed ceiling 20 feet overhead. Curtains of icy webbing stretch from the column to the walls, creating an enclosure that holds an
. Treasure. Lying next to the ice spider eggs is a frozen potion of climbing and a warhammer with a sapphire (worth 1,000 gp) set into the end of its haft. The potion must be thawed before it can be
Kobold
Legacy
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Species
Volo's Guide to Monsters
creatures wouldn’t feel safe.
Kobolds take advantage of their size by creating small-diameter tunnels that they can easily pass through, but that require larger creatures to hunch over or even
magical power than a potion, but they all believe that the tribal sorcerer can figure out how to use any such item they come across. When kobolds sense an opportunity to separate a magic item from its
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
has a flat floor, which is normal terrain. A single column supports a domed ceiling 20 feet overhead. Curtains of icy webbing stretch from the column to the walls, creating an enclosure that holds an
. Treasure. Lying next to the ice spider eggs is a frozen potion of climbing and a warhammer with a sapphire (worth 1,000 gp) set into the end of its haft. The potion must be thawed before it can be
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
alchemist’s supplies can squeeze enough residual fluid out of the heart to mix with other alchemical ingredients, creating one potion of resistance (cold). It takes 1 hour to create this potion. Ice Troll
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
alchemist’s supplies can squeeze enough residual fluid out of the heart to mix with other alchemical ingredients, creating one potion of resistance (cold). It takes 1 hour to create this potion. Ice Troll
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
. It startled a few sailors recently but hasn’t hurt anyone. Confront the dragon and learn its intentions.” Vajra gives each character a potion of water breathing to complete this mission. They find a
positions throughout the city. We must deal with this problem at once. Infiltrate Xanathar’s lair and destroy whatever is responsible for creating these creatures.” The characters must slay Nihiloor the
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
awards the party a potion of fire giant strength. Cloud Giant’s Grace Each competitor must carry a 200-pound boulder across a 150-foot-wide lava field. If the boulder touches the ground, the
field at the end of the second round, creating potential safe spots for competitors to jump between to avoid touching the lava field. Prize. If a character wins the contest of cloud giant’s grace, Diasma
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
her song, she enters the water in a long, arching dive.
Water covers more than half of the cavern. The floor drops off sharply, creating a pool that is 12 feet deep. A ledge runs from the southern
apiece), though water has destroyed the scrolls in them; a silver idol (worth 15 gp), which is actually a bottle holding a potion of clairvoyance; and a pair of gloves of missile snaring.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
practical to the esoteric, such as the accumulation of material wealth or the resurrection of a dead god. Whatever their goals, these factions inevitably collide, creating conflict that can steer the
world’s fate. The World Is Magical. Practitioners of magic are relatively few in number, but they leave evidence of their craft everywhere. The magic can be as innocuous and commonplace as a potion that
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
. It startled a few sailors recently but hasn’t hurt anyone. Confront the dragon and learn its intentions.” Vajra gives each character a potion of water breathing to complete this mission. They find a
positions throughout the city. We must deal with this problem at once. Infiltrate Xanathar’s lair and destroy whatever is responsible for creating these creatures.” The characters must slay Nihiloor the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
practical to the esoteric, such as the accumulation of material wealth or the resurrection of a dead god. Whatever their goals, these factions inevitably collide, creating conflict that can steer the
world’s fate. The World Is Magical. Practitioners of magic are relatively few in number, but they leave evidence of their craft everywhere. The magic can be as innocuous and commonplace as a potion that
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
her song, she enters the water in a long, arching dive.
Water covers more than half of the cavern. The floor drops off sharply, creating a pool that is 12 feet deep. A ledge runs from the southern
apiece), though water has destroyed the scrolls in them; a silver idol (worth 15 gp), which is actually a bottle holding a potion of clairvoyance; and a pair of gloves of missile snaring.
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
awards the party a potion of fire giant strength. Cloud Giant’s Grace Each competitor must carry a 200-pound boulder across a 150-foot-wide lava field. If the boulder touches the ground, the
field at the end of the second round, creating potential safe spots for competitors to jump between to avoid touching the lava field. Prize. If a character wins the contest of cloud giant’s grace, Diasma
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
turned into wine. The easternmost cask has split in the back, creating a 6-inch-wide, 6-foot-high opening through which the twig blights can pass. All twenty-four twig blights are hidden in the cask
vats. The three westernmost vats contain poisoned wine, enough to fill a total of twenty barrels. Drinking the poisoned wine has the same effect as drinking a potion of poison. Pouring antitoxin into a
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
turned into wine. The easternmost cask has split in the back, creating a 6-inch-wide, 6-foot-high opening through which the twig blights can pass. All twenty-four twig blights are hidden in the cask
vats. The three westernmost vats contain poisoned wine, enough to fill a total of twenty barrels. Drinking the poisoned wine has the same effect as drinking a potion of poison. Pouring antitoxin into a
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
players: An explosion of some kind damaged the two uppermost levels of this tower, creating a gaping hole between them and covering the area with soot. A curved wooden staircase that once rose along the
chest with a scorched lid and clawed iron feet. Its interior is divided into small compartments, one of which contains a potion of mind reading that also causes the imbiber’s skin to sparkle for the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
players: An explosion of some kind damaged the two uppermost levels of this tower, creating a gaping hole between them and covering the area with soot. A curved wooden staircase that once rose along the
chest with a scorched lid and clawed iron feet. Its interior is divided into small compartments, one of which contains a potion of mind reading that also causes the imbiber’s skin to sparkle for the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
skeleton. In the skeleton’s moldy backpack is a shard of white crystal (worth 300 gp), a dagger of venom, and a potion of invulnerability. A4: Tepui Plateau The top of the mountain is covered by
(Investigation) check surmises that the scraps of fabric and rope are all that remains of a blimp-like balloon the ship was once suspended from. Below Decks. The ship’s lower decks are crushed, creating a narrow
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
through them. When the pages are held up to the light of the moon, instructions for creating the gloves of soul catching are revealed. Bak Mei knows this fact but won’t share it with anyone, not even
. A character who examines the altar can find this compartment with a successful DC 17 Wisdom (Perception) check. It contains a potion of mind reading and a Quaal’s feather token (bird). Bak Mei
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
skeleton. In the skeleton’s moldy backpack is a shard of white crystal (worth 300 gp), a dagger of venom, and a potion of invulnerability. A4: Tepui Plateau The top of the mountain is covered by
(Investigation) check surmises that the scraps of fabric and rope are all that remains of a blimp-like balloon the ship was once suspended from. Below Decks. The ship’s lower decks are crushed, creating a narrow