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Returning 35 results for 'power assigned and his changeling'.
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Monsters
Acquisitions Incorporated
-profit-and-power biz — Portentia Dran is more than she appears to be. Quite literally. The person known as Portentia is actually a changeling, who took the place of the real Portentia before her fifth
year.
The changeling Portentia can affect a range of disguises, and has spent long years engaged in a mission of manipulating the members of the Dran family. Years ago, it was Portentia who tricked
Monsters
Quests from the Infinite Staircase
Overheat. When the maschin-i-bozorg is reduced to 0 hit points, its power source overloads, briefly superheating its outer shell. Each creature within 10 feet of the maschin-i-bozorg must make a DC
underside. Maschin-i-bozorgs typically act as guardians and sentries, tirelessly patrolling the sites they’re assigned to protect. Each machine obeys the commands of its creator.
A machin-i-bozorg
Monsters
Mordenkainen Presents: Monsters of the Multiverse
living. Because they are undying, some wood woads outlive their original purpose. The site a wood woad guards might lose its power or significance over time, or those whom it was assigned to guard
Goliath
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Elemental Evil Player's Companion
physical power. Their spirits take after the wandering wind, making them nomads who wander from peak to peak. Their hearts are infused with the cold regard of their frigid realm, leaving each goliath with
mock folk who rely on society’s structures or rules to maintain power.
Survival of the Fittest
Among goliaths, any adult who can’t contribute to the tribe is expelled. A lone goliath has
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Portentia Dran Now the owner and driving force behind Dran Enterprises — perhaps Acquisitions Incorporated’s most notable rival in the adventuring-for-profit-and-power biz — Portentia Dran is more
than she appears to be. Quite literally. The person known as Portentia is actually a changeling, who took the place of the real Portentia before her fifth year. The changeling Portentia can affect a
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Portentia Dran Now the owner and driving force behind Dran Enterprises — perhaps Acquisitions Incorporated’s most notable rival in the adventuring-for-profit-and-power biz — Portentia Dran is more
than she appears to be. Quite literally. The person known as Portentia is actually a changeling, who took the place of the real Portentia before her fifth year. The changeling Portentia can affect a
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Daask Founded by monstrous immigrants from Droaam, the criminal organization known as Daask has been building its power for a decade and has recently begun an aggressive campaign of expansion. Daask
organization. 4 Ash (kobold) is a sorcerer with talent in fire magic, who specializes in arson and assault. 5 Cask (changeling), an artificer and alchemist, supplies Daask with drugs and explosives and
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
City Government Sharn has many people in positions of power: beadles, ministers, bailiffs, and all manner of minor functionaries and officials. But ultimate power rests in the hands of the City
as a separate city within the city. He has a reputation for stirring up conflict and setting the other councilors against one another. 8 Kilk (changeling) represents the merchants of Lower Tavick’s
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Daask Founded by monstrous immigrants from Droaam, the criminal organization known as Daask has been building its power for a decade and has recently begun an aggressive campaign of expansion. Daask
organization. 4 Ash (kobold) is a sorcerer with talent in fire magic, who specializes in arson and assault. 5 Cask (changeling), an artificer and alchemist, supplies Daask with drugs and explosives and
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
City Government Sharn has many people in positions of power: beadles, ministers, bailiffs, and all manner of minor functionaries and officials. But ultimate power rests in the hands of the City
as a separate city within the city. He has a reputation for stirring up conflict and setting the other councilors against one another. 8 Kilk (changeling) represents the merchants of Lower Tavick’s
Kobold
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
magical power than a potion, but they all believe that the tribal sorcerer can figure out how to use any such item they come across. When kobolds sense an opportunity to separate a magic item from its
see magic as part of their connection to dragons, and are proud to be blessed with the ability to wield such power. Young kobold sorcerers are trained by elders, and the training has an almost
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Boromar Clan Campaign Themes The true power of the Boromar Clan lies in its institutions: watch officers who have been allied to the clan for generations, judges who are blackmailed into compliance
some Sharn Watch members use the incident as an excuse to go after the organization. 3 A changeling stole a smuggled artifact of great value from the Boromar Clan. Boromar enforcers shake down people
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Boromar Clan Campaign Themes The true power of the Boromar Clan lies in its institutions: watch officers who have been allied to the clan for generations, judges who are blackmailed into compliance
some Sharn Watch members use the incident as an excuse to go after the organization. 3 A changeling stole a smuggled artifact of great value from the Boromar Clan. Boromar enforcers shake down people
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
up and its units assigned to cities and strongholds across Breland. As an elite group of special forces, the Redcloaks don’t include inexperienced adventurers in their ranks. Considering that, there
values their contributions but fears their power, which is why he divided the battalion after the end of the war. Still, he rewards loyalty among the Redcloaks by showing loyalty to them in return. Again
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
, ten guilds vie for power, wealth, and influence: Azorius Senate. The Azorius Senate functions as the government of Ravnica, built on the three columns of a legislative, a judicial, and an executive
-changing environment, the Simic magically hasten the process of evolution and adaptation of life. These ten guilds stand as the foundation of power on Ravnica. Each maintains a distinctive identity
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
. Their assigned task is to investigate a sinkhole fissure that opened up in Waterdeep after a small earthquake struck the city — the side effect of Caerhan Coalsmith’s failed attempt to destroy the Orrery
addition to the council of such a power-hungry and ruthless individual would spell the end of the rule of law in the City of Splendors. The earthquake that hit the city two days ago wasn’t natural
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
. Their assigned task is to investigate a sinkhole fissure that opened up in Waterdeep after a small earthquake struck the city — the side effect of Caerhan Coalsmith’s failed attempt to destroy the Orrery
addition to the council of such a power-hungry and ruthless individual would spell the end of the rule of law in the City of Splendors. The earthquake that hit the city two days ago wasn’t natural
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
, ten guilds vie for power, wealth, and influence: Azorius Senate. The Azorius Senate functions as the government of Ravnica, built on the three columns of a legislative, a judicial, and an executive
-changing environment, the Simic magically hasten the process of evolution and adaptation of life. These ten guilds stand as the foundation of power on Ravnica. Each maintains a distinctive identity
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
. Glasya, the rebellious daughter of Asmodeus, rules the place and oversees the punishments doled out to devils that stray from their assigned tasks. These lawbreakers are put on trial in Phlegethos, and if
defy her father? Was Glasya’s rise to power an unforeseen benefit of her machinations, or is it a great embarrassment to Asmodeus? Likely only the two of them know the truth. DEVILS AND GENDER
To a
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
them to his closest allies in the Cult of the Dragon, granting each the power of a wyrmspeaker. Using the magic of the dragon masks, this Inner Circle of Wyrmspeakers helps Severin prepare the way
evil dragons. The cult recruits new members in major cities, and word quickly gets around. Moreover, many cultists engage in legitimate business or are assigned to ordinary academic research. Only a
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
them to his closest allies in the Cult of the Dragon, granting each the power of a wyrmspeaker. Using the magic of the dragon masks, this Inner Circle of Wyrmspeakers helps Severin prepare the way
evil dragons. The cult recruits new members in major cities, and word quickly gets around. Moreover, many cultists engage in legitimate business or are assigned to ordinary academic research. Only a
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
. Glasya, the rebellious daughter of Asmodeus, rules the place and oversees the punishments doled out to devils that stray from their assigned tasks. These lawbreakers are put on trial in Phlegethos, and if
defy her father? Was Glasya’s rise to power an unforeseen benefit of her machinations, or is it a great embarrassment to Asmodeus? Likely only the two of them know the truth. DEVILS AND GENDER
To a
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
up and its units assigned to cities and strongholds across Breland. As an elite group of special forces, the Redcloaks don’t include inexperienced adventurers in their ranks. Considering that, there
values their contributions but fears their power, which is why he divided the battalion after the end of the war. Still, he rewards loyalty among the Redcloaks by showing loyalty to them in return. Again
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
scattered minotaur clans, the mysterious changeling city known as Lost. But other creatures have long been commingled. The ogres, orcs, trolls, hill giants, goblins, and kobolds of Droaam have never had
creatures lived in transient communities, ruled by the most powerful among them and constantly in conflict with neighboring forces. When the Daughters of Sora Kell rose to power, they used force and
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. This is the name both of a secret, roaming gambling den and of the changeling who runs it. In addition to offering all manner of mundane games and bets, Chance is said to be able to arrange and cover
is overcrowded, however, and resources are stretched thin. Tensions are high, and feuds and power struggles among the refugees take place regularly. If you’re from Cyre, you might be able to find a
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. This is the name both of a secret, roaming gambling den and of the changeling who runs it. In addition to offering all manner of mundane games and bets, Chance is said to be able to arrange and cover
is overcrowded, however, and resources are stretched thin. Tensions are high, and feuds and power struggles among the refugees take place regularly. If you’re from Cyre, you might be able to find a
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
scattered minotaur clans, the mysterious changeling city known as Lost. But other creatures have long been commingled. The ogres, orcs, trolls, hill giants, goblins, and kobolds of Droaam have never had
creatures lived in transient communities, ruled by the most powerful among them and constantly in conflict with neighboring forces. When the Daughters of Sora Kell rose to power, they used force and
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Klothys. They can tangle the threads of destiny to a point, but they are forbidden from overstepping their assigned places in the pantheon. The god Kruphix is able to confine them to Nyx, preventing any
mountains. The power of the gods exceeds that of any mortal being. Even so, a god killing another god—let alone a mortal attempting the task—is virtually inconceivable. Any kind of direct confrontation
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Klothys. They can tangle the threads of destiny to a point, but they are forbidden from overstepping their assigned places in the pantheon. The god Kruphix is able to confine them to Nyx, preventing any
mountains. The power of the gods exceeds that of any mortal being. Even so, a god killing another god—let alone a mortal attempting the task—is virtually inconceivable. Any kind of direct confrontation
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
. Maschin-i-bozorgs typically act as guardians and sentries, tirelessly patrolling the sites they’re assigned to protect. Each machine obeys the commands of its creator. A machin-i-bozorg can roll over its
hit points, its power source overloads, briefly superheating its outer shell. Each creature within 10 feet of the maschin-i-bozorg must make a DC 16 Constitution saving throw, taking 7 (2d6) fire damage
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
. Maschin-i-bozorgs typically act as guardians and sentries, tirelessly patrolling the sites they’re assigned to protect. Each machine obeys the commands of its creator. A machin-i-bozorg can roll over its
hit points, its power source overloads, briefly superheating its outer shell. Each creature within 10 feet of the maschin-i-bozorg must make a DC 16 Constitution saving throw, taking 7 (2d6) fire damage
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
when he burst forth to claim his crown and his power, all the more so because of his uncanny resemblance to Kaius I, the ruler who plunged Karrnath into the Last War and instituted the brutal system of
enchantments to avoid the effects of sunlight; others say that he has relies on changeling impersonators to take his place in the daylight. As for Drago Thul, he refused to stand down when Kaius III pushed for
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
when he burst forth to claim his crown and his power, all the more so because of his uncanny resemblance to Kaius I, the ruler who plunged Karrnath into the Last War and instituted the brutal system of
enchantments to avoid the effects of sunlight; others say that he has relies on changeling impersonators to take his place in the daylight. As for Drago Thul, he refused to stand down when Kaius III pushed for
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
increases a character’s renown within that organization by 1. Completing a mission specifically assigned by that organization, or which directly benefits the organization, increases the character’s renown
and sold it to a fence who is secretly a Zhentarim agent. You might increase the rogue’s renown within the Zhentarim by 2 since this action directly increased that group’s power and wealth, even though
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
applicable here.
Tasha
Your group serves at the pleasure of a member of the nobility. Motivated by money, power, and politics, your patron uses your group to further their agenda without dirtying their
of Aristocrats From the heads of scheming merchant families to immortal sorcerer-queens, each member of the aristocracy holds a measure of wealth and power—and they desire more. The rulers of a barony