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Returning 35 results for 'powers afar and his conduct'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
blasphemous texts, and conduct the mind-searing rituals that guide star spawn into the world.
Elder Evil Blessings
Disciples of certain Elder Evils can bestow supernatural gifts on those who serve
that cult, including star spawn. The following powers are unique to specific cults; typically a creature has only one.
Cult of Atropus, the World Born Dead
Gaze of Corruption (Recharge 6
Soulknife
Legacy
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Classes
Tasha’s Cauldron of Everything
; guilds, though they are often mistrusted by rogues who are leery of anyone using strange mind powers to conduct their business. Most governments would also be happy to employ a Soulknife as a spy.
Amid
Monsters
Mordenkainen Presents: Monsters of the Multiverse
available for communication. When the signs are right, cultists gather together, read aloud their blasphemous texts, and conduct the mind-searing rituals that guide star spawn into the world.
Elder Evil
Blessings
Disciples of certain Elder Evils can bestow supernatural gifts on those who serve that cult, including star spawn. The following powers are unique to specific cults; typically a creature has
Monsters
Mordenkainen Presents: Monsters of the Multiverse
communication. When the signs are right, cultists gather together, read aloud their blasphemous texts, and conduct the mind-searing rituals that guide star spawn into the world.
Elder Evil Blessings
Disciples of certain Elder Evils can bestow supernatural gifts on those who serve that cult, including star spawn. The following powers are unique to specific cults; typically a creature has only one
Monsters
Curse of Strahd
some much-needed light to Barovia. His efforts worked for a while, but then the Dark Powers began to corrupt him.
Imperfections. The Abbot's fall from grace started when the Belviews—a family of sickly
languish in the abbey's madhouse, the Abbot is giving his creation lessons in etiquette and ladylike conduct so that “she” can be formally presented to Strahd and win his love.
Strahd has no interest
Monsters
Mordenkainen Presents: Monsters of the Multiverse
available for communication. When the signs are right, cultists gather together, read aloud their blasphemous texts, and conduct the mind-searing rituals that guide star spawn into the world.
Elder Evil
Blessings
Disciples of certain Elder Evils can bestow supernatural gifts on those who serve that cult, including star spawn. The following powers are unique to specific cults; typically a creature has
Monsters
Mordenkainen Presents: Monsters of the Multiverse
aloud their blasphemous texts, and conduct the mind-searing rituals that guide star spawn into the world.
Elder Evil Blessings
Disciples of certain Elder Evils can bestow supernatural gifts on those
who serve that cult, including star spawn. The following powers are unique to specific cults; typically a creature has only one.
Cult of Atropus, the World Born Dead
Gaze of Corruption (Recharge
monsters
its followers to conduct bizarre rites and bloody sacrifices, usually in honor of Mythos deities such as Ithaqua. The gnoph-keh acts as a herald, in its own inscrutable way, for these greater powers
monsters
, but it is a cunning, malevolent entity. Spawned by the powers of the Cthulhu Mythos, these creatures lurk in forgotten shrines, hidden fanes, and forsaken ruins that once hosted rituals dedicated to
conduct sacrifices or an ancient tome filled with Mythos lore. In such a case, the formless spawn relentlessly and single-mindedly tracks the thief, stopping only when it has reclaimed the treasure.Acid, Cold, Lightning, Slashing
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
government. The true rulers of the nation conduct business in the offices of faceless mercantile ventures and the back rooms of avant-garde clubs. The commoners of Levkarest glimpse this world of toxic
glamor only from afar, or when nobles exploit street-level fads. Beyond the nobles’ elaborate rivalries, another force moves in Levkarest. At the Great Cathedral, pious commoners and aristocrats alike beg
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
government. The true rulers of the nation conduct business in the offices of faceless mercantile ventures and the back rooms of avant-garde clubs. The commoners of Levkarest glimpse this world of toxic
glamor only from afar, or when nobles exploit street-level fads. Beyond the nobles’ elaborate rivalries, another force moves in Levkarest. At the Great Cathedral, pious commoners and aristocrats alike beg
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Thri-kreen Psion Thri-kreen psions harness their psychic powers to avoid danger and manipulate objects from afar. Thri-kreen Psion Medium Monstrosity, Neutral
AC 16 Initiative +6 (16)
HP 149
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Thri-kreen Psion Thri-kreen psions harness their psychic powers to avoid danger and manipulate objects from afar. Thri-kreen Psion Medium Monstrosity, Neutral
AC 16 Initiative +6 (16)
HP 149
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
mysterious sponsor. If villagers conduct this reconnaissance, they report back by midmorning with dire information, having learned everything the characters would in the following expedition. If the
draconians and two Dragon Army soldiers draws near (see appendix B for both stat blocks). The draconians are hooded and look like Humanoid soldiers from afar, but a character who engages in melee combat
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. Few people reside in this area. Among its major features are Aureon’s Holt, a temple of the Restful Watch, where Sovereign priests conduct funerals and serve as the caretakers of the tombs. Warden
powers lurking there. Some parents warn their children of the Lich-Priest Gath, who steals disobedient children and forces them to work in his kingdom of the dead, polishing the bones of his skeletal subjects.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
mysterious sponsor. If villagers conduct this reconnaissance, they report back by midmorning with dire information, having learned everything the characters would in the following expedition. If the
draconians and two Dragon Army soldiers draws near (see appendix B for both stat blocks). The draconians are hooded and look like Humanoid soldiers from afar, but a character who engages in melee combat
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. Few people reside in this area. Among its major features are Aureon’s Holt, a temple of the Restful Watch, where Sovereign priests conduct funerals and serve as the caretakers of the tombs. Warden
powers lurking there. Some parents warn their children of the Lich-Priest Gath, who steals disobedient children and forces them to work in his kingdom of the dead, polishing the bones of his skeletal subjects.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
? The final piece? I can tell from the spring in your step that you do! How exciting!
“While you’ve been away, we’ve deduced that Vecna needs to conduct his ritual in a place of great import where he
while posing as Mordenkainen, Kas knows Vecna is conducting his Ritual of Remaking on the plane of Pandemonium. After receiving a message in a dream from the Dark Powers, Kas realized that the magic
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
? The final piece? I can tell from the spring in your step that you do! How exciting!
“While you’ve been away, we’ve deduced that Vecna needs to conduct his ritual in a place of great import where he
while posing as Mordenkainen, Kas knows Vecna is conducting his Ritual of Remaking on the plane of Pandemonium. After receiving a message in a dream from the Dark Powers, Kas realized that the magic
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
reopened the abbey and began tending to the physically and mentally ill. In so doing, he hoped to bring some much-needed light to Barovia. His efforts worked for a while, but then the Dark Powers began
ladylike conduct so that “she” can be formally presented to Strahd and win his love. Strahd has no interest in a flesh golem bride, but he enjoys corrupting this once angelic being and driving the Abbot
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
reopened the abbey and began tending to the physically and mentally ill. In so doing, he hoped to bring some much-needed light to Barovia. His efforts worked for a while, but then the Dark Powers began
ladylike conduct so that “she” can be formally presented to Strahd and win his love. Strahd has no interest in a flesh golem bride, but he enjoys corrupting this once angelic being and driving the Abbot
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
, Vizeran didn’t perish as most assumed he would. Instead, he put his arcane powers to work to create a safe haven for himself, and spent the following centuries in isolated study, furthering his
mastery of the magical arts. He has watched from afar as countless events unfolded in the Underdark and across Faerûn, gathering information and making plans for his eventual return. After waiting for
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
, and their long, skinny fingers are tipped by claws that can slice open flesh with a touch. Their simple clothes are always tattered and filthy. All hags possess magical powers, and some have an
other, but they abide by an ageless code of conduct. Hags announce their presence before crossing into another hag’s territory, bring gifts when entering another hag’s dwelling, and break no oaths
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
, Vizeran didn’t perish as most assumed he would. Instead, he put his arcane powers to work to create a safe haven for himself, and spent the following centuries in isolated study, furthering his
mastery of the magical arts. He has watched from afar as countless events unfolded in the Underdark and across Faerûn, gathering information and making plans for his eventual return. After waiting for
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
, and their long, skinny fingers are tipped by claws that can slice open flesh with a touch. Their simple clothes are always tattered and filthy. All hags possess magical powers, and some have an
other, but they abide by an ageless code of conduct. Hags announce their presence before crossing into another hag’s territory, bring gifts when entering another hag’s dwelling, and break no oaths
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
trots up to the characters and drops a bony hand at their feet. The dog wants to play fetch. 5 Ten melancholy Dusters (commoners) conduct an open-casket funeral for a cheery skeleton named Merle, who
ritual dedicated to the powers of death. To complete the ritual, the deathlocks require a living sacrifice—one of the characters would be perfect. 9 Four minotaur skeletons carry a palanquin of bones
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
trots up to the characters and drops a bony hand at their feet. The dog wants to play fetch. 5 Ten melancholy Dusters (commoners) conduct an open-casket funeral for a cheery skeleton named Merle, who
ritual dedicated to the powers of death. To complete the ritual, the deathlocks require a living sacrifice—one of the characters would be perfect. 9 Four minotaur skeletons carry a palanquin of bones
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
social situations, much as Charisma would, when a character’s understanding of a code of conduct is the most defining factor in the way a social interaction will play out. You might also call for an
score if your campaign revolves around entities of an utterly alien and unspeakable nature, such as Great Cthulhu, whose powers and minions can shatter a character’s mind. A character with a high Sanity
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
social situations, much as Charisma would, when a character’s understanding of a code of conduct is the most defining factor in the way a social interaction will play out. You might also call for an
score if your campaign revolves around entities of an utterly alien and unspeakable nature, such as Great Cthulhu, whose powers and minions can shatter a character’s mind. A character with a high Sanity
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
use their powers of mimicry to frighten strangers. They can also throw their voices to make it seem like the sounds are coming from other parts of the chalet. If you’re not sure how to handle this
to turn them into lycanthropes. Any member of the Scarlet Sash who bestows the “gift” of wereraven lycanthropy on a character becomes responsible for that character’s conduct in the eyes of the other
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
use their powers of mimicry to frighten strangers. They can also throw their voices to make it seem like the sounds are coming from other parts of the chalet. If you’re not sure how to handle this
to turn them into lycanthropes. Any member of the Scarlet Sash who bestows the “gift” of wereraven lycanthropy on a character becomes responsible for that character’s conduct in the eyes of the other
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
bombastic arguments have drawn a small crowd of spectators. Three Arguments The crux of their arguments are as follows: The Athar vigorously asserts that the gods are false powers, pointing to their
that form. Mysterious Patron. Farrow has been observing the characters from afar. The shadar-kai understands the characters’ identity crisis and believes Shemeshka can help, but the spy doesn’t
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
bombastic arguments have drawn a small crowd of spectators. Three Arguments The crux of their arguments are as follows: The Athar vigorously asserts that the gods are false powers, pointing to their
that form. Mysterious Patron. Farrow has been observing the characters from afar. The shadar-kai understands the characters’ identity crisis and believes Shemeshka can help, but the spy doesn’t
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
enclave’s meeting places. The Lords’ Alliance The Lords’ Alliance is a shaky compact of aggressive political powers concerned with mutual security and prosperity. Fighters and sorcerers are prevalent among
coerce, persuade, or buy their way into every major area of influence. Rogues and warlocks fill the Zhentarim’s ranks, but the faction recruits any who can conduct its business without too many moral
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
enclave’s meeting places. The Lords’ Alliance The Lords’ Alliance is a shaky compact of aggressive political powers concerned with mutual security and prosperity. Fighters and sorcerers are prevalent among
coerce, persuade, or buy their way into every major area of influence. Rogues and warlocks fill the Zhentarim’s ranks, but the faction recruits any who can conduct its business without too many moral