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Returning 35 results for 'powers awaken and his college'.
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powers awoke and his college
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Monsters
Fizban's Treasury of Dragons
. Consistency is stagnation. (Chaotic)
3
Mental Superiority. I hone my mental powers so I can confuse, control, or kill any who annoy me. (Evil)
4
Territoriality. Any creature that comes into
persistently hunts a giant crab that always manages to evade the wyrmling. (The crab might have been the recipient of a druid’s awaken spell.)
4
A mated pair of griffon;griffons found a topaz
Legend Lore
Legacy
This doesn't reflect the latest rules and lore.
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Spells
Basic Rules (2014)
spell might yield this information: “Woe to the evildoer whose hand touches the axe, for even the haft slices the hand of the evil ones. Only a true Child of Stone, lover and beloved of Moradin, may awaken the true powers of the axe, and only with the sacred word Rudnogg on the lips."
Bard
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
still resound throughout the cosmos. The music of bards is an attempt to snatch and harness those echoes, subtly woven into their spells and powers. The greatest strength of bards is their sheer
a master, following the more experienced bard until you were ready to strike out on your own? Or did you attend a college where you studied bardic lore and practiced your musical magic? Perhaps you
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
whether the Dark Powers of Ravenloft have exerted their influence upon you, granting you a double-edged supernatural gift. Subclass Options. Consider choosing the College of Spirits bard or the
of the corruptible, the resolve of the truly heroic—the Dark Powers savor these traits. Whether for a night or an eternity, Ravenloft seeks heroes of all sorts and pits them against their greatest
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
whether the Dark Powers of Ravenloft have exerted their influence upon you, granting you a double-edged supernatural gift. Subclass Options. Consider choosing the College of Spirits bard or the
of the corruptible, the resolve of the truly heroic—the Dark Powers savor these traits. Whether for a night or an eternity, Ravenloft seeks heroes of all sorts and pits them against their greatest
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
inclined to sing for their supper, although most will, given the need. Bards literally have magic to them, and the powers they command through their performance and lore earns them additional respect. In
skalds are members of the College of Valor, as described in the Bard College class feature in the Player’s Handbook.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
inclined to sing for their supper, although most will, given the need. Bards literally have magic to them, and the powers they command through their performance and lore earns them additional respect. In
skalds are members of the College of Valor, as described in the Bard College class feature in the Player’s Handbook.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
of Moradin, may awaken the true powers of the axe, and only with the sacred word Rudnogg on the lips.”
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
Becoming an Aberrant Horror Every Aberrant Horror begins with a defining question: what happened to them? Some individuals make pacts with ancient entities for powers that have unforeseen effects
. Others awaken after defeating an unnatural monster, surprised that they survived, only to feel something writhing in their stomach. Many tropes of body horror can be used as inspiration for an Aberrant
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
of Moradin, may awaken the true powers of the axe, and only with the sacred word Rudnogg on the lips.”
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
of Moradin, may awaken the true powers of the axe, and only with the sacred word Rudnogg on the lips.”
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
exhausting labor. Those who rebel are either dragged off to lightless cells or slain outright, forcing them to awaken in the real world. Nature of the Dream. Creatures in the dream of I’Cath have the
behind no body, and if killed, dies for real. The Nightingale Bell is protected by the Dark Powers and can’t be destroyed. Dreaming the Dream. A character cannot remove levels of exhaustion by
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
of Moradin, may awaken the true powers of the axe, and only with the sacred word Rudnogg on the lips.”
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
exhausting labor. Those who rebel are either dragged off to lightless cells or slain outright, forcing them to awaken in the real world. Nature of the Dream. Creatures in the dream of I’Cath have the
behind no body, and if killed, dies for real. The Nightingale Bell is protected by the Dark Powers and can’t be destroyed. Dreaming the Dream. A character cannot remove levels of exhaustion by
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
with Rage, and wade into hand-to-hand combat. Then follow the Path of the Berserker to unleash raw violence. Bard. Perform spells that inspire and heal allies or beguile foes. Then join the College of
sinister powers. Wizard. Study arcane magic and master spells for every purpose. Then embody the Evoker to create explosive effects.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
with Rage, and wade into hand-to-hand combat. Then follow the Path of the Berserker to unleash raw violence. Bard. Perform spells that inspire and heal allies or beguile foes. Then join the College of
sinister powers. Wizard. Study arcane magic and master spells for every purpose. Then embody the Evoker to create explosive effects.
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
Erlefurt has the highest number of magical colleges anywhere in the continent, with the Magister College being the oldest and most venerable of all. There is a healthy, and sometimes unhealthy
Colleges, but the Magister College proves itself to be exceptionally stringent. The Magister chooses only the best among its applicants—not merely those with high magical aptitude, but also those most
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Tree to tap into cosmic vitality.
Zealot to rage in union with a god.
Bard. Perform spells that inspire and heal allies or beguile foes. Then join the College of...
Dance to harness agility in
forms.
Sea to channel tides and storms.
Stars to gain powers in a starry form.
Fighter. Master all weapons and armor. Then embody the...
Battle Master to use special combat maneuvers.
Champion
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Chuul Chitinous Servant of Primeval Powers Habitat: Coastal, Swamp, Underdark; Treasure: Relics Ben Wootten Chuuls originated in forgotten ages when aboleths and stranger beings ruled alien empires
compulsions awaken them. Chuul Large Aberration, Chaotic Evil
AC 16 Initiative +0 (10)
HP 76 (9d10 + 27)
Speed 30 ft., Swim 30 ft.
Mod Save
Str 19 +4 +4
Dex 10 +0 +0
Con 16
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Tree to tap into cosmic vitality.
Zealot to rage in union with a god.
Bard. Perform spells that inspire and heal allies or beguile foes. Then join the College of...
Dance to harness agility in
forms.
Sea to channel tides and storms.
Stars to gain powers in a starry form.
Fighter. Master all weapons and armor. Then embody the...
Battle Master to use special combat maneuvers.
Champion
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
. Perform spells that inspire and heal allies or beguile foes. Then join the College of...
Dance to harness agility in battle.
Glamour to weave beguiling Feywild magic.
Lore to collect knowledge
elements. Then join the Circle of the...
Land to draw on the magic of the environment.
Moon to adopt powerful animal forms.
Sea to channel tides and storms.
Stars to gain powers in a starry form
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
. Perform spells that inspire and heal allies or beguile foes. Then join the College of...
Dance to harness agility in battle.
Glamour to weave beguiling Feywild magic.
Lore to collect knowledge
elements. Then join the Circle of the...
Land to draw on the magic of the environment.
Moon to adopt powerful animal forms.
Sea to channel tides and storms.
Stars to gain powers in a starry form
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Chuul Chitinous Servant of Primeval Powers Habitat: Coastal, Swamp, Underdark; Treasure: Relics Ben Wootten Chuuls originated in forgotten ages when aboleths and stranger beings ruled alien empires
compulsions awaken them. Chuul Large Aberration, Chaotic Evil
AC 16 Initiative +0 (10)
HP 76 (9d10 + 27)
Speed 30 ft., Swim 30 ft.
Mod Save
Str 19 +4 +4
Dex 10 +0 +0
Con 16
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
utmost to slay intruders or, at least, terrify them into fleeing her island and never returning. In addition to the powers given in her three stat blocks, she can use the lair actions described in
. A frost druid’s awaken spell has given it an Intelligence of 10 and the ability to speak Common. Although it’s grateful for the magical gift, the giant walrus is not interested in serving anyone or
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
northern settlements. A frost giant jarl using an orb of dragonkind to lure dragons to its iceberg fortress to be slaughtered. A stone giant thane trying to awaken the tarrasque, which slumbers in the
searching tirelessly for a long-lost path to divine ascendancy. In the meantime, its stretches its tentacles across Faerûn, laying low powers that might one day threaten it. Worship of Slarkrethel began
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
utmost to slay intruders or, at least, terrify them into fleeing her island and never returning. In addition to the powers given in her three stat blocks, she can use the lair actions described in
. A frost druid’s awaken spell has given it an Intelligence of 10 and the ability to speak Common. Although it’s grateful for the magical gift, the giant walrus is not interested in serving anyone or
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
northern settlements. A frost giant jarl using an orb of dragonkind to lure dragons to its iceberg fortress to be slaughtered. A stone giant thane trying to awaken the tarrasque, which slumbers in the
searching tirelessly for a long-lost path to divine ascendancy. In the meantime, its stretches its tentacles across Faerûn, laying low powers that might one day threaten it. Worship of Slarkrethel began
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
, which has a reach of 10 feet and deals 30 (6d6 + 9) bludgeoning damage on a hit. As long as she has the Korolnor Scepter in her possession, she can activate the powers of the Wyrmskull Throne. Uthor is
characters attack Serissa, she uses the powers of the Wyrmskull Throne against them. If they make allegations against her sisters, Serissa reacts as described in the “Development” section in area 14
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
, which has a reach of 10 feet and deals 30 (6d6 + 9) bludgeoning damage on a hit. As long as she has the Korolnor Scepter in her possession, she can activate the powers of the Wyrmskull Throne. Uthor is
characters attack Serissa, she uses the powers of the Wyrmskull Throne against them. If they make allegations against her sisters, Serissa reacts as described in the “Development” section in area 14
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Power Psi Warriors awaken the power of their minds to augment their physical might. They harness this psionic power to infuse their weapon strikes, lash out with telekinetic energy, and create barriers of
powers you have from this subclass. The Psi Warrior Energy Dice table shows the die size and number of these dice you have when you reach certain Fighter levels.
Psi Warrior Energy Dice Fighter
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Power Psi Warriors awaken the power of their minds to augment their physical might. They harness this psionic power to infuse their weapon strikes, lash out with telekinetic energy, and create barriers of
powers you have from this subclass. The Psi Warrior Energy Dice table shows the die size and number of these dice you have when you reach certain Fighter levels.
Psi Warrior Energy Dice Fighter
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
bodies and minds melded into a single monstrosity. Iriolarthas imprisoned the thing in this empty well so that its latent telepathic powers could be tapped by the city’s elite. A short obituary is
thoughts awaken the thing in the well. A creature can gain only one insight from the well per day, and only while the monster is alive. Y13. Bazaar of the Bizarre A large market hall sits at one end of this
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
bodies and minds melded into a single monstrosity. Iriolarthas imprisoned the thing in this empty well so that its latent telepathic powers could be tapped by the city’s elite. A short obituary is
thoughts awaken the thing in the well. A creature can gain only one insight from the well per day, and only while the monster is alive. Y13. Bazaar of the Bizarre A large market hall sits at one end of this
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
Dexterity check to help the modron open and override the engine. Within the coffin is the jellified remains of a former kenku high priest of Daoine Gloine. Her undead body now powers the kraken, though she
activate the stasis controls and awaken the mind flayer. The mind flayer has no effective attacks while within the stasis chamber, as no spells or other effects can pass through the cylinder in either
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
-ogre and a relic of giantkind: a fossilized horn made from the tusk of a mammoth and engraved with images of giants battling dragons. The cracked horn weighs 250 pounds and has lost its magical powers
warriors awaken to the sound of any loud disturbance. All the tribe members are hostile toward interlopers. A manticore also calls the cavern home. Having formed a tenuous alliance with the Black Lion