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Returning 35 results for 'present across and his conjured'.
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Classes
Player’s Handbook
used across the multiverse.
The closest a Wizard is likely to come to an ordinary life is working as a sage or lecturer. Other Wizards sell their services as advisers, serve in military forces, or
magic available in the present age.
Becoming a Wizard...
As a Level 1 Character
Gain all the traits in the Core Wizard Traits table.
Gain the Wizard’s level 1 features, which are listed
Monsters
Mordenkainen Presents: Monsters of the Multiverse
and the lower body of an enormous scorpion, complete with a stinger at the end of a long tail. These desert creatures range across arid lands, hunting at dawn and dusk. In the hours between, they wait
’s time to lay eggs and hatch a new brood of young.
These scorpion folk deposit their eggs in warm places out of direct sunlight, often amid a stand of cacti near their present encampment. The
Backgrounds
Baldur’s Gate: Descent into Avernus
Coming to Baldur’s Gate might seem like a good idea for a spectrum of reasons. Profit, excitement, and cosmopolitan opportunities all present tempting prospects, but rarely does one start on
gates, but finding clues in an urban environment is very different from tracking someone across the wilderness. You don’t know where to go from here, but your people need you to succeed.
2
Monsters
The Book of Many Things
, or half as much damage on a successful one.The demon lord Aurnozci is a wormlike horror of fiery flesh and toxic seepage. In its present form, Aurnozci can’t leave Xulregg, the Abyssal layer
transform into an even more powerful shape. Once it attains this new form, Aurnozci can escape Xulregg and wreak havoc across the multiverse. To accelerate this terrible transformation, cultists hunt
Monsters
Mordenkainen Presents: Monsters of the Multiverse
coronation, everyone present understands that the creature is telling them the person so honored could become a great force for good. Ki-rins have also been known to appear at the sites of great battles
pledging service to the creature. They study under its tutelage in its lair and serve as its agents in the world. These followers might travel incognito across the land, seeking news of growing evil and
Web
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Spells
Basic Rules (2014)
their area.
If the webs aren't anchored between two solid masses (such as walls or trees) or layered across a floor, wall, or ceiling, the conjured web collapses on itself, and the spell ends at the
Cadaver Collector
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Mordenkainen’s Tome of Foes
the saving throw at the end of each of its turns, ending the effect on itself with a success.The ancient war machines known as cadaver collectors lumber aimlessly across the blasted plains of Acheron
. They encase themselves in the armor and weapons of fallen warriors and impale the corpses of those warriors on the lances and other weapons embedded in their salvaged armor.
Conjured Berserkers. Corpses
monsters
, and tales speak of a tide of death that will sweep across the world if the king himself should awaken. Records of the king’s living exploits and identity are near nonexistent, but rumors abound
", "rollAction":"Undying Mount"}. The king casts Phantom Steed, requiring no spell components and using Charisma as the spellcasting ability. The conjured steed takes no damage from areas of effect. The spell ends early if the king casts it again.
Bard
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
Humming as she traces her fingers over an ancient monument in a long-forgotten ruin, a half-elf in rugged leathers finds knowledge springing into her mind, conjured forth by the magic of her song
wandering across the land gathering lore, telling stories, and living on the gratitude of audiences, much like any other entertainer. But a depth of knowledge, a level of musical skill, and a touch of magic
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
masses (such as walls or trees) or layered across a floor, wall, or ceiling, the conjured web collapses on itself, and the spell ends at the start of your next turn. Webs layered over a flat surface
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
masses (such as walls or trees) or layered across a floor, wall, or ceiling, the conjured web collapses on itself, and the spell ends at the start of your next turn. Webs layered over a flat surface
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
masses (such as walls or trees) or layered across a floor, wall, or ceiling, the conjured web collapses on itself, and the spell ends at the start of your next turn. Webs layered over a flat surface
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
masses (such as walls or trees) or layered across a floor, wall, or ceiling, the conjured web collapses on itself, and the spell ends at the start of your next turn. Webs layered over a flat surface
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Elk The characters come across 2d10 elk (or reindeer). The beasts aren’t hostile and flee if attacked. Treasure. There is a 1 percent chance per elk present that one of them has antlers of pure gold. Each of its antlers is worth 250 gp.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Elk The characters come across 2d10 elk (or reindeer). The beasts aren’t hostile and flee if attacked. Treasure. There is a 1 percent chance per elk present that one of them has antlers of pure gold. Each of its antlers is worth 250 gp.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
6. Egg Hatcheries Ahoyhoy has two large, sand-filled areas set aside as tortle hatcheries. Ropes are strung across these areas from the tops of the walls, forming nets that prevent pteranodons and
similar flying predators from stealing the eggs. There’s a 20 percent chance that a hatchery contains 1d12 tortle eggs. If eggs are present, 1d2 elderly tortles (see “Tortles”) watch over them. Each
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
6. Egg Hatcheries Ahoyhoy has two large, sand-filled areas set aside as tortle hatcheries. Ropes are strung across these areas from the tops of the walls, forming nets that prevent pteranodons and
similar flying predators from stealing the eggs. There’s a 20 percent chance that a hatchery contains 1d12 tortle eggs. If eggs are present, 1d2 elderly tortles (see “Tortles”) watch over them. Each
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
potential allies, the following representatives are present (with others in the vicinity). Lizardfolk. Two lizardfolk scaleshields (see appendix C) named Garurt and Vyth represent their queen’s interests
. They are severe, no-nonsense soldiers. The lizardfolk have set up a camp outside Saltmarsh where a dozen warriors are quartered, with the prospect of more to come. Assuming the lizardfolk are present
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
potential allies, the following representatives are present (with others in the vicinity). Lizardfolk. Two lizardfolk scaleshields (see appendix C) named Garurt and Vyth represent their queen’s interests
. They are severe, no-nonsense soldiers. The lizardfolk have set up a camp outside Saltmarsh where a dozen warriors are quartered, with the prospect of more to come. Assuming the lizardfolk are present
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Chapter 3: Avernus Guided by Lulu the hollyphant and discoveries made in Elturel, the characters trek across Avernus, the first layer of the Nine Hells, to recover the Sword of Zariel and free
information on how to use the Avernus poster map, see “Using the Poster Map”. Elturel and Fort Knucklebone aren’t marked on the poster map, as Elturel was not present when the map was drawn, and the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Chapter 3: Avernus Guided by Lulu the hollyphant and discoveries made in Elturel, the characters trek across Avernus, the first layer of the Nine Hells, to recover the Sword of Zariel and free
information on how to use the Avernus poster map, see “Using the Poster Map”. Elturel and Fort Knucklebone aren’t marked on the poster map, as Elturel was not present when the map was drawn, and the
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
violet are all present in great swathes across the walls and ceiling here.
The chamber spans fifty feet across from the southwest (where you are) to the northeast, where you can see the wreckage of a
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Creating a Campaign The adventures in this book provide play across a broad range of levels. They can be strung together as a complete campaign using the Infinite Staircase to travel between them
high enough level to advance to the next quest. The adventures also present narrative milestones for story-based level advancement (see the Dungeon Master’s Guide). After each adventure, have the
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
violet are all present in great swathes across the walls and ceiling here.
The chamber spans fifty feet across from the southwest (where you are) to the northeast, where you can see the wreckage of a
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Creating a Campaign The adventures in this book provide play across a broad range of levels. They can be strung together as a complete campaign using the Infinite Staircase to travel between them
high enough level to advance to the next quest. The adventures also present narrative milestones for story-based level advancement (see the Dungeon Master’s Guide). After each adventure, have the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
they wander off course? How do you avoid creating a boring play session of uninterrupted slogging across a rocky wasteland? One solution is to think of an outdoor setting in the same way you think
about a dungeon. Even the most wide-open terrain presents clear pathways. Roads seldom run straight because they follow the contours of the land, finding the most level or otherwise easiest routes across
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
they wander off course? How do you avoid creating a boring play session of uninterrupted slogging across a rocky wasteland? One solution is to think of an outdoor setting in the same way you think
about a dungeon. Even the most wide-open terrain presents clear pathways. Roads seldom run straight because they follow the contours of the land, finding the most level or otherwise easiest routes across
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
“They’ve all forgotten me” and “I was nothing, I am nothing—soon they’ll be nothing.” To engage with Dae Won-Ha meaningfully, the characters must present evidence that people still remember her
—particularly by showing her mementos from her life: the lantern from the Tiger District, the teacup from the Phoenix District, and the amulet Young-Gi kept safe. If the characters present one or more of these
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
“They’ve all forgotten me” and “I was nothing, I am nothing—soon they’ll be nothing.” To engage with Dae Won-Ha meaningfully, the characters must present evidence that people still remember her
—particularly by showing her mementos from her life: the lantern from the Tiger District, the teacup from the Phoenix District, and the amulet Young-Gi kept safe. If the characters present one or more of these
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
The Approach As characters approach Greenest, they see that a blue dragon and its Cult of the Dragon allies are attacking the town. The cultists seek to collect treasure that they hope to present to
that winds lazily across the rolling grasslands of the Greenfields. Sundown is approaching when you top a rise and see the town of Greenest just a few short miles away. But instead of the pleasant
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Tower of Urm A tower tumbles between planes on the whims of a mad mage. Where it goes next, nobody knows. — The Cartographer The Tower of Urm jaunts across the multiverse. It is present in Avernus
only if the characters arrive here after speaking to the fiends in the cleanup crew (see “Spawning Trees” above). If the characters arrive when the Tower of Urm is present, read or paraphrase the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Tower of Urm A tower tumbles between planes on the whims of a mad mage. Where it goes next, nobody knows. — The Cartographer The Tower of Urm jaunts across the multiverse. It is present in Avernus
only if the characters arrive here after speaking to the fiends in the cleanup crew (see “Spawning Trees” above). If the characters arrive when the Tower of Urm is present, read or paraphrase the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
The Approach As characters approach Greenest, they see that a blue dragon and its Cult of the Dragon allies are attacking the town. The cultists seek to collect treasure that they hope to present to
that winds lazily across the rolling grasslands of the Greenfields. Sundown is approaching when you top a rise and see the town of Greenest just a few short miles away. But instead of the pleasant
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
uncover additional components scattered across distant places — and times. The now-lost Temple of Moloch and the construction site of the legendary Tomb of Horrors are two of those locations. However
2019, we’re pleased to present the following adventure scenario. Infernal Machine Rebuild can be run as a standalone adventure or connected to last year’s Lost Laboratory of Kwalish. A fallen clock
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
his rightful home by a vicious younger brother. The young girl took pleasure in lording that fact over other peasant children, proclaiming herself superior by birth despite her present circumstances
magnificent gown and fine jewels to attend the masquerade ball that celebrated the coronation of the new duke. Saidra rode to the ball in a stately conjured carriage, determined to kill the duke and claim