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Returning 35 results for 'present across and his contain'.
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Classes
Player’s Handbook
used across the multiverse.
The closest a Wizard is likely to come to an ordinary life is working as a sage or lecturer. Other Wizards sell their services as advisers, serve in military forces, or
magic available in the present age.
Becoming a Wizard...
As a Level 1 Character
Gain all the traits in the Core Wizard Traits table.
Gain the Wizard’s level 1 features, which are listed
Monsters
Mordenkainen Presents: Monsters of the Multiverse
damage and isn’t knocked prone. The water spreads out across the ground in all directions, extinguishing unprotected flames in its area and within 250 feet of it, and then it vanishes.The leviathan
gigantic serpent.
Usually found only on the Elemental Plane of Water, a leviathan sometimes swims through a portal to another world, where tritons, sea elves, and other aquatic folk attempt to contain it
Monsters
Mordenkainen Presents: Monsters of the Multiverse
and the lower body of an enormous scorpion, complete with a stinger at the end of a long tail. These desert creatures range across arid lands, hunting at dawn and dusk. In the hours between, they wait
’s time to lay eggs and hatch a new brood of young.
These scorpion folk deposit their eggs in warm places out of direct sunlight, often amid a stand of cacti near their present encampment. The
Monsters
Van Richten’s Guide to Ravenloft
fear into innocents across lands and over ages.
Creating a Relentless Killer
Relentless killers come into being and undertake their terrifying sprees for a spectrum of reasons. When creating a
into a monster.
5
The killer used its body to contain an evil entity.
6
The killer appears to be an ordinary person who doesn’t realize it turns into a killer when enraged
Monsters
Van Richten’s Guide to Ravenloft
is washed away in a tide of gore and rage. These killers’ grisly work swiftly becomes the stuff of legends,striking fear into innocents across lands and over ages.
Creating a Relentless Killer
its birth, and its wicked nature emerged over time.
4
A wicked place or magic relic seeped into its being, turning it into a monster.
5
The killer used its body to contain an evil entity
Backgrounds
Baldur’s Gate: Descent into Avernus
Coming to Baldur’s Gate might seem like a good idea for a spectrum of reasons. Profit, excitement, and cosmopolitan opportunities all present tempting prospects, but rarely does one start on
gates, but finding clues in an urban environment is very different from tracking someone across the wilderness. You don’t know where to go from here, but your people need you to succeed.
2
Monsters
The Book of Many Things
, or half as much damage on a successful one.The demon lord Aurnozci is a wormlike horror of fiery flesh and toxic seepage. In its present form, Aurnozci can’t leave Xulregg, the Abyssal layer
transform into an even more powerful shape. Once it attains this new form, Aurnozci can escape Xulregg and wreak havoc across the multiverse. To accelerate this terrible transformation, cultists hunt
Monsters
Quests from the Infinite Staircase
of twinkling stardust follows Nafas wherever he goes, as evidence of his cosmic might.
No bottle, vase, ring, or lamp can contain Nafas. The genie is bound to the Infinite Staircase itself, anchored
to the extradimensional realm that created him. From the steps of the staircase, Nafas hears the wishes of creatures across the multiverse but cannot act on them. Moved by their stories but barred by
Monsters
Mordenkainen Presents: Monsters of the Multiverse
coronation, everyone present understands that the creature is telling them the person so honored could become a great force for good. Ki-rins have also been known to appear at the sites of great battles
pledging service to the creature. They study under its tutelage in its lair and serve as its agents in the world. These followers might travel incognito across the land, seeking news of growing evil and
Monsters
Fizban's Treasury of Dragons
-gray hide is smooth like a salamander’s, and their eyes are pale. As they age, their spore breath causes fungi to bloom across their skin, especially around the head and neck. Their wings are
financial or sentimental value to the host dragon are stored away in the protected hoard, these tastefully appointed visitors’ chambers contain lesser treasures from inaccessible or storied locales
Monsters
Fizban's Treasury of Dragons
-and-gray hide is smooth like a salamander’s, and their eyes are pale. As they age, their spore breath causes fungi to bloom across their skin, especially around the head and neck. Their wings are
treasures with significant financial or sentimental value to the host dragon are stored away in the protected hoard, these tastefully appointed visitors’ chambers contain lesser treasures from
monsters
a region.
Scattered Prisoners. When Cthulhu was trapped within R’lyeh, the star-spawn were scattered across the world. Many of them were also sealed within prisons, sometimes by heroic
adventurers. These star-spawn struggle against their bonds. If freed, they bear no sympathy or debt to their helpers. One never knows when a sealed chamber deep within an ancient dungeon might contain vast
monsters
. Invariably, when one of those horrors appears, the Cthulhu cult is on the rise in a region.
Scattered Prisoners. When Cthulhu was trapped within R’lyeh, the star-spawn were scattered across the
knows when a sealed chamber deep within an ancient dungeon might contain vast riches, or a patient star-spawn waiting.
Horrid Inspiration. Humans living within the area of an entombed and sleeping
Bard
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
of song, speech, and the magic they contain. Bards say that the multiverse was spoken into existence, that the words of the gods gave it shape, and that echoes of these primordial Words of Creation
wandering across the land gathering lore, telling stories, and living on the gratitude of audiences, much like any other entertainer. But a depth of knowledge, a level of musical skill, and a touch of magic
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
present; absent griffons are out hunting and return after 1d4 hours. Griffons that are present attack if they or their nests are disturbed. The griffons’ nests contain no treasure.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
present; absent griffons are out hunting and return after 1d4 hours. Griffons that are present attack if they or their nests are disturbed. The griffons’ nests contain no treasure.
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
the southeast quadrant, while the orcs claim the remaining quadrants. See the Enemy Roster table for the number of orcs and ogres present. The courtyard’s northwest and northeast quadrants contain rotted wooden troughs and posts that were once used to feed, water, and tether horses.
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
the southeast quadrant, while the orcs claim the remaining quadrants. See the Enemy Roster table for the number of orcs and ogres present. The courtyard’s northwest and northeast quadrants contain rotted wooden troughs and posts that were once used to feed, water, and tether horses.
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
agents infiltrate enemy governments to discover weaknesses that their leaders can exploit. The yuan-ti look forward to the day when their empire rises again and spreads across the world like venom through
you’re roleplaying a yuan-ti, the following tables contain possible inspiration. They suggest characteristics that a yuan-ti might possess.
Yuan-ti Personality Traits
d8
Personality
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Knowledge of Krynn The libraries in Sigil contain the following useful information about Krynn: Dragons of Krynn. Dragons have a strong presence on Krynn. Chromatic dragons swear allegiance to the
swept across Krynn centuries ago. The apocalypse destroyed nations, unleashed monsters, and cast Krynn into a dark age. War Torn. Recently, war has spread across Krynn. Infamous warlords such as the elf
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Knowledge of Krynn The libraries in Sigil contain the following useful information about Krynn: Dragons of Krynn. Dragons have a strong presence on Krynn. Chromatic dragons swear allegiance to the
swept across Krynn centuries ago. The apocalypse destroyed nations, unleashed monsters, and cast Krynn into a dark age. War Torn. Recently, war has spread across Krynn. Infamous warlords such as the elf
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
and destruction he will unleash once he has fully embraced the book’s power.—N.
The following sections contain information that can help guide the characters as they form their plan. You can
provide this information straightforwardly to the players, present it through conversations with the party’s patron, or allow characters to use their skills and abilities to research and gather information. Map 13.1: Players’ Map
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
and destruction he will unleash once he has fully embraced the book’s power.—N.
The following sections contain information that can help guide the characters as they form their plan. You can
provide this information straightforwardly to the players, present it through conversations with the party’s patron, or allow characters to use their skills and abilities to research and gather information. Map 13.1: Players’ Map
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
siege and demonic assault of Blingdenstone, or any other part of the well-known history of Faerûn. Archives of the Present The rooms that contain the works of Urmas have inscriptions carved above the
Archives Gravenhollow’s records are organized by rooms attuned to the past, the present, or the future. Each level has a random number of rooms, arranged without any apparent system other than the
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
School Is in Session The following four chapters present a series of Dungeons & Dragons adventures optimized for four to six characters. Each adventure takes place on and around the Strixhaven campus
in each adventure. Chapters 1 and 2 contain all the information the players need to play Strixhaven students. Each adventure takes place over the course of one academic year. For instance, “Campus
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
School Is in Session The following four chapters present a series of Dungeons & Dragons adventures optimized for four to six characters. Each adventure takes place on and around the Strixhaven campus
in each adventure. Chapters 1 and 2 contain all the information the players need to play Strixhaven students. Each adventure takes place over the course of one academic year. For instance, “Campus
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
siege and demonic assault of Blingdenstone, or any other part of the well-known history of Faerûn. Archives of the Present The rooms that contain the works of Urmas have inscriptions carved above the
Archives Gravenhollow’s records are organized by rooms attuned to the past, the present, or the future. Each level has a random number of rooms, arranged without any apparent system other than the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Wrath of the Elements The elemental prophets sense that they are running out of time, and they redouble their efforts to expand Elemental Evil’s power across the Dessarin Valley. If they can’t subdue
the area with devastation orbs, the prophets tear open rifts to the elemental planes so that nothing can resist the elemental power. The characters must contain the damage. Each time the characters
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Elk The characters come across 2d10 elk (or reindeer). The beasts aren’t hostile and flee if attacked. Treasure. There is a 1 percent chance per elk present that one of them has antlers of pure gold. Each of its antlers is worth 250 gp.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Elk The characters come across 2d10 elk (or reindeer). The beasts aren’t hostile and flee if attacked. Treasure. There is a 1 percent chance per elk present that one of them has antlers of pure gold. Each of its antlers is worth 250 gp.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Wrath of the Elements The elemental prophets sense that they are running out of time, and they redouble their efforts to expand Elemental Evil’s power across the Dessarin Valley. If they can’t subdue
the area with devastation orbs, the prophets tear open rifts to the elemental planes so that nothing can resist the elemental power. The characters must contain the damage. Each time the characters
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
6. Egg Hatcheries Ahoyhoy has two large, sand-filled areas set aside as tortle hatcheries. Ropes are strung across these areas from the tops of the walls, forming nets that prevent pteranodons and
similar flying predators from stealing the eggs. There’s a 20 percent chance that a hatchery contains 1d12 tortle eggs. If eggs are present, 1d2 elderly tortles (see “Tortles”) watch over them. Each
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
roughly forty feet across and ten feet deep. A five-foot-high ledge to the north overlooks the pool. A similar ledge spans the eastern wall, with a rough-hewn staircase leading up to it. A few crates sit
atop the eastern ledge. The water is fresh. The ceiling is roughly 20 feet above the surface of the pool. The fissure in the ceiling is 3 feet wide at its widest point, and 6 inches at its narrowest. The crates on the eastern ledge contain heaps of adult-sized clothing.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
roughly forty feet across and ten feet deep. A five-foot-high ledge to the north overlooks the pool. A similar ledge spans the eastern wall, with a rough-hewn staircase leading up to it. A few crates sit
atop the eastern ledge. The water is fresh. The ceiling is roughly 20 feet above the surface of the pool. The fissure in the ceiling is 3 feet wide at its widest point, and 6 inches at its narrowest. The crates on the eastern ledge contain heaps of adult-sized clothing.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
6. Egg Hatcheries Ahoyhoy has two large, sand-filled areas set aside as tortle hatcheries. Ropes are strung across these areas from the tops of the walls, forming nets that prevent pteranodons and
similar flying predators from stealing the eggs. There’s a 20 percent chance that a hatchery contains 1d12 tortle eggs. If eggs are present, 1d2 elderly tortles (see “Tortles”) watch over them. Each