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Returning 25 results for 'present are and his crypts'.
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Rogue
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Basic Rules (2014)
, while others take up a life of adventure to escape from the law. Some have learned and perfected their skills with the explicit purpose of infiltrating ancient ruins and hidden crypts in search of
treasure. Creating a Rogue As you create your rogue character, consider the character’s relationship to the law. Do you have a criminal past—or present? Are you on the run from the law or from
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Tabernacle, and the Great Forge is several hundred feet below it and a half mile to the south. Slumber of Ancients The lowest level of the Iron Tabernacle is a seemingly endless collection of crypts
. Laid out according to patterns or traditions now lost to time, the tombs contain thousands of Gauntlgrym’s honored dead. Some crypts are simple biers; others are intricate sarcophagi. All include
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Tabernacle, and the Great Forge is several hundred feet below it and a half mile to the south. Slumber of Ancients The lowest level of the Iron Tabernacle is a seemingly endless collection of crypts
. Laid out according to patterns or traditions now lost to time, the tombs contain thousands of Gauntlgrym’s honored dead. Some crypts are simple biers; others are intricate sarcophagi. All include
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
high, and tall windows admit any light from outside. Hidden Pits. The nave’s floor has buckled, creating pits leading to the shattered crypts below. Only creatures that come within 5 feet of a pit and
assorted bottles and vials, most of which have cracked and stained the walls with their drippings.
Here, the dead were prepared for burial in the crypts below the temple. These crypts have crumbled, and
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
high, and tall windows admit any light from outside. Hidden Pits. The nave’s floor has buckled, creating pits leading to the shattered crypts below. Only creatures that come within 5 feet of a pit and
assorted bottles and vials, most of which have cracked and stained the walls with their drippings.
Here, the dead were prepared for burial in the crypts below the temple. These crypts have crumbled, and
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
than barking nuisances, but in swarms their combined intelligence is an ever-present danger. Meanwhile restless souls rise from musty family crypts serve Undead monarchs and contend with the living
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
than barking nuisances, but in swarms their combined intelligence is an ever-present danger. Meanwhile restless souls rise from musty family crypts serve Undead monarchs and contend with the living
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
K84. Catacombs Buried deep beneath the keep of Ravenloft lie ancient catacombs, with arched ceilings supported by wide, hollow columns that double as crypts. Cobwebs hang limp in the musty air. A
in several inches of bat guano. The catacombs are made up of 10-foot-wide arched walkways running between 10-foot-square crypts, which serve as pillars that support the 20-foot-high ceiling. The area
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
K84. Catacombs Buried deep beneath the keep of Ravenloft lie ancient catacombs, with arched ceilings supported by wide, hollow columns that double as crypts. Cobwebs hang limp in the musty air. A
in several inches of bat guano. The catacombs are made up of 10-foot-wide arched walkways running between 10-foot-square crypts, which serve as pillars that support the 20-foot-high ceiling. The area
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
damage and landing with the prone condition. R4: Tresendar Crypts The elders of the long-gone Tresendar family were laid to rest in this mausoleum. Three large stone sarcophagi stand within this desolate
lies amid the bones in the sarcophagus containing the female human remains. Zoltan Boros The long-abandoned crypts of Tresendar Manor now hold some deadly surprises R5: Holding Cells For months, the
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
damage and landing with the prone condition. R4: Tresendar Crypts The elders of the long-gone Tresendar family were laid to rest in this mausoleum. Three large stone sarcophagi stand within this desolate
lies amid the bones in the sarcophagus containing the female human remains. Zoltan Boros The long-abandoned crypts of Tresendar Manor now hold some deadly surprises R5: Holding Cells For months, the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
doors without removing the spikes. If the characters open the doors, read the following text: Beyond the doors, the floor declines toward a great chasm. The tombs and crypts of dwarves sprawl like a city
as cultists, they can rest here for a time. If the characters don’t mimic the manner of the cult (levitating, meditating, or practicing breathing exercises), any cultists present begin to ask
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
doors without removing the spikes. If the characters open the doors, read the following text: Beyond the doors, the floor declines toward a great chasm. The tombs and crypts of dwarves sprawl like a city
as cultists, they can rest here for a time. If the characters don’t mimic the manner of the cult (levitating, meditating, or practicing breathing exercises), any cultists present begin to ask
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
spell seals the hatch (see the “Prison Features” section for more details). R13: Storeroom Supplies are stored here in crates and other containers. At present, the prison has stockpiled enough
vice for ale and spirits. Warden Marthannis knows that to rid herself of Vlax’s spirit, she must visit the Brawnanvil crypts in Gauntlgrym, a dwarven fortress under Mount Hotenow (near Neverwinter
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
spell seals the hatch (see the “Prison Features” section for more details). R13: Storeroom Supplies are stored here in crates and other containers. At present, the prison has stockpiled enough
vice for ale and spirits. Warden Marthannis knows that to rid herself of Vlax’s spirit, she must visit the Brawnanvil crypts in Gauntlgrym, a dwarven fortress under Mount Hotenow (near Neverwinter
Compendium
- Sources->Dungeons & Dragons->Prisoner 13
spell seals the hatch (see the “Prison Features” section for more details). R13: Storeroom Supplies are stored here in crates and other containers. At present, the prison has stockpiled enough
vice for ale and spirits. Warden Marthannis knows that to rid herself of Vlax’s spirit, she must visit the Brawnanvil crypts in Gauntlgrym, a dwarven fortress under Mount Hotenow (near Neverwinter
Compendium
- Sources->Dungeons & Dragons->Prisoner 13
spell seals the hatch (see the “Prison Features” section for more details). R13: Storeroom Supplies are stored here in crates and other containers. At present, the prison has stockpiled enough
vice for ale and spirits. Warden Marthannis knows that to rid herself of Vlax’s spirit, she must visit the Brawnanvil crypts in Gauntlgrym, a dwarven fortress under Mount Hotenow (near Neverwinter
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
elsewhere, the arena is empty but under surveillance (see “Scrying Sensor” below). If Xanathar is present, it hovers in the southeast alcove and uses its ring of invisibility to remain unseen. Standing
Steeltoes (see appendix B) is Xanathar’s fishkeeper. If he sees intruders and the beholder isn’t present, Ott draws his dagger and stammers, “You shouldn’t be here! Stay back, or I’ll call the boss!” Ott
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
elsewhere, the arena is empty but under surveillance (see “Scrying Sensor” below). If Xanathar is present, it hovers in the southeast alcove and uses its ring of invisibility to remain unseen. Standing
Steeltoes (see appendix B) is Xanathar’s fishkeeper. If he sees intruders and the beholder isn’t present, Ott draws his dagger and stammers, “You shouldn’t be here! Stay back, or I’ll call the boss!” Ott
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
present adventure opportunities via advertisements recruiting mercenaries, half-substantiated reports of monster attacks ignored by the Flaming Fist, and more. And of course, should adventurers succeed or
knight. Soldiers are often assigned to “cell duty” as a temporary punishment — while this generally means rougher treatment for prisoners, the regular turnover might present a sliver of opportunity for
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
present adventure opportunities via advertisements recruiting mercenaries, half-substantiated reports of monster attacks ignored by the Flaming Fist, and more. And of course, should adventurers succeed or
rougher treatment for prisoners, the regular turnover might present a sliver of opportunity for anyone attempting a rescue. Seskergates Once home to the Sesker merchant family, this tall, gaudy mansion
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
present adventure opportunities via advertisements recruiting mercenaries, half-substantiated reports of monster attacks ignored by the Flaming Fist, and more. And of course, should adventurers succeed or
rougher treatment for prisoners, the regular turnover might present a sliver of opportunity for anyone attempting a rescue. Seskergates Once home to the Sesker merchant family, this tall, gaudy mansion
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
present adventure opportunities via advertisements recruiting mercenaries, half-substantiated reports of monster attacks ignored by the Flaming Fist, and more. And of course, should adventurers succeed or
knight. Soldiers are often assigned to “cell duty” as a temporary punishment — while this generally means rougher treatment for prisoners, the regular turnover might present a sliver of opportunity for
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
present to defend the town, the frost giant raiders force hundreds of townsfolk to take refuge in the mines. The giants pile boulders in front of the mine entrances to trap the townsfolk inside, then loot
magic, though it no longer has the powers it once held. Suggested Encounter The first time the characters arrive here, the only creatures present are two elks — a mated pair — foraging for moss. The elks
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
present to defend the town, the frost giant raiders force hundreds of townsfolk to take refuge in the mines. The giants pile boulders in front of the mine entrances to trap the townsfolk inside, then loot
magic, though it no longer has the powers it once held. Suggested Encounter The first time the characters arrive here, the only creatures present are two elks — a mated pair — foraging for moss. The elks