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Returning 35 results for 'present arrows and his changing'.
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prevent arrows and his chasing
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present allows and his changeling
Monsters
Mythic Odysseys of Theros
military unit. In combat, hoplites typically work in groups and use coordinated tactics to win victories.
The three Hoplite Unit Names tables present the sorts of titles used by hoplite contingents hailing
Nylea's Arrows
2
The Watchers
3
Fangs of Ophis
4
The Swiftswords
5
Karametra's Wolves
6
Defenders of the Grove
7
Bronze Blades
8
The Jackals
Monsters
Mythic Odysseys of Theros
win victories.
The three Hoplite Unit Names tables present the sorts of titles used by hoplite contingents hailing from Theros's great poleis. Consider using these names for military forces
characters encounter during their adventures or that they were once a part of.
Akroan Hoplite Unit Names
D8
NAME
1
Spears of Iroas
2
Iron Fangs
3
Arrows of Anax
4
The Unbroken
5
Anvil of Purphoros
6
Skewering Squad
7
Shield of Akros
8
Cymede's Heart
Human
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
traditions with origins far beyond the reach of any single human’s memory. They live fully in the present—making them well suited to the adventuring life—but also plan for the future
, striving to leave a lasting legacy. Individually and as a group, humans are adaptable opportunists, and they stay alert to changing political and social dynamics.
EVERYONE’S SECOND-BEST FRIENDS
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, but a human nation or culture preserves traditions with origins far beyond the reach of any single human’s memory. They live fully in the present — making them well suited to the adventuring life — but
also plan for the future, striving to leave a lasting legacy. Individually and as a group, humans are adaptable opportunists, and they stay alert to changing political and social dynamics.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, but a human nation or culture preserves traditions with origins far beyond the reach of any single human’s memory. They live fully in the present — making them well suited to the adventuring life — but
also plan for the future, striving to leave a lasting legacy. Individually and as a group, humans are adaptable opportunists, and they stay alert to changing political and social dynamics.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
17. Armory A gaping hole in the roof exposes this armory to the elements. Few weapons are stored here at present. Shelves to the north lie mostly bare, and a poorly maintained weapon rack standing
against the south wall holds three rusty spears and a frayed net. Nearby is a closed cabinet.
A search of the shelves and weapon rack yields a longsword, a box of 20 crossbow bolts, a box of 10 arrows
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
17. Armory A gaping hole in the roof exposes this armory to the elements. Few weapons are stored here at present. Shelves to the north lie mostly bare, and a poorly maintained weapon rack standing
against the south wall holds three rusty spears and a frayed net. Nearby is a closed cabinet.
A search of the shelves and weapon rack yields a longsword, a box of 20 crossbow bolts, a box of 10 arrows
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, but a human nation or culture preserves traditions with origins far beyond the reach of any single human’s memory. They live fully in the present — making them well suited to the adventuring life — but
also plan for the future, striving to leave a lasting legacy. Individually and as a group, humans are adaptable opportunists, and they stay alert to changing political and social dynamics.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, but a human nation or culture preserves traditions with origins far beyond the reach of any single human’s memory. They live fully in the present — making them well suited to the adventuring life — but
also plan for the future, striving to leave a lasting legacy. Individually and as a group, humans are adaptable opportunists, and they stay alert to changing political and social dynamics.
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Arrows tribe. These orcs often roam into the more civilized areas of the North, spying out human settlements, waylaying travelers, and looting and plundering as opportunities present themselves. Stories of
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Arrows tribe. These orcs often roam into the more civilized areas of the North, spying out human settlements, waylaying travelers, and looting and plundering as opportunities present themselves. Stories of
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
patrolling guard’s location, this adventure represents the guards moving about the vault by having you roll to determine whether a guard is present in any given room. In areas specified as part of the guard
rotation, roll a d4 to determine if a guard is present when the characters approach that room. On a 1, a guard is present in that room. If the characters learned the guard rotation in the “Preparation
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
patrolling guard’s location, this adventure represents the guards moving about the vault by having you roll to determine whether a guard is present in any given room. In areas specified as part of the guard
rotation, roll a d4 to determine if a guard is present when the characters approach that room. On a 1, a guard is present in that room. If the characters learned the guard rotation in the “Preparation
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
changing color as the sun moves across the sky. Many leonin matriarchs and other wise souls retire to Tethmos to share their wisdom with all the prides. In recent years, a few non-leonin traders have
far away. The leonin claim that these visions show not just the present, but even the past and the future.
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
Past and Present The Rock traces its roots back to roughly 170 years ago, when the eponymous Captain Bral established a pirate refuge here. The asteroid became a haven for thieves and cutthroats, and
there. One of the pirate captains, Cozar, sensed that times were changing on the Rock—that the days of lawlessness were coming to an end. Through a series of strategic alliances and shrewd business
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
than a month ago. There were no graves present on his previous visit. He found them just a couple of days ago and has no idea who might be buried here — none of the folk of Red Larch are missing, and
confused collection of tracks, a few broken arrows, a discarded javelin, and a tattered gray cloak. You have a good view of the surrounding hills from this vantage point. Several miles to the west you can
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
than a month ago. There were no graves present on his previous visit. He found them just a couple of days ago and has no idea who might be buried here — none of the folk of Red Larch are missing, and
confused collection of tracks, a few broken arrows, a discarded javelin, and a tattered gray cloak. You have a good view of the surrounding hills from this vantage point. Several miles to the west you can
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
changing color as the sun moves across the sky. Many leonin matriarchs and other wise souls retire to Tethmos to share their wisdom with all the prides. In recent years, a few non-leonin traders have
far away. The leonin claim that these visions show not just the present, but even the past and the future.
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
Past and Present The Rock traces its roots back to roughly 170 years ago, when the eponymous Captain Bral established a pirate refuge here. The asteroid became a haven for thieves and cutthroats, and
there. One of the pirate captains, Cozar, sensed that times were changing on the Rock—that the days of lawlessness were coming to an end. Through a series of strategic alliances and shrewd business
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
pool: Lanky, toad-like bipeds scamper frantically around a woodland pool, under fire from tiny arrows. Nearby, a white mare struggles to escape a weighted net. The stump of a horn protrudes from the
goblinoid.
The following creatures are present, as shown on the map: Uni the unicorn, who has the Restrained condition while tangled in the Net Two Sprites, Willowbrush and Knock A Bugbear Warrior
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
pool: Lanky, toad-like bipeds scamper frantically around a woodland pool, under fire from tiny arrows. Nearby, a white mare struggles to escape a weighted net. The stump of a horn protrudes from the
goblinoid.
The following creatures are present, as shown on the map: Uni the unicorn, who has the Restrained condition while tangled in the Net Two Sprites, Willowbrush and Knock A Bugbear Warrior
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
moon elves founded the kingdom of Eaerlann in the Delimbiyr Valley and the High Forest, and separatists from Aryvandaar settled Miyeritar in the lands of the present-day High Moor and Misty Forest. The
their race. The spell succeeded, but it rippled backward and forward in time, and the land was sundered, changing the face of the world. The largest continent of this new world is now called Faerûn
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
deep gnome. If the characters approach him openly and present the sack to him, he muffles a gasp as he looks around, then quickly ushers the characters into the stall, admonishing them to talk
managed to rescue Mev, or made a sincere effort to do so, award each of them 50 XP, and allow the characters to make a group Charisma check to improve the deep gnomes’ attitude (see “Changing Svirfneblin Attitudes”).
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
members of a military unit. In combat, hoplites typically work in groups and use coordinated tactics to win victories. The three Hoplite Unit Names tables present the sorts of titles used by hoplite
d8 Name
1 Spears of Iroas
2 Iron Fangs
3 Arrows of Anax
4 The Unbroken
5 Anvil of Purphoros
6 Skewering Squad
7 Shield of Akros
8 Cymede’s Heart
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
members of a military unit. In combat, hoplites typically work in groups and use coordinated tactics to win victories. The three Hoplite Unit Names tables present the sorts of titles used by hoplite
d8 Name
1 Spears of Iroas
2 Iron Fangs
3 Arrows of Anax
4 The Unbroken
5 Anvil of Purphoros
6 Skewering Squad
7 Shield of Akros
8 Cymede’s Heart
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
miss with an attack roll, you can roll 2d4 and add it to the total, possibly changing the outcome. Once you use this feature, you can’t use it again until you finish a short or long rest. Empowered
, you can use a bonus action to manifest a pair of spectral wings from your back. While the wings are present, you have a flying speed of 30 feet. The wings last until you’re incapacitated, you die, or
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
needs, and to organize into political structures that can withstand the changing fortunes of the passing centuries. Each polis is centered in a city but includes a wide region of surrounding
important venue for recreation is the theater. The works of celebrated playwrights, past and present, are regularly produced by casts of professional actors. On occasion, a storyteller, accompanied by a
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
needs, and to organize into political structures that can withstand the changing fortunes of the passing centuries. Each polis is centered in a city but includes a wide region of surrounding
important venue for recreation is the theater. The works of celebrated playwrights, past and present, are regularly produced by casts of professional actors. On occasion, a storyteller, accompanied by a
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
moon elves founded the kingdom of Eaerlann in the Delimbiyr Valley and the High Forest, and separatists from Aryvandaar settled Miyeritar in the lands of the present-day High Moor and Misty Forest. The
their race. The spell succeeded, but it rippled backward and forward in time, and the land was sundered, changing the face of the world. The largest continent of this new world is now called Faerûn
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
miss with an attack roll, you can roll 2d4 and add it to the total, possibly changing the outcome. Once you use this feature, you can’t use it again until you finish a short or long rest. Empowered
, you can use a bonus action to manifest a pair of spectral wings from your back. While the wings are present, you have a flying speed of 30 feet. The wings last until you’re incapacitated, you die, or
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
encouragement and advice on grooming and self-confidence. As it does so, the illusion shows the creature looking into the mirror, but changing and grooming its skin, hair, makeup, and clothing as
remains active for 5 minutes, then vanishes. The Price of Beauty cannot be used to create another portal until the next dawn. If the portal manifests while Lorris is present, the acolyte guesses
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
deep gnome. If the characters approach him openly and present the sack to him, he muffles a gasp as he looks around, then quickly ushers the characters into the stall, admonishing them to talk
managed to rescue Mev, or made a sincere effort to do so, award each of them 50 XP, and allow the characters to make a group Charisma check to improve the deep gnomes’ attitude (see “Changing Svirfneblin Attitudes”).
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
exploding out of a spellbook and changing a wizard into a gibbering mouther. 11b. Master of the Unseen Flickering torchlight created by continual flame spells spills out of this room into the hall. The 15
(see level 1, area 37) is present, he tries to kill Midna and reclaim his holy symbol of Waukeen. Midna stole it from Halleth’s corpse and shrinks away from his revenant while commanding the living
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
encouragement and advice on grooming and self-confidence. As it does so, the illusion shows the creature looking into the mirror, but changing and grooming its skin, hair, makeup, and clothing as
remains active for 5 minutes, then vanishes. The Price of Beauty cannot be used to create another portal until the next dawn. If the portal manifests while Lorris is present, the acolyte guesses
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
exploding out of a spellbook and changing a wizard into a gibbering mouther. 11b. Master of the Unseen Flickering torchlight created by continual flame spells spills out of this room into the hall. The 15
(see level 1, area 37) is present, he tries to kill Midna and reclaim his holy symbol of Waukeen. Midna stole it from Halleth’s corpse and shrinks away from his revenant while commanding the living