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Returning 35 results for 'presents accept and his changelings'.
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Volo's Guide to Monsters
depths of the lair, and left for the followers of Yurtrus or Shargaas to accept or reject. A fully grown orc warrior is well prepared for a lifetime of combat.
Not all orc weaklings are taken by those
primarily responsible for making sure that the lair is protected from intruders.
Special Enemies
When orcs attack a settlement of humans or halflings, they will kill anyone who presents a threat, but
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, anything could be a long con, and both allies and enemies may not be who they appear to be. The Tyrants have three objectives: acquiring gold, gathering secrets, and protecting the changelings of
situation? Are they mainly working to gather secrets, and to use those secrets to manipulate others? Or are they most concerned with helping other changelings, who are often with the objects of fear
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, anything could be a long con, and both allies and enemies may not be who they appear to be. The Tyrants have three objectives: acquiring gold, gathering secrets, and protecting the changelings of
situation? Are they mainly working to gather secrets, and to use those secrets to manipulate others? Or are they most concerned with helping other changelings, who are often with the objects of fear
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
affect a character must be clear to a player before they choose whether or not to accept. The offer of a Dark Gift might manifest in a dream, in a moment of frozen time, or when the character is alone
instance presents itself, such as in any of the following cases: A Darklord will negotiate with a party only if a character seals the deal by accepting their Dark Gift. Time stops while a character is
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
affect a character must be clear to a player before they choose whether or not to accept. The offer of a Dark Gift might manifest in a dream, in a moment of frozen time, or when the character is alone
instance presents itself, such as in any of the following cases: A Darklord will negotiate with a party only if a character seals the deal by accepting their Dark Gift. Time stops while a character is
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. This section also presents other playable races that have performed important roles in the world’s evolution: Changelings are clever shapechangers who can disguise themselves as other people
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. This section also presents other playable races that have performed important roles in the world’s evolution: Changelings are clever shapechangers who can disguise themselves as other people
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
residents extol the characters’ heroism and thank them for their service. At the banquet, Queen Yolande presents each character with a blue sapphire worth 1,000 GP as promised. If the characters warn the
Queen Yolande and Celene is far from over. At the banquet, the queen offers the characters employment as royal bodyguards dedicated to stamping out cult threats. If the characters accept, more adventures lie ahead!
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
residents extol the characters’ heroism and thank them for their service. At the banquet, Queen Yolande presents each character with a blue sapphire worth 1,000 GP as promised. If the characters warn the
Queen Yolande and Celene is far from over. At the banquet, the queen offers the characters employment as royal bodyguards dedicated to stamping out cult threats. If the characters accept, more adventures lie ahead!
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
mounts. This chapter provides an overview of the common races and their role in the world. It also presents four new races that were originally developed for the Eberron campaign setting. Changelings
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Masters with a richly detailed city for their Xen’drik based campaigns, this supplement presents information on the movers and shakers of Stormreach, ready-to-use adversaries, adventure hooks, and
presents advice for playing dragonmarked characters within a house or guild. It also introduces new options for dragonmarked characters, including prestige classes, feats, and spells. Finally, it
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Masters with a richly detailed city for their Xen’drik based campaigns, this supplement presents information on the movers and shakers of Stormreach, ready-to-use adversaries, adventure hooks, and
presents advice for playing dragonmarked characters within a house or guild. It also introduces new options for dragonmarked characters, including prestige classes, feats, and spells. Finally, it
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
mounts. This chapter provides an overview of the common races and their role in the world. It also presents four new races that were originally developed for the Eberron campaign setting. Changelings
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
, Oliver, Soltus, and Thalkara. When he’s not flexing his military muscle or taking bribes, Captain Zodge presents himself as a forthright, level-headed man who treats others with the respect he demands
of self-righteous rabble-rousers! We’re arresting them on sight, but that’s left us shorthanded to deal with another problem. For that, I need your help.”
Captain Zodge won’t accept any refusal of
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
, Oliver, Soltus, and Thalkara. When he’s not flexing his military muscle or taking bribes, Captain Zodge presents himself as a forthright, level-headed man who treats others with the respect he demands
of self-righteous rabble-rousers! We’re arresting them on sight, but that’s left us shorthanded to deal with another problem. For that, I need your help.”
Captain Zodge won’t accept any refusal of
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
yet, you can have one of the speakers in Ten-Towns invite them to a private meeting. The speaker would know the characters by reputation, if nothing else. At this meeting, the speaker presents the
good of Ten-Towns, will you penetrate the duergar fortress, slay this evil warlord, and destroy his terrible weapon?”
If the characters accept this quest, the speaker provides them with a map of
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
yet, you can have one of the speakers in Ten-Towns invite them to a private meeting. The speaker would know the characters by reputation, if nothing else. At this meeting, the speaker presents the
good of Ten-Towns, will you penetrate the duergar fortress, slay this evil warlord, and destroy his terrible weapon?”
If the characters accept this quest, the speaker provides them with a map of
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
honorable knight he presents himself as. He is secretly a warrior in the service of Bel, and has sworn vengeance against all those who would oppose Bel and the archdevil’s struggle to reclaim Avernus
become disoriented and lost. Such creatures are unable to find their way to the manor, as all paths appear to only exit the maze. If the characters accept his invitation, Ursas meets them at the maze’s
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
honorable knight he presents himself as. He is secretly a warrior in the service of Bel, and has sworn vengeance against all those who would oppose Bel and the archdevil’s struggle to reclaim Avernus
become disoriented and lost. Such creatures are unable to find their way to the manor, as all paths appear to only exit the maze. If the characters accept his invitation, Ursas meets them at the maze’s
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
hand in most criminal activity, sometimes you might want an adventure to involve a smaller gang. The Street Gangs table presents a number of lesser criminal groups adventurers could tangle with
Tarkanan Enemies of the dragonmarked houses dedicated to protecting and training individuals with aberrant dragonmarks The Tyrants Evil-minded changelings interested in gathering secrets and using them
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
hand in most criminal activity, sometimes you might want an adventure to involve a smaller gang. The Street Gangs table presents a number of lesser criminal groups adventurers could tangle with
Tarkanan Enemies of the dragonmarked houses dedicated to protecting and training individuals with aberrant dragonmarks The Tyrants Evil-minded changelings interested in gathering secrets and using them
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
lair, and left for the followers of Yurtrus or Shargaas to accept or reject. A fully grown orc warrior is well prepared for a lifetime of combat. Search, Destroy, Repeat When a tribe is on the move
that the lair is protected from intruders. Special Enemies When orcs attack a settlement of humans or halflings, they will kill anyone who presents a threat, but they are more interested in grabbing
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
lair, and left for the followers of Yurtrus or Shargaas to accept or reject. A fully grown orc warrior is well prepared for a lifetime of combat. Search, Destroy, Repeat When a tribe is on the move
that the lair is protected from intruders. Special Enemies When orcs attack a settlement of humans or halflings, they will kill anyone who presents a threat, but they are more interested in grabbing
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
against the community’s best anglers, all competing to catch the largest fish. Characters who go to the wharf are invited to participate in this popular event and, if they accept, are lent fishing poles and
character participating in the contest and mockingly asks why they enjoy such a ridiculous pastime. (The “Castle Kalaman” section in chapter 4 presents more information on roleplaying Lord Bakaris
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
(predominantly cloud and storm giants), but some orders have been known to accept goliaths, firbolgs, and members of other peoples into their ranks. (Goliaths and firbolgs appear as character races in
Mordenkainen Presents: Monsters of the Multiverse, and examples of these peoples appear in chapter 6 of this book.) The principle of peace leads the knights to cooperate with other peoples
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
(predominantly cloud and storm giants), but some orders have been known to accept goliaths, firbolgs, and members of other peoples into their ranks. (Goliaths and firbolgs appear as character races in
Mordenkainen Presents: Monsters of the Multiverse, and examples of these peoples appear in chapter 6 of this book.) The principle of peace leads the knights to cooperate with other peoples
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
against the community’s best anglers, all competing to catch the largest fish. Characters who go to the wharf are invited to participate in this popular event and, if they accept, are lent fishing poles and
character participating in the contest and mockingly asks why they enjoy such a ridiculous pastime. (The “Castle Kalaman” section in chapter 4 presents more information on roleplaying Lord Bakaris
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
it to commune with members of the circle on other worlds. A treant born from its roots, Yggatha, defends the gate chamber at all hours. The Worldroot Circle is further detailed in Bigby Presents
they pop up. An absinthine-eyed human child, the so-called Lemming Boy, appears to mountain travelers, offering to guide them through the bluffs. Those who accept his services are quickly ambushed by
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
soldiers. Most of the evil souls consigned to an afterlife in the Nine Hells become lemures, which make up the vast majority of the hellish forces, but some mortal recruits who willingly accept a
river presents. Merely tasting or touching its waters causes most creatures to become stupefied, and drinking fully or being immersed for too long can render that condition permanent, robbing a
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
soldiers. Most of the evil souls consigned to an afterlife in the Nine Hells become lemures, which make up the vast majority of the hellish forces, but some mortal recruits who willingly accept a
river presents. Merely tasting or touching its waters causes most creatures to become stupefied, and drinking fully or being immersed for too long can render that condition permanent, robbing a
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
it to commune with members of the circle on other worlds. A treant born from its roots, Yggatha, defends the gate chamber at all hours. The Worldroot Circle is further detailed in Bigby Presents
they pop up. An absinthine-eyed human child, the so-called Lemming Boy, appears to mountain travelers, offering to guide them through the bluffs. Those who accept his services are quickly ambushed by
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
. Zybilna can assume many forms and is brilliant, secretive, and wise. (Madryck doesn’t know Zybilna’s secret identity, as revealed in chapter 5.) When she presents herself to mortals, Zybilna usually
. Madryck Roslof’s Pumpkin Farm To the Carnival Characters who accept Madryck’s quest can make the uneventful trek to the carnival, which is located not too far from a settlement of your choosing. The
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
. Zybilna can assume many forms and is brilliant, secretive, and wise. (Madryck doesn’t know Zybilna’s secret identity, as revealed in chapter 5.) When she presents herself to mortals, Zybilna usually
. Madryck Roslof’s Pumpkin Farm To the Carnival Characters who accept Madryck’s quest can make the uneventful trek to the carnival, which is located not too far from a settlement of your choosing. The
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
presents a very simple arrangement stipulating that patrons must pay for everything consumed and all services used before they leave. Mahadi employs many servants, each of them under the effect of a geas
a smile and is more than happy to accept Z’neth’s soul coins as payment for goods and services at his fine restaurant. Larvae. At any given time, Z’neth has 2d6 larvae trapped in cages. He charges one soul coin per larva.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
presents a very simple arrangement stipulating that patrons must pay for everything consumed and all services used before they leave. Mahadi employs many servants, each of them under the effect of a geas
a smile and is more than happy to accept Z’neth’s soul coins as payment for goods and services at his fine restaurant. Larvae. At any given time, Z’neth has 2d6 larvae trapped in cages. He charges one soul coin per larva.