Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'preserve augury and his cold'.
Other Suggestions:
presence angry and his come
presence angry and his core
presence angry and his call
presence augury and his come
presence augury and his core
Magic Items
Dungeon Master’s Guide
Dragon Scale Mail is made of the scales of one kind of dragon. Sometimes dragons collect their cast-off scales and gift them. Other times, hunters carefully preserve the hide of a dead dragon. In
(Copper);Copper
Acid
Dragon Scale Mail (Gold);Gold
Fire
Dragon Scale Mail (Green);Green
Poison
Dragon Scale Mail (Red);Red
Fire
Dragon Scale Mail (Silver);Silver
Cold
Dragon Scale Mail (White);White
Cold
Monsters
Monster Manual
Intelligence as the spellcasting ability (spell save DC 14): Augury, Find Familiar, Identify, Locate Object, Scrying, or Unseen Servant. The hag must finish a Long Rest before using this trait to cast
DC 14):
At Will: Detect Magic, Etherealness, Magic Missile (level 4 version) 2/Day Each: Phantasmal Killer, Plane Shift (self only)Cold, FireShape-Shift. The hag shape-shifting;shape-shifts into a
Monsters
Icewind Dale: Rime of the Frostmaiden
Vellynne Harpell has Icewind kobold guides in her employ, including a pair that died and were turned into zombies using animate dead spells. The cold climate helps to preserve their dead flesh.Poison
Monsters
Icewind Dale: Rime of the Frostmaiden
":"cold"} cold damage.Multiattack. Bjornhild makes two melee attacks.
Greataxe. Melee Weapon Attack: +7;{"diceNotation":"1d20+7","rollType":"to hit","rollAction":"Greataxe"} to hit, reach 5 ft., one target
","rollAction":"Greataxe","rollDamageType":"cold"} cold damage if Bjornhild uses Auril's Blessing.
Spear. Melee or Ranged Weapon Attack: +7;{"diceNotation":"1d20+7","rollType":"to hit","rollAction":"Spear
Monsters
Icewind Dale: Rime of the Frostmaiden
","rollType":"damage","rollAction":"Ice Sickle","rollDamageType":"cold"} cold damage.
Maul (Beast Form Only). Melee Weapon Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Maul"} to hit
natural enemies of civilization in the North. They seek to preserve the arctic wilderness by destroying outsiders who cross their path. Each patrols its territory in the guise of an arctic fox, a mountain
Magic Items
The Book of Many Things
.
Champion. You gain a +1 bonus to weapon attack and damage rolls. This bonus lasts for 8 hours.
Chancellor. Within 8 hours of drawing this card, you can cast Augury once as an action, requiring no
, cold, fire, lightning, or thunder. This resistance lasts for 1d12 days.
Coin. Five pieces of jewelry, each worth 100 gp, or ten gemstones, each worth 50 gp, appear at your feet.
Crown. You learn the
Dragon Scale Mail
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Magic Items
Basic Rules (2014)
Dragon scale mail is made of the scales of one kind of dragon. Sometimes dragons collect their cast-off scales and gift them to humanoids. Other times, hunters carefully skin and preserve the hide of
Dragon Scale Mail (Copper);Copper
Acid
Dragon Scale Mail (Gold);Gold
Fire
Dragon Scale Mail (Green);Green
Poison
Dragon Scale Mail (Red);Red
Fire
Dragon Scale Mail (Silver);Silver
Cold
Dragon Scale Mail (White);White
Cold
monsters
;{"diceNotation":"1d20+7", "rollType":"to hit", "rollAction":"Spellcasting"} to hit with spell attacks):
At Will: Guidance, Light, Sacred Flame, Thaumaturgy
2/Day Each: Augury, Bane, Blindness
emotions.Lightning, PoisonAcid, Bludgeoning, Cold, Fire, Necrotic, Piercing, Slashing, Thunder Consume Magic. Constitution Saving Throw: DC 14, one creature that is maintaining Concentration on a spell within 15
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
also offers more spells. 1st Level
Protection from evil and good
2nd Level
Augury (ritual)
Continual flame
Enlarge/reduce
Summon beast *
3rd Level
Aura of vitality
Elemental weapon
Revivify
Summon fey *
4th Level
Divination (ritual)
Fire shield
Summon elemental *
5th Level
Cone of cold
6th Level
Flesh to stone
7th Level
Symbol
8th Level
Incendiary cloud
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
also offers more spells. 1st Level
Protection from evil and good
2nd Level
Augury (ritual)
Continual flame
Enlarge/reduce
Summon beast *
3rd Level
Aura of vitality
Elemental weapon
Revivify
Summon fey *
4th Level
Divination (ritual)
Fire shield
Summon elemental *
5th Level
Cone of cold
6th Level
Flesh to stone
7th Level
Symbol
8th Level
Incendiary cloud
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
. Other times, hunters carefully preserve the hide of a dead dragon. In either case, Dragon Scale Mail is highly valued. While wearing this armor, you gain a +1 bonus to Armor Class, you have Advantage on
until the next dawn. Dragon Resistance Black Acid Blue Lightning Brass Fire Bronze Lightning Copper Acid Gold Fire Green Poison Red Fire Silver Cold White Cold
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
humanoids. Other times, hunters carefully skin and preserve the hide of a dead dragon. In either case, dragon scale mail is highly valued. While wearing this armor, you gain a +1 bonus to AC, you have
. This special action can’t be used again until the next dawn. Dragon Resistance Black Acid Blue Lightning Brass Fire Bronze Lightning Copper Acid Gold Fire Green Poison Red Fire Silver Cold White Cold
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
humanoids. Other times, hunters carefully skin and preserve the hide of a dead dragon. In either case, dragon scale mail is highly valued. While wearing this armor, you gain a +1 bonus to AC, you have
. This special action can’t be used again until the next dawn. Dragon Resistance Dragon Resistance Black Acid Gold Fire Blue Lightning Green Poison Brass Fire Red Fire Bronze Lightning Silver Cold Copper Acid White Cold
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. Other times, hunters carefully preserve the hide of a dead dragon. In either case, Dragon Scale Mail is highly valued. While wearing this armor, you gain a +1 bonus to Armor Class, you have Advantage on
until the next dawn. Dragon Resistance Black Acid Blue Lightning Brass Fire Bronze Lightning Copper Acid Gold Fire Green Poison Red Fire Silver Cold White Cold
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
humanoids. Other times, hunters carefully skin and preserve the hide of a dead dragon. In either case, dragon scale mail is highly valued. While wearing this armor, you gain a +1 bonus to AC, you have
. This special action can’t be used again until the next dawn. Dragon Resistance Dragon Resistance Black Acid Gold Fire Blue Lightning Green Poison Brass Fire Red Fire Bronze Lightning Silver Cold Copper Acid White Cold
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
. Other times, hunters carefully preserve the hide of a dead dragon. In either case, Dragon Scale Mail is highly valued. While wearing this armor, you gain a +1 bonus to Armor Class, you have Advantage on
until the next dawn. Dragon Resistance Black Acid Blue Lightning Brass Fire Bronze Lightning Copper Acid Gold Fire Green Poison Red Fire Silver Cold White Cold
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. Other times, hunters carefully preserve the hide of a dead dragon. In either case, Dragon Scale Mail is highly valued. While wearing this armor, you gain a +1 bonus to Armor Class, you have Advantage on
until the next dawn. Dragon Resistance Black Acid Blue Lightning Brass Fire Bronze Lightning Copper Acid Gold Fire Green Poison Red Fire Silver Cold White Cold
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
humanoids. Other times, hunters carefully skin and preserve the hide of a dead dragon. In either case, dragon scale mail is highly valued. While wearing this armor, you gain a +1 bonus to AC, you have
. This special action can’t be used again until the next dawn. Dragon Resistance Black Acid Blue Lightning Brass Fire Bronze Lightning Copper Acid Gold Fire Green Poison Red Fire Silver Cold White Cold
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Battle of the Cold Vale
Orc Eye of Gruumsh
Medium humanoid (orc), chaotic evil
Armor Class 16 (ring mail, shield)
Hit Points 45 (6d8 + 18)
Speed 30 ft.
STR
16 (+3)
DEX
12 (+1
following cleric spells prepared:
Cantrips (at-will): guidance, resistance, thaumaturgy
1st level (4 slots): bless, command
2nd level (2 slots): augury, spiritual weapon (spear)
Actions
Spear
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Battle of the Cold Vale
Orc Eye of Gruumsh
Medium humanoid (orc), chaotic evil
Armor Class 16 (ring mail, shield)
Hit Points 45 (6d8 + 18)
Speed 30 ft.
STR
16 (+3)
DEX
12 (+1
following cleric spells prepared:
Cantrips (at-will): guidance, resistance, thaumaturgy
1st level (4 slots): bless, command
2nd level (2 slots): augury, spiritual weapon (spear)
Actions
Spear
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Frost Druid Frost druids are solitary defenders of nature and the natural enemies of civilization in the North. They seek to preserve the arctic wilderness by destroying outsiders who cross their
such creatures typically share the druid’s disposition. Ice Sickle. A frost druid can carve a sickle out of ice, requiring a total of 24 hours for the work. Bitter cold courses through this weapon
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Frost Druid Frost druids are solitary defenders of nature and the natural enemies of civilization in the North. They seek to preserve the arctic wilderness by destroying outsiders who cross their
such creatures typically share the druid’s disposition. Ice Sickle. A frost druid can carve a sickle out of ice, requiring a total of 24 hours for the work. Bitter cold courses through this weapon
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
their original body through this same process, as long as the original body exists and no more than 1 week has passed. This period can be extended if steps are taken to preserve the original body
, such as by keeping it in cold storage or under the effect of a gentle repose spell. Closing the Borders. When Dr. Mordenheim closes Lamordia’s borders, temperatures across the domain drop below 0
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
their original body through this same process, as long as the original body exists and no more than 1 week has passed. This period can be extended if steps are taken to preserve the original body
, such as by keeping it in cold storage or under the effect of a gentle repose spell. Closing the Borders. When Dr. Mordenheim closes Lamordia’s borders, temperatures across the domain drop below 0
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Cold, Fire
Immunities Charmed
Senses Darkvision 120 ft.; Passive Perception 15
Languages Abyssal, Common, Infernal, Primordial
CR 5 (XP 1,800; PB +3)
Traits
Coven Magic. While within 30 feet
(spell save DC 14): Augury, Find Familiar, Identify, Locate Object, Scrying, or Unseen Servant. The hag must finish a Long Rest before using this trait to cast that spell again.
Magic Resistance. The
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Cold, Fire
Immunities Charmed
Senses Darkvision 120 ft.; Passive Perception 15
Languages Abyssal, Common, Infernal, Primordial
CR 5 (XP 1,800; PB +3)
Traits
Coven Magic. While within 30 feet
(spell save DC 14): Augury, Find Familiar, Identify, Locate Object, Scrying, or Unseen Servant. The hag must finish a Long Rest before using this trait to cast that spell again.
Magic Resistance. The
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
and Drink Transmutation R Speak with Animals Divination R Thunderwave Evocation — Level 2 Druid Spells Spell School Special Aid Abjuration — Animal Messenger Enchantment R Augury Divination R, M
Antilife Shell Abjuration C Awaken Transmutation M Commune with Nature Divination R Cone of Cold Evocation — Conjure Elemental Conjuration C Contagion Necromancy — Geas Enchantment — Greater
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
and Drink Transmutation R Speak with Animals Divination R Thunderwave Evocation — Level 2 Druid Spells Spell School Special Aid Abjuration — Animal Messenger Enchantment R Augury Divination R, M
Antilife Shell Abjuration C Awaken Transmutation M Commune with Nature Divination R Cone of Cold Evocation — Conjure Elemental Conjuration C Contagion Necromancy — Geas Enchantment — Greater
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
and Drink Transmutation R Speak with Animals Divination R Thunderwave Evocation — Level 2 Druid Spells Spell School Special Aid Abjuration — Animal Messenger Enchantment R Augury Divination R, M
Antilife Shell Abjuration C Awaken Transmutation M Commune with Nature Divination R Cone of Cold Evocation — Conjure Elemental Conjuration C Contagion Necromancy — Geas Enchantment — Greater
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
and Drink Transmutation R Speak with Animals Divination R Thunderwave Evocation — Level 2 Druid Spells Spell School Special Aid Abjuration — Animal Messenger Enchantment R Augury Divination R, M
Antilife Shell Abjuration C Awaken Transmutation M Commune with Nature Divination R Cone of Cold Evocation — Conjure Elemental Conjuration C Contagion Necromancy — Geas Enchantment — Greater
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
her employ, including a pair that died and were turned into zombies using animate dead spells. The cold climate helps to preserve their dead flesh. Icewind Kobold Zombie
Small undead, neutral evil
test the snow ahead of them. Kobolds native to Icewind Dale frequently wander into Ten-Towns to escape the dreadful cold, hoping to trade what few skills they have for some warm soup and shelter. The
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
her employ, including a pair that died and were turned into zombies using animate dead spells. The cold climate helps to preserve their dead flesh. Icewind Kobold Zombie
Small undead, neutral evil
test the snow ahead of them. Kobolds native to Icewind Dale frequently wander into Ten-Towns to escape the dreadful cold, hoping to trade what few skills they have for some warm soup and shelter. The
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
a gang of slavers and thieves. A cold breeze fills this large natural cavern, carrying with it the faint scent of decaying flesh. A crevasse divides the cavern and is flanked by two rough stone
“Difficult Terrain” in the Basic Rules). The bottom of the crevasse feels unnaturally cold. When viewed with a detect magic spell, the area emanates a faint necromantic aura. The magic causes all
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
a gang of slavers and thieves. A cold breeze fills this large natural cavern, carrying with it the faint scent of decaying flesh. A crevasse divides the cavern and is flanked by two rough stone
“Difficult Terrain” in the Basic Rules). The bottom of the crevasse feels unnaturally cold. When viewed with a detect magic spell, the area emanates a faint necromantic aura. The magic causes all
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
thousands of years working to develop rituals that tap into this energy, allowing them to preserve their greatest citizens as undying. The Face of Death. The light of Irian sustains the spirit, but it
doesn’t preserve the physical body. The undying appear as desiccated corpses, their flesh withering away over centuries. At the same time, the spirit of the undying surrounds the body—an aura of light