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Returning 35 results for 'preserved arisen and his choose'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
throw and only half damage if it fails, provided it isn’t incapacitated.
Legendary Resistance (3/Day). If the skull lord fails a saving throw, it can choose to succeed instead.
Master of the
abominations cursed to fight among themselves for all time. Since the first skull lords were exiled into the shadows, others have arisen, typically created from other leaders who betrayed their masters.PoisonCold, Necrotic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Backgrounds
Guildmasters’ Guide to Ravnica
’s march of progress.
Skill Proficiencies: Animal Handling, Athletics
Tool Proficiencies: Herbalism kit
Languages: Choose one of Draconic, Giant, Goblin, or Sylvan
;AAAAAARRRRggggh! [To live is to feel and express the rage burning in your belly.] (Chaotic)
6
Tradition. The Old Ways must be preserved and upheld. (Any)
Bonds
d6
Bond
1
Backgrounds
Baldur’s Gate: Descent into Avernus
;performing sacred rites is not the same thing as channeling divine power.
Choose a god, a pantheon of gods, or some other quasi-divine being, and work with your DM to detail the nature of your
traditions of worship and sacrifice must be preserved and upheld. (Lawful)
2
Charity. I always try to help those in need, no matter what the personal cost. (Good)
3
Change. We must help bring
Monsters
Fizban's Treasury of Dragons
Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.
Shift Perception (1/Day). The dragon can cast hallucinatory terrain, requiring no spell components
comfortable in extreme heat, so they frequently choose lair sites in the sides of volcanoes or near geothermal vents.
An emerald dragon’s lair is a maze of twisting tunnels, interconnected caverns
Monsters
Fizban's Treasury of Dragons
Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.
Tunneler. The dragon can burrow through solid rock at half its burrowing speed and can leave a 20
;and ideally forgotten—by other creatures. They are most comfortable in extreme heat, so they frequently choose lair sites in the sides of volcanoes or near geothermal vents.
An emerald dragon
Backgrounds
Sword Coast Adventurer's Guide
in your faction (though you can choose to do so), and it might enhance your status in the faction.
Skill Proficiencies: Insight and one Intelligence, Wisdom, or Charisma skill of your
dealing with people in the outside world.
d6
Ideal
1
Tradition. The ancient traditions of worship and sacrifice must be preserved and upheld. (Lawful)
2
Charity. I always
backgrounds
altogether. The skills and culture of your home (summarized below) shape your knowledge and early experiences.
Feat: Choose One Origin Feat
Skill Proficiencies:Survival, choose one
etched onto a crystal plate
4
A wicker doll with bloodstained bead eyes
5
A length of chain that sometimes rattles when left unattended
6
A mummified hand preserved in bog peat
Acolyte
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Basic Rules (2014)
.
Choose a god, a pantheon of gods, or some other quasi-divine being, and work with your DM to detail the nature of your religious service. The Gods of the Multiverse section contains a sample pantheon
.
d6
Ideal
1
Tradition. The ancient traditions of worship and sacrifice must be preserved and upheld. (Lawful)
2
Charity. I always try to help those in need, no matter what
Compendium
- Sources->Dungeons & Dragons->Monster Manual
preserved by peat bogs, ice, magic, or other means. Roll on or choose a result from the Mummy Resurrections table to determine why a mummy has returned from the dead.
Mummy Resurrections 1d8
Mummy Common mummies are the remains of priests, nobles, or champions of faith that underwent magical burial rites. Some are preserved through processes using linen wrappings or clay, but others are
Compendium
- Sources->Dungeons & Dragons->Monster Manual
preserved by peat bogs, ice, magic, or other means. Roll on or choose a result from the Mummy Resurrections table to determine why a mummy has returned from the dead.
Mummy Resurrections 1d8
Mummy Common mummies are the remains of priests, nobles, or champions of faith that underwent magical burial rites. Some are preserved through processes using linen wrappings or clay, but others are
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
randomly determine a Fey creature’s lair, or choose an option that works well for the creature in question. Fey Abodes d20 Abode 1 A gazebo overgrown with flowering vines that beckon visitors with
around on giant stone feet 15 A walled garden filled with friendly critters, talking flowers, and grasping vines 16 A well-preserved elven tomb overgrown with moss, decorated with statues, and festooned
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
randomly determine a Fey creature’s lair, or choose an option that works well for the creature in question. Fey Abodes d20 Abode 1 A gazebo overgrown with flowering vines that beckon visitors with
around on giant stone feet 15 A walled garden filled with friendly critters, talking flowers, and grasping vines 16 A well-preserved elven tomb overgrown with moss, decorated with statues, and festooned
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
free to choose any traits as you determine, creating a character whose unique nature shapes their experience in the world.
Arisen The arisen are spoken of in fearful whispers across Etharis, all too
to have surpassed any to have arisen since. For centuries, it lived only in the mythologies of elves and dwarves. In some stories, the downfall occurred when mortals try to challenge the gods. In
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
groups of three, fusing them into abominations cursed to fight among themselves for all time. Since the first skull lords were exiled into the shadows, others have arisen, typically created from other
incapacitated.
Legendary Resistance (3/Day). If the skull lord fails a saving throw, it can choose to succeed instead.
Master of the Grave. While within 30 feet of the skull lord, any Undead ally of the
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
groups of three, fusing them into abominations cursed to fight among themselves for all time. Since the first skull lords were exiled into the shadows, others have arisen, typically created from other
incapacitated.
Legendary Resistance (3/Day). If the skull lord fails a saving throw, it can choose to succeed instead.
Master of the Grave. While within 30 feet of the skull lord, any Undead ally of the
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
. In these lands, ecclesiastical positions are dominated by a few bloodlines and preserved over generations. Why do so many celestial things have bird wings and infernal things have bat wings? It seems
higher, you can choose the new spell from the cleric spell list or the sorcerer spell list. You must otherwise obey all the restrictions for selecting the spell, and it becomes a sorcerer spell for you
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
. In these lands, ecclesiastical positions are dominated by a few bloodlines and preserved over generations. Why do so many celestial things have bird wings and infernal things have bat wings? It seems
higher, you can choose the new spell from the cleric spell list or the sorcerer spell list. You must otherwise obey all the restrictions for selecting the spell, and it becomes a sorcerer spell for you
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. Those who choose to follow these sinister deities embrace darkness. A barbarian may thank the Fury for the gift of rage. An assassin walks the path of the Mockery, while a warlock’s pact may be a gift
know is that the priests of the Watch honor both Aureon and the Keeper! They say that the Keeper snatches the souls of heroes so they can be preserved from Dolurrh and returned when they are needed once
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
you see fit, and roll or choose a result that inspires you. Dungeon Quirks 1d100 Quirk 01–02 Abandoned after internal strife devastated its population 03–04 Abandoned because the site was cursed
by a god or other powerful entity 05–06 Abandoned by its original creators when a plague spread through the dungeon 07–09 Amazingly well preserved ancient city inside a dome encased in volcanic ash
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. Those who choose to follow these sinister deities embrace darkness. A barbarian may thank the Fury for the gift of rage. An assassin walks the path of the Mockery, while a warlock’s pact may be a gift
know is that the priests of the Watch honor both Aureon and the Keeper! They say that the Keeper snatches the souls of heroes so they can be preserved from Dolurrh and returned when they are needed once
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
in extreme heat, so they frequently choose lair sites in the sides of volcanoes or near geothermal vents. An emerald dragon’s lair is a maze of twisting tunnels, interconnected caverns, or crumbling
a hatchery. Visitors might discover an egg or an emerald dragon wyrmling in one of the chambers. Preserved Vaults. The dragon has left most of the remaining areas of the vaults as they were when
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
you see fit, and roll or choose a result that inspires you. Dungeon Quirks 1d100 Quirk 01–02 Abandoned after internal strife devastated its population 03–04 Abandoned because the site was cursed
by a god or other powerful entity 05–06 Abandoned by its original creators when a plague spread through the dungeon 07–09 Amazingly well preserved ancient city inside a dome encased in volcanic ash
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
in extreme heat, so they frequently choose lair sites in the sides of volcanoes or near geothermal vents. An emerald dragon’s lair is a maze of twisting tunnels, interconnected caverns, or crumbling
a hatchery. Visitors might discover an egg or an emerald dragon wyrmling in one of the chambers. Preserved Vaults. The dragon has left most of the remaining areas of the vaults as they were when
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
world. Tenets of the Ancients The tenets of the Oath of the Ancients have been preserved for uncounted centuries. This oath emphasizes the principles of good above any concerns of law or chaos. Its
increases to 30 feet. Undying Sentinel Starting at 15th level, when you are reduced to 0 hit points and are not killed outright, you can choose to drop to 1 hit point instead. Once you use this ability
Compendium
- Sources->Dungeons & Dragons->Monster Manual
in the find of a lifetime. When the blob appears, roll on or choose a result from the Blob of Annihilation Contents table to inspire what extraordinary thing remains within its goop. Blob of
Gate. 5 A Deck of Many Things. 6 A magic key that opens a door in Sigil that no other key and no spell can open. 7 The preserved corpse of an empyrean. 8 The remains of half a kraken. 9 The skull of a
Compendium
- Sources->Dungeons & Dragons->Monster Manual
in the find of a lifetime. When the blob appears, roll on or choose a result from the Blob of Annihilation Contents table to inspire what extraordinary thing remains within its goop. Blob of
Gate. 5 A Deck of Many Things. 6 A magic key that opens a door in Sigil that no other key and no spell can open. 7 The preserved corpse of an empyrean. 8 The remains of half a kraken. 9 The skull of a
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
world. Tenets of the Ancients The tenets of the Oath of the Ancients have been preserved for uncounted centuries. This oath emphasizes the principles of good above any concerns of law or chaos. Its
increases to 30 feet. Undying Sentinel Starting at 15th level, when you are reduced to 0 hit points and are not killed outright, you can choose to drop to 1 hit point instead. Once you use this ability
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
. Choose a god, a pantheon of gods, or some other quasi-divine being from among those listed in appendix B or those specified by your DM, and work with your DM to detail the nature of your religious
experience dealing with people in the outside world. d6 Ideal 1 Tradition. The ancient traditions of worship and sacrifice must be preserved and upheld. (Lawful) 2 Charity. I always try to help
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
. Choose a god, a pantheon of gods, or some other quasi-divine being from among those listed in appendix B or those specified by your DM, and work with your DM to detail the nature of your religious
experience dealing with people in the outside world. d6 Ideal 1 Tradition. The ancient traditions of worship and sacrifice must be preserved and upheld. (Lawful) 2 Charity. I always try to help
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
. Choose a god, a pantheon of gods, or some other quasi-divine being from among those listed in appendix B or those specified by your DM, and work with your DM to detail the nature of your religious
experience dealing with people in the outside world. d6 Ideal 1 Tradition. The ancient traditions of worship and sacrifice must be preserved and upheld. (Lawful) 2 Charity. I always try to help
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
. Choose a god, a pantheon of gods, or some other quasi-divine being from among those listed in appendix B or those specified by your DM, and work with your DM to detail the nature of your religious
experience dealing with people in the outside world. d6 Ideal 1 Tradition. The ancient traditions of worship and sacrifice must be preserved and upheld. (Lawful) 2 Charity. I always try to help
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
dragon names. You can combine these elements to form a dragon name. For each element, roll a d20, then choose one of the four possible results from the table, or roll a d4 to determine which column to
choose from. If you like, you can rearrange these elements and add or drop letters to create a smoother flow or a more dramatic sound. For nicknames, look for inspiration in the dragon’s abilities
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
dragon names. You can combine these elements to form a dragon name. For each element, roll a d20, then choose one of the four possible results from the table, or roll a d4 to determine which column to
choose from. If you like, you can rearrange these elements and add or drop letters to create a smoother flow or a more dramatic sound. For nicknames, look for inspiration in the dragon’s abilities
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
—signs of her fervent desire to prove her connection and dedication to Djaynai. Personality Trait. “I have more important matters to attend to than you.” Ideal. “Tradition must be preserved at all costs
the Billowing Patrol knows, and if there’s information the characters need, he can provide it. The two High Court members eventually insist the characters choose who they—and, by extension, Djaynai—will
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
—signs of her fervent desire to prove her connection and dedication to Djaynai. Personality Trait. “I have more important matters to attend to than you.” Ideal. “Tradition must be preserved at all costs
the Billowing Patrol knows, and if there’s information the characters need, he can provide it. The two High Court members eventually insist the characters choose who they—and, by extension, Djaynai—will