Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 26 results for 'preside age and his core'.
Classes
Player’s Handbook
magic available in the present age.
Becoming a Wizard...
As a Level 1 Character
Gain all the traits in the Core Wizard Traits table.
Gain the Wizard’s level 1 features, which are listed
Core Wizard Traits
Primary Ability
Intelligence
Hit Point Die
D6 per Wizard level
Saving Throw Proficiencies
Intelligence and Wisdom
Skill Proficiencies
Choose 2: Arcana
Orc
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
, injury, or age) often join these cults instead of facing daily humiliation, exile, or death.
Serving as the bridge between the two parts of the tribe are the priestesses of Luthic, the orc goddess who
special significance beyond that is imparted to it.
At 4 years old an orc is considered a juvenile, and by age 12 it is a fully functioning adult. Most orcs don’t live past the age of 25 due to
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
questing knights—
Yet how the wind revives us here!
—Arthur Rimbaud
This adventure concerns a once-proud fortress that fell into the earth in an age long past. Now known as the Sunless Citadel, its
echoing, broken halls house malign creatures. Evil has taken root at the citadel’s core, which is deep within a subterranean garden of blighted foliage. Here a terrible tree and its dark shepherd
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Wizard Core Wizard Traits Primary Ability Intelligence Hit Point Die D6 per Wizard level Saving Throw Proficiencies Intelligence and Wisdom Skill Proficiencies Choose 2: Arcana, History, Insight
civilizations knew secrets of magic that have been lost to the ages, and discovering those secrets could unlock the path to a power greater than any magic available in the present age. Becoming a Wizard... As a
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
available in the present age. Becoming a Wizard... As a Level 1 Character Gain all the traits in the Core Wizard Traits table. Gain the Wizard’s level 1 features, which are listed in the Wizard
Wizard BILLY CHRISTIAN A Scholarly Magic-User of Arcane Power Core Wizard Traits Primary Ability Intelligence Hit Point Die D6 per Wizard level Saving Throw Proficiencies Intelligence and
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Wizard Core Wizard Traits Primary Ability Intelligence Hit Point Die D6 per Wizard level Saving Throw Proficiencies Intelligence and Wisdom Skill Proficiencies Choose 2: Arcana, History, Insight
civilizations knew secrets of magic that have been lost to the ages, and discovering those secrets could unlock the path to a power greater than any magic available in the present age. Becoming a Wizard... As a
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
questing knights—
Yet how the wind revives us here!
—Arthur Rimbaud
This adventure concerns a once-proud fortress that fell into the earth in an age long past. Now known as the Sunless Citadel, its
echoing, broken halls house malign creatures. Evil has taken root at the citadel’s core, which is deep within a subterranean garden of blighted foliage. Here a terrible tree and its dark shepherd
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
available in the present age. Becoming a Wizard... As a Level 1 Character Gain all the traits in the Core Wizard Traits table. Gain the Wizard’s level 1 features, which are listed in the Wizard
Wizard BILLY CHRISTIAN A Scholarly Magic-User of Arcane Power Core Wizard Traits Primary Ability Intelligence Hit Point Die D6 per Wizard level Saving Throw Proficiencies Intelligence and
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
graver threat. CULT OF THE DRAGON RANKS
The Cult of the Dragon has an active recruiting process, accepting initiates from a young age. An initiate (use the cultist stat block) trains for months or
cult’s operations are overseen by local leaders called Wearers of Purple for the ceremonial robes that they wear. All of the wyrmspeakers are Wearers of Purple, as are lower-ranking cultists appointed by the wyrmspeakers to preside over cult enclaves.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
graver threat. CULT OF THE DRAGON RANKS
The Cult of the Dragon has an active recruiting process, accepting initiates from a young age. An initiate (use the cultist stat block) trains for months or
cult’s operations are overseen by local leaders called Wearers of Purple for the ceremonial robes that they wear. All of the wyrmspeakers are Wearers of Purple, as are lower-ranking cultists appointed by the wyrmspeakers to preside over cult enclaves.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Core Assumptions The rules of the game are based on the following core assumptions about the game world. Gods Oversee the World. The gods are real and embody a variety of beliefs, with each god
other for power. Some seek to preserve the world and usher in a golden age. Others strive toward evil ends, seeking to rule the world with an iron fist. Still others seek goals that range from the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Core Assumptions The rules of the game are based on the following core assumptions about the game world. Gods Oversee the World. The gods are real and embody a variety of beliefs, with each god
other for power. Some seek to preserve the world and usher in a golden age. Others strive toward evil ends, seeking to rule the world with an iron fist. Still others seek goals that range from the
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
If It Exists In D&D, There’s A Place for It in Eberron … But It May Not Be the Place You’re Used To. Eberron draws on the core elements of D&D. It’s a world of wizards and rogues, a setting with
Eberron. For example, if you wanted to use Gruumsh in Eberron, you could re-imagine him as one of the demon overlords of the first age. You could decide that he’s the classic Gruumsh, who has recently
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
If It Exists In D&D, There’s A Place for It in Eberron … But It May Not Be the Place You’re Used To. Eberron draws on the core elements of D&D. It’s a world of wizards and rogues, a setting with
Eberron. For example, if you wanted to use Gruumsh in Eberron, you could re-imagine him as one of the demon overlords of the first age. You could decide that he’s the classic Gruumsh, who has recently
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, Purphoros appeared to Tecton and granted the satyr the secret of smelting copper and tin into true bronze. The manufacture and use of bronze weapons spread across Theros, launching an age in which heroes
kept the earth warm and fertile. So, Purphoros quenched the world’s core. For a year, a lifeless winter gripped the world, with neither the sun nor the seasons warming the corpse-chill earth
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, Purphoros appeared to Tecton and granted the satyr the secret of smelting copper and tin into true bronze. The manufacture and use of bronze weapons spread across Theros, launching an age in which heroes
kept the earth warm and fertile. So, Purphoros quenched the world’s core. For a year, a lifeless winter gripped the world, with neither the sun nor the seasons warming the corpse-chill earth
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
preside over the market. The throne has been draped with animal skins and festooned with monster skulls and trinkets twisted up in wire. Treasure. The goblin guards have a total of 25 cp and 20 sp
attuned wearer into an attractive human of average height and weight. The circlet chooses the physical characteristics of the form, such as age, gender, skin color, hair color, and voice. Except for size
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
mundane necessity of life, and no special significance beyond that is imparted to it. At 4 years old an orc is considered a juvenile, and by age 12 it is a fully functioning adult. Most orcs don’t live
past the age of 25 due to battle or illness, but an orc can live to about 40, remaining healthy almost up until the end. Luthic’s divine blessing can further extend an orc’s life, though Gruumsh is
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
mundane necessity of life, and no special significance beyond that is imparted to it. At 4 years old an orc is considered a juvenile, and by age 12 it is a fully functioning adult. Most orcs don’t live
past the age of 25 due to battle or illness, but an orc can live to about 40, remaining healthy almost up until the end. Luthic’s divine blessing can further extend an orc’s life, though Gruumsh is
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
core of divine entities remained loyal. Because they rejected Lolth’s treacherous ways, they retained their primal power and their immortality. Surface elves, and other elves who dwell in the light
Hanali perform weddings between elves and preside over most other family-related ceremonies. Other than nuptials and a spate of spring celebrations, the priests conduct few observances. Pools of Beauty
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
core of divine entities remained loyal. Because they rejected Lolth’s treacherous ways, they retained their primal power and their immortality. Surface elves, and other elves who dwell in the light
Hanali perform weddings between elves and preside over most other family-related ceremonies. Other than nuptials and a spate of spring celebrations, the priests conduct few observances. Pools of Beauty
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
preside over the market. The throne has been draped with animal skins and festooned with monster skulls and trinkets twisted up in wire. Treasure. The goblin guards have a total of 25 cp and 20 sp
attuned wearer into an attractive human of average height and weight. The circlet chooses the physical characteristics of the form, such as age, gender, skin color, hair color, and voice. Except for size
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
The Present Age The four and a half centuries since the establishment of the Lords of Waterdeep have been tumultuous times for the Sword Coast and the world. Throughout this period, civilization
destruction. The last one hundred fifty years have comprised one of the most cataclysmic periods in Faerûn’s history. On no fewer than three occasions, Toril has been shaken to its core by forces that have
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
The Present Age The four and a half centuries since the establishment of the Lords of Waterdeep have been tumultuous times for the Sword Coast and the world. Throughout this period, civilization
destruction. The last one hundred fifty years have comprised one of the most cataclysmic periods in Faerûn’s history. On no fewer than three occasions, Toril has been shaken to its core by forces that have
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
and experiences of dreamers. The dark core at the heart of the plane is shaped by the nightmare force known as the Dreaming Dark. The primary inhabitants of Dal Quor are the quori, enigmatic master
bark and shimmering leaves grows in the heart of a swamp. Creatures that live near it age very slowly. 4 Undead within the zone have disadvantage on attack rolls, ability checks, and saving throws
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
and experiences of dreamers. The dark core at the heart of the plane is shaped by the nightmare force known as the Dreaming Dark. The primary inhabitants of Dal Quor are the quori, enigmatic master
bark and shimmering leaves grows in the heart of a swamp. Creatures that live near it age very slowly. 4 Undead within the zone have disadvantage on attack rolls, ability checks, and saving throws