Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'prevent about and his convinced'.
Other Suggestions:
prevent about and his continued
prevent about and his confined
present about and his convinced
Backgrounds
Sword Coast Adventurer's Guide
hook, sending you on quests to learn more about its history or true nature, or confronting you with foes who want to claim it for themselves or prevent you from learning what you seek. The DM also
with me to pursue my destiny.
d6
Flaw
1
The tyrant who rules my land will stop at nothing to see me killed.
2
I’m convinced of the significance of my destiny, and
Monsters
Fizban's Treasury of Dragons
convinced to defend the school in a contest against a rival college.
7
An emerald dragon invisibly tails a party of adventurers, causing trouble for the heroes so the dragon can watch how they respond
up to the city was sealed to prevent the fumes from spilling into the streets above. Decades later, once the volcano’s activity had subsided, the dragon moved in.
The lair has the following
Monsters
Fizban's Treasury of Dragons
dragon are terrorizing a nearby halfling settlement. One solution is to get rid of the dragon.
6
An emerald dragon is the headmaster in absentia of a bardic college and must be convinced to defend
halls with boiling water and noxious fumes. The stairwell leading up to the city was sealed to prevent the fumes from spilling into the streets above. Decades later, once the volcano’s activity
Triton
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
the tritons’ role as the world’s true protectors.
Staunch Champions
Despite their off-putting manners, tritons are benevolent creatures at heart, convinced that other civilized races
, organized, and unified around a common cause. A triton on the surface becomes easily confused by the bewildering array of alliances, rivalries, and petty grievances that prevent the surface folk from
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
prevent fiendish incursions into the plane, while others try to align the Outlands closer to goodly philosophies. Outlands Celestials d4 Encounter 1 An empyrean calls for aid in taking back a
Limbo has color-changing wings and insists passersby convince it that they’re worthy of existing. If the couatl isn’t convinced, it has a 50 percent chance of either attacking or wandering off.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
prevent fiendish incursions into the plane, while others try to align the Outlands closer to goodly philosophies. Outlands Celestials d4 Encounter 1 An empyrean calls for aid in taking back a
Limbo has color-changing wings and insists passersby convince it that they’re worthy of existing. If the couatl isn’t convinced, it has a 50 percent chance of either attacking or wandering off.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
heroes discover a hidden truth. Ghost Story Plots d8 Plot
1 Investigate the bloody graffiti being left on the village’s ancient walls and stop the vandal.
2 A dying hero is convinced
they’re going to return as a spirit. Prevent this from happening.
3 Discover why members of a prominent family never allow anyone to enter their guest house.
4 Solve the murder of a phantom
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
appearance of other people. When large groups started showing up, Narnhelm closed the gate to prevent disguised enemies from slipping inside. A character can convince Narnhelm to open the gate through
roleplaying or by succeeding on a DC 16 Charisma (Intimidation or Persuasion) check. If convinced, he orders the gate opened but tells his soldiers to remain on guard.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
notes, drawings, rubbings of ancient stone tablets, and so on, all holding clues pointing toward the secret location of the tomb of Torhild Flametongue. Convinced at last that he has enough to go on
have taken steps to prevent treasure hunters from getting too close, keeping vigilant agents in the vicinity of the Halls in order to head off any serious digging. Map 6.9: Halls of the Hunting AxeView Player Version
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
notes, drawings, rubbings of ancient stone tablets, and so on, all holding clues pointing toward the secret location of the tomb of Torhild Flametongue. Convinced at last that he has enough to go on
have taken steps to prevent treasure hunters from getting too close, keeping vigilant agents in the vicinity of the Halls in order to head off any serious digging. Map 6.9: Halls of the Hunting AxeView Player Version
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
appearance of other people. When large groups started showing up, Narnhelm closed the gate to prevent disguised enemies from slipping inside. A character can convince Narnhelm to open the gate through
roleplaying or by succeeding on a DC 16 Charisma (Intimidation or Persuasion) check. If convinced, he orders the gate opened but tells his soldiers to remain on guard.
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
Kentigern and his six companions. Ilhara convinced her siblings to betray their sire and take the adventurers under their wing. Morakesh and Citrolach formed powerful magic weapons that could pierce
come when Gormadraug awakens to wreak his vengeance across Etharis. The Primordials and mortals continually seek to prevent this from happening. Yet with the appearance of coldfire, it seems the Prismatic Wyrm’s resurrection is coming ever closer.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
heroes discover a hidden truth. Ghost Story Plots d8 Plot
1 Investigate the bloody graffiti being left on the village’s ancient walls and stop the vandal.
2 A dying hero is convinced
they’re going to return as a spirit. Prevent this from happening.
3 Discover why members of a prominent family never allow anyone to enter their guest house.
4 Solve the murder of a phantom
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
. One of the knights turns a winch, raising the portcullis outside. Lord Bakaris is defecting to the Dragon Army and has convinced these knights to come with him. The cowardly lord is terrified of the
invasion and is convinced everyone in Kalaman is about to be slaughtered. After a moment of shock at seeing the characters, he orders the five unoccupied knights to attack the characters—while trying
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
. One of the knights turns a winch, raising the portcullis outside. Lord Bakaris is defecting to the Dragon Army and has convinced these knights to come with him. The cowardly lord is terrified of the
invasion and is convinced everyone in Kalaman is about to be slaughtered. After a moment of shock at seeing the characters, he orders the five unoccupied knights to attack the characters—while trying
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
cooperative. Deviating from this course might cause conflict between the wielder and the item, and could even cause the item to prevent the use of its activated properties. You can pick a special
figure. 8 Lore Seeker: The item craves knowledge or is determined to solve a mystery, learn a secret, or unravel a cryptic prophecy. 9 Destiny Seeker: The item is convinced that it and its wielder have key
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
cooperative. Deviating from this course might cause conflict between the wielder and the item, and could even cause the item to prevent the use of its activated properties. You can pick a special
figure. 8 Lore Seeker: The item craves knowledge or is determined to solve a mystery, learn a secret, or unravel a cryptic prophecy. 9 Destiny Seeker: The item is convinced that it and its wielder have key
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
guild’s elaborate system of laws is structured to prevent wrongdoing first and foremost, even at the expense of certain liberties. The Azorius can act as a benevolent proactive force that keeps evildoers
balance among the guilds. As a group, they are convinced that the system can’t be disrupted, but they are challenged by the reality that the one person who is meant to hold their world together never
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. When the contact goes missing, their notes point toward a hidden “library” in the mountains. 3 The planar observatory might offer a way to prevent or at least predict what seems to be an epidemic of
of the Chamber, who provides useful leads to send the characters down paths vital to the Prophecy. 4 A dragon becomes convinced that the dragonmarked houses are corrupting the Prophecy. It might
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
guild’s elaborate system of laws is structured to prevent wrongdoing first and foremost, even at the expense of certain liberties. The Azorius can act as a benevolent proactive force that keeps evildoers
balance among the guilds. As a group, they are convinced that the system can’t be disrupted, but they are challenged by the reality that the one person who is meant to hold their world together never
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
.
6 The world has been convinced of a terrible lie. It’s up to me to reveal the truth.
7 I deeply miss someone and am quick to adopt people who remind me of them.
8 A great evil dwells
face a tragic end.
2 I’m convinced something is after me, appearing in mirrors, dreams, and places where no one could.
3 I’m especially superstitious and live life seeking to avoid bad luck
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
prevent strangers from meeting with the nobleman uninvited, but Ahn-Jun can provide the characters with a message to win them a meeting. Alternatively, a character who succeeds on a DC 16 Charisma
character succeeds on a DC 12 Charisma (Persuasion) check. If convinced to speak about his old friend, he shares the following information: Dae Won-Ha was a brilliant magistrate and hero of the people
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
.
6 The world has been convinced of a terrible lie. It’s up to me to reveal the truth.
7 I deeply miss someone and am quick to adopt people who remind me of them.
8 A great evil dwells
face a tragic end.
2 I’m convinced something is after me, appearing in mirrors, dreams, and places where no one could.
3 I’m especially superstitious and live life seeking to avoid bad luck
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. When the contact goes missing, their notes point toward a hidden “library” in the mountains. 3 The planar observatory might offer a way to prevent or at least predict what seems to be an epidemic of
of the Chamber, who provides useful leads to send the characters down paths vital to the Prophecy. 4 A dragon becomes convinced that the dragonmarked houses are corrupting the Prophecy. It might
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
prevent strangers from meeting with the nobleman uninvited, but Ahn-Jun can provide the characters with a message to win them a meeting. Alternatively, a character who succeeds on a DC 16 Charisma
character succeeds on a DC 12 Charisma (Persuasion) check. If convinced to speak about his old friend, he shares the following information: Dae Won-Ha was a brilliant magistrate and hero of the people
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
infiltrated the organization’s headquarters, and the angel managed to learn some of what Asteria knows about the deck’s origins. Convinced that she is key to learning the truth about the deck, the
organization seeks Asteria across the multiverse. Prevent the Deck’s Misuse. As a rule, knights of the Solar Bastion don’t use force to wrest Decks of Many Things from those who possess them. However, they may
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
dragon wyrmling has convinced a lost white dragon wyrmling that the latter is also a moonstone dragon, cursed by an archfey of winter. The two travel together, causing trouble in the name of lifting
birth to a rival beholder.
6 Members of a night hag coven are determined to prevent an adult moonstone dragon from contacting creatures in the dream realm, and the dragon has no idea why.
7
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
dragon wyrmling has convinced a lost white dragon wyrmling that the latter is also a moonstone dragon, cursed by an archfey of winter. The two travel together, causing trouble in the name of lifting
birth to a rival beholder.
6 Members of a night hag coven are determined to prevent an adult moonstone dragon from contacting creatures in the dream realm, and the dragon has no idea why.
7
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
options for handling characters who don’t take Kas’s suggestions. The Other Wizards Kas told Alustriel and Tasha that he wishes to tinker with the complete Rod of Seven Parts. He has convinced the
others that he can fortify the artifact to prevent it from shattering again when the characters use it to stop Vecna’s ritual. If the characters insist on keeping the rod, Alustriel and Tasha approach them
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
catastrophe. Perhaps the characters learn of the group’s plans before the destruction begins and can prevent it, or maybe they’re called upon to stop it after it begins. Common Criminals. The characters have
resources the Heralds of the Comet wants: a magic item or artifact, or simply wealth. Some initiates, convinced they are robbing wicked people to benefit the greater good, are sent to steal from the
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
and the item, and could even cause the item to prevent the use of its activated properties. You can pick a special purpose or roll on the following table. d10 Purpose 1 Aligned: The item seeks to
, learn a secret, or unravel a cryptic prophecy. 9 Destiny Seeker: The item is convinced that it and its wielder have key roles to play in future events. 10 Creator Seeker: The item seeks its creator and
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
and the item, and could even cause the item to prevent the use of its activated properties. You can pick a special purpose or roll on the following table. d10 Purpose 1 Aligned: The item seeks to
, learn a secret, or unravel a cryptic prophecy. 9 Destiny Seeker: The item is convinced that it and its wielder have key roles to play in future events. 10 Creator Seeker: The item seeks its creator and
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
infiltrated the organization’s headquarters, and the angel managed to learn some of what Asteria knows about the deck’s origins. Convinced that she is key to learning the truth about the deck, the
organization seeks Asteria across the multiverse. Prevent the Deck’s Misuse. As a rule, knights of the Solar Bastion don’t use force to wrest Decks of Many Things from those who possess them. However, they may
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
options for handling characters who don’t take Kas’s suggestions. The Other Wizards Kas told Alustriel and Tasha that he wishes to tinker with the complete Rod of Seven Parts. He has convinced the
others that he can fortify the artifact to prevent it from shattering again when the characters use it to stop Vecna’s ritual. If the characters insist on keeping the rod, Alustriel and Tasha approach them
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
catastrophe. Perhaps the characters learn of the group’s plans before the destruction begins and can prevent it, or maybe they’re called upon to stop it after it begins. Common Criminals. The characters have
resources the Heralds of the Comet wants: a magic item or artifact, or simply wealth. Some initiates, convinced they are robbing wicked people to benefit the greater good, are sent to steal from the