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Returning 35 results for 'prevent accept and his common'.
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present adept and his cosmos
Magic Items
Dungeon Master’s Guide
While wearing this ring, you can take a Magic action to gain X-ray vision with a range of 30 feet for 1 minute. To you, solid objects within that radius appear transparent and don’t prevent
light from passing through them. The vision can penetrate 1 foot of stone, 1 inch of common metal, or up to 3 feet of wood or dirt. Thicker substances or a thin sheet of lead block the vision.
Whenever
Magic Items
Dungeon Master’s Guide
minute. To you, solid objects within that radius appear transparent and don’t prevent light from passing through themselves. The vision can penetrate 1 foot of stone, 1 inch of common metal, or up to
Vecna the Archlich;Vecna was a mighty wizard who, through magic and conquest, forged a terrible empire. For all his power, however, Vecna feared death and took steps to prevent his demise by becoming
Monsters
Candlekeep Mysteries
that distance appear transparent and don’t prevent light from passing through them. This vision can penetrate 5 feet of stone, 3 inches of common metal, and up to 10 feet of wood or dirt. Thicker
Backgrounds
Guildmasters’ Guide to Ravnica
the same fate.
2
I hope one day to write the laws, not just enforce them.
3
I tried and failed to prevent a murder, and I have sworn to find and arrest the perpetrator.
4
I
was traumatized by witnessing a crime as a child.
5
I’m incapable of deception.
6
I wish I had joined the Boros, but I fear they’d never accept me.
Contacts
The Azorius
Ring of X-ray Vision
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Basic Rules (2014)
objects within that radius appear transparent and don't prevent light from passing through them. The vision can penetrate 1 foot of stone, 1 inch of common metal, or up to 3 feet of wood or dirt
Firbolg
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
heart of the world and monuments to the durability of life.
In their role as caretakers, firbolgs live off the land while striving to remain in balance with nature. Their methods reflect common
firbolgs only when the events affect the forest.
Even in the face of an intrusion, firbolgs prefer a subtle, gentle approach to prevent damage to their territory. They employ their magic to make the forest
Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
cosmic implications of Maglubiyet’s attacks. To prevent the goblinoids from outstripping her people in population, she urges the orcs to have many offspring and teach them the ways of battle not only
herself and claw Maglubiyet’s beady eyes from his face to prevent him from taking them from her. The cosmic battle between the two pantheons has raged for eons without resolution, leading those
races
Mordenkainen Presents: Monsters of the Multiverse
carve their horns to sharpen their edges, etch symbols of power into them, or sheathe them in bronze to prevent them from shattering during battle.
Thick hair extends down minotaurs’ necks and
those suggestions or ignore them, but you can’t raise any of your scores above 20.
Languages
Your character can speak, read, and write Common and one other language that you and your DM agree is
Triton
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
, organized, and unified around a common cause. A triton on the surface becomes easily confused by the bewildering array of alliances, rivalries, and petty grievances that prevent the surface folk from
readily sacrifice themselves for the common good. They will fight and die for humans, merfolk, and other creatures without question. Their self-absorbed nature makes them overlook the history of other
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
make communal offerings to the gods to prevent eruptions. People of Tletepec. The population is mostly humans and dwarves with brown skin and dark hair. Tieflings are common in many settlements and
often have skin tones evocative of minerals or gems. Other folk are rarer and are most commonly visitors. Languages. The language of Tletepec is Tletlahtolli, but people also know Common.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
make communal offerings to the gods to prevent eruptions. People of Tletepec. The population is mostly humans and dwarves with brown skin and dark hair. Tieflings are common in many settlements and
often have skin tones evocative of minerals or gems. Other folk are rarer and are most commonly visitors. Languages. The language of Tletepec is Tletlahtolli, but people also know Common.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
radius appear transparent and don’t prevent light from passing through them. The vision can penetrate 1 foot of stone, 1 inch of common metal, or up to 3 feet of wood or dirt. Thicker substances or a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
radius appear transparent and don’t prevent light from passing through them. The vision can penetrate 1 foot of stone, 1 inch of common metal, or up to 3 feet of wood or dirt. Thicker substances or a
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
radius appear transparent and don’t prevent light from passing through them. The vision can penetrate 1 foot of stone, 1 inch of common metal, or up to 3 feet of wood or dirt. Thicker substances or a
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
radius appear transparent and don’t prevent light from passing through them. The vision can penetrate 1 foot of stone, 1 inch of common metal, or up to 3 feet of wood or dirt. Thicker substances or a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
31. Halaster’s Secretary A nothic is chained to the floor of this otherwise empty room. The nothic’s chain is short enough to prevent the creature from reaching the doors but long enough to let it
head is a crystal helmet-like contraption with leather straps, copper coils, and flashing glass diodes attached to it that emits buzzing noises. Halaster cast a geas spell on the nothic to prevent it
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
31. Halaster’s Secretary A nothic is chained to the floor of this otherwise empty room. The nothic’s chain is short enough to prevent the creature from reaching the doors but long enough to let it
head is a crystal helmet-like contraption with leather straps, copper coils, and flashing glass diodes attached to it that emits buzzing noises. Halaster cast a geas spell on the nothic to prevent it
Kenku
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
. They settle in places that accept them, usually bleak cities that have fallen on hard times and are overrun with crime.
Dreams of Flight
Above all else, kenku wish to regain their ability to fly
.
Kenku thieves, con artists, and burglars adopt animal noises, typically those common in urban settings. In this manner, kenku can call out to each other while those who overhear them mistake them for
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Elves A band of 3d6 wood elves offers to escort the party through the forest, steering the characters around the elves’ hidden settlements. If they accept the offer, the characters have no hostile
phenomena. They have advantage on saving throws against being charmed, and magic can’t put them to sleep. They have darkvision out to a range of 60 feet. They speak Common and Elvish. Sea. If this
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Elves A band of 3d6 wood elves offers to escort the party through the forest, steering the characters around the elves’ hidden settlements. If they accept the offer, the characters have no hostile
phenomena. They have advantage on saving throws against being charmed, and magic can’t put them to sleep. They have darkvision out to a range of 60 feet. They speak Common and Elvish. Sea. If this
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
Celestials Various Celestials watch over the Outlands, particularly those reaches that border the Upper Planes. Angels and archons (presented later in this book) are particularly common. Some seek to
prevent fiendish incursions into the plane, while others try to align the Outlands closer to goodly philosophies. Outlands Celestials d4 Encounter 1 An empyrean calls for aid in taking back a
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
typical triton protectorate is tightly regimented, organized, and unified around a common cause. A triton on the surface becomes easily confused by the bewildering array of alliances, rivalries, and
petty grievances that prevent the surface folk from truly unifying. At its worst, a triton’s arrogance compounds the tendency for the triton not to understand the ways of the surface world. It’s easy
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
. This vision has a radius of 30 feet. To you, solid objects within that radius appear transparent and don’t prevent light from passing through them. The vision can penetrate 1 foot of stone, 1 inch of
common metal, or up to 3 feet of wood or dirt. Thicker substances block the vision, as does a thin sheet of lead. Whenever you use the ring again before taking a long rest, you must succeed on a DC 15 Constitution saving throw or gain one level of exhaustion.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
. This vision has a radius of 30 feet. To you, solid objects within that radius appear transparent and don’t prevent light from passing through them. The vision can penetrate 1 foot of stone, 1 inch of
common metal, or up to 3 feet of wood or dirt. Thicker substances block the vision, as does a thin sheet of lead. Whenever you use the ring again before taking a long rest, you must succeed on a DC 15 Constitution saving throw or gain one level of exhaustion.
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
are seeking Kwalish not just on their own behalf, but to prevent hardship to friends, family, or the common folk. Just make sure that the peril doesn’t come on too quickly, though, as an expedition into the Barrier Peaks will take some time.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
community prevent the dead from rising? Is burning corpses a common practice or a taboo? How have you seen a burial rite go wrong?
night. Locals swiftly burn bodies to prevent this. DARKONIAN CHARACTERS
Darkon boasts particularly varied human and nonhuman populations. While diverse groups of humans dwell in the domain’s cities
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
. This vision has a radius of 30 feet. To you, solid objects within that radius appear transparent and don’t prevent light from passing through them. The vision can penetrate 1 foot of stone, 1 inch of
common metal, or up to 3 feet of wood or dirt. Thicker substances block the vision, as does a thin sheet of lead. Whenever you use the ring again before taking a long rest, you must succeed on a DC 15 Constitution saving throw or gain one level of exhaustion.
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
are seeking Kwalish not just on their own behalf, but to prevent hardship to friends, family, or the common folk. Just make sure that the peril doesn’t come on too quickly, though, as an expedition into the Barrier Peaks will take some time.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
community prevent the dead from rising? Is burning corpses a common practice or a taboo? How have you seen a burial rite go wrong?
night. Locals swiftly burn bodies to prevent this. DARKONIAN CHARACTERS
Darkon boasts particularly varied human and nonhuman populations. While diverse groups of humans dwell in the domain’s cities
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
Celestials Various Celestials watch over the Outlands, particularly those reaches that border the Upper Planes. Angels and archons (presented later in this book) are particularly common. Some seek to
prevent fiendish incursions into the plane, while others try to align the Outlands closer to goodly philosophies. Outlands Celestials d4 Encounter 1 An empyrean calls for aid in taking back a
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
typical triton protectorate is tightly regimented, organized, and unified around a common cause. A triton on the surface becomes easily confused by the bewildering array of alliances, rivalries, and
petty grievances that prevent the surface folk from truly unifying. At its worst, a triton’s arrogance compounds the tendency for the triton not to understand the ways of the surface world. It’s easy
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
. This vision has a radius of 30 feet. To you, solid objects within that radius appear transparent and don’t prevent light from passing through them. The vision can penetrate 1 foot of stone, 1 inch of
common metal, or up to 3 feet of wood or dirt. Thicker substances block the vision, as does a thin sheet of lead. Whenever you use the ring again before taking a long rest, you must succeed on a DC 15 Constitution saving throw or gain one level of exhaustion.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
the other’s unwillingness to accept blame. Allow the players time to devise a strategy for ending the impasse. Three possible solutions are presented below: The characters urge the chieftains, for
the good of Icewind Dale, to unite against a common foe (such as Auril the Frostmaiden, Arveiaturace the White Wyrm, or Xardorok Sunblight). Goliath warriors from both clans, working as allies, might
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
from the castle. If he is with the characters, he can prevent them from blundering into a trap or an ambush. He talks to the six lizardfolk guards if characters let him. What he tells them depends on
in the castle. The guards accept that story without question and let everyone pass. If the heroes have established strong trust between themselves and Snapjaw, he tells the guards that the characters
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
antimagic that prevents its detection or removal or its change to another form or substance. The wall slot (see above) is of sufficient size to accept a coin or a disc-shaped gem. It is also just right for
door and pit have been reached, the characters will certainly expect the pit, and will be likely to bypass and ignore it. This carelessness would prevent them from examining the pit from within. On the